Arguments that they are "practically imperciptible" even though they obviously are verz visible (especially given how Vsync works), seem like bad arguments unfit for a DF thread.
I was responding to someone talking about the OT.
Arguments that they are "practically imperciptible" even though they obviously are verz visible (especially given how Vsync works), seem like bad arguments unfit for a DF thread.
I know no one would probably care but I should mention that this game also sends my PS4's fans into an almost constant high-RPM spin IE: it makes you PS4 loud as fuck almost constantly because the engine is clearly putting in some damn work.
Even my wife commented on how loud the system was last night and that was with the volume turned up
Almost tempted to just pick up the XB1 version due to it always being the quieter system.... almost
I think the game is almost perfect in PS4. I always move the camera around just to test and it feels very smooth!
https://youtu.be/tkB8gpPzMkw?t=1m9s, I almost feel the game will literaly jump off screen, it looks incredible. Thank you, CDPR, escpecially for the "Letter for the gamer" you put on the disc. Thank you.
Glad I go PC on this one and I probably will for all massive single player experience too, so much for the Console = PC version I have read everywhere.
I think the game is almost perfect in PS4. I always move the camera around just to test and it feels very smooth!
And look at this scene, I almost feel the game will literaly jump off screen, it looks incredible. Thank you, CDPR, escpecially for the "Letter for the gamer" you put on the disc. Thank you.
The game is running beautifully on PS4 at 1080p/30fps . there are minor bugs needed to be ironed out but currently the game is ace on PS4.
I urge everyone to look at the framerates video posted by DF.
PS4 rarely drop a single frame during gameplay and 99% locked 30 fps.
some cutscenes seem to suffer a certain bug that drop frames to mid teens at the beginning.
Performance is really impressive on PS4,its also good on X1 if not for the stuttering, variable framerates and 900p.
Well there are other people here saying it drops to 20's in combat, rain etc. So maybe your just not as sensitive to frame drops as some people.
I'm more inclined to believe that the frame drops happen but some people don't notice them than someone telling me its solid 30 while others saying its not.
People saying that will avoid PS4 version is a pity, the game runs very well.
XBO has better framerate, PS4 has better IQ.
900p on ps4 is marketing suicide. Itvwould have been ripped apart. I think we will see bad framerate become the norm the more they push. Unless someone has the balls to do the drop
What's your point? Triple buffering on consoles is pretty much de facto these days and it's also kind of needed considering that games hover around 30 and anything taxing would plunge it to 20 and make it really jarring...the benefit it brings about (i.e. not dipping to 20s) has a far greater impact than an extra frame of latency especially on consoles where you have an indirect control.It was my worst event in Hyper Sports, I'm not surprised they avoid it.
Not ambitious, but some people have expectations set way too high.
So PS4 owners are happy with a flaky frame-rate as long as the resolution is always 1080p?
That makes absolutely no sense to me other than 'hey, at leasts it's sharper'.
maybe some one could capture footage of the swamp area that apparently tanks the ps4's frame rate. some one else could do the same for the xbox version and see if its the same.
how noisy is the fan compared to when bloodborne? about the same?
What's your point?
So PS4 owners are happy with a flaky frame-rate as long as the resolution is always 1080p?
That makes absolutely no sense to me other than 'hey, at leasts it's sharper'.
So the PS4 version locks itself in at 20 fps at times to handle the load (if it cant hit 30 fps) which is lower than Assassins Creed Unity at its worst, and the Xbox One version has no framerate cap so the gameplay suffers from more judder. Why didn't they just delay the game? Surely they knew about these problems.
Is there any explanation why they capped the ps4 at 30fps and not the xbox one?
That's my impression too I guess it makes for more of an I interesting read that wayI know no one would probably care but I should mention that this game also sends my PS4's fans into an almost constant high-RPM spin IE: it makes you PS4 loud as fuck almost constantly because the engine is clearly putting in some damn work.
Even my wife commented on how loud the system was last night and that was with the volume turned up
Almost tempted to just pick up the XB1 version due to it always being the quieter system.... almost
I agree. I think it runs beautifully on PS4 taking in consideration this game's scale and graphical achievement. CDPR did the best they could with the PS4 hardware. People expecting better performance on consoles are just delusionalJust watched the frame rate comparison and some people are definitely exaggerating. Aside from cutscenes which for some reason runs horribly, the PS4 version seems quite smooth in gameplay. Combat and traversal are around 28-30FPS most of the time. That's surely far from bad. While others may be sensitive to it, I definitely wouldn't notice it. Looking at some of the posts, fighting multiple enemies in the swamps and rain may tank the frame rate to 20's? I'm not gonna comment on that since we don't have evidence as of now.
Exactly this. What is wrong with a few frame drops when traversing the massive environments. Of course it would be preferable to have a completely locked 30FPS target, but it's not like a frame drop or two is the end of the world. Furthermore, CDP may release a patch in the future to improve performance. Cutscenes, on the other hand, need to be fixed ASAP. Mid-low 20's is really sluggish.I agree. I think it runs beautifully on PS4 taking in consideration this game's scale and graphical achievement. CDPR did the best they could with the PS4 hardware. People expecting better performance on consoles are just delusional
But theres no clear choice apparantly...
20fps is a dealbreaker for a lot of people.
The sudden 20 fps cap is a huge mistake and something they should have taken care of a long time ago.
20fps is a dealbreaker for a lot of people.
I still don't get what's the joke here. The fuck does hyper sport mean anyway.Fucking hell. Saying 'worst event in Hyper Sports' should have been a clue that line was a joke.
Oh boy...
DF mission acomplished.
It is weirdly written to be fair, and there's still the 25fps drops through Novigrad on the PS4 in gameplay which is ACU level performance.It's not DF's fault that people are bereft of basic reading comprehension.
Still at least they got those clicks!It's not Digital Foundry's fault that people are bereft of basic reading comprehension.
I'd much rather any given title run at a proper resolution than worry about framerate.
I've always felt that way, whether on consoles or PC. Hell, when I had shitty hardware around Skyrim's launch, I still insisted on running it in 1080p at high settings, even though it meant I was often playing at 15-20 fps. Fidelity of the image is much more important than framerate to me.
Oh boy...
DF mission acomplished.
It's not Digital Foundry's fault that people are bereft of basic reading comprehension.
Oh, gotchya!I was responding to someone talking about the OT.
What's your point? Triple buffering on consoles is pretty much de facto these days and it's also kind of needed considering that games hover around 30 and anything taxing would plunge it to 20 and make it really jarring...the benefit it brings about (i.e. not dipping to 20s) has a far greater impact than an extra frame of latency especially on consoles where you have an indirect control.
On PC I used to not run V sync at all for MP games and I will continue to do so until I get a free sync/G sync monitor.
I don't understand your expectations it runs 30fps most of the time with minor dips watch the video, the only games I've seen completely locked so far this generation is the order and forza 5 CD project done a good job with both versionsAs a PS4 owner I was wondering whether it was worth me splashing the cash on a GTX 970. Now I know the answer.
I hope a developer makes a game in 1080p/60fps that has you walk around a cubed room for 5 hours until the credits roll. Then maybe people will see how ridiculous it is to go on and on about the minor technical deficiencies of a game that otherwise has unparalleled depth and content.
We are nitpicking a massive open-world RPG; hyperbolizing and catastrophisizing without giving credit to the enormous amount of content that is having to be pushed out at any given second.