I cannot believe a primarily previous handheld game developer has made what is essential one of the most beautiful games of all time. The technique they utilize puts black bars that remove some of the screen space, but it's a pretty clever approach since the image we do have is clear as a result. And the framerate mostly holds incredibly stable, something Ryse - the big XBO visual showcase - does not even come close to doing. On top of that, there is some psychopath AA going on, you can hunt for jaggies and find it if you look hard enough, but it's probably one of the most polished visual presentations in a long, long time, outside of the way Nintendo has been doing it on Wii U.
The character models are astonishing. Their facial animation is pretty good most of the time, but I personally thought there were a few rough patches here and there. The gun battles looked suitably intense, and had relatively decent breadth of options presented to you to take out the enemies. So, linear yes, but decent use of floor space to create an intense exchange in an otherwise inherently limited area.
The QTEs still annoy me, they look as bad as they do in every game. Also insta-kill steath segments be serious Ready at Dawn. Be serious. Delete that shit