And comparing cut scene to gameplay no less. The cut scene visuals in the recent demo looked pretty immense.
The cutscenes on the demo looked great, but it's clear to see they are not at the same level from the reveal.
Lightning and shadowing are immediately a step back from the trailer, as well geometry. In the reveal even when zooming in it was difficult to spots polygon edges, and in the new footage they are all over the place (And Drake was much closer to the camera in the reveal so it would be even more easy to spot). Granted, it's still hard to spot polygon edges in Drake's model but it just looks like a simplified version of the reveal model, special from the close up with open wounds.
His clothes for instance, a very big. In the preview drakes cloth has much more volume, with the wrinkles either being from real geometry or using a more complex shader to simulate the effect. While now it's clear it's just a texture simulating depth.
It might be all just lightning changes, but lightning alone has taken a substantial hit. And not just different time of day changes, the new lightning model looks far more basic than before.