Lack of subpixel correction (watch the video).But what causes the shaking and how did the N64 not have that issue?
A game with pre-rendered background running at a higher res? for some reason I don't think it had the REmake HD treatment and with the N64's filters I'm sure it was blurry compared.And improvements, such as running at a higher resolution.
And improvements, such as running at a higher resolution.
That version had some serious drawbacks when compared to the PS1 version. Compressing all those background textures down to a N64 cartridge... ouch.
I disagree. I can't get over the geometry warping on PS1 games.
With the RAM pack the N64 version was almost unquestionably the better looker with the drawbacks being only the FMV and audio.
Low poly assets with pixeled textures is an aesthetic I really like.
N64's texture blurring is to me akin to modern emulator sprite filtering and hurts the artstyle.
I wish indie devs would move into 3D games using a MML/Vagrant Story/MGS1/other good looking PS1 game visual style.
Of course, there's plenty of technical flaws in this era that should be left behind, so I mean more like "good looking PS1 game run through an emulator to increase res and fix glitches".
but I don't think it ever managed anything as truly jaw-dropping as RE2, Final Fantasy VII or Tekken 3 at the time.
QFT--Owned
most of the games that use pre rendered backgrounds hold up well. The ps1 just had awful character models. Overall it's a negligible difference, both generations hold up poorly graphically. I f i go back to a ps1 game it's for gameplay like SOTN or the story like xenogears, FF and MGS
Yeah, that's pretty much it. From stills I'd agree with OP, the poly count on 64 games just makes everything look barren, but in motion PS1 games are horrible to look at.
The RAM pack only upped the resolution the game could run at. It couldn't somehow add texture detail that the N64 cart simply could fit.
That Victorian fog that plagued the entirety of the N64 games catalog is still horrible to look back at...
Blurry, foggy mess vs. jaggy, low framerate mess.I think this Tony Hawk comparison shows the graphics differences fairly well.
higher resolution and framerate on the N64 version, although if I recall correctly the N64 version didn't have the full soundtrack, the songs were reduced in length
Also in motion you can see the full force of the PSX geometry popping
https://www.youtube.com/watch?v=pDQrC9zThfo
lolExactly, he should've compared that big-budget JRPG from Squaresoft to something like...
errm...
ah.
CTR came out years after MK64 and MK wasn't even the best looking kart racer on the system. Why not use Diddy Kong Racing?
FF8 to Quest 64? Really? I'm suppose to take this as a fair and balanced comparison?
Oot looked better than Musashi
Crash levels were somewhat small, linear and on rails while M64 levels were large and open
I mean, there were definitely some graphical "amazing" (for their time) PS1 games like MGS1
With the RAM pack the N64 version was almost unquestionably the better looker with the drawbacks being only the FMV and audio.
God no. The characters and enemies have worse textures. While higher rsolution the backgrounds were lower quality, making them look uglier.
And what games have you played on N64?PS1 games have definitely aged better, you can also access quite a bit of the library on many current devices to keep the legacy going. I just hate blurry images and the N64 thrived where blurry was concerned. I believe Tekken 3, Soul Blade, Toshinden, Croc, Klonoa and Chrono Cross looked better than anything on the N64.
The N64 had Turok 2: Seeds of Evil which used the expansion pack and has definitely helped the game age better than most N64 games. Overall I would think N64 wins this debate:
It just doesn't hold up well today, the textures are awful and porridgy, ps1 games had grain and detail.And what games have you played on N64?
Banjo Kazooie? Goemon's Great Adventure?
Touché, but RE2 was never a game ideally suited to N64 (I believe it was the biggest cart ever produced for it), and it suffered several sacrifices in the transition.
QFT--Owned
What resolution is that Super Mario 64 shot?
I believe Tekken 3, Soul Blade, Toshinden, Croc, Klonoa and Chrono Cross looked better than anything on the N64.
lol, not even. If anything, RE2 is a testament to the technical superiority of the PS1.
I still think the most technically impressive game from that gen is Tekken 3 on PS1 considering it ran at 60fps. Are there any 60fps N64 games that came close graphically?
lol, not even. If anything, RE2 is a testament to the technical superiority of the PS1.