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Uncharted 4 Gameplay Demo [Up: Sony - Was running at 30 fps]

Gbraga

Member
The Order

TLOU

CRYSIS 3

TR

ASS CREED UNITY

I wonder what other game this PRE-ALPHA code of a 13 minute gameplay demo will have to fight?

What other pre alpha games should we compare it to, then?

Why does that bother you so much? Let people compare their games. If this does look a lot better in the final release, isn't that a good thing?

It all started when Bono and friends won game of the year in 2009.

Hahahahaha, ok. Got it.
 

omonimo

Banned
Well, yes, it is an opinion. I enjoyed the fact that it was an open ended stealth action game. It was NOT open world and that was a good thing. It featured large, interesting levels with encounters that allowed for lots of creativity. The AI wasn't great but the game was still really well made. It's a blast to play.
Well, I have played the first on ps3. I know, I know, graphical suck, but the core of the gameplay seems intact. I don't say it's bad, but I'm expected a more solid gameplay.
 

kinggroin

Banned
The guy thinks Unity looks better than the Order visually. Dont take him seriously.

You're being ridiculous. I don't see how that opinion is considered out of the realm of sane opinions. Unity is widely recognized as being one of (if not THE) best looking game of the current "generation".
 

RoboPlato

I'd be in the dick
U2 and U3 were deferred.
Actually i found Ryse's AA much more stable than one in U4 gameplay.
Sure, it is blurry, especially on screenshots, but damn it gets rid of aliasing better than anything i've seen and i played games with downsampling and MSAA and postAA like Skyrim.
Have you seen Far Cry 4's HRAA in action? It's a little soft but cleans up almost all aliasing.
 
I have noticed a pattern with you, you seem to ridicule Naughty Dog's technical achievements in your past posts. Why?

I don't ridicule their tech achievements. I've already stated I love some of their techniques. What I ridicule is the extreme bias that ND games are graphically superior to every other game out there regardless of platform (which it most certainly is not).
 

Filben

Member
Looks stunning (and very organic). Like Uncharted 3 back then. I'm not hyped anymore these days but I really looking forward to this one. Uncharted series hits my exact gaming needs.
 
You're being ridiculous. I don't see how that opinion is considered out of the realm of sane opinions. Unity is widely recognized as being one of (if not THE) best looking game of the current "generation".

Are we talking on the consoles, or a completely spec'ed out PC that would make my bank account cry?
 

-griffy-

Banned
Have you seen Far Cry 4's HRAA in action? It's a little soft but cleans up almost all aliasing.

But it has some artifacting/ghosting not present in Ryse or the UC4 demo. It's a better than average solution, especially taking performance into account, but I don't think it is as good as either of those two IQ-wise.
 

killatopak

Gold Member
This thread is never going to come back to anything but the graphics so I might as well post this in agreement. The order's AA is awesome. Hope ND sticks with this.

The most beautiful game I have ever seen.

ugrugd.gif


jrmohp.gif


guoitk.gif

wow
 

kinggroin

Banned
Are we talking on the consoles, or a completely spec'ed out PC that would make my bank account cry?

Does it really matter? The game is gorgeous in spite of IQ flaws on console; if that's the version he's referring to then its clear he values aesthetics, complexity and lighting more than anything. Still valid.


And a $700 PC won't make your bank account cry if you're fine with buying these consoles and their fairly expensive games.
 
The Order looks better imo but ND still have some development time left. Still, not expecting that much big of a difference from this demo in terms of graphics, but I'm ok with it. I just want a new Uncharted :D
 
I am looking forward to playing a multiplayer variant of this play area. Nice verticality, the rope mechanic and sliding down angled areas to traverse levels could be a lot of fun.
 

RoboPlato

I'd be in the dick
But it has some artifacting/ghosting not present in Ryse or the UC4 demo. It's a better than average solution, especially taking performance into account, but I don't think it is as good as either of those two IQ-wise.
The ghosting is very minor, a lot less noticeable than SMAA T2x and the artifacts aren't visible in motion. It's still early and has some improvement but I think it has a lot of potential for a console AA solution.
 

Conduit

Banned
Please point out why. People post that, but I have a hard time seeing such a large difference that apparently everyone is seeing. I do think the UC4 looks better (the skin shader is more to my liking and the facct that he has hair), but I do not see this "dead" eyes or stiffness at all. Espcially considering I know that that tech in Crysis 3 was specifically built to prevent stiffness of facial animation or dead eyes.

I will repeat again : Psycho is pretty dead compared to Nathan's brother. Dead! Facial animations are dead!
 
Poeple aren't idiot .it is not because they compare work in progress things and release work they implie it won't change.
I wouldnt be so sure about that. Sony even said its a bit early to be showing some things, one should expect some things not being perfect yet here we are, comparing it to complete products, pointing out minor discrepencies saying things like "these guys did it better".
 
Does it really matter? The game is gorgeous in spite of IQ flaws on console; if that's the version he's referring to then its clear he values aesthetics, complexity and lighting more than anything. Still valid.


And a $700 PC won't make your bank account cry if you're fine with buying these consoles and their fairly expensive games.

Of course it matter , games on PC should look better it's one of the reason people invest in hardware .
If ACU on PC can't look better than a consoles game something would have to be wrong .
 

dark10x

Digital Foundry pixel pusher
Well, I have played the first on ps3. I know, I know, graphical suck, but the core of the gameplay seems intact. I don't say it's bad, but I'm expected a more solid gameplay.
The gameplay was actually modified somewhat. They simplified it quite a bit.
 

killatopak

Gold Member
Does it really matter? The game is gorgeous in spite of IQ flaws on console; if that's the version he's referring to then its clear he values aesthetics, complexity and lighting more than anything. Still valid.


And a $700 PC won't make your bank account cry if you're fine with buying these consoles and their fairly expensive games.

dat fps tho
 
Does it really matter? The game is gorgeous in spite of IQ flaws on console; if that's the version he's referring to then its clear he values aesthetics, complexity and lighting more than anything. Still valid.


And a $700 PC won't make your bank account cry if you're fine with buying these consoles and their fairly expensive games.

Oh yea, a $700 PC with a GTX 980 to max out the game and get a constant (near) 60 FPS.

What fantasy world are you living in?

Having complete raw power to diminish IQ flaws that the console version has isn't really a valid comparison to a console game.
 

Game4life

Banned
Does it really matter? The game is gorgeous in spite of IQ flaws on console; if that's the version he's referring to then its clear he values aesthetics, complexity and lighting more than anything. Still valid.

Ah so you agree one can value certain parameters more than anything. In that case no opinion is hyperbolic because there is no objective set of rules determining what looks good. So next time dont be surprised if someone does feel UC4 looks better than AC unity.

Now with regards to the AC Unity vs Order. Yes I think AC Unity on consoles looks mediocre compared to this

ugrugd.gif


jrmohp.gif


guoitk.gif


Feel free to disagree.
 

dEvAnGeL

Member
Ah so you agree one can value certain parameters more than anything. In that case no opinion is hyperbolic because there is no objective set of rules determining what looks good. So next time dont be surprised if someone does feel UC4 looks better than AC unity.

Now with regards to the AC Unity vs Order. Yes I think AC Unity on consoles looks mediocre compared to this

ugrugd.gif


jrmohp.gif


guoitk.gif


Feel free to disagree.
what video did you get this gifs from? it looks so clean
 

martino

Member
I wouldnt be so sure about that. Sony even said its a bit early to be showing some things, one should expect some things not being perfect yet here we are, comparing it to complete products, pointing out minor discrepencies saying things like "these guys did it better".

And if it change we'll notice it and say damm they improve it a lot...
What's the problem with it ? You don't want to do it so other must not do it ?
 

Cuyejo

Member
Ah so you agree one can value certain parameters more than anything. In that case no opinion is hyperbolic because there is no objective set of rules determining what looks good. So next time dont be surprised if someone does feel UC4 looks better than AC unity.

Now with regards to the AC Unity vs Order. Yes I think AC Unity on consoles looks mediocre compared to this

ugrugd.gif


jrmohp.gif


guoitk.gif


Feel free to disagree.

To be fair just about everything looks mediocre when compared to The Order.
 
Ah so you agree one can value certain parameters more than anything. In that case no opinion is hyperbolic because there is no objective set of rules determining what looks good. So next time dont be surprised if someone does feel UC4 looks better than AC unity.

Now with regards to the AC Unity vs Order. Yes I think AC Unity on consoles looks mediocre compared to this

ugrugd.gif


jrmohp.gif


guoitk.gif


Feel free to disagree.

Looks to be the best looking game on consoles.. I can see all kinds of tech in those gifs. But this thread isn't about comparing UC4 to just console games. It's about comparing it to PC games at MAX settings and Avatar and Pixar films.
 

benny_a

extra source of jiggaflops
Looks to be the best looking game on consoles.. I can see all kinds of tech in those gifs. But this thread isn't about comparing UC4 to just console games. It's about comparing it to PC games at MAX settings and Avatar and Pixar films.
This thread isn't conceptualized as a comparison thread.

It's about the gameplay demo. That certain posters like to play shill for other games in this thread without having interest in this franchise does not change the original idea behind this thread: The discussion of gameplay footage for Uncharted 4.
 

gamerMan

Member
I think it is important to understand the modeling process Naughty Dog uses to craft their game. Naughty Dog always begins with a hi resolution sculpt built in Zbrush. I think on ps4, I heard these are million polygon plus models. They extract the normal map from this model. Later this information is applied to the low res model to transfer some of the details of the hi res model to the low res model. This hi res model is scaled down for the in game cut scenes.

Uncharted 3 used around 30,000 -50000 models for both cutscenes and realtime models. Naughty Dog uses the same model for the cut scenes and for the real time model so the transition is more seamless.

However, the lighting, texture resolution, and shadowing are dulled down for the in game model. What this means that while the real time model looks great when viewed from a certain distance away from the camera, the model loses detail as you get closer. They also LODs for entities other than Drake. These means as the camera is further away from the entity, it can be constructed with less detail to save resources.

While the modeling and assets look to be on the same level, it is pretty obvious the lighting and texture resolution is dialed down from the e3 teaser. It's great that most people won't notice as Naughty Dog has always hoped for this even with their previous games.

The original teaser's lighting and shadowing rivaled what you could achieve using Maya with Vray or MentalRay. Still in comparison to other games, it looks great especially with Naughty Dog's amazing facial animation.

Here is how each model looks like in each stage using Laz and Drake models for the previous Uncharted games.

RzKF9rX.png
 

-griffy-

Banned
Looks to be the best looking game on consoles.. I can see all kinds of tech in those gifs. But this thread isn't about comparing UC4 to just console games. It's about comparing it to PC games at MAX settings and Avatar and Pixar films.

I don't know, judging by some posts it seems the thread is more about complaining about the thread and acting above the other posters.
 
I think it is important to understand the modeling process Naughty Dog uses to craft their game. Naughty Dog always begins with a hi resolution sculpt built in Zbrush. I think on ps4, I heard these are million polygon plus models. They extract the normal map from this model. Later this information is applied to the low res model to transfer some of the details of the hi res model to the low res model. This hi res model is scaled down for the in game cut scenes.

Uncharted 3 used around 30,000 -50000 models for both cutscenes and realtime models. Naughty Dog uses the same model for the cut scenes and for the real time model so the transition is more seamless.

However, the lighting, texture resolution, and shadowing are dulled down for the in game model. What this means that while the real time model looks great when viewed from a certain distance away from the camera, the model loses detail as you get closer. They also LODs for entities other than Drake. These means as the camera is further away from the entity, it can be constructed with less detail to save resources.

While the modeling and assets look to be on the same level, it is pretty obvious the lighting and texture resolution is dialed down from the e3 teaser. It's great that most people won't notice as Naughty Dog has always hoped for this even with their previous games.

The original teaser's lighting and shadowing rivaled what you could achieve using Maya with Vray or MentalRay. Still in comparison to other games, it looks great especially with Naughty Dog's amazing facial animation.

Here is how each model looks like in each stage using Laz and Drake models for the previous Uncharted games.

RzKF9rX.png

Thanks for the post. This is exactly what I figured was going on.
 
UC 4 looks great, but not mindblowing. Unity has better textures and Crysis 3 has better graphics overall (better foliage, better textures, better looking water) than UC4, but it's an unfair comparison because Crysis 3 is running on PC. As I have said, UC4 looks great, but it doesn't look better than all the graphical heavy weights in the market and it's not doing anything new or remarkable graphically. Just look at the textures in UC4, they lack detail and looks a bit flat. But the general look of the game is great.
 
Looks to be the best looking game on consoles.. I can see all kinds of tech in those gifs. But this thread isn't about comparing UC4 to just console games. It's about comparing it to PC games at MAX settings and Avatar and Pixar films.

But this was never a comparison thread .

UC 4 looks great, but not mindblowing. Unity has better textures and Crysis 3 has better graphics overall (better foliage, better textures, better looking water) than UC4, but it's an unfair comparison because Crysis 3 is running on PC. As I have said, UC4 looks great, but it doesn't look better than all the graphical heavy weights in the market and it's not doing anything new or remarkable graphically. Just look at the textures in UC4, they lack detail and looks a bit flat. But the general look of the game is great.

The game also has 10 month more to go it's pre alpha .
I am surprise ND had the game running as good as it did so early .
 

kinggroin

Banned
Oh yea, a $700 PC with a GTX 980 to max out the game and get a constant (near) 60 FPS.

What fantasy world are you living in?

Having complete raw power to diminish IQ flaws that the console version has isn't really a valid comparison to a console game.

You don't need a 980 to present Unity at NOT console quality IQ. I've already made it clear it looks fantastic as is, a simple render res of 1080p and solid 30fps solves a lot of problems introduced by the PS4 and Bone version.

Again. Its perfectly valid to say Xbox One version or PS4 version of Unity looks better to someone than say this current pre-alpha version of UC4 does.

This doesn't look like a mediocre game to me (Xbox One version):

15928777816_e08d31b510_o.jpg


15768543809_086cba8639_o.jpg


dat fps tho

Yeah, it ain't great...

Of course it matter , games on PC should look better it's one of the reason people invest in hardware .
If ACU on PC can't look better than a consoles game something would have to be wrong .

You've managed to absolutely miss my point in defense of the guy being quoted. Read above man. Second time you've done this :-( Don't just quote me, press the arrow next to the quote and gain context.


Ah so you agree one can value certain parameters more than anything. In that case no opinion is hyperbolic because there is no objective set of rules determining what looks good. So next time dont be surprised if someone does feel UC4 looks better than AC unity.

Now with regards to the AC Unity vs Order. Yes I think AC Unity on consoles looks mediocre compared to this

ugrugd.gif


jrmohp.gif


guoitk.gif


Feel free to disagree.

What in the holy fuck are you talking about? WHO'S surprised? Not me! I said as much; it looks great considering how early it is. People are simply expressing subjective opinions with regards to visuals - you're the one acting ridiculous because this guy thinks Unity looks better.

yes, that's the point I'm making.

Yet kinggroin seems to think it's a valid comparison.

You're being obtuse, maybe even on purpose so shame on me for falling for it. I won't any longer so consider this the last time we interact on this topic.
 
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