I think what you call a painterly effect comes from the compression here
I disagree, it's clear that the textures are all still hand painted, rather than photos, which is pretty neat.
I think what you call a painterly effect comes from the compression here
Looks great.
Very polished for being a year away.
But is the 30fps final? Or just a placeholder until they do the final optimizations?
i don't even...
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how can someone be on neogaf for so long and doesn't know the difference between a high res pic from a low res one?
Isnt this the EXACT same level of facial detail of the E3 reveal? Holy shit
rich7sena said:I really hope the next Uncharted allows for a bit more exploration than in the past. Not quite a full open world, but open world-lite would be a nice refresher for the franchise.
Pre-Alpha right now but who knows. That could end up being the final framerate. Remember they are targeting 60 FPS for every game they make from now on (Doesn't mean they'll get there everytime). And who knows for sure, maybe they have the game running in the mid-40s right now but for public demo purposes it was probably smart to lock it to 30. I'm sure by E3 we'll know for sure if it'll be 60 FPS or not. As far as we know, that is still the target.
So far we haven't heard otherwise about it... as far as I know.
Even if UC4 is hitting variably hitting 30-60 fps with it without optimal streamlining, I would think they would lock it at a stable 30 when showing it the public so it's not all over the place. I'll wait for a statement from ND, unless they released one already about this.
Just watched the 1.65GB demo from Gamersyde. Holy fuck. That set piece is insane. Graphics look phenomenal. This is too much.
Assuming that you think The Order has higher fidelity in visuals, that game is going gold in less than two months compared to close to a year for UC4. Makes some sense.
But fucking lol at the "mediocre and pedestrian" comment.
It looks exactly the same to me. If anything the DOF sampling/accuracy is lower, or different, in the new footage, which is what is causing the outline of his hair to look weirder in the new stuff. The hair model looks of the same quality between the two.
You call that a set piece?
Nate's outfit reminded me of the Far cry 3 dude.
Color wise. Blue shirt tan pants is a pretty good color pallet.
Wow you guys are hard to impress. I thought it looked fantastic.
I'm pretty surprised about the visual disappointments. In fact, asset wise, this is about as good as games are ever going to be. The IQ is pretty close to perfect for 1080p.
It looks amazing to me.
Yeah, I really want to know what kind of AA solution they're using.I'm pretty surprised about the visual disappointments. In fact, asset wise, this is about as good as games are ever going to be. The IQ is pretty close to perfect for 1080p.
It looks amazing to me.
Wow you guys are hard to impress. I thought it looked fantastic.
I say fuck 60fps, I cant tell the difference. Have solid 30fps and make it look even better also keep the open kevel design
Looks nowhere near as good as the reveal, nevermind this running at half the framerate they supposedly promised it'd be running at? Quite an amazing feat.