At the same time, though, Sony just gave Capy and Yatch Games a ton of time in their MAJOR conference to announce their "old" ports of Super Time Force and Shovel Knight.
Yeah, maybe that happened because Capy and Yacht went the extra mile and added little bonuses for the PS platforms like Kratos in Shovel Knight.
But that's what a good relationship is, no? You give more carrots than sticks, and everyone turns out happy in the end. Shovel Knight is coming late to the PS4, but I get the feeling that people are still excited about it and many will even be double dipping, because they've made that happen in a positive manner rather than a negative one -- at least as far as I know, of course.
The point is that, at a veeeery high level, like some of you I can kind-of-sort-of understand what Microsoft was going for. It has just failed spectacularly in practice, perhaps due to the market shares not turning out the way they hoped.