• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Eurogamer: COD: Advanced Warfare's campaign runs more smoothly on XB1 than on PS4

T.O.P

Banned
Lets see...

XBO

-constant 60 fps
-variable resolution
-black crush
-screen tearing

1/4

PS4

-almost constant 60 fps (locked 60 in MP according to preliminary reports)
-full 1080p
-no black crush
-no screen tearing

3/4

XBO wins?, nope... not really.

this guy lol
 
With respect,

you don't need to copy and paste the same post 3 times in 2.5 hours. It's neither particularly informative, nor valuable enough that it bore repeating. Once was really enough. I can see you're proud of your rather elementary analysis, but pls. No mas.

HIs analysis has been quoted more time than the DF Article. I think it's quite in depth and unbiased.
 

Rainy Dog

Member
Played through about half of the campaign on PS4 last night and any framerate dips are minor and not persistent. Drops are always swiftly back to up 60fps again. Far more noticeable and gameplay affecting is the stutter and momentary freezing when the game auto saves at a checkpoint, this definitely needs patching out.

There’s clearly been some obvious concessions to hit this performance though. Some texture quality is rather poor and wouldn’t even be good by last gen standards. Lighting’s quite basic and there’s little if not no AO so it looks rather flat, especially in daylight. And although the overall appearance and art direction is much nicer than the blandness of Ghosts, the latter’s IQ and AA on the PS4 was superior.

That said, I’ll always advocate for a native 1080p image and stable 60fps over any other graphical features so I’m not complaining at all, just pointing this stuff out.
 

MisterM

Member
I'm normally in the "framerate is king" camp but I think Sledgehammer made the right call with the PS4 version given the fact that the dips are infrequent and only in singleplayer.

I'm inclined to agree. I played two hours of campaign last night and there were brief "pauses" during obvious loading and a smidge of framerate dips but overall it feels smooth and I didn't really notice it after a while.

That weird blur though when you're in a vehicle, ugh. Trying to admire the scenery when you're taken for a car ride is nauseating.
 

Ominym

Banned
He is joking, the controller part is opinion though.

It would have been a good joke if the guy he was quoting was spouting opinions.

Never mind, I take everything about you being high strung back. Clearly I couldn't have been more mistaken.

Opinions on a forum? Who knew?
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
He is joking, the controller part is opinion though.

It would have been a good joke if the guy he was quoting was spouting opinions.

He was spouting opinions in a meaningless comparison, because he was valuing every advantage / disadvantage equally. My points were chosen to all be true in a sense (so yes, I, personally, prefer the XBO controller over the PS4 one, I do not want to claim this is really important, as should be obvious by the other points provided in the posting) but to be totally ridiculous to put in a direct comparison of giving points. What the poster I was replying to was doing, was just listing advantages and disadvantages that anyone may value differently (I, personally, value framerate the highest, which is why I, as an XBO-and-not-PS4 user, am usually very unhappy with the way XBO ports turn out and am particularly unhappy that MS pushes developers to go for higher resolutions because I fear it's to the detriment of the framerate. I acknowledge though, that opinions vastly differ in that regard) and makes an arbitrary points list that adds nothing for people who want to decide what version to choose or even to decide which version they deem superior.

To conclude: It was just a joke because I found it hilarious that someone would just add up some points for things that cannot be "added up" like this at all, and I deliberately chose things where it was obvious that I did not want to discuss that some points I said should be added to the comparison, but that I wanted to make fun of the idea of such a comparison in itself.
 

Alchemist

Member
I'm glad Sledgehammer went with 1080p on the PS4 version. Multiplayer is 60 frames locked and the single player issues are not frequent enough to ruin the experience (IMO).
 

wachie

Member
Never mind, I take everything about you being high strung back. Clearly I couldn't have been more mistaken.

Opinions on a forum? Who knew?
Opinions are fine as long as you dont go a resolution/performance thread and do "dont care, will get on XYZ COZ my friends!"

Which he was.
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
Opinions are fine as long as you dont go a resolution/performance thread and do "dont care, will get on XYZ COZ my friends!"

Which he was.

Are you talking about me? I have never said anything of that kind and moreover, I will definitely not buy CoD, nor any other shooter, since I absolutely hate shooters. I was just in principle interested in this comparison, because for once, an XBO version did get the treatment I'd prefer (variable resolution to ensure stable framerate) instead of the sluggish games I always have to put up with on XBO since I've got one a few weeks back (particularly noteworhty: Alien). Then I saw this strange post and responded to that because I found it funny. No opinion on what version to get whatsoever, I wouldn't play CoD if you gave it to me for free.

EDIT: Also, I never play online other than for reviews, I also do not have any real life friends with an XBO, so why would I even bring up friends?
 

orochi91

Member
Lets see...

XBO

-constant 60 fps
-variable resolution
-black crush
-screen tearing

1/4

PS4

-almost constant 60 fps (locked 60 in MP according to preliminary reports)
-full 1080p
-no black crush
-no screen tearing

3/4

XBO wins?, nope... not really.

A good summary.

Short, yet concise.
 

Lemondish

Member
A good summary.

Short, yet concise.

It's a good summary, but the conclusions ruin it. I can accept that he/she values those things equally, and therefore accept that the included comparative rating system is perfect for the poster, but those feelings aren't universal.
 

Macaco84

Member
I own most of the cods on Xbox 360 and advanced warfare now on ps4.

Just to add my 2 cents to the debate on whether prior cods were locked 60 I can say with confidence that pretty much all of them had issues in campaign mode. Even the original modern warfare. And even more so on ps3 that struggled to stay locked at any given moment. However the mp was pretty much flawless (on 360).

As for aw on the ps4. The campaign feels a similar kind of experience. Locked most of the time but when things get hectic it stutters. The only other mode I have played so far is with the bots and that is 99.9 percent locked.

In any case, the game is far smoother than something like killzone sf (without 30 Fps lock) or infamous as (even with the lock that game has proper frame pacing issues).

Unfortunately I am quite sensitive to frame rate issues so I hope aw is patched to get it locked at some point.
 

dark10x

Digital Foundry pixel pusher
I'm inclined to agree. I played two hours of campaign last night and there were brief "pauses" during obvious loading and a smidge of framerate dips but overall it feels smooth and I didn't really notice it after a while.

That weird blur though when you're in a vehicle, ugh. Trying to admire the scenery when you're taken for a car ride is nauseating.
Heh, I was disappointed that motion blur is only used in certain scenes. Wish it were used at all times as I think it makes the game look much more impressive in motion.
 

d9b

Banned
Lets see...

XBO

-constant 60 fps
-variable resolution
-black crush
-screen tearing

1/4

PS4

-almost constant 60 fps (locked 60 in MP according to preliminary reports)
-full 1080p
-no black crush
-no screen tearing

3/4

XBO wins?, nope... not really.

I can do occasional 50fps, taking everything else into account.
 
When will we get the detailed MP analysis? Tempted to jump back in after skipping ghosts.
Won't touch campaign, but noticeable framedrops during MP would be a dealbreaker.(PS4)
 

coughlanio

Member
I'm a recent XB1 owner, and someone who intends to pick up multiplats on PS4 or PC depending on the game, but I grabbed Advanced Warfare on XB1 because I assumed this would be the case, as it was with Ghosts.

I did notice some framerate issues during some cutscenes, but these are pre-renderered so I assume that's just a streaming issue causing judder?
 

coughlanio

Member
When will we get the detailed MP analysis? Tempted to jump back in after skipping ghosts.
Won't touch campaign, but noticeable framedrops during MP would be a dealbreaker.(PS4)

I would assume this is harder to test for, considering the dynamical qualities inherent to multiplayer. I would assume in an apples-for-apples comparison, the XB1 version will still perform better. I'm surprised they didn't implement dynamic resolution for the PS4 version, just to keep performance on par.
 

Lemondish

Member
I would assume this is harder to test for, considering the dynamical qualities inherent to multiplayer. I would assume in an apples-for-apples comparison, the XB1 version will still perform better. I'm surprised they didn't implement dynamic resolution for the PS4 version, just to keep performance on par.

I have not seen this word since I finished college. I hated mathematics.
 

Monster Zero

Junior Member
Well you got a choice, you can either get a game that looks a little better, or one that runs a little better. I'm a performance guy and don't have Psplus, so I'll get the X1 version
 
J

JoJo UK

Unconfirmed Member
Heh, I was disappointed that motion blur is only used in certain scenes. Wish it were used at all times as I think it makes the game look much more impressive in motion.
Agree 100%, the switching off of motion blur between some scenes is very jaring for me (XB1 here), also it looks so much better in the scenes where it's enabled.
 

amardilo

Member
It's not as if the frame-rate on PS4 is anything approaching bad, though. The dips are minor and ultimately much less than the dips normally encountered in a CoD campaign on consoles. Hardly a big deal.

True, it's not that bad but had I waited (like I normally do) and read Digital Foundry I would have bought the Xbox One version. It's not a big problem just a minor thing for me really.
 

Respawn

Banned
Well you got a choice, you can either get a game that looks a little better, or one that runs a little better. I'm a performance guy and don't have Psplus, so I'll get the X1 version
So 1080p and a constant 60 fps in multiplayer is a little better? Usually in PS4 vs X1 threads you have those saying they don't care and so on. Just fine d it curious that's all.
 
Lets see...

XBO

-constant 60 fps
-variable resolution
-black crush
-screen tearing

1/4

PS4

-almost constant 60 fps (locked 60 in MP according to preliminary reports)
-full 1080p
-no black crush
-no screen tearing

The version without screen tearing wins

At least mp is stable

Goodness, the dilution of the points made in the Eurogamer article is strong is this thread. The XBox screen tearing quote is here:

The only concession on Microsoft's platform, besides its variable resolution, is the use of adaptive v-sync. In practice, this causes frames to tear during spikes in concurrent alpha effects, or scenes involving multiple allies on-screen. While very rare, this helps the platform avoid any delay in getting the next frame on screen, in cases where the hardware's resources are unexpectedly pressed.

Can we keep the console war in this thread in perspective when quoting an article that I fear many will not have read.
 

SmokedMeat

Gamer™
If the game plays well on both, why would this bother anyone?

Gotta find something to complain about y'know?

Anyways I picked my copy of the Bone version up last night, and not only does it look great to my eyes, but it was damn smooth! Didn't get to test multiplayer out because of that tortoise like Xbone install time.
 

BriGuy

Member
Whether you play this on an Xbone or PS4, I think we can all agree that at the end of the day, we're all going to be left wondering why we keep buying this shit year after year.
 

GHG

Gold Member
Whether you play this on an Xbone or PS4, I think we can all agree that at the end of the day, we're all going to be left wondering why we keep buying this shit year after year.

Eh...

Did you even look at the reviews and impressions of this years game before posting this?
 

Wollveren

Banned
Does COD AW on XB1 run on dedicated servers? I remember in the past MS said something like "all MP games on Xb1 can utilise MS's dedicated servers". The only reason I got COD AW on my Xb1 instead of PS4 is because I think PSN is trash, I don't subscribe to it anymore and would gladly take a dip in resolution for more consistency everywhere else.

But then again, I never really cared about graphics/resolution that much anyways.
 

Jburton

Banned
Goodness, the dilution of the points made in the Eurogamer article is strong is this thread. The XBox screen tearing quote is here:

The only concession on Microsoft's platform, besides its variable resolution, is the use of adaptive v-sync. In practice, this causes frames to tear during spikes in concurrent alpha effects, or scenes involving multiple allies on-screen. While very rare, this helps the platform avoid any delay in getting the next frame on screen, in cases where the hardware's resources are unexpectedly pressed.

Can we keep the console war in this thread in perspective when quoting an article that I fear many will not have read.

And right back at you with the rarity of frame drop on PS4.
 

Jburton

Banned
Does COD AW on XB1 run on dedicated servers? I remember in the past MS said something like "all MP games on Xb1 can utilise MS's dedicated servers". The only reason I got COD AW on my Xb1 instead of PS4 is because I think PSN is trash, I don't subscribe to it anymore and would gladly take a dip in resolution for more consistency everywhere else.

But then again, I never really cared about graphics/resolution that much anyways.

Nope and it's playing fine on PS4, it held up just fine like it did for Destiny.

Twice now the doomsayers predicted it would collapse and twice they where wrong.


But I'm glad you're happy, it's what matters.
 

spwolf

Member
Does COD AW on XB1 run on dedicated servers? I remember in the past MS said something like "all MP games on Xb1 can utilise MS's dedicated servers". The only reason I got COD AW on my Xb1 instead of PS4 is because I think PSN is trash, I don't subscribe to it anymore and would gladly take a dip in resolution for more consistency everywhere else.

But then again, I never really cared about graphics/resolution that much anyways.

there is not a single 3rd party game that had any difference in servers so far... this includes two CODs, BF, Destiny and many others.
 

Wollveren

Banned
Nope and it's playing fine on PS4, it held up just fine like it did for Destiny.

Twice now the doomsayers predicted it would collapse and twice they where wrong.


But I'm glad you're happy, it's what matters.

Haha no I didn't mean is COD MP worse on PSN, I just didn't like the whole ecosystem etc... So I decided not to subscribe till I find an exclusive with MP worth getting some for.
 
And right back at you with the rarity of frame drop on PS4.

Urgh - did you not read my post before your fingers engaged to type?

I make no comment on the "near constant" 60FPS description the OP i quoted used (even though that does not appear in the Eurogamer article) and I have no idea whether he is correct or not until I see and read
go figure
the full DF analysis.

The point I make was that misquoting or selective editing should have no place in this thread.

I'm not touching the game until I get some bedded in reviews of MP including DF's review.
 
Top Bottom