Dog Problems
Banned
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General Information
Developer: Double Fine Productions
Genre: Turn-based Strategy
Platform: Windows/Mac/Linux, Xbox One
Release Date: June 1st 2015
Price: $19.99 (20% off on Steam until June 7)
Free on Xbox One for Live Gold members during June.
Purchase: Steam, Humble Store, Xbox One
Link to the development thread.
About
Massive Chalice began as Double Fine's second Kickstarter project. Being led by Brad Muir, who previously led the development of Iron Brigade, the goal was to raise $725,000 and ended up earning over $1.2 million. It's a turn-bases strategy inspired by games like X-COM and Final Fantasy Tactics.
Features (taken from its Steam page)
- Bloodline Genetics - MASSIVE CHALICE features an innovative Bloodline system that allows the player to marry heroes together to produce children. The Bloodline system uses a randomized genetic code for every hero. Their children can end up with the best (or worst!) gameplay-impacting traits of their parents.
- Permadeath - The heroes in MASSIVE CHALICE age over the course of the timeline and eventually pass away. This forces the player to engage in the beauty of permadeath and always juggle an imperfect party of heroes with which to do battle!
- Bloodline Relics - If a hero has fought valiantly enough when they inevitably pass away, their weapon has a chance to become a Bloodline Relic. This powerful Relic can be passed down to any character of the same house in order to carry on the legacy of the fallen hero!
- Long View Strategy - Because the war lasts 300 years, players need to take a long view of their strategy. Decisions have to be made dozens of years in advance and long-term planning is incredibly important. That 3-year-old toddler is going to grow up to be your most reliable melee fighter sooner than you think!
Teamstream and Massive Knowledge
Throughout the course of its development, the team would occasionally do a live broadcast on Twitch where they'd talk about how things are progressing and chat with fans. Each broadcast has been archived. 2 Player Productions, who have been working with Double Fine on the fantastic documentary about the development of Broken Age, have been working on a series called Massive Knowledge. This will give some information about the various people who have worked on the game.
Massive Knowledge - Project Lead - Brad Muir
Massive Knowledge - Producer - Anthony Vaughn
Massive Knowledge - Designer - John Bernhelm
Massive Knowledge - Design Intern - Philip Chung
Massive Knowledge - Lead Programmer - Chad Dawson
Massive Knowledge - Programmer - Dan McGarry
Massive Knowledge - Art Director - Mark Hamer + Concept Artist - Derek Brand
Massive Knowledge - Lead Artist - Geoff Soulis
Massive Knowledge - Senior Graphics Programmer - David Farrell
Massive Knowledge - Graphics Programmer - Matt Enright
Massive Knowledge - Technical Artist - Panya Inversin
Soundtrack
Scored by Finishing Move Inc.
SoundCloud - Free stream
Bandcamp - $7
Steam - $6.99
Reviews
PC Gamer - 75
Attack of the Fanboy - 4/5
Game Informer - 8/10
Twinfinite - 5/5
Eurogamer - Recommended
Hardcoregamer - 4/5
Bago Games - 9/10
Gaming Boulevard - 4/5
Victory Point - 5.0
Worth Playing - 7.5/10
Examiner - 3/5
Gaming Nerd - 80/100
High Score Reviews - 5/5
DRM Gamecast - 8/10
Guns And Pixels - 80/100
Kotaku - YES
Quarter to Three 5/5