• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Halo 5 beta clips leak (sprint, ADS is *not* COD-style) (more clips and info added)

jem0208

Member
I'm gunna post what I posted on HaloGAF:


ADS has two problems. Reduced movement speed, and decreased accuracy in hip fire mode

From the footage it appears hip fire accuracy remains the same.

If movement speed also remains the same when zoomed then this is mechanically the same as scoping.

It becomes a "prettier" zoom/scope.
 

spootime

Member
How do you fuck up this bad? THE GAME HAS ALREADY BEEN DESIGNED FOR YOU. Just copy the movement and recoil mechanics from the best console shooters ever (halo 2/3) and add some new guns or some shit jesus christ.
 

Coin Return

Loose Slot
Brilliant move on 343's part.

Beta begins with sprint and ADS, people get outraged.

Halo 5 blowout at E3 2015, announce sprint and ADS have been removed. Look like heroes.

Cue 343 redemption thread part two.
 

Metroidvania

People called Romanes they go the house?
Also did people forget the whole points of not having ADS lore wise?

They have little cameras on their guns and the HUD shows where the gun is directly pointing, meaning when you "Aimed Down Sight" with the BR. You're not moving the gun to your face, you're activating a camera on the gun and the HUD brings up the zoom.

So I guess 343 forgot about that...

Yeah, even if it is a zoom feature of a BR equivalent, switching it to an iron sight visual rather than a camera zoom is an odd choice given the wariness of the fans.
 

mrklaw

MrArseFace
For the people who don't understand why this is a problem:

Ironsights/ADS typically increase accuracy at the expense of movement speed.

Sprint lets you move at full speed but you cannot fire while you do that.


Unless they're completely superfluous mechanics where the sights don't increase accuracy at all, this system usually makes firing from the hip significantly less viable and discourages trying to move and shoot at the same time. People get to a point where they're either just sprinting or staying in one spot and shooting. There are a lot of people who do not want that from this series, because they find that less exciting and challenging.

but don't games like CS have penalties for movement too, and they don't need ADS? You are more accurate when you aren't moving, and less accurate if you are moving. I think that is an ok mechanic, I just don't understand the need to plaster a massive sight over the screen and slow your movement down as well.
 

ultron87

Member
If they have an always sprint option like Titafall, I can deal with the sprint.

ADS could be OK if there is no real aim penalty for hip firing other than 'the stuff you ate shooting at is smaller'. Battle Rifle, snipers, and rockets did have ADS even back to Halo 1, but there wasn't really any penalty to not using it

The reticule in the video stays exactly the same between hip fire and zoom, so that suggests there is no accuracy penalty.
 
Twitter Campaign

#YouDunGoofed343i

We need Halo to revert back to how it was meant to be played. Once the beta comes out we shall see what we are in for and hopefully 343i will make this right for the fans of Halo. If not at least we will still have the MCC to play CE, 2 and 3 while 4's playlist gets ignored into oblivion.
 

BigDug13

Member
I called it on the MCC announcement. MCC will end up being the best FPS game this generation. Which is a damning statement about the current state of the genre.
 
I want it.

Halo combat hasn't evolved in 13 years. And especially with the release of the MCC, if it's not offering anything different, why am I going to play it?

Then play one of the other thousand shooters that have sprint and ADS. Halos identity comes from being a run and gun.
 

iMax

Member
It isn't the same series when you change the entire flow of combat. There are other series that these features work in, Halo is an arena shooter. Sprint, ADS and Killstreaks aren't the features of arena shooters.

Well it obviously is the same series. Every other game IP evolves over time. Look at Wolfenstein, for example.

Halo hasn't. It's been stuck in this little bubble ever since it launched, at the renaissance of console-FPS games and arguably hasn't really changed much since. The only evolution we've seen since, in terms of core gameplay at least, is regenerating health—one addition I'm sure resulted in similar reactions to the ones we're seeing now.

It's unreasonable to expect a game shipping in 2014 to adhere to gameplay mechanics optimised for 2001. We've moved on.

And to the people saying it's becoming a "me too" shooter, there's a reason for that. It's becoming a standard, in exactly the same way Halo: CE paved those standards some thirteen years ago.
 

wwm0nkey

Member
But what about the people who want to dive into the halo world, but are turned off by 15 year old game mechanics?

It's like you guys don't want the game to evolve at all, when the name of the first game is "combat evolved"

Yet it has not evolved since, or when it tries to, everyone shits on it
Evolving =/= changing it into CoD.

A good evolution would be a dodge/thrust mechanic like it QuakeQuake since it encourages movement. Doesn't work too well in AW because it doesn't fit the style of FPS.
 

Raide

Member
Someone tweet Phil or someone. This shit needs to stop.

I consider my self the biggest Halo fan and if this shit is really in halo 5 am not gonna buy it. Hell I will even sell my X1.
No need to keep it.

Am really regretting now buying MCC. That if this ADS business is real.

Anyone who cares about halo should rise their voice.

Am gonna unplug my support for all Halo and Xbox if this is real.

Just remaking Halo 2 again might please hardcore fans but it does not give potential console buyers a reason to get Halo 5. They may as well get MCC if they want old-school Halo action.
 

Dramos

Member
Man... 343i are really stuck between a rock and a hard place.

Think of it, they want to modernize Halo for the current generation of gamers however, they need to stay true to the franchise for the hardcore fans. They will get a lot of backlash from their very vocal fan base. I understand their situation... I really do especially seeing as they have a nervous Microsoft breathing down their necks to create something that will be a system seller.

Having said this though, that video is absolutely disgusting. Sprint is fine but ADS...
 

XenoRaven

Member
It's a good thing they're doing this now that Call of Duty is more popular than ever and hasn't shown the faintest hint of franchise fatigue!
 

Two Words

Member
People want to be stuck playing halo in a slow/fire from the hip only manner

If they stick to their guns, this will be an amazing game, about time halo evolved from that dinosaur that it was

I will buy this right now if it has ADS
Then why not make a new sci fi shooter not called Halo? Nobody is saying it should play exactly like other Halo games. But do you not agree there exists a point where changing an established franchise is now making t no longer what that established franchised represented at all?
 

Smokey

Member
Really disappointed. I thought 343 was in tune with what the community wanted from MP especially after the disaster that was Halo 4 MP.
 

Somnia

Member
Couldn't this just be like the Battle Rifle in Halo 2 where you click to zoom? They just made it graphically different? There's no way to know it's hold left trigger to aim shit.
 

VinFTW

Member
VyQ0bjY


http://imgur.com/VyQ0bjY

I don't know what this means.

Leak could be fake and or old footage.

after he "checked for legitimacy"
 
But what about the people who want to dive into the halo world, but are turned off by 15 year old game mechanics?

It's like you guys don't want the game to evolve at all, when the name of the first game is "combat evolved"

Yet it has not evolved since, or when it tries to, everyone shits on it
Those people can play the other games that have these features instead of trying to change something people enjoy just for them.

The idea that ADS suddenly means evolution is a joke. Why not add stuff killstreaks, RPG-like elements like stats and purchaseable items, fodder NPCs as well, we're evolving, right?
 

legacyzero

Banned
A GUIDE TO WHY PEOPLE ARE ANNOYED FOR THE UNINITIATED

The year is 2014. The multiplayer FPS genre has been dominated by a very specific brand of aim down sights/sprint based shooters, which started really exploding with the popularity of Call of Duty. Since then, for the majority of shooters... if you want to play them, you have to deal with that type of combat and gameplay.

But there existed a time before Call of Duty. A time when Unreal Tournament and Quake existed, which were some of the most finely tuned and blazingly fast FPS multiplayer experiences ever made to this day. A time when Return to Castle Wolfenstein multiplayer was so sweetly balanced that it didn't need to hold your hand so you could hit something. The gameplay itself was so engaging and so competitive that you felt compelled to get better, and didn't need a constant feed of positive reinforcement to do so. You didn't need level ups and fuckin' attachments and stat differentials; it wasn't how much you grinded that mattered, but how much of the accumulated skill sets you internalized.

Halo existed in the between time, right when consoles were starting to be really feasible for competitive FPS titles. And it added some new things, yes, but it was still very much rooted in an older tradition, one where again it was simply skill vs. skill and the pace was entirely governed by the rules it played by which remained a staple.

Consider where we are today. One of the reasons people were so furious about Tomb Raider 2013 is that it destroyed entirely a gametype that literally no longer exists in the industry, replacing it with something we see every other goddamn day. It may have been acceptable in some remote way if we had a world where the older genre was thriving, but we don't. And it's not like the older genre was bad (quite the contrary, it remains amongst the best ideas ever had in gaming) - it's just newer gamers were conditioned to have their hands held to such an extreme that they no longer could adjust to those old gameplay ideals.

The same is true of Halo. Because there are extremely few games anymore in the old tradition. Almost no games in the old Halo tradition. They simply don't exist, squeezed out of existence by whining new fans who couldn't adjust, couldn't acquire the skill sets, and therefore demanded the few remaining vestiges of this amazing older style to be expunged. So now Halo too is becoming like all those other "me-too" shooters, and where does that leave those who actually liked that older tradition? With few if any options left.

And that's just part of the issue.

Because maybe if there was some way to do ADS/Sprint and still make it feel like Halo, people would accept it. But as demonstrated with Halo 4, there isn't. It destroyed the heart and soul of the multiplayer and the community simply abandoned it, full stop. They catered to people who did not fucking care and the result is the series cratered.

When you have ADS/Sprint, it changes the entire ebb and flow of the combat. Where before you had "Run and Gun" characteristics, now you have "Run or Gun" flow, where people are either slowing/stopping to shoot through iron sights or then engaging sprint to get out of dodge. This literally transforms the way a traditional Halo match used to go. And it doesn't transform it into something better, but something vastly different, with lower skill requirements and that feels like a billion other shooters on the market.


You don't have to be a fan of Halo to understand why this is so problematic to so many.
People need to sit the fuck down and read this.

ierl7QvBYE5Rw.gif
 

Alucrid

Banned
Then why not make a new sci fi shooter not called Halo? Nobody is saying it should play exactly like other Halo games. But do you not agree there exists a point where changing an established franchise is now making t no longer what that established franchised represented at all?

they should just rename it to Guardians and have the main character be named Destiny.
 

ryan299

Member
Good thing they're having a beta almost a year out. We're going to see how strong the community is bc either343 is going to change the game to what the fans want or the franchise is going to die.

I could live with sprint but ADS no fing way. Also read that theres a charge and ground slam ability. If true Halo is dead
 

Great-God

Banned
Aim Down Sights.



dat saying the game looks great based on 6 second long off-screen pixelated-as-fuck video. Dat cherry-picking.
Wait I only said the "map" looked great. I'm not a Halo player anyway aside from ocasional split screen matches, but I believe people should wait a bit more to judge.
 
I'm gunna post what I posted on HaloGAF:


ADS has two problems. Reduced movement speed, and decreased accuracy in hip fire mode

From the footage it appears hip fire accuracy remains the same.

If movement speed also remains the same when zoomed then this is mechanically the same as scoping.

It becomes a "prettier" zoom/scope.

Exactly. It's what I'm holding on to right now, because the alternative is just bad.
 
After thinking about it for a while. I completely understand the emotions felt by Halo fans. It does not looks like like Halo, because it is changing a very influential core element of franchise. I understand that even though possibly others may be interested in the game, Halo fans will abhor it to no end. However; this game may still be fun for me, a person who is not super into Halo, but likes fair games. If this is a far far more balanced version of the shitty Destiny multiplayer, then that would be at least a little bit interesting. Still though, with recent games over the years, I would not be surprised if this AAA game is complete shit.
 

soultron

Banned
As a casual HALO fan, this really doesn't bother me.

Sprint was a thing in H4, was it not?

And some of the BRs in various games had scoped/ADS view.
 
Top Bottom