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[2014] Xbox One Indie Parity Clause impacting number of announcements for system

Marcel

Member
Regarding the topic, what is the situation of Japanese indie developers, most of them preferring PC, mobile and portables?

Is the PS4 cost and standards still forbidding for them, as opposed to Western developers?

Mobile is Japan is huge. That's where the big money is.
 

xxracerxx

Don't worry, I'll vouch for them.
Personally I don't really care to try any of these games but I do understand for many people that would be troublesome. I just hope Sony is setting the bar high before they crowd out their store.

You are not interest in trying any of these games, like at all?

I find that really, really hard to believe.
 
A sarcastic campaign is not something you want to start.
Yeah, probably. But there seems to be no other way to get MS attention. If yo u r a start up indie, and you only have the resources to work on one console but willing to bring it over later on, then the parity clause is downright toxic to you. Everyone loses when that happens, MS, the gamers, and the Indies.
 

Head.spawn

Junior Member
Was there 47 new games revealed for the Wii U as well? No parity clause there, so I'm sure there is a calender somewhere with all of those release dates as well.
 

ypo

Member
Despite the gap between userbases there are still ~8 millions of potential buyers in the Xbox ecosystem. If the indie devs are not putting their games on the One is not because that gap, that's for sure.

So it's all down to their shit policies then? Even worse.
 
It's the same people who say indie games don't count when someone says the same thing about the WiiU. ;)

Because to some people they don't. To Say the don't count is a tad crazy but to some people like myself who have a limited amount of time for my hobby and game series that I'm invested there is little time for indie titles and they aren't selling me on system. I consider time wasters more than anything.

Binding of Isaac Rebirth and Super Meat Boy have the great instant gameplay without hassle that I like.

That said this clause is dumb shit and while it sounds great on paper to investors it's clearly harming the indie library on xbox.
 

hawk2025

Member
I can understand why Microsoft had this idea, trying to ensure a better service for their customers is something I can get behind. The problem is the heavy-handed approach. If they allowed late indie games in the marketplace but not place them in the new arrivals/spotlight etc. it would hurt the sales of the game pretty bad without punishing any customer willing to wait and search for the particular game. I'm sure somebody will complain about the lack of exposure but MS can easily defend itself on that end (PR-wise).



At the same time, though, Sony just gave Capy and Yatch Games a ton of time in their MAJOR conference to announce their "old" ports of Super Time Force and Shovel Knight.

Yeah, maybe that happened because Capy and Yacht went the extra mile and added little bonuses for the PS platforms like Kratos in Shovel Knight.

But that's what a good relationship is, no? You give more carrots than sticks, and everyone turns out happy in the end. Shovel Knight is coming late to the PS4, but I get the feeling that people are still excited about it and many will even be double dipping, because they've made that happen in a positive manner rather than a negative one -- at least as far as I know, of course.

The point is that, at a veeeery high level, like some of you I can kind-of-sort-of understand what Microsoft was going for. It has just failed spectacularly in practice, perhaps due to the market shares not turning out the way they hoped.
 

Broly

Banned
Just in terms of released digital games:

listwarsqjzut.png


Per ListWars. There are also well over a hundred indie games not yet released that are currently only for PS4 (and PS3, Vita, PC, but not XBO)

Another list

Had a quick glance at that image, but Dust: an elysian tales was even in Games with Gold on the Xbox 360, how is that exclusive?
 
That's the thing. There's NO other option for self publishing. It's ALL through ID@XBox and that means every single self published title has to deal with the parity clause.

From the OP:

Yeah, I guess I didn't realize in order to self publish they must use the ID@XBOX program. However, I did understand what OP was trying to convey I was just wondering. It is a damn shame to have this dumb parity.
 

pastrami

Member
Had a quick glance at that image, but Dust: an elysian tales was even in Games with Gold on the Xbox 360, how is that exclusive?

It's dealing with PS4 vs XBox. Sixty Second Shooter and Zombie Driver are on PS Vita and PS3 respectively as well. And Fez, Limbo and many others.
 

Nafai1123

Banned
Was there 47 new games revealed for the Wii U as well? No parity clause there, so I'm sure there is a calender somewhere with all of those release dates as well.

There are technical reasons why a game wouldn't appear on the Wii U that don't exist when talking about the PS4/XB1.
 

see5harp

Member
Had a quick glance at that image, but Dust: an elysian tales was even in Games with Gold on the Xbox 360, how is that exclusive?

Spelunky was too. It means what most people know. MS, Chris Charla, and Phil Spencer are fucking up.
 

Toki767

Member
Was there 47 new games revealed for the Wii U as well? No parity clause there, so I'm sure there is a calender somewhere with all of those release dates as well.

The Wii U eShop has way more indie games than Xbox Live.

And this is Nintendo we're talking about.

Had a quick glance at that image, but Dust: an elysian tales was even in Games with Gold on the Xbox 360, how is that exclusive?

It's not on Xbox One. The list isn't about what's on PS3/360/Wii U. It's about what's on PS4 and Xbox One specifically.
 

Doukou

Member
Was there 47 new games revealed for the Wii U as well? No parity clause there, so I'm sure there is a calender somewhere with all of those release dates as well.

Wii U is in a different scenario. Xbox One is losing these indies for a reason and so is Wii U for different reason. Some may be from marketing deals but ultimately it's both their problems for losing.
 

Raist

Banned
It's an absolutely ridiculous decision and I really don't get what's the logic behind it.

It's making indie devs' lives more complicating
It's restricting the number of games their consumers can have access to
It's potentially hurting them by decreasing their library of indie titles.

On the other hand, I don't see what would be so bad in having a game released some time after Steam and/or PSN.

Xbox one has Ori though, that looks super cool

I dont know if it is exlusive though

They bought the studio 3 years ago.
 

chubigans

y'all should be ashamed
Not the point, the data would be better if you looked at two similar time periods and therefore better for discussion.

I went ahead and checked, and there were 40 PS4 indie game announcements during August (including Gamescom, and excluding Vita only announcements) and 32 XB1 indie announcements for August.

The reason I didn't include them is because it's always hard to judge what's exclusive and what's not when coming out of conferences, so there's a lot on both lists that didn't get announced for the opposite platform.

Announcements that are further away from major events typically don't have that problem and usually announce their multiplatform intents, which is where we get a clearer view of whether or not the parity clause is working. If I wanted to do List Warz I would have included August, but it wouldn't have been beneficial in seeing how MS's policies were affecting the standard release announcements.
 

RdN

Member
I feel that indie games have basically become just a weapon for those who enjoy list wars. When they eventually come out, most of those that were listing the games won't even discuss, much less buy it. It's sad, really.

Anyway.. Sony's work with indies seems to be stronger than Microsoft's. But I still believe both have to step up their game when promoting their releases. Just dropping then on stores is tough. Of course, they can't market every single game, but providing developers with marketing courses, tools and in some cases spaces would be pretty nice.
 

Faustek

Member
Regarding the topic, what is the situation of Japanese indie developers, most of them preferring PC, mobile and portables?

Is the PS4 cost and standards still forbidding for them, as opposed to Western developers?

Don't have any data but from what I gather SCEJA finally removed its thumb from its ass and started being more open.
A few Indies have also been getting physical prints. I'm hunting for on in specific, a doujin game from Zenith Blue

Mitsurugi Kamui Hikae
www.youtube.com/watch?v=9xG112CCu_s

That's one that I need...already bought it on Playism and Steam but having it on PS4 would rock.
But yes, this year SCEJA has seen more open with Indies. Jebus knows that they need them.

EDIT2: Actually when I think about it wasn't it during 2013s TGS stream they started courting the indies?
They had one with Playism and a few others there? Not sure as I didn't watch the thing. Work killed that chance. Work also killed Bitsummit for me

Astebreed
La-Mulana
Are two of the games I know are making it west. Also Hoping that these make it over
One Way Heroics
Unholy Heights
Kero Blaster
Magical Battle Festa
Helen's Mysterious Castle
Rime Berta
Armored HUnter Gunhound EX
Bunny Must Die
Remastered Ether Vapor
DulDol
And these are only the ones I tried out :D
@Thetrin If you see this....please please :D

EDIT1: I actually made an OT for it.
http://www.neogaf.com/forum/showthread.php?t=712444&highlight=

kinda disappointed no gifs has come out for this game yet . One or two Skyrim mods though :D
 
It's an absolutely ridiculous decision and I really don't get what's the logic behind it.

It's making indie devs' lives more complicating
It's restricting the number of games their consumers can have access to
It's potentially hurting them by decreasing their library of indie titles.

On the other hand, I don't see what would be so bad in having a game released some time after Steam and/or PSN.

I expect the reasoning is that it makes their platform look like an afterthought? A platform that isn't important enough to get the game the same day as other platforms?

It also highlights that PS4/PSN is the place to be if you want to play those games immediately rather than waiting a few months.
 

LoveCake

Member
I'm sure that the dev's will see that because more games are being announced for the PS4 that more people will buy a PS4 seeing that it is more supported & the cycle will continue.

I do not know what MS are thinking with this policy at all, it just seems to be the same thing that Nintendo do to the big studios but MS are doing it to the indies.
 
I expect the reasoning is that it makes their platform look like an afterthought? A platform that isn't important enough to get the game the same day as other platforms?

It also highlights that PS4/PSN is the place to be if you want to play those games immediately rather than waiting a few months.

yeah the exclusive console that gets everything first, the place to be if you want to jump right in there is alot of reasons i can see why it would hurt MS as well but im not sure what they could do..i dont really have any solutions in my head lol
 

Etnos

Banned
Microsoft is shooting itself on the foot with that parity clause. You can't enforce a policy like that if you not leading the market.

just dumb at this point...
 

FATALITY

Banned
I've been a PC gamer longer than anything else and the problem being that if the games are on PC it doesn't give a real reason to buy a PS4 to play them. Even more so when you have sales on Steam, ability to use the PS4 controller on PC and the games we're talking about can be run on slower machines than a PS4 at 1080p.

I look at this from a perspective of someone owning a Xbox One and PC who is waiting for the right time to pick up a PS4. I'm not saying my situation is exactly common to the normal person.

I'm also not defending the parity clause although one must really wonder how this data would be different if the parity didn't exist.

Only problem being that all those games are already on PC or coming to PC at the same time.

If the parity changed exactly what would be different here?

If they couldn't afford to release on both at the same time they still wouldn't be releasing on Xbox One at the same time and they probably wouldn't announce a Xbox One version until they could confirm they would be making one.

Microsoft needs to get rid of the parity clause and instead use a incentives system that will offer smaller indies more from each sale.

i am confuse. so pc and xbox is the best combination even though dr3 ryse titanfall
are available on both platforms and next year ori, state of decoy will be also available on pc. but ps4 is out of the question?
 

xxracerxx

Don't worry, I'll vouch for them.
Microsoft is shooting itself on the foot with that parity clause. You can't enforce a policy like that if you not leading the market.

just dumb at this point...

Could you imagine if Sony enacted a parity clause next year. CHAOS!

Oh and it was always dumb.
 
You are not interest in trying any of these games, like at all?

I find that really, really hard to believe.
I just did another quick look over and I don't see anything interesting at all for me. I have never really enjoyed any indie games except for a tiny time with Minecraft. Just not my cup of tea. I am however hoping that Sony keeps a high bar because I would hate for it to eventually look like a mobile store. So please Sony keep the bar high or do the store intelligently.
 

xerzewatt

Member
At the same time, though, Sony just gave Capy and Yatch Games a ton of time in their MAJOR conference to announce their "old" ports of Super Time Force and Shovel Knight.

Yeah, maybe that happened because Capy and Yacht went the extra mile and added little bonuses for the PS platforms like Kratos in Shovel Knight.

But that's what a good relationship is, no? You give more carrots than sticks, and everyone turns out happy in the end. Shovel Knight is coming late to the PS4, but I get the feeling that people are still excited about it and many will even be double dipping, because they've made that happen in a positive manner rather than a negative one -- at least as far as I know, of course.

The point is that, at a veeeery high level, like some of you I can kind-of-sort-of understand what Microsoft was going for. It has just failed spectacularly in practice, perhaps due to the market shares not turning out the way they hoped.

Shovel Knight already got quite a bit of coverage in addition to the great reviews especially from people without nostalgia/preference for this kind of game namely ZP and TB. It is a plus for Sony to associate their brand with it. I'm think MS wouldn't mind mentioning Transistor will be available on X1 (if that were the case).

In the end, you are correct that a carrot is better than a stick in this case (for me the carrot is the extra exposure if you have X1 version on time) and I hope MS adjusts their policies.
 
You are not interest in trying any of these games, like at all?

I find that really, really hard to believe.

I wasn't the person you were quoting, but for what it's worth, I've only heard of a few and even of those, I have no idea what they actually are as games. So, I guess in that sense, I'm not interested in any of them either.
 

Broly

Banned
Current generation.

It's dealing with PS4 vs XBox. Sixty Second Shooter and Zombie Driver are on PS Vita and PS3 respectively as well. And Fez, Limbo and many others.

Spelunky was too. It means what most people know. MS, Chris Charla, and Phil Spencer are fucking up.

The Wii U eShop has way more indie games than Xbox Live.

And this is Nintendo we're talking about.



It's not on Xbox One. The list isn't about what's on PS3/360/Wii U. It's about what's on PS4 and Xbox One specifically.

If some of those games are on 360 I do feel it's policy failure if they're not on XBO. However, I have to say I find it pretty cheap to list all the games not exclusive to PS4. I'm not buying a new console to play old games. By that logic, the Xbox 360 has a bigger library of games because of the games that are backwards compatible and the OG Xbox games in the marketplace.
 
yeah the exclusive console that gets everything first, the place to be if you want to jump right in there is alot of reasons i can see why it would hurt MS as well but im not sure what they could do..i dont really have any solutions in my head lol

Drop the parity clause, accept that they were slow out of the gate in terms of getting dev kits to indies and stick it out until the playing field evens out in a year or two.

The PS3 went through similar pains, but it got through them fine. If MS is really worried, they could get developers to release smaller digital titles of their old IP or fund some to work on exclusive games like Sony did when they were getting trounced in terms of release on the PS3.

The parity clause is them saying we don't care we were slow in getting you dev kits and reaching out, we want our platform getting games the same day and you either play ball or sod off.
 

Etnos

Banned
Could you imagine if Sony enacted a parity clause next year. CHAOS!

Oh and it was always dumb.

I don't think the current heads of Sony are dumb enough to try this, they don't need it anyway.

But man, never ever understimate business executives arrogance.
 

Solidsoul

Banned
Call me crazy but in my day to day life I don't see people really giving a damn about most of these games mentioned that are only on PS4. Here in the states outside of a few huge titles like Uncharted people don't seem to care. I don't think this is that detrimental.
 

Mengy

wishes it were bannable to say mean things about Marvel
Excellent thread. The MS parity issue has been a thing for some time now but I feel that the results of the parity clause are finally starting to show via actual data and game releases. It's a stupid rule that was designed to bully developers onto the Xbox platform first before any other, and thankfully it's failing, so hopefully MS will see the error of their ways and stop trying to bully themselves into market dominance.

Phil has made some good decisions so far. Getting rid of the parity clause would be a great next move on his part.
 

Amir0x

Banned
If some of those games are on 360 I do feel it's policy failure if they're not on XBO. However, I have to say I find it pretty cheap to list all the games not exclusive to PS4. I'm not buying a new console to play old games. By that logic, the Xbox 360 has a bigger library of games because of the games that are backwards compatible and the OG Xbox games in the marketplace.

The thing is everyone has a different "played in" experience. Some people had a 360; others a PS3; others just a Wii; others a PC; others all of the above.

When we start making arbitrary determinants for what should count or not, everyone loses. Because it's not just about what I played or what you played. It's about what the entire market can potentially have access to.

The PS4, XBO and Wii U is an entirely new generation where players new and old can try out all fashion of games, including some that came out on previous platforms they didn't have a shot at playing.

Solidsoul said:
Call me crazy but in my day to day life I don't see people really giving a damn about most of these games mentioned that are only on PS4. Here in the states outside of a few huge titles like Uncharted people don't seem to care. I don't think this is that detrimental.

So your entire argument boils down to... "I don't care about indies and/or I don't see many people giving a damn about most of these indies, therefore who cares if indie devs get fucked."

I really wonder how much training it takes to be this selfish.
 

Toki767

Member
If some of those games are on 360 I do feel it's policy failure if they're not on XBO. However, I have to say I find it pretty cheap to list all the games not exclusive to PS4. I'm not buying a new console to play old games. By that logic, the Xbox 360 has a bigger library of games because of the games that are backwards compatible and the OG Xbox games in the marketplace.

I don't see anyone arguing that that isn't true...

Same way that the Vita's library is boosted by the amount of PSP/PS1 games that are playable on it.
 
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