• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PS4 Update 2.50 “Yukimura” Preview: Suspend/Resume and More

casparnic

Neo Member
Japan is celebrating the 400th anniversary of the end of the Siege of Osaka, and Sanada Yukimura is well known as one of the heroic generals on the losing side in that battle. He's been in the news a lot recently so probably someone at Sony wanted to make the connection to the anniversary.
 

kmg90

Member
I don't have a wattmeter so I can't get a precise measurement but I do have a UPS that has a Master port (measures power consumption and will turn on/off 2 control ports when a threshold is reached) that I typically have my TV plugged into (so I don't have to turn off my speakers separately)

I decided to use that to get a ballpark measurement of the energy draw with the added load of keeping a game running in a lower powered state


My findings are as follows:

  • Entering Rest Mode - Just after the amber light bar appears on the console indicating Rest Mode now active* - 65-75W
  • Full Rest Mode - 14-17W


*The PS4 does a bit of syncing/uploading/processing/downloading/installing of any queued up task before actually entering the "true" Rest Mode

Again these measurements are based on my UPS measuring the outlets power consumption and toggling power to the controlled ports as I changed the threshold of power consumption to find a approximation on power usage.


Basing my initial findings, it seems the added suspended load adds a few watts compared to the original behavior of Rest Mode

http://en.wikipedia.org/wiki/PlayStation_4_technical_specifications#Power_usage
 

Andrefpvs

Member
I like this. I hope the screenshot is saved on their servers as well.

CAAGQUkUkAEHBg3.png:large
 

muteki

Member
That's because Plex is a media server, and not a file browser. It indexes and serves your media to a pletoria of devices through Plex Apps. But the apps themselves will never have a 'browse folder and select file' interface, they just talk to the mediaserver. So yeah, you need to wait for a dedicated DLNA browser/client, or start using the preferred naming conventions for Plex. I believe PMS is DLNA compliant tho; so a DLNA client should be able to see the files served by PMS.

Plex has a generic "DLNA Server" option that allows for various non-Plex apps and clients that support "DLNA" in general to see the contents. Browsing this way looks like a folder browser, only the folders themselves are created based off Plex's scraped interpretation of your library.

So while Plex apps themselves will always have the fancy interface, other apps that can access Plex stuff only have the folder interface, so I don't think it is too much to ask to get a simple 1:1 interface from Plex's side. Sounds like using "Home Movies" as the library type is the solution.
 

Andrefpvs

Member
That is pretty sleek looking. Sure we'll get a good amount of trophies that are screenshots of menus or of the ground or something, but it's still pretty cool.

Yes!

Now I kind of want to not get cross-platform trophies on PS3 or PS Vita :p
 
I don't have a wattmeter so I can't get a precise measurement but I do have a UPS that has a Master port (measures power consumption and will turn on/off 2 control ports when a threshold is reached) that I typically have my TV plugged into (so I don't have to turn off my speakers separately)

I decided to use that to get a ballpark measurement of the energy draw with the added load of keeping a game running in a lower powered state


My findings are as follows:

  • Entering Rest Mode - Just after the amber light bar appears on the console indicating Rest Mode now active* - 65-75W
  • Full Rest Mode - 14-17W


*The PS4 does a bit of syncing/uploading/processing/downloading/installing of any queued up task before actually entering the "true" Rest Mode

Again these measurements are based on my UPS measuring the outlets power consumption and toggling power to the controlled ports as I changed the threshold of power consumption to find a approximation on power usage.


Basing my initial findings, it seems the added suspended load adds a few watts compared to the original behavior of Rest Mode

http://en.wikipedia.org/wiki/PlayStation_4_technical_specifications#Power_usage

Have you tested it with the power to usb turned off?
 

barit

Member
There's a lot of games with horrible load times, so if this feature works well it'll be a godsend.

But nothing compared to last gen. GTA5 on PS3 was really annoying or Skyrim for example. On PS4 I found the load times much quicker. Under a minute from start to play in SP for me. I wouldn't call that horrible
 
Best part of the update for me.

rHOCdq7.png


Uploading a clip and only being able to hear your own voice on it sucks. Everyone needs to allow this!

Oh man nice.

It's annoying to have to change that every time you join a new party or start streaming again, always allow is welcome

Edit: Btw That feature is already there, it just resets to do not allow when you leave a party
 
Oh man nice.

It's annoying to have to change that every time you join a new party or start streaming again, always allow is welcome

Edit: Btw That feature is already there, it just resets to do not allow when you leave a party

Currently you can only hear your voice in your own recordings and the voices of your friends will be muted (and vice versa). This changes that.
 

Derpyduck

Banned
But nothing compared to last gen. GTA5 on PS3 was really annoying or Skyrim for example. On PS4 I found the load times much quicker. Under a minute from start to play in SP for me. I wouldn't call that horrible

In Madden on PS4 it can take upwards of 2 minutes to get from UI into a game. If I can cut out 1:45 of that, I'm happy.
 

cakely

Member
Thanks to the backup feature I'll be upping my PS4 HD to 2TB as soon as this update comes out.

My 500GB drive is full, and there's no way I'm going to download / disc install 500GB.

Backup to external -> swap drive to 2TB -> restore from external.
 

On Demand

Banned
No, it's pinned.

Ugh. Japan really has no idea what to do with UI and software. Like they just add and move things just because. The store icon was fine at the top.

That's one thing i always fear with updates. That something is going to be screwed up.
 
Currently you can only hear your voice in your own recordings and the voices of your friends will be muted (and vice versa). This changes that.

Well, currently you can hear everyone's voices in streams and broadcasts, though I haven't tested local video recordings that you capture with share button.

How do you figure they fixed that from the screenshot? The wording is still the same as it is on the current firmware "your voice will be included in other players broadcasts and video clips"
 

Jacob4815

Member
Thanks to the backup feature I'll be upping my PS4 HD to 2TB as soon as this update comes out.

My 500GB drive is full, and there's no way I'm going to download / disc install 500GB.

Backup to external -> swap drive to 2TB -> restore from external.

Backup is not confirmed in this update... we had a screen leaked, but this is a quote from the PS blog:

Data backup cannot be confirmed at this time. Don’t believe everything you read on the interwebs…
 
Well, currently you can hear everyone's voices in streams and broadcasts, though I haven't tested local video recordings that you capture with share button.

How do you figure they fixed that from the screenshot? The wording is still the same as it is on the current firmware "your voice will be included in other players broadcasts and video clips"

Right now the option is greyed out unless you're streaming and will only appear clickable once the twitch app is running. It sucks.
 
Top Bottom