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Women Characters Redesigned by Women SFF Artists

Some of these redesigns are definitely for the better, but some of them lack any sort of prominent key features, making them look like NPCs.

Currently playing Monster Hunter 4, and while it's ok for the most part, I can't but notice the majority of the female armours still have their faces uncovered, while most of the male ones have their faces obscured. I understand that it's hard to mess with old armour designs, because fans can place importance on their old favourites, and covered faces are not necessarily a bad thing. I do find it a little lame when the male and female ones look different. Thus far the new armours seem to fare a bit better, but it's still too early to tell.

For some reason Impa from Hyrule Warriors is super awesome to me. It might be because she doesn't constantly giggle and prance when she fights.

http://33.media.tumblr.com/c701c358f1d7250f6779e2923d5a5c83/tumblr_n9r2dbqoMx1qjoleso1_500.gif

Badass! D:
I do agree that Impa had a badass vibe going on, communicated through her design, body language and moveset. Easily my favourite character to use in the game.
 

Moonlight

Banned
Phoenix is by far the best design of the crop. I love how the sleeves on her robe drape to resemble phoenix feathers. Just a cool little detail to connect it back to the character. My first impression was that I liked ZSS's design, but I don't think it's true, precisely, to the aesthetic of the Metroid universe. It feels more like something out of Aliens or Dead Space than anything else. Metroid is all about sleek lines and neon, and this just feels too... junker sci-fi to meet with the world that Metroid crafts. I'd say it's an improvement over the Zero Suit, for sure, but I'd be much more leery of saying that it's a design that'd seem like it'd fit.
 

grim-tales

Member
Looks like Peach was redesigned by this NeoGAF poster.

I sort of get that Peach is meant to be 'empowerd' in the new design rather than a damsel, but that is really stupd. Why is she holding a rocket launcher? If anything too, the flesh of leg is a lot more sexy than the original, all theyve done is make her badass for the sake of it. The Samus one is quite good.
 

Toxi

Banned
I sort of get that Peach is meant to be 'empowerd' in the new design rather than a damsel, but that is really stupd. Why is she holding a rocket launcher? If anything too, the flesh of leg is a lot more sexy than the original, all theyve done is make her badass for the sake of it.
I'm assuming it's meant to be a tongue-in-cheek badass gritty version of Peach and not an actual serious suggestion.
 

Palculator

Unconfirmed Member
I get the fashion trend thing because capes, but I think capes hurt more than help when these people go airborn.

Jeez, why do people keep getting hung up on practicality/authenticity in fantasy settings? They're superheroes. A bit of fabric won't slow them down much like laws of physics don't.
 
With this in mind, take another look at that Samus redesign:

xGNDEur.jpg


Of course, detail for the sheer sake of detail will often negatively detract from any experience due to all that unnecessary visual noise; but, I don't think that applies to this particular fan re-design of Samus. Its aesthetic follows a more contemporary astronaut/pilot theme, evident from the air force pilot-esque parachute-style strapping, pressure-maintaining head cowl and air supply tubing. I assume the artist imagined her version of Samus owning a more vehicular version of her staple Power Armour; a larger version that is not worn, but is instead sat in and piloted like a mech, which would explain away the fitting issue born from the extra equipment she is wearing on top of her Zero Suit.

In the end, it's not so much about prudishness as it is about practicality in context.

Use your own imagination, imagine this re-design existing in the context of a prequel or alternate Metroid universe. For example, it could also be one where she does not yet possess her original Power Armour and this is how she equipped herself as a bounty hunter beforehand.

It is in the imagining of this re-design's existence in such other possible contexts, that is why others may appreciate it alongside the official design.

You seem to vaunt fantasy so, yet your own opinion seems limited by the mundane, ironically bound in that realism you so disdain; you, clinging onto the reality of the official design like an uneasy child might to their favourite stuffed animal, no matter how antiquated and worn-out it may be.

Redesigning a character in such a way that it doesn't bear any resemblance to the original is pointless as a redesign. A redesign of Kratos as a cyborg space marine may make sense if we completely redefine the context, but it doesn't make it any less stupid as a redesign.
 

UrbanRats

Member
I love Impa in Hyrule Warriors. Cool, classy, and kicks ass.

With that said, it's true, I think it's more 'gender conscious' females who really care for what's getting put on them. But I also don't think most girls are stupid and know when sex appeal is clearly pandering to a specific audience. Frequent ass shots, ludicrous attire, and so on. Not just about the occasional cleavage here and there or revealing attire, that's whatever and innocent or innocuous enough... But when a game goes out of its way to demonstrate sex appeal (ass-on-camera entrances), it's noticeable and...just kinda awkward (and again, often exclusive to one gender).



(sorry I honestly didn't mean to pick on ME; ironically I love the idea behind female shepard as a pro-female idea where it doesn't have to be so complicated)
5es3XU4.gif

I think the examples don't really compare though.
Bayonetta at least makes of that style its pillar, everything is stylistically consistent to support Bayonetta's world sexualization.

In Mass Effect, the ass shots and stupid camel toes, look just out of place, because the game is otherwise a somewhat classic Sci Fi romp about killing the evil aliens from beyond.
If Mass Effect was called "invasion of the sex fiends", i'd understand more.

Dead or Alive.. well, sort of lives in between, since it started as a fighting game with the bouncy boobs gimmick, and then evolved in weird patterns, not sure if it wanted to be a soft core dress up game, or a legit fighting game, even getting the two spin offs that were basically a softcore version of a porn game.

So yeah, whether someone likes it or not, i think Bayonetta has more reason to have that sort of shots and material, than any of the other entries you posted, especially Mass Effect.
 

BBboy20

Member
Of course, detail for the sheer sake of detail will often negatively detract from any experience due to all that unnecessary visual noise; but, I don't think that applies to this particular fan re-design of Samus. Its aesthetic follows a more contemporary astronaut/pilot theme, evident from the air force pilot-esque parachute-style strapping, pressure-maintaining head cowl and air supply tubing. I assume the artist imagined her version of Samus owning a more vehicular version of her staple Power Armour; a larger version that is not worn, but is instead sat in and piloted like a mech, which would explain away the fitting issue born from the extra equipment she is wearing on top of her Zero Suit.

In the end, it's not so much about prudishness as it is about practicality in context.

Use your own imagination, imagine this re-design existing in the context of a prequel or alternate Metroid universe. For example, it could also be one where she does not yet possess her original Power Armour and this is how she equipped herself as a bounty hunter beforehand.

It is in the imagining of this re-design's existence in such other possible contexts, that is why others may appreciate it alongside the official design.
Basically Dead Space.
 

UrbanRats

Member
You and many others in this thread sorely need to understand an inherent law of imagineering:

There should always be a semblance of grounded believability in any fictional work, so as to aid in the distinguishing and appreciation of its fantastical elements.

Skirting a very fine line, you simply cannot contain numerous unexplained and/or impractical features and resolutions in your story, and honestly expect to not be called out for deus ex bullshitting after enough key plot events occur by such inane handwavium.

"Shooting ice rays at space dragons," or whatever the rest of what Samus Aran the character may achieve in the Metroid universe, is definitely a far-fetched feat that is impossible in reality. However, it is still a feat Samus achieves via a realistic means; Samus Aran wasn't written to have to sneeze cryobeams out of her eyebrow pores, no, she was written as having to fire freeze missiles out of her arm-cannon. The act of firing projectiles from a gun is a feat totally achievable in reality, what more, it's her job, she's employed, she does it to get paid; thus, she becomes more relatable to us, the audience, via this mutual combo of realistic abilities and needs, so written by her creator.

Would it be more entertaining, if Samus iced cosmic lizards with cryobeams sneezed from her eyebrow pores? Yes, no doubt it would be; but, I would argue that such a fantasy-based ability (not realism-based at all) would detract from the essence of the interstellar gadget-using bounty hunter character that Samus is. Eye-candy for eye-candy's sake will only get you so far. Eventually, you're going to have to explain your shit, get real, roll that charisma/intelligence check, if you really really want your apostles to follow you further down the valleys of your mindscape.

By dismissing all "realism" from your fiction, you shit out 100% null chaos. You shit on it as you shit it. The product is insubstantial yet impenetrable to understanding and constructive criticism, just layers upon layers of spineless, foundation-less bullshit. It becomes baseless. Don't dismiss "realism" from fiction. For stories, it's a yin-yang relationship.
It seems to me like you're confusing realism, with stylistic consistency.
I don't think it's true that you have to maintain a level of realism even in the fantasy, or explain the logical consistency of the world, otherwise, more symbolic works like Jodorowsky's would have to be thrown in the trash.

What you need is stylistic consistency which, infact, can have the type of realism you mention be an out of place element, depending on the story you're telling.

As i said before, Zero Suit Samus is bad because it doesn't fit the stylistic (dark, dry and gritty) vision games like Super Metroid put forth, not because it's impractical.
The Metroid's world does have a more solid and straight forward logic to its world (like most Sci Fi), which is relatively grounded compared to more symbolic and abstract works, but that isn't a fundamental rule at all.
 

Palculator

Unconfirmed Member
I'd genuinely love to hear your opinion on my post above.

I always figured, like most sci-fi, that Metroid was written to be an extension or advanced version of current technology. That's the idea behind it, so of course they aren't going to have her beams shoot out of her pores because that has little relation to technology that was current at the time or even current today. And I'd agree that sci-fi needs to at least seem plausible, because that's sort of its point. But even then, famous stories like Star Wars make no sense at all considering what Jedi do using the force and the attempt to make it more grounded in reality has famously ruined the force with its midichlorian crap. The injected plausibility actually hurt the work because Jedi are supposed to be these magical, powerful entities.

Not all fiction has to adhere to the laws of physics or even try to, you just need to make up for it in other ways. Relatability could be achieved by just having a character act relatable, not just being in a position that's relatable like having a dayjob.

More importantly, comics, video games and movies are dominantly visual experiences. It's hard for me to argue concerning comics since I don't like them at all, but I'd wager any disregard for the plausibility of capes was to have characters look "cooler" to the audience. Much like I could see Samus only having a gun/cannon because it evokes the gun motif it's based on in addition to the added plausibility. Whether that added style gives you more enjoyment than any catharsis through narrative is highly subjective, but I'm fine with most designs that disregard some plausibility in favor of style.
 
^Thanks for the replies! Reading them now.

Redesigning a character in such a way that it doesn't bear any resemblance to the original is pointless as a redesign. A redesign of Kratos as a cyborg space marine may make sense if we completely redefine the context, but it doesn't make it any less stupid as a redesign.

Why would a redesign be pointless if it deviates from the original design?

If that redefinition of his context was into a grimdark cyberpunk universe, would Kratos the cyborg space marine actually be stupid as a redesign, seeing as this redesign would then be in its natural element?

A writer could easily craft a God of War-esque story for 'Lord Captain Kratos', vowing to take his utter revenge on the Master AI 'gods' that had reprogrammed him for total war, which had resulted in him unwittingly ordering nuclear genocide upon his homeworld.
 

Lagamorph

Member
The Samus one is terrible. The reason she wears an outfit like she does is so she can get into her Power Suit. If she wore the redesign outfit she wouldn't be able to wear the armour.

I don't like the new Chun-Li one either. Why put her in shorts? The reason she wore the split open skirt was so her legs would have unrestricted movement for kicks. Even shorts are going to impede her movement in comparison.

The only other one I didn't particularly like was the Phoenix one. Given that she's flying around rather than on her feet most of the time, it seems a little odd she'd wear a skirt instead of pants. The outfit in the redesign just looks like a plain, normal dress that's pretty....meh.
 

Palculator

Unconfirmed Member
A writer could easily craft a God of War-esque story for 'Lord Captain Kratos', vowing to take his utter revenge on the Master AI 'gods' that had reprogrammed him for total war, which had resulted in him unwittingly ordering nuclear genocide upon his homeworld.

I'm guessing that's what people take issue with: They're just presented with the redesign and no context it's supposed to used in. And having a redesign that substiantially deviates from the original context usually requires a new context for justification, which we're not given in the article. Shouta said it a little better:

Looking at the designs, most of them lack any sort of context or direction for where they'd show up. Like the ZSS redesign doesn't make sense for when the ZSS suit shows up but it would make sense if she needed to mount a mission to get her suit back and it required actual fighting instead of improptu stealth. Peach and the Phoenix redesigns are in a similar boat too.

Nariko, Lady Death, Red Sonja, and Tayils are fairly improved. Emma Frost is by far the best one and should be adopted as her current design, lol.

All the others are both bad or are whatever.

Edit:

It seems to me like you're confusing realism, with stylistic consistency.
I don't think it's true that you have to maintain a level of realism even in the fantasy, or explain the logical consistency of the world, otherwise, more symbolic works like Jodorowsky's would have to be thrown in the trash.

What you need is stylistic consistency which, infact, can have the type of realism you mention be an out of place element, depending on the story you're telling.

Very good point! Good fiction can disregard realism because it can induce its own "plausibility" that, when at least adhered to consistently, can be just as effective as an adherence to the real world.
 
^Thanks for the replies! Reading them now.



Why would a redesign be pointless if it deviates from the original design?

If that redefinition of his context was into a grimdark cyberpunk universe, would Kratos the cyborg space marine actually be stupid as a redesign, seeing as this redesign would then be in its natural element?

A writer could easily craft a God of War-esque story for 'Lord Captain Kratos', vowing to take his utter revenge on the Master AI 'gods' that had reprogrammed him for total war, which had resulted in him unwittingly ordering nuclear genocide upon his homeworld.

Because at that point, it's less of a redesign and more creating a completely new character and slapping the name of an established character on it.

The point of the redesigns within this thread is, theoretically, to take female characters "created through the lens of what male creators and consumers want" and recreate them to be more inclusive to women. Implicit in this is that the characters themselves aren't going to undergo massive changes on anything but a superficial level. This is why response to the Peach design is so overwhelmingly negative: It's not giving her an aesthetic makeover, it's re-writing her character completely. It's safe to say that people wouldn't like it if the next Mario game involved Peach blowing Goombas up with a bazooka.

Samus's character, for better or for worse, is defined by her power suit. People would respond negatively if the next Metroid game threw out the power suit and replaced it with a mech. A design that makes wearing the power suit impossible isn't redesigning the Zero Suit, it's literally making a different character. There are in-universe contexts in which that outfit may make sense - like if the suit wasn't available but she still needs some armor - but it can't serve the same function as the Zero Suit (and yes, the Zero Suit serves a function).

Here's a good one:


It doesn't matter whether or not she's wearing the old or new one. In fact, the redesign makes more sense with the context.
 

poopninjamvc3mk

I sucked six dicks to get this tag.
Good god that Chun-Li and Peach are just terrible, Polaris and Emma Frost were nice though. The rest were either eh or serviceable
 

Steroyd

Member
Jeez, why do people keep getting hung up on practicality/authenticity in fantasy settings? They're superheroes. A bit of fabric won't slow them down much like laws of physics don't.

Because flying around in a skirt is silly even in fiction, plus every time the screen would pan to her in the dress it can only show her waist height and up to avoid potential upskirt shots, which is another male gaze problem in itself.
 

Palculator

Unconfirmed Member
Because flying around in a skirt is silly even in fiction, plus every time the screen would pan to her in the dress it can only show her waist height and up to avoid potential upskirt shots, which is another male gaze problem in itself.

Fair enough. But as pointed out earlier you could avoid upskirt shots by giving her pants, something I've seen in reality and in fiction. Pants + Skirt is much less silly than flying is in the first place.
 
That Peach design and Samus design both look awesome. But not as Samus and Peach.
Samus outfit is, as many already stated, only to be used under her armor. All that stuff wouldn't fit.
The only real problem I have with the original Zero Suit is high heels. That is just stupid.

And Peach is from a Mario game. No weapons.
She look more like Tank Girl.

When it comes to female characters my favourite is still Chris Lightfellow from Suikoden 3
GFfpP5Y.jpg

recently my one has been Stella from FFXV:

StellaVersusNoctis.gif
 

Sercsd

Neo Member
I guess the thing to remember is women like men want different things, some if my office dress showing off others cover up and some dress like men. I would say my Mrs would not where a bikini to a fight but saying that she also would not be in a fight so I won't know for sure until she's tackled on the beach by some one :/.

I think we no clothes in a war zone is daft but equally full body armour in a princess castle is also dumb, keep in mind princess peach was kidnapped she could have been wearing her bed clothes no one pre-dresses for kidnap.

My Favourite is Storm it would be in keeping with her background, but equally why draw other peoples characters why not create new ones dressed for war and winning I love tess in the Last of Us she helps him up and has all the connections.
 

Dazza

Member
Love all of them, I would happily purchase products with their designs and embodied attitudes for my daughter. It strikes me as to how much more practical and actually wearable the outfits would be without requiring invisible tape.

Did anyone else notice how normalized the females were in the Order 1886?
 

Fredrik

Member
Some of these are great, much better than the originals.

It would be fun to see how women want to design male characters too. I like to draw and I definitely adds sex appeal to any women I draw unless it would be out of character, I'm not removing their clothes but a nice figure and pose or a bit of cleavage etc makes the character more fun to draw imo, so I only assume that some women would add sex appeal to their male characters too for the same reason. So maybe if the majority of the designers were women it would just be the other way around, we would have men with sex appeal and women with more clothes and guns instead.

An little story...
I'm a 70's kid and when I was young, before girls had became interesting, I would always draw guys, raw bare chested Schwarzenegger/Stalone type of action hero characters with scars, big muscles, big guns and an angry look on their face. The typical 80's action movie hero. Then puberty hit and I started drawing girls with sex appeal. I guess I'm not alone with this transformation. Makes you wonder how game characters would look if kids got to design them, without puberty making things look inappropriate for some.
 

Moff

Member
love them, even the peach one. of course I do not want that in an actual mario game, but that doesnt mean I can't like the design a lot.
 

Mista Koo

Member
The title is quite clickbaity and I feel like it changes the nature of the discussion.

I really like that Samus design, it reminds me of my terrible photoshop when she was announced for SSB4:

5b0uBOI.png


I was thinking she would basically remove the jacket of her regular outfit before entering the suit. I kept the heels but made them more Portal-esque.
Similarly, I like the biker Samus in this thread (aside from the colors). I would also imagine her removing the jacket before entering the suit.

I also like the Pirotess, Morrigan, Great Fairy and Phoenix redesigns. Although I'm not really familiar with the first two.
I don't like Chun-Li's redesign, but I do agree that the thong part is unnecessary.
 

Sohaim

Member
Morrigan looks real good, i hated Storm and Scarlet, i also loved Emma Frost and nariko, damn Frost is just too good.
 

Docflem

Member
Well if she's in combat wearing the zero suit, one would hope she'd have some kind of intermediate armor on until she can get to the power suit.

Not really that hard to come up with a logical explanation.

Wow this took way to long to be posted. No warrior, soldier, or bounty hunter would fight in the zero suit. The very first thing they would do is secure more clothing and armor. This redesign is obviously back up armor Samus either had for contingency purposes or something she found and/or rigged together. besides as someone else pointed out, suits that are so tight that individual boobs have to be separately molded don't make sense for under armor clothing, period.
 
Wow this took way to long to be posted. No warrior, soldier, or bounty hunter would fight in the zero suit. The very first thing they would do is secure more clothing and armor. This redesign is obviously back up armor Samus either had for contingency purposes or something she found and/or rigged together. besides as someone else pointed out, suits that are so tight that individual boobs have to be separately molded don't make sense for under armor clothing, period.

It only hugs her boobs in Smash. The "definitive" version in Other M is more natural.

I think people are exaggerating how much she actually uses it. She uses it once for about ten minutes in Zero Mission on an alien ship (who presumably don't have many human clothes on board) while she searches out her Power Suit, and once in Other M when she's fleeing an exploding ship (and obviously doesn't have time to change clothes). It isn't as though she's deliberately running into battle with it.
 

Wulfram

Member
This reminds me of how stupid the Cerberus armor is:

The men wear this gigantic power armor while the women wear catsuits.. Then again, I've never really cared for Mass Effect's armor designs, though I can't really figure out why.

The phantom armour is basically the same as what Kai Leng wears, though.

2299624-kai_leng.png


The armour is basically appropriate to the roles, so it's more a case of women being stereotyped towards the "light" roles, while the men get the heavier ones.
 

Docflem

Member
It only hugs her boobs in Smash. The "definitive" version in Other M is more natural.

I think people are exaggerating how much she actually uses it. She uses it once for about ten minutes in Zero Mission on an alien ship (who presumably don't have many human clothes on board) while she searches out her Power Suit, and once in Other M when she's fleeing an exploding ship (and obviously doesn't have time to change clothes). It isn't as though she's deliberately running into battle with it.

That is true, and in that one instance it's pretty reasonable, however I think it's far more famous now for being in smash and to fight in that suit (and how silly the design is) is stupid.
 
That is true, and in that one instance it's pretty reasonable, however I think it's far more famous now for being in smash and to fight in that suit (and how silly the design is) is stupid.

Oh, it's incredibly silly in Smash. But within actual Metroid it makes sense and serves a practical function (heels aside). The only problem is that she has supermodel proportions and DDD boobs, which makes it far more fanservicey than it otherwise would be.
 

Apath

Member
My issue with ZS Samus is not that the suit is skin tight, but rather Samus' actual proportions. She is very thin with giant breasts that are perfectly defined with her skin tight suit. If her breasts were reduced in size, she had more muscle definition, and she were a little thicker I wouldn't see anything wrong with the design. Well, maybe except for the heals.

That redesign doesn't work as "zero suit," but as an alternate outfit I am completely for. I actually like the design but wish it had more throwbacks to her power armor.
 

Forkball

Member
How dare they downplay the freakiness of the Great Fairy.

Samus kind of looks like she's a WWI pilot. The Zero Suit is kind of a strange issue. I mean, Samus has to wear something under the armor. I don't think you can rock some cargo pants and a sweater under that thing. It kind of makes sense, as if it's some sort of futuristic kevlar outfit like Superman wears in Man of Steel. But then again, obviously it's there for sex appeal as well.

I think a trend that we can observe is that many women often dislike skin tight outfits or ones with boobs hanging out. Understandable. I mean, look at this dude.

uABzZb6.jpg


Everyone makes fun of this guy. This is what women see when they view a character with major cleavage or a spandex body suit.
 

Condom

Member
Why mess with Storm's design :(

Overall my penis does not like the changes, maybe make every game have alternative costumes or something.
 
Why mess with Storm's design :(

Overall my penis does not like the changes, maybe make every game have alternative costumes or something.

storm one makes no sense, she spent half her life as a queen in a African country
and now shes wearing fishnets and a dog collar... with some spiderman logo holding rags together

Its the opposite of empowering her
 
I'm glad so many other people hate the Zero Suit. Fuck it, and fuck bleach blonde Barbie anime Samus. Give me my dirty blonde, buff Samus from the end of Super Metroid. Give me the purple hair Samus from the Nintendo Power comic. Give me the redesign from this article. Give me anything besides a skinny girl in a blue cat suit who looks like she would be more concerned with her date with Ken and giving fanboys boners than saving the goddamn galaxy from evil space pirates and a huge disgusting brain in a jar. I absolutely hate what Nintendo has done to Samus. Any change to the Zero Suit is an improvement.
 

vato_loco

Member
Peach one sucks ass, as a lot of people have pointed out. It kills the very theme of the series. I mean sure, she wanted to make a badass princess that kicks ass instead of one that waits for its knight in shining overalls, but I don't like it one bit.

Polaris, Storm, Betty Boop, Phoenix (holy crap that Phoenix), Supergirl and Nariko are just so amazing. I love their redesigns!

Samus.... I'm not sure I'm on board yet, but she undeniably looks more like a bounty hunter.
 

Forkball

Member
I'm glad so many other people hate the Zero Suit. Fuck it, and fuck bleach blonde Barbie anime Samus. Give me my dirty blonde, buff Samus from the end of Super Metroid. Give me the purple hair Samus from the Nintendo Power comic. Give me the redesign from this article. Give me anything besides a skinny girl in a blue cat suit who looks like she would be more concerned with her date with Ken and giving fanboys boners than saving the goddamn galaxy from evil space pirates and a huge disgusting brain in a jar. I absolutely hate what Nintendo has done to Samus. Any change to the Zero Suit is an improvement.
Ronda Rousey is my dream Samus.

hWcoVFu.jpg
 
I'm glad so many other people hate the Zero Suit. Fuck it, and fuck bleach blonde Barbie anime Samus. Give me my dirty blonde, buff Samus from the end of Super Metroid. Give me the purple hair Samus from the Nintendo Power comic. Give me the redesign from this article. Give me anything besides a skinny girl in a blue cat suit who looks like she would be more concerned with her date with Ken and giving fanboys boners than saving the goddamn galaxy from evil space pirates and a huge disgusting brain in a jar. I absolutely hate what Nintendo has done to Samus. Any change to the Zero Suit is an improvement.

The Zero Suit is probably the most conservative of the clothes she's been shown wearing under the Power Suit. I can only imagine the reaction if Super Metroid's bikini/lipstick/heeled-boots/caked-on-eyeliner combo returned.
 

PtM

Banned
For some reason Impa from Hyrule Warriors is super awesome to me. It might be because she doesn't constantly giggle and prance when she fights.
I cannot look past her single breast plate.

Come to think of it, many clothing designs in Hyrule Warriors are made up of many small pieces. It's like fashionable endtimes or something.
Any change to the Zero Suit is an improvement.
Like those high heels in SSB4?

Overall my penis does not like the changes
Your penis is missing the point.
 

grumble

Member
I sort of get that Peach is meant to be 'empowerd' in the new design rather than a damsel, but that is really stupd. Why is she holding a rocket launcher? If anything too, the flesh of leg is a lot more sexy than the original, all theyve done is make her badass for the sake of it. The Samus one is quite good.

You may be missing the point. The redesign wasn't specifically to say 'this is the new peach in super mario brothers' but to instead portray a peach that has power and agency and is in control of her sexuality instead of being a useless damsel in distress. It's conceptual, like all of these.
 

Docflem

Member
Alright one more thing on ZSS and I'm done, anyone suggesting that someone in a spacesuit/battle armor would only wear underwear under it has no idea how these things actually work. Astronauts actually wear layers, soldiers wear uniforms under the armor they wear (even in the prototype battle suits DARPA and other agencies are working on), and even knights wore multiple layers under their armor. No one would design armor in which if anything goes wrong you would be left with your jimmys flapping in the breeze.

Things as heavily designed and desperately vital as Samus's armor are made with contingencies. The only reason Samus is in anything that could be described as underwear is fan service plain and simple.
 

sensui-tomo

Member
How dare they downplay the freakiness of the Great Fairy.

Samus kind of looks like she's a WWI pilot. The Zero Suit is kind of a strange issue. I mean, Samus has to wear something under the armor. I don't think you can rock some cargo pants and a sweater under that thing. It kind of makes sense, as if it's some sort of futuristic kevlar outfit like Superman wears in Man of Steel. But then again, obviously it's there for sex appeal as well.

I think a trend that we can observe is that many women often dislike skin tight outfits or ones with boobs hanging out. Understandable. I mean, look at this dude.

uABzZb6.jpg


Everyone makes fun of this guy. This is what women see when they view a character with major cleavage or a spandex body suit.

eh nothing new to me, dude just looks like vaan taken to a slightly higher level of showing off, FF has always had extravagant designs so its nothing new, and they make no sense anyways( would love an FF to get with the times and have multiple outfits, or at least give rikku frostbites whenever she visits mt gagazant (ffx-2)
 

MrBadger

Member
Some of these are good, but I'm not sure why the article decided to start off with that Peach redesign. Slapping a serious expression and a rocket launcher on her doesn't represent the universe she's from or the kind of character she is at all. At that point you might as well just create a new character. You can keep Peach as a happy, airy sort of character and not have her as a damsel in distress.
 

th4tguy

Member

There, I fixed it. Samus is already awesome. Her zero suit is actually what we all would expect to go under a power suit like what she wears. This just seems like a change of design for changes sake without either the author or the artist really knowing anything about the character.

Really love some of the other redesigns though.
 
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