• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Women Characters Redesigned by Women SFF Artists

kyser73

Member
Well, judging from these character redesigns. . yeah.

But can't character look the way they're supposed to look because that's the artistic intent? No motives, no conspiracy theories, no sinister or subliminal implications. I mean Ororo is like a Picasso, and to see that abomination. . . it's just .. no. And to claim the original designs are sexist- even more offensive to me.

It's no laughing matter. The depiction of perfectly designed ideal female physiques are being defamed; it's like violating a Rembrandt or Michelangelo. I'm offended. I'm really offended here, borderline violated myself. And vulnerable.

Satire, right?

Either that or you simply don't grasp the most basic concepts of they discussion.
 

CDV13

Member
The complaints for the original Zero Suit Samus don't make sense. Yes, another post about this. It's just like a football player wearing under armour, or any athlete for that matter. Skin tight under garments/suits are nothing new.

The explanation of functionality is not a point that needs to be made. That isn't supposed to be anythig more than an undersuit.
 

Dice//

Banned
It's no laughing matter. The depiction of perfectly designed ideal female physiques are being defamed; it's like violating a Rembrandt or Michelangelo. I'm offended. I'm really offended here, borderline violated myself. And vulnerable.

I'm gonna have to kindly ask.... Huh?

No one is violating anything and this barely resonates with what was/is being discussed.
 

UrbanRats

Member
The complaints for the original Zero Suit Samus don't make sense. Yes, another post about this. It's just like a football player wearing under armour, or any athlete for that matter. Skin tight under garments/suits are nothing new.

The explanation of functionality is not a point that needs to be made. That isn't supposed to be anythig more than an undersuit.

The reason why she fights in under armor, and the reason why the new design of the suit has heels, and the reason why it's so ridiculously tight (more than a normal tight suit would be) are: Sex Appeal.


Believe me, nobody hates the "practicality" argument more than me, but ZS Samus is bullshit, because it goes stylistically against what Samus' iconic design inferred about her personality.
 

foxuzamaki

Doesn't read OPs, especially not his own
nope not canon

this is your gravity suit now

zlCfzTAwJcwYPtZd4U

Dont be stupid, the super metroid gravity suit was never retconned, god just you saying that the suit from super metroid of all games is "not canon" makes me angry cause it makes no sense!
 

Paertan

Member
That Peach design and Samus design both look awesome. But not as Samus and Peach.
Samus outfit is, as many already stated, only to be used under her armor. All that stuff wouldn't fit.
The only real problem I have with the original Zero Suit is high heels. That is just stupid.

And Peach is from a Mario game. No weapons.
She look more like Tank Girl.

When it comes to female characters my favourite is still Chris Lightfellow from Suikoden 3
GFfpP5Y.jpg
 

antonz

Member
Emma Frost dresses like she does on purpose. She uses her sex appeal as a weapon. Outlandish sure but this is a woman who can turn into a diamond. She doesn't really have to worry about armor or protection.
 

Dice//

Banned
When it comes to female characters my favourite is still Chris Lightfellow from Suikoden 3
GFfpP5Y.jpg

Female artist!

Fumi Ishikawa's run as a Suiko artist was great. Generally you need a great artist to draw over 100 unique N/PCs, but I loved her style. Indeed, males, females, fat, skinny, muscular, chubby, busty, duck people, and so on. They were a diverse cast and look great for it quite often.

I also love that Chris' design doesn't have "boob pockets" either in the armor
 

Paertan

Member
Female artist!

Fumi Ishikawa's run as a Suiko artist was great. Generally you need a great artist to draw over 100 unique N/PCs, but I loved her style. Indeed, males, females, fat, skinny, muscular, chubby, busty, duck people, and so on. They were a diverse cast and look great for it quite often.

I also love that Chris' design doesn't have "boob pockets" either in the armor
Her armor differs very little from the rest of the knights. She has a skirt but other than that. Othe small differences as well but she is the commander of them so could just be rank.
g2RPC09m.jpg

And yes there are a lot of great design in all Suikoden games.
Another favourite female character from Suikoden 3 is Queen.
OSM9EGMm.jpg
 

Dr.Acula

Banned
While I'm not a fan of the traditional Scarlet Witch design, the proposed redesign in the article is worse - mostly due to the laziness of it. A loose fitting top and a red skirt? There's absolutely no imagination put into that what so ever. I want fictional superheroes to stand out (not necessarily in a sexualized way), not look like someone that just walked into Goodwill.

Just want to point out if you ever meet any actual witches, they look like that pretty much.
 

Roto13

Member
I think you missed my point, or maybe I'm missing yours.

It hardly matters who the artist is. A skintight costume is a skintight costume, and just one of uncountable numbers of skintight costumes in comics. Hence the redesign, just for some variety and to give her something to actually wear.

Even that Emma Frost on the left side gets a sweet ass cape, so you know, on some level, that she's wearing cloth, and doesn't merely have colorful skin.

There is nothing inherently wrong with skintight costumes. They are the standard for superheroes. Male and female.
 

sensui-tomo

Member
Ok, let me rephrase:
"[...] Samus iconic design, except for sensui-tomo, who identified her by the crass bikini scene they shoe-horned in the final 3 seconds of the game [...]".

I'm sorry, just being a little sarcastic, its in my nature to do that every now and then. But i digress, i actually think of samus as the bounty hunting 6 ft robot killing machine. and i should note that i've never played a metroid game ever, and hell i have fusion, the original and super available to play, and was thinking of buying the prime trilogy pack on the nintendo e-shop.
 

zeldablue

Member
I don't think most women would really know what they want. I don't. I'd just have to see something and go "OOOH!" and not "oh." Not very descriptive, but you get the point. People are in a constant start of trying to identify and place themselves, so it's just best to have a bit of everything.

For some reason Impa from Hyrule Warriors is super awesome to me. It might be because she doesn't constantly giggle and prance when she fights.

tumblr_n9r2dbqoMx1qjoleso1_500.gif


Badass! D:
 

Laughing Banana

Weeping Pickle
That Peach is atrocious looking.

I like Noriko.

As for Samus, I like it if it's like, a thing that Samus wear if she's, for example, doing a mission without her armor around or something like that. Viewed independently like that, I like it, although I am not quite sure how it'll work if her armor is considered to the mix.
 
This reminds me of how stupid the Cerberus armor is:

Men:

Women:

The men wear armor that, even in-universe, is impractically heavy, while the women wear these weird form-fitting suits and are largely unarmored (especially the Nemesis, who wears a legit bodysuit). Then again, I've never really cared for Mass Effect's armor designs, though I can't really figure out why.

I remember cerberus females whore those armor because they are the only biotics in the entire corps so their main function was to be sniper and cast biotics barriers instead of armor
 

Phocks

Member
most of these interpretations don't really fit the originals but are still pretty good, except for the chun li, that one looks terrible
 
I remember cerberus females whore those armor because they are the only biotics in the entire corps so their main function was to be sniper and cast biotics barriers instead of armor

The snipers don't have any biotic ability. The reason they wear catsuits is because it makes them easier to identify, and sex appeal.

I don't really have an issue with form-fitting armor, it's just that it's rather silly to see how half the Cerberus military are these hulking men in 800 pounds of armor, and the other half are comparatively skinny women in catsuits.

EDIT:

I've always been a big fan of the armor design in F.E.A.R. and Killzone:


If you adjusted the artstyle, the girls at Cerberus wouldn't look nearly as out-of-place next to these guys.
 

SPCTRE

Member
It's great that these redesigns - regardless of whether or not they're to someone's taste in an artistic sense - clearly disprove the notion that women wouldn't want female characters to be sexy.
 

Dice//

Banned
I don't think most women would really know what they want. I don't. I'd just have to see something and go "OOOH!" and not "oh." Not very descriptive, but you get the point. People are in a constant start of trying to identify and place themselves, so it's just best to have a bit of everything.

For some reason Impa from Hyrule Warriors is super awesome to me. It might be because she doesn't constantly giggle and prance when she fights.

tumblr_n9r2dbqoMx1qjoleso1_500.gif


Badass! D:

I love Impa in Hyrule Warriors. Cool, classy, and kicks ass.

With that said, it's true, I think it's more 'gender conscious' females who really care for what's getting put on them. But I also don't think most girls are stupid and know when sex appeal is clearly pandering to a specific audience. Frequent ass shots, ludicrous attire, and so on. Not just about the occasional cleavage here and there or revealing attire, that's whatever and innocent or innocuous enough... But when a game goes out of its way to demonstrate sex appeal (ass-on-camera entrances), it's noticeable and...just kinda awkward (and again, often exclusive to one gender).


(sorry I honestly didn't mean to pick on ME; ironically I love the idea behind female shepard as a pro-female idea where it doesn't have to be so complicated)
5es3XU4.gif
 

BBboy20

Member
tumblr_mo8h1k1jJP1qlwt1bo1_500.gif

>.>

Playing Monster Hunter as a female recently, some of the armor pieces compared to the male armors kind of suck or maybe too proactive or "weak" and I would imagine some female players wished their avatar can also look like a Megazord. =/
 
I'd be interested to know how they feel about these already existant designs, which (to me) seem far higher quality than the ones on that page.


Although I still prefer classic Chun Li and Gamora to the ones I just posted. Seems more appropriate for a martial artist:

IronFist.jpg
Gamora_001.jpg



Also, to me personally, skintight/skimpy outfits don't turn a character into a sex object. In comics specifically, I often like them because it seems to make it easier to draw expressive and readable motion. And as for realism, in real life (gymnastics, volleyball, track and field, MMA, etc) athletes do wear tight/skimpy outfits. Tight clothes, bare midriffs, and exposed legs are common and functional for real world professional athletes competing at the top level.


One thing I disagree with on that page is:

I will talk about this more in my next column, but the shorthand is, there are ways to please both genders in every depiction of a woman.

This is so simplified as to be meaningless. First of all, taken literally it implies genders are monoliths. Second, it is not even desirable to please everyone with every depiction. People genuinely have different tastes and preferences. I personally do not interpret tight, skimpy outfits as connoting "sex objects." Others do. None of us is right or wrong, and ideally there would be plenty of art out there for everyone... but not every piece of art can or should work for everyone. That means that to be more inclusive of groups historically under-served, it will almost certainly require historically over-served groups to suddenly have to deal with some styles they don't like. And that's fine, because not everything has to work for everybody. Let's not pretend we're ever going to please everyone with every depiction, that idea only leads to demonizing things you don't like (because, obviously, it was supposed to please you).
 
I don't think most women would really know what they want. I don't. I'd just have to see something and go "OOOH!" and not "oh." Not very descriptive, but you get the point. People are in a constant start of trying to identify and place themselves, so it's just best to have a bit of everything.

For some reason Impa from Hyrule Warriors is super awesome to me. It might be because she doesn't constantly giggle and prance when she fights.

tumblr_n9r2dbqoMx1qjoleso1_500.gif


Badass! D:
Well Tecmo had to balance out from what they are typically known for.



I love Impa in Hyrule Warriors. Cool, classy, and kicks ass.

With that said, it's true, I think it's more 'gender conscious' females who really care for what's getting put on them. But I also don't think most girls are stupid and know when sex appeal is clearly pandering to a specific audience. Frequent ass shots, ludicrous attire, and so on. Not just about the occasional cleavage here and there or revealing attire, that's whatever and innocent or innocuous enough... But when a game goes out of its way to demonstrate sex appeal (ass-on-camera entrances), it's noticeable and...just kinda awkward (and again, often exclusive to one gender).



(sorry I honestly didn't mean to pick on ME; ironically I love the idea behind female shepard as a pro-female idea where it doesn't have to be so complicated)
5es3XU4.gif
Comic books are becoming the example of change that female wanted but that's probably due to their readership being around only 200,000 so at this point you might as well take chances on anything. It's why there has been so many female hero redesigns.
 

Dice//

Banned
I always loved this Chun Li version. It looks a lot less constrictive (complete with some fancy kicks)

Well Tecmo had to balance out from what they are typically known for.


Actually, speaking of which:
I always thought TPs Fairy Queen was incredibly unique and tasteful (despite being PG13 nude --- a first and rare sight in the Zelda series).

And well, just about anything beats her outlandish fairy-hooker look in OoT:
 

PBalfredo

Member
Some good redesigns there. I especially like Emma Frost, Nariko and Morrigan. Though the design decision for Phoenix struck me as a bit odd.

Phoenix (X-Men) redesign by Marisa Erven "I was excited to modify her outfit to something other than typical spandex ultra-tight clothing. I opted for refined, dignified and powerful...with a hint of a medieval flair."

When I think of Phoenix, it's less "refined and dignified" and more "I CAN'T CONTROL IT! (sound of planets burning)"
 

EGM1966

Member
Sure it's deliberately making a statement but I like the Peach on because of that.

Most are interesting and show women have no issue with a degree of sexualisation, and is say the female artists produce a more convincing result too.
 

Clefargle

Member
I have a question: is a bikini a reasonable outfit for a woman at the beach? Is it sexist for a male designer to create a character such as this?
 
I always loved this Chun Li version. It looks a lot less constrictive (complete with some fancy kicks)




Actually, speaking of which:

I always thought TPs Fairy Queen was incredibly unique and tasteful (despite being PG13 nude --- a first and rare sight in the Zelda series).

And well, just about anything beats her outlandish fairy-hooker look in OoT:

ehhh her design wasn't that bad. She always came off as a wild party lookin fairy. The sexual moaning every time you summoned her was weird.

Chun had this cool outfit from the Udon comics that I want to see as an alt in games.

remix_sflchunli_preview.jpg
 

Amalthea

Banned
I barely play games without a character editor anymore. That way I can make the character I want.

Also they should stop using Zero-Suit Samus and focus on the Power Suit again and HW Impa needs her own action game.
 

Steroyd

Member
Again, we're talking about a being that can set herself on fire. You might be surprised to know that many dresses/skirts are styled so that they are extremely comfortable and don't get in the way. I'm just pointing out that it's stupid to say "That dress makes no sense for a super-powered woman who can fly and light herself on fire".

Also, if "annoying shit that gets in the way" is the concern, she should burn off most of her back-length hair or that stupid little belt sash thing.

Regarding her hair she can tie it back, the silly sash thing is the same as cape logic, outside of Batman I've never seen the point in them.

The only character I've seen fly with a skirt is Princess Peach and that's a flotation device just like Batman's cape.

lol, once again, practicality matters to justify sexiness but not the other way around. Can't make this up. xD

"Don't you see, she has to rip off her shirt! It's science!"

It's not about sexiness, even framing pheonix with that skirt in an aerial fight means you're limited to what angles of said fight you can show without there being an "upskirt" shot which brings us back to square one on representation on women in fiction and if she's wearing pants under the skirt then what's the goddamn point in wearing a skirt in the first place?
 
Wanda's redesign in the OP assumes that Wanda is in Europe somewhere wandering like many Romani do. The dress, hair wrap and hairstyle are the staples of many romani girls.
 
It's not about sexiness, even framing pheonix with that skirt in an aerial fight means you're limited to what angles of said fight you can show without there being an "upskirt" shot which brings us back to square one on representation on women in fiction and if she's wearing pants under the skirt then what's the goddamn point in wearing a skirt in the first place?

Ask a woman, because many of them do that. It's called a fashion trend.
 
So other than generalized female talent being represented by devianart caliber bland art with a unifying theme of prudishness, I'm surprised to see the Rob Leifeld "put a million pouches and extraneous details and that makes it a good design" school of thought survive beyond 90s comics and make it's way into Samus for the sake of "realism" as she shoots ice rays at space dragons.

You and many others in this thread sorely need to understand an inherent law of imagineering:

There should always be a semblance of grounded believability in any fictional work, so as to aid in the distinguishing and appreciation of its fantastical elements.

Skirting a very fine line, you simply cannot contain numerous unexplained and/or impractical features and resolutions in your story, and honestly expect to not be called out for deus ex bullshitting after enough key plot events occur by such inane handwavium.

"Shooting ice rays at space dragons," or whatever the rest of what Samus Aran the character may achieve in the Metroid universe, is definitely a far-fetched feat that is impossible in reality. However, it is still a feat Samus achieves via a realistic means; Samus Aran wasn't written to have to sneeze cryobeams out of her eyebrow pores, no, she was written as having to fire freeze missiles out of her arm-cannon. The act of firing projectiles from a gun is a feat totally achievable in reality, what more, it's her job, she's employed, she does it to get paid; thus, she becomes more relatable to us, the audience, via this mutual combo of realistic abilities and needs, so written by her creator.

Would it be more entertaining, if Samus iced cosmic lizards with cryobeams sneezed from her eyebrow pores? Yes, no doubt it would be; but, I would argue that such a fantasy-based ability (not realism-based at all) would detract from the essence of the interstellar gadget-using bounty hunter character that Samus is. Eye-candy for eye-candy's sake will only get you so far. Eventually, you're going to have to explain your shit, get real, roll that charisma/intelligence check, if you really really want your apostles to follow you further down the valleys of your mindscape.

By dismissing all "realism" from your fiction, you shit out 100% null chaos. You shit on it as you shit it. The product is insubstantial yet impenetrable to understanding and constructive criticism, just layers upon layers of spineless, foundation-less bullshit. It becomes baseless. Don't dismiss "realism" from fiction. For stories, it's a yin-yang relationship.

---

With this in mind, take another look at that Samus redesign:

xGNDEur.jpg


Of course, detail for the sheer sake of detail will often negatively detract from any experience due to all that unnecessary visual noise; but, I don't think that applies to this particular fan re-design of Samus. Its aesthetic follows a more contemporary astronaut/pilot theme, evident from the air force pilot-esque parachute-style strapping, pressure-maintaining head cowl and air supply tubing. I assume the artist imagined her version of Samus owning a more vehicular version of her staple Power Armour; a larger version that is not worn, but is instead sat in and piloted like a mech, which would explain away the fitting issue born from the extra equipment she is wearing on top of her Zero Suit.

In the end, it's not so much about prudishness as it is about practicality in context.

Use your own imagination, imagine this re-design existing in the context of a prequel or alternate Metroid universe. For example, it could also be one where she does not yet possess her original Power Armour and this is how she equipped herself as a bounty hunter beforehand.

It is in the imagining of this re-design's existence in such other possible contexts, that is why others may appreciate it alongside the official design.

You seem to vaunt fantasy so, yet your own opinion seems limited by the mundane, ironically bound in that realism you so disdain; you, clinging onto the reality of the official design like an uneasy child might to their favourite stuffed animal, no matter how antiquated and worn-out it may be.
 
Top Bottom