DenogginizerOS
BenjaminBirdie's Thomas Jefferson
I have barely played my PS4 version because I was waiting for all this stuff to get sorted out. Is the PS4 version not getting a 30FPS lock?
I have barely played my PS4 version because I was waiting for all this stuff to get sorted out. Is the PS4 version not getting a 30FPS lock?
You can definitely see the difference in the camera pans. Are the vertical lines in the graph showing frame pacing? Seems like it. Looks soooooo much more steady.
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No, in a better framerate with at least a cap to 30fps. A lock is still unconfirmed by now but looking at blimblim's post the performance is better on xbone.
Cdpr says it's a lock and I believe them. The framerate on Xbox one consistently stays above 30.
Well now after the patch it seems to have a steady, likely locked 30 so it doesn't even matter anymore. Just look at the data on the gamersyde video.No, it really doesn't. Just look at the DF comparison.
What, those are both damn close, but in any case one is 900p. 30% less pixels and negliable difference in frame rate?
It's only a few areas that have issues on PS4. I'd rather have a higher res 100% of the time (I'm sensitive to non-native res) instead of lowering to avoid drops in specific situations that make up a tiny percentage of the experience.Personally, I'd rather have slightly lower resolution and more stable frame rate. On either console.
It's not really slightly though, more than 30% is significant, some however would still prefer the better FPS, I personally care about visuals more and the PS4 version runs good enough to me, I'm just not as sensitive as others to dips.Personally, I'd rather have slightly lower resolution and more stable frame rate. On either console.
There are frame drops in that clip but it isn't drastic, mostly between 29 - 30.A clip a redditor made of the new smooth performance.
http://xboxdvr.com/gamer/Willzay/video/2733639
Well now after the patch it seems to have a steady, likely locked 30 so it doesn't even matter anymore. Just look at the data on the gamersyde video.
It's only a few areas that have issues on PS4. I'd rather have a higher res 100% of the time (I'm sensitive to non-native res) instead of lowering to avoid drops in specific situations that make up a tiny percentage of the experience.
Dropping res wouldn't be a good solution on PS4. We'll just have to see what CDPR does in the long run.
Dropping res wouldn't be a good solution on PS4. We'll just have to see what CDPR does in the long run.
No, it really doesn't. Just look at the DF comparison.
It's not really slightly though, more than 30% is significant, some however would still prefer the better FPS, I personally care about visuals more and the PS4 version runs good enou0996036363gh to me, I'm just not as sensitive as others to dips.
its also going to increase font size.
It has a cap already. It just has bigger FPS dips at this point, it seems.
Ps4 it's quite stable in normal conditions. It becomes terrible when wind physics it's very intense in the vegetation because raining or there is a storm. I noticed that more than time. Especially in the swamp area. If I can say, it seems this issue it's more caused when tons of physics stuff it's in action. Still I'd like to see how change on xbone. I'm not expect drastic fps improvement, in all honesty. The major issue it's just that. Still I'm surprise to haven't heard anything about xbone users because it seems quite improbable to me game it's steady in such situations.During the comparison it was basically above 30fps the whole time. Only dropping to 29 fps 3-4 times during a ride through a town. The only other drops in the comparison video are during cutscenes where they both hit the low 20s.
This is the Ps4 v x1 article.
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If you're talking about the swamp, I can't speak for post patch but prepatch it ran pretty well. I had a bug where the framerate took a nosedive until I restarted the game (it had been suspended for ~24 hours) but it runs well otherwise. I can make a video running around the swamp if anyone's interested.Ps4 it's quite stable in normal conditions. It becomes terrible when wind physics it's very intense in the vegetation because raining or there is a storm. I noticed that more than time. Especially in the swamp area. Still I'd like to see the same stuff in action on xbone. I'm not expect drastical fps difference in all honesty. The major issue it's just that. Still I'm surprise to haven't heard anything about xbone users because it seems quite improbable to me game it's steady in such situations.
You mean that wasn't a Beta?Why it wasn't there from day one?
NoneI just about spit my coffee out.
In all honesty, I do wonder how many games are going to backport support in once it's available in just a few months.
It's not just the swamp area which cause this issue. Game it's absolutely fine without intense wind physic effects in the vegetation, there. But with the combination of intense wind effect in the vegetation, fps becomes really terrible. I started to notice it because it wasn't just the rain effects, it happened also with the simple wind storm.If you're talking about the swamp, I can't speak for post patch but prepatch it ran pretty well. I had a bug where the framerate took a nosedive until I restarted the game (it had been suspended for ~24 hours) but it runs well otherwise. I can make a video running around the swamp if anyone's interested.
There would be no economic benefit to do it.
It's not just the swamp area which cause this issue. Game it's absolutely fine without intense wind physic effects in the vegetation, there. But with the combination of intense wind effect in the vegetation, fps becomes really terrible. I started to notice it because it wasn't just the rain effects, it happened also with the simple wind storm.
Sorry but I believe when I see a concrete fps analysis. Because even for different users ps4 has no problem. Oh it happens in Velen in particular in the Swamp, with some Npc in combination with more intense weather effects.yeah the xbox version hasn't had that problem. I love watching the trees bending intensely in the storms when it's a heavily wooded area.
Never seen this happen on PS4. Really strange how some things are causing more framerate issues for some than others. I'm generally pretty perceptive in reference to framerate and the movement of the wind in foliage has impressed me with the performance during it. I only get sustained drops in storms, the bog, and around the fires in Novigrad. I really hope CDPR can figure out the variance. I feel really lucky.It's not just the swamp area which cause this issue. Game it's absolutely fine without intense wind physic effects in the vegetation, there. But with the combination of intense wind effect in the vegetation, fps becomes really terrible. I started to notice it because it wasn't just the rain effects, it happened also with the simple wind storm.
I ran into that before this patch while sailing.Well this wonderful patch seems to have caused a glitch with the minimap... It's covered in black now.
WTF!
Novigrad it's fine to me. But Velen it's terrible with different npc and intense weather effects combined.Never seen this happen on PS4. Really strange how some things are causing more framerate issues for some than others. I'm generally pretty perceptive in reference to framerate and the movement of the wind in foliage has impressed me with the performance during it. I only get sustained drops in storms, the bog, and around the fires in Novigrad. I really hope CDPR can figure out the variance. I feel really lucky.
Sorry but I believe when I see a concrete fps analysis. Because even for different users ps4 has no problem. Oh it happens in Velen in particular in the Swamp, with some Npc in combination with more intense weather effects.
I ran into that before this patch while sailing.
http://www.neogaf.com/forum/showpost.php?p=165222948&postcount=19765
Well this wonderful patch seems to have caused a glitch with the minimap... It's covered in black now.
WTF!
I have seen this temporarily after fast traveling. Seems to fix itself after some time. Probably some streaming issues.
Oh, I'm more than sure we haven't seen the last of Witcher 3 patches. They'll keep optimizing on both.
It's not really slightly though, more than 30% is significant, some however would still prefer the better FPS, I personally care about visuals more and the PS4 version runs good enough to me, I'm just not as sensitive as others to dips.
Sorry but I believe when I see a concrete fps analysis. Because even for different users ps4 has no problem. Oh it happens in Velen in particular in the Swamp, with some Npc in combination with more intense weather effects.
I am not sure if this is what you're after or not but looks like they uploaded some swamp footage.
http://www.gamersyde.com/hqstream_the_witcher_3_wild_hunt_xb1_fps_analysis_swamps_1_03-34750_en.html
I am not sure if this is what you're after or not but looks like they uploaded some swamp footage.
http://www.gamersyde.com/hqstream_the_witcher_3_wild_hunt_xb1_fps_analysis_swamps_1_03-34750_en.html
It's kinda odd how they update the average framerate continually (as if it's the current framerate) but only do 1 update per second for the actual framerate.