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Halo 5 beta clips leak (sprint, ADS is *not* COD-style) (more clips and info added)

ChawlieTheFair

pip pip cheerio you slags!
ya it has a scope


That's a scope. Like Halo, there a few scoped weapons. You don't have iron sights for every weapon in Counter Strike. I can't do that with the Desert Eagle for example.

Not seeing your point.

Not even that, the Aug and the SG didn't even use to have the scope/dot sight, use to be just a zoom in with no other crosshair besides the in game one. They made it a dot sight, but it functioned exactly the same.
 

Unstable

Member
I don't see the big deal, Wolfenstein never had those either yet the new one does and its a better game for it. Are Halo fans really that conservative? Can nothing be modernize?
Every time someone tried to "modernize" Halo they failed miserably. Whether it be Bungie or 343. Are we more conservative? Yes we are, but we have a right to be. We've been down this road before.
 

Niven

Member
IT IS the new Battle Rifle

75NBf9F.png


http://i.imgur.com/75NBf9F.png

Is that it? What a over reaction lol all over 6 seconds Haha
 

Leyasu

Banned
Meh I can't wait to wake up Tuesday morning and check out the vids of halo5 before booting up halo MCC.

Im sorry, but sprint is here to stay and ads.. I for one don't care and will be booking a week off for release next year.
 

iMax

Member
Halo isn't a yearly franchise. CoD flooded the market so badly with its style of gameplay that they needed to evolve. We are approaching our 4th mainline Halo game in what, 15 years? Why is an arena shooter every 3-4 years such a bad thing?

Because it's Microsoft's marquee IP and they want to grow it.
 

InsuRn

Member
Which Halo, at the time, was derided by communities of because it was so "slow"? I played and loved both. I know what you mean about the sense of an arena shooter, but let's not pretend Halo was something it wasn't.

I was talking about how gameplay are changing with today's standard, not that Halo was fastpaced.
 

BibiMaghoo

Member
Not even that, the Aug and the SG didn't even use to have the scope/dot sight, use to be just a zoom in with no other crosshair besides the in game one. They made it a dot sight, but it functioned exactly the same.

Except it doesn't function the same, because it allows a peripheral view, instead of giving a black border. It is an improvement to the weapon and it's use to the player.
 

BumRush

Member
As its been stated by a few level headed posters, join the beta and constructively complain about it there. I agree ADS and sprint have no place in a Halo game, but the only way to get it fixed is through beta feedback
 
So many people saying ADS = modernized.

You all seriously want one gameplay option for shooters? Thats it? Battlefield, COD, Destiny, Killzone, Crysis, etc. Every single AAA shooter now does it.

One reason many Halo fans dont want it is its sonething else to play. A different style. Instead if this is an ADS shooter its just yet another in an already flooded market. Lack of ADS made Halos gameplay unique in the modern industry.

Halo 5 may still be a fantastic game but it will be hugely dissapointing is 343 turn this into yet another ADS clone.
 
Not really sure I care about ADS. Or maybe more like Halo in general. I love the story, but it seems like 343 has been doing whatever it can to make Halo appeal more towards the same crowd every other shooter appeals to instead of bundling up in its own unique blanket of awesome. I have nothing against using successful features from other games, but so much of Halo 4 was catered towards conforming to other games- and ADS is just another step. So this isn't really anything new. Just 343 bunkering down to their same old plan to me.
 

IHaveIce

Banned
A GUIDE TO WHY PEOPLE ARE ANNOYED FOR THE UNINITIATED

The year is 2014. The multiplayer FPS genre has been dominated by a very specific brand of aim down sights/sprint based shooters, which started really exploding with the popularity of Call of Duty. Since then, for the majority of shooters... if you want to play them, you have to deal with that type of combat and gameplay.

But there existed a time before Call of Duty. A time when Unreal Tournament and Quake existed, which were some of the most finely tuned and blazingly fast FPS multiplayer experiences ever made to this day. A time when Return to Castle Wolfenstein multiplayer was so sweetly balanced that it didn't need to hold your hand so you could hit something. The gameplay itself was so engaging and so competitive that you felt compelled to get better, and didn't need a constant feed of positive reinforcement to do so. You didn't need level ups and fuckin' attachments and stat differentials; it wasn't how much you grinded that mattered, but how much of the accumulated skill sets you internalized.

Halo existed in the between time, right when consoles were starting to be really feasible for competitive FPS titles. And it added some new things, yes, but it was still very much rooted in an older tradition, one where again it was simply skill vs. skill and the pace was entirely governed by the rules it played by which remained a staple.

Consider where we are today. One of the reasons people were so furious about Tomb Raider 2013 is that it destroyed entirely a gametype that literally no longer exists in the industry, replacing it with something we see every other goddamn day. It may have been acceptable in some remote way if we had a world where the older genre was thriving, but we don't. And it's not like the older genre was bad (quite the contrary, it remains amongst the best ideas ever had in gaming) - it's just newer gamers were conditioned to have their hands held to such an extreme that they no longer could adjust to those old gameplay ideals.

The same is true of Halo. Because there are extremely few games anymore in the old tradition. Almost no games in the old Halo tradition. They simply don't exist, squeezed out of existence by whining new fans who couldn't adjust, couldn't acquire the skill sets, and therefore demanded the few remaining vestiges of this amazing older style to be expunged. So now Halo too is becoming like all those other "me-too" shooters, and where does that leave those who actually liked that older tradition? With few if any options left.

And that's just part of the issue.

Because maybe if there was some way to do ADS/Sprint and still make it feel like Halo, people would accept it. But as demonstrated with Halo 4, there isn't. It destroyed the heart and soul of the multiplayer and the community simply abandoned it, full stop. They catered to people who did not fucking care and the result is the series cratered.

When you have ADS/Sprint, it changes the entire ebb and flow of the combat. Where before you had "Run and Gun" characteristics, now you have "Run or Gun" flow, where people are either slowing/stopping to shoot through iron sights or then engaging sprint to get out of dodge. This literally transforms the way a traditional Halo match used to go. And it doesn't transform it into something better, but something vastly different, with lower skill requirements and that feels like a billion other shooters on the market.


You don't have to be a fan of Halo to understand why this is so problematic to so many.
Very good post Amirox. Thanks for this.
 
Remember when Halo weapons was about being fun to use and not being realistic?

Remember when unloading all your dual-wielded needlers ammo on 1 dude was dumb but was so satisfying and funny?

Yeah...
 

ShogunX

Member

Yeah everybody stopped playing Halo and instead jumped ship to COD along with the stupidly easy kills, ADS, Sprint, perks and killstreaks.

With the MCC not going anywhere for some time with new updates and playlists arriving in the future the last thing Halo 5 needed to be was a better looking version of classic Halo. That of course doesn't mean that 343 should scrap everything that made Halo great but rather try and improve and build on that already solid foundation.

If ADS and sprint are done right and implemented correctly then great. If not 343 will get even more hate and people will either stay on the MCC or jump on COD4: Insert cool name here.

Luckily for everybody there will be a beat we can all scrutinise. Best saving the reactions until after a hands on.
 

Blur

Banned
Dunno, sprinting worked quite well in H4. I can't imagine how anyone can be so fucking unbalanced as to really find Aiming Down Sights to be offensive.

It worked out so well that the games MP pretty much died not even a year in.

Didn't other halo's have sprinting? 4 and Reach did?

Look at how those 2 games turned out. 343i tried fixing it with a separate playlist and update to try get the fans back but failed. Heck the best time I had in that game was before the release of Halo 4, someone had a modified gametype with no sprint or bloom.

What is the problem with ADS again? WTF

Halo has it's own gameplay, why should it adopt ADS and sprint to look like every other shooter.

What if just one gun as ADS?

Doesn't matter, ADS and Sprint should NOT be in Halo... PERIOD.

I mean, aren't we over reacting to a 2 second, bad quality, blurry video that doesn't give us much actual information?

You mean the clip that shows sprinting and ADS? Clearly it's not a scope and it's more of a red dot sight.

I played over 10,000 Halo 3 matches and LOVED that MP from the day of release up to now. Bought ODST, had a blast. bought Reach, barely got 400 games in. Bought Halo 4... realized their direction and stopped after a while.

I will get MCC for the sake of Halo 1, 2 and 3 and enjoy them till I get bored.

The next move is 343s. If ADS is confirmed, goodbye Halo as a franchise.
 
So many people saying ADS = modernized.

You all seriously want one gameplay option for shooters? Thats it? Battlefield, COD, Destiny, Killzone, Crysis, etc. Every single AAA shooter now does it.

One reason many Halo fans dont want it is its sonething else to play. A different style. Instead if this is an ADS shooter its just yet another in an already flooded market. Lack of ADS made Halos gameplay unique in the modern industry.

Halo 5 may still be a fantastic game but it will be hugely dissapointing is 343 turn this into yet another ADS clone.

It is the new BR that was shown. Once Again. That's the gun we saw. We are acting as if all guns have ADS now

http://i.imgur.com/75NBf9F.png
 
a short charge/dash mechanic has its place (think titan shoulder charge from destiny, minus to OHK). cod style sprint does not and it'll ruin the game for reasons that have been mentioned since 2010: maps get longer and flatter, base movement and strafe are handicapped, spawning gets pushed back, players break engagements too easily, lowers importance of deaths, etc.

ADS as an aesthetic to replace the "phantom scope" mechanic on some weapons is fine, but if it slows down movement whatsoever then it has to go. one of the fundamentals of halo is that your vision is not obstructed, your accuracy is not diminished, and that your movement is never impaired. all 3 would be broken by ADS.

and that's not to mention that it breaks canon since we are playing spartans who have smart uplinks to the scopes on their weapons embedded in their HUDS.

from what i could see of the game, it looks really good though. hopefully they can address these things after the beta, otherwise i fear for the future of the halo franchise.
 

ChawlieTheFair

pip pip cheerio you slags!
Except it doesn't function the same, because it allows a peripheral view, instead of giving a black border. It is an improvement to the weapon and it's use to the player.

No, Aug originally was like a straight zoom in, with no black bars or anything. Almost as if the gun model was taken off screen. Gave you lower FOV, which the dot sight does as well.
 

SpokkX

Member
I am almost 100% sure that the ADS is just a new design for scoping in. Looking at the Halo 5 MP Beta trailer, the AR clearly has a flat smooth top, I don't see how ADS can fit in there...

Yeah it seems to be another way for a battle rifle of "scoping in" that was always present on some weapons.

I am sure ads is not present on weapons that never had it before like the assault rifle
 
Because maybe if there was some way to do ADS/Sprint and still make it feel like Halo, people would accept it. But as demonstrated with Halo 4, there isn't.

So you allow a brand new studio, just one opportunity to nail the integration of these two styles? I can understand people arguing for maintaining the series identity. That's fine. But these aren't antithetical design decisions. Game design is not binary enough to allow for such odds to exist.

If you want a game to pander to your nostalgia, then all you really need is MCC. It's here this year. It'll be as faithful as it can be to the original.
 

Logash

Member
Style wise the game look incredible. Can't wait to see actually video feed. As for the gameplay changes, I'm not sure how much ADS changes the game. I mean it will certainly change the flow but does that necessary mean that it won't be fun? I'm open to change but the last game in the series I play multiplayer in was Halo 3 and I guess the distance with the franchise has made me more accepting of change.
 

ec0ec0

Member
I dont play FPSs BUT the first thing that i thought after reading that tittle, even before entering, was "i am sorry halo gaf"
 

superbank

The definition of front-butt.
In the video it looks like the regular movement reticle and ADS reticle are the same size. It's also difficult to tell if movement speed was slowed while ADS. It's possible hip fire shots might not have any drawbacks, while ADS is "for the cod crowd" but provides no benefits. It could even slow down aiming speed but ultimately hipfire shooting would be the best in most situations.

Maybe.
 

kpaadet

Member
There are people pissed that this gameplay is not still the norm for the series?

wolfenstein.gif

Not sure how to respond, I guess not. My point was even with a game like Wolfenstein that defined FPS it can still adopt modern mechanics. But but No MP in The New Order, well why does sprinting and ADS suddenly now break multiplayer?
 

IHaveIce

Banned
Alright I am upset at that image. The the obvious reasons why:

1. ADS
2. Sprint

Halo for me has always and will always be about fast paced 4v4 combat in small maps. Midship FFA Midship 4v4 KOTH, Ball, Bomb, Lockout 1v1's Lockout FFAs Lockout 4v4 Oddball and KOTH. Et cetera. Watching MLG streams of competitive pros playing on weekends. Getting on and trying to rank up as high as I can go the rest of the week. The best part of Halo was there was always that distinct jump where you could go over to the BTB playlist and play 8v8 on huge maps with crazy unbalanced vehicles and social game and play with the dirty plebian uncleansed social zombie kids, if you maybe weren't playing that well or feeling competitive that day. I think during the split of Halo 2 and more perfectized Halo 3 split of Rank/Social they began to see maybe people weren't playing ranked as much. Of course with a ranking system that is going to happen you get your number high, you don't want to go into the next match until you've got your 3 other teammates ready to go and warmed up. This leads to a lot of social play. I think they saw this and even further bastardized the system in Halo Reach. Adding just one Arena playlist and having everything else social playlists. Of course the playlist management was atrocious for Arena and did not give the competitive players what they wanted for months and months only to be partially fixed later on. This led to a quick death of the Arena. So in Halo 4 guess what, game didnt even have a ranking system. Everything was social, the game copied so much from Call of Duty it basically was CoD in space. Well we all know what happened to the population charts in Halo 4. Dead game is dead.

When you add Sprint and more movement options available the maps have to start to accommodate that movement type. It leads to larger maps and longer corridors larger rooms and larger gaps between cover. This means if you ever are to take the Sprint out the maps no longer really "work" with the traditional movement. The addition of Sprint also sometimes means a hit to the default movement speed as well which means a slower game and Sprint usually kills strafing an ability that some of the best pros worked to really master a way to move out of shots ways while still understanding how to remain on the enemy player in terms of shots. This casualizes the game. It also makes it closer to CoD or other games that are already doing their type of FPS incredibly well. So its no surprise when games like Reach and Halo 4 statistically don't do so well when they try and be the new CoD.

Halo fans have and will always know what they want and that is Halo, They want their gun to be up and ready the entire game ready to enjoy their next 10 second loop of gun battle they want that precise moment when they know the player that showed up on their screen had the same weapon the same armor the same abilities and the thing that stood between his life and his death was how well THEY handled their controller. Their thoughts and their skill alone created victory and the rush of endorphins hits the brain and all is well. That is the moment a Halo player fiends for, craves. This is why MCC is such a wet dream to the Halo player, were going to be once again playing these games from the past that hit the formula just right or close enough that their games flaws can be overlooked. Surely you can point to a 101 errors, glitches, bugs in any Halo. However the fans loved the rush, the arena combat, saying I AM BETTER THAN YOU only by action, well sometimes with words, and so they overlooked these blemishes to the point Halo is a perfect game for some of these players.

We don't want AIM DOWN SCOPE, WE DONT WANT SPRINT, We do want social playlists but we dont want it at the cost of our ranking system! LET THEM KNOW!

Give us our Halo back akin to CE, 2, and 3. We do not want what you are feeding us lately. I urge all of you to play MCC, and if Halo 5 does add all this garbage please go back to MCC do not even touch 5 at all. Sell it back to the game store, mail it back to 343i with a No thanks letter attached, speak with actions, do not give in to an industry giant and the movement of which its going.

Anyways, I guess I got carried away. I feel strongly for these games. If anyone read that thanks!

Hire Juices
Someone tag this on 343's walls pls. Truthbombs
 
Can't we just wait to play the game in Dec? Leaks are great and yes, if this is true it's a negative. But, we are still a year away from release and I will wait to try it myself.
The one positive is that they have a year to listen to us. Let's all relax.
 

Papercuts

fired zero bullets in the orphanage.
As its been stated by a few level headed posters, join the beta and constructively complain about it there. I agree ADS and sprint have no place in a Halo game, but the only way to get it fixed is through beta feedback

ADS would be one thing, but I don't see sprint going away. Regardless of feedback, maps are already being made and movement options are a huge part of that process. Designing a game with sprint in mind and then taking it out would need a lot of reworking for the map to have any flow.
 

meppi

Member
This.

After all the work 343 did with MCC, I hope they learned what fans were hyped for. People should wait a bit for more info on H5.

Yeah, handing off the porting to several other companies sure was a lot of work for 343. :-/

They really didn't learn after Halo 4's reception did they?
They keep pushing the series into the opposite direct that longtime fans wanted them to go in.
Pretty depressing to see this happen to a franchise such as this. Happens way too much. :(
 
Hey, have you heard of the new Metroid game? It's an action shooter taking notes from CoD! Metroid can attach to cover, blindfire, and even modify his cannon with new bullet types! There's no exploration but whatever it's an evolution it doesn't have to make sense fuck is context I'm legit excited and you should be too

Come on buddy don't be like that. I was pointing out how silly it was that certain Halo fans think they are somehow more qualified to have opinions than others. It's ridiculous and shows a distinct lack of understanding. You don't have to agree with them but don't go out of your way to tell them that their opinions are invalid, or that they aren't "real" fans.

I'm out of this thread. People are being condescending, entitled, patronizing, disdainful and downright belligerent. I'm ashamed of NeoGAF today. Mods need to sort this out.
 

Wollveren

Banned
Yep I'm now certain that ADS is BS, or at least now how everyone thinks it is. I see NO WAY how other weapons like AR could have ADS.

HkF69K0.png


So seems ADS is just a stylised way of zooming in with a scoped weapon. Fine by me...
 
if it's just the BR then I don't have a problem with it besides the total disregard for lore. Especially if it's just cosmetic. I swear, though, up in here it seems like the people who don't have a problem with ADS are the people who have never really considered what ADS does to shooter design and match flow to begin with. It's not just something you slap into a game and it changes nothing.
 
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