Psycho_Mantis
Banned
I see lots of beaches and a seaside town.....
awwwwww yis
awwwwww yis
Yeah, we did.
We didn't have anything of nearly this quality. No point bumping a thread that hasn't had updates for about a week.
We couldn't surmise that there would be 11 towns or so from the old one.
Looks as dead as the ff8 world map. But I'm sure it'll have more colors in-game.
Size without context doesn't really tell me much, especially for Final Fantasy. The previous trailer made traversal look generally uneventful and boring.
You've obviously never Chocobo Hot and Cold'd the hell out of the FF IX map.
I can't believe people have to be told this.
Is it not going to be one giant globe? =(
lol the entire world isn't 'brown'...it's just a basic topographic map.
The USA has no vegetation!
There better be a beach ball for me to kick.
We filter it out from the giant ocean of mud our island is in the middle of.LOOK AT THE SIZE OF THAT DESERT! Puts the Sahara to shame I tell you. How do you guys find water over there?
What do you mean one giant globe? The world map we see here is basically one giant globe with regions seamlessly connected together (kinda like the old Final Fantasy) rather than by transitions via separate loading screens.
I see lots of beaches and a seaside town.....
awwwwww yis
12 not so much
I mean like FF7. So that square is a 2d representation of what it will be ingame, which is a 3D globe world?
Since the world on foot/car will likely be zones, I think a way to make airship travel work is to have the "airship world" completely connected, but have transitions between disembarking. That way, the world map can render scaled down assets, while you're flying overhead, while still making it seem like the world is one connected entity.
That's my reasonable "best-case scenario" anyway.
Hard to explain. Imagine FFVII world map, but rather than a top-down perspective, the world is presented in a 1:1 scale, third person view.
Basically yeah, this map shows how all the locales are connected with relation to one another. The difference between old FFs and FFXV's world is that in say FFVII, your character is a giant on the world, shrinking when going into town area or dungeon (with loading screen transition), whereas in FFXV, your character size remains constant while going between towns, fields and dungeon areas, with seamless transition.
So like Dragon Quest VIII, which had a very large world map with towns that scaled with the player even when you were outside of them.
So the map is 85-90% mountainous? Maybe I'm not getting it, but there isn't much diversity in terrain.
I hope we can travel by sea too. Would be cool to find caves that wouldn't be accessible otherwise.
We need gold chocobos in FFXV.
What makes you think this is the full world map as opposed to, say, a look at the topography of this one specific Ducae region?
How am I going to drive to that island? Road trip ruined.
Nah, I have no idea. I'm just wondering why everyone's assuming this is the world map.Whoa, wait, are you hinting at this being a slice of the entire world of FFXV? I'd die if that was the case!
I think people are assuming it's the world map because in the image you have mountains, some sort of canyons, islands, a volcano, and a place that is clearly missing stuff (which is assumed to be the cities), and some weird formations as well.What makes you think this is the full world map as opposed to, say, a look at the topography of this one specific Ducae region?
How am I going to drive to that island? Road trip ruined.
Lots of mountains, wonder if that is explorable
Classic FF-style map in full 3D.
The dream is finally becoming a reality.
I see lots of beaches and a seaside town.....
awwwwww yis
Hmm, needs more waterfallsIs the bit in the paler blue bay this city?
So the map is 85-90% mountainous? Maybe I'm not getting it, but there isn't much diversity in terrain.
beach episode!
It's way, way too massive to be just Duscae.What makes you think this is the full world map as opposed to, say, a look at the topography of this one specific Duscae region?
Floating cars homie.
Six points of interest via speculation:
1. 5 major cities
2. Smaller settlements/towns scattered around the countryside. There even seems to be one that's sort've "twin cities" facing each other from across a canyon.
3. Few loan structures that are considerably large in size. Could be a tower, fortress, or that monolith crystal shard seen in the trailer.
4. Could this "C" shaped island be FFXV's take on Crescent Island, thus inducting it into the same club with Crescent-shaped areas(FFI's Crescent Lake, FFV's Crescent Island).
5. Could this be Lucis or someplace different entirely. Whatever it is, it's massive, and seems to be(from the part broken and falling into the ocean), ruined/in disrepair. Or, given the walls surrounding it, could this be the stronghold of Niflheim?
6. Final Fantasy volcano area(gotta have one of those). Likely home to lots of fire elemental monsters like Bombs, Red Dragons, and Ifrit.
It's not one giant globe on that map; i's not even a whole continent. And in the final game, I feel that it's highly unlikely that if you keep going west you'd come back from the east.What do you mean one giant globe? The world map we see here is basically one giant globe with regions seamlessly connected together (kinda like the old Final Fantasy) rather than by transitions via separate loading screens.