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Post Hilariously Broken Cards of any TCG

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Fj0823

Member
I´ll start with the IMO the GOATs

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I also remember hearing about a "Psychic" creature so Broken that it singlehandedly killed all the interest on Duel Masters, but I can´t remember the name ):


Please try to explain why the card is broken to the game in simple terms so non players can understand. Also lets avoid "I lose to it so it must be broken attitudes"
 
I´ll start with the IMO the GOATs

Uh, wrong Jace. No one thinks original Jace is broken. This is the one that's played in Legacy, banned in Modern, and was banned in Standard.
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I'll post more later.

EDIT: To explain. First, planeswalkers enter the battlefield with a number of loyalty counters equal to the number in the lower right. Once on each of your turns, at sorcery speed, you can activate one of the listed abilities by adding or removing the number of loyalty counters listed. You can't remove more counters than you have. When the planeswalker runs out of counters, you put it in the graveyard. Opponents can remove loyalty counters by dealing direct damage ("Deal 3 damage to target player" can be redirected to planeswalkers for backwards compatibility) or having creatures attack the planeswalker as if it was a player.

The thing that makes Jace, the Mind-Sculpter strong is you can completely stop your opponent from doing anything. Make his or her draws bad with his first ability, make your own draws better with the second, and stop opposing creatures with the third. Remember that these abilities cost no mana, so you can still cast counterspells and such.
 

ultron87

Member
That Jace isn't that bad lol.

Skullclamp is the one that always makes me laugh. They really should've known better after 10 years of making Magic. And yeah, I know the whole "last minute change" story. Still absurd.

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SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
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You had this and you were king. Of everything.
 

kiguel182

Member
Just a note but it would be cool if people could explain why the cards were so Oct for those that are less experiences in TCG
 

bigkrev

Member
YataGarasuRP02-EN-C-UE.jpg


Really cute card. Just the slowest, most miserable death you litteraly can't do anything about because you never draw another card
 
I've never genuinely played a TCG. I collected Yu-gi-oh and Pokemon cards, but I never played them.

I even had the Pokemon Trading Card game for GBC which I've heard is pretty good.

Edit: I meant to add that I think balancing games like these would be terribly hard and it's interesting to see things that slipped through the cracks.
 
In MTG there's some sort of card that I remember being broken. I think it was called the Hulk? But maybe that was just a nickname. I managed to lose before I got a chance to draw a card. Hopefully someone knows what I'm talking about. That was one of the few times I've played and I had no idea what was going on, haha.
 
Man the art of yu gi oh cards is so fucking atrocious it hurts. Looks like they're made by a 11 year old
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I never understand this kind of card, why they have different value on the left?
Some abilities earn points, some consume points, you can't consume more points than you have. Starts with 3 points. If I got this correctly.
 

Fj0823

Member
Just a note but it would be cool if people could explain why the cards were so Oct for those that are less experiences in TCG

I Agree edited the OP.

To the poster above "Chaos Emperor Dpagmm-Envoy of the End" is broken because you can summon it extremely easily and his effect leaves your opponent with nothing on the field or his hand. Basically if you got the card you won since you get rid of whatever is in the opponents field, his hand, and you're left with a 3000 atk dragon.

All for a minimal risk.

Cards been banned for years.
 

DrArchon

Member
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This one was more broken in limited than anywhere else, but it was still a terrible card to make. Opponent can't interact with it at all in most cases and it could legit win games on its own if given time.
 
While the good doctor isn't to threatening himself, his little Boom Bots have a chance to really swing a game and even straight up win it for you. Also most big cards like this are relatively easy to remove, but since this spawns three total bodies, it's harder to get a full clear after he's played.
This is before this guy was nerf'd to only +1/0. Pretty much if this guy made it to the third turn or had 3/4 stats, you couldn't win because it would continue to snowball out of control.
 

Layell

Member
I hate to avatar quote this but we need an actual broken Pokemon card.

SneaselNeoGenesis25.jpg


A deck built on getting Dark energy to you as well as loading up your bench made this really broken. You could do 140 damage if you got 6 heads and then the plus +20 for each Dark energy. Add in the 0 retreat cost and it's no wonder this was a banned card.
 
Longtime Vintage player here.

Black Lotus is broken but not hilariously so. A lot of the truly old/broken MTG cards are only really busted because of the way they interact with each other, and even then they are situationally not that great cards to draw.

Except for for one.

UT4FyKB.jpg


There's no situation in which this card isn't broken, and that's what makes it so hilariously broken. It's always going to be crazy and degenerate and if you have the means to cast it you always want to include it in your deck. Even Lotus is a pretty poor topdeck when you just want to draw a spell or creature late in the game. Ancestral is always pure gas.
 
It's broken in real life

Card Destruction ruined so many games.
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Shit like this and mass board wipes make me want to strangle people.

I used to play in a group, FFA, five people sometimes, and there was this one snobby kid who acted like he was amazing because he had money and just copied the top white/blue control/angel deck at the time.

We would be 10 turns deep and he would just board wipe everyone and extend the game to almost three times the length it should.

Then he started complaining when everyone killed him first.
 

vikki

Member
In MTG there's some sort of card that I remember being broken. I think it was called the Hulk? But maybe that was just a nickname. I managed to lose before I got a chance to draw a card. Hopefully someone knows what I'm talking about. That was one of the few times I've played and I had no idea what was going on, haha.

Turn 0 wins are possible, but that usually requires the perfect set of cards in order to pull it off, like a Dragonstorm combo.

I wasn't playing when skullcamp came out, but I have to assume that it's an incredible drawing engine for any deck.
 
Magic the Gathering tried often to make the 'pay 1 life, draw 1 card' tradeoff work. It never worked. It's always worth that price. And very frequently broken.
 
In MTG there's some sort of card that I remember being broken. I think it was called the Hulk? But maybe that was just a nickname. I managed to lose before I got a chance to draw a card. Hopefully someone knows what I'm talking about. That was one of the few times I've played and I had no idea what was going on, haha.

Protean Hulk + Flash combo. It's hardly reliable.

I had a guy playing a Leyline of Anticipation Charbelcher deck against me a while back. It was designed so that he could at least have the chance of going off before the other player could ever play a land. It was more cute than good, mainly because of Force of Will.

Magic the Gathering tried often to make the 'pay 1 life, draw 1 card' tradeoff work. It never worked. It's always worth that price. And very frequently broken.

They tried that again with Grislebrand semi-recently and that's of course turned out to be a disaster.

Hilariously broken. Can kill on turn one or two at worst.

Academy was a REALLY bad idea , don't get me wrong, but it only hit hilariously broken levels because of cards like Windfall, Stroke of Genius, and Time Spiral-all printed in the same set as Academy.
 
Longtime Vintage player here.

Black Lotus is broken but not hilariously so. A lot of the truly old/broken MTG cards are only really busted because of the way they interact with each other, and even then they are situationally not that great cards to draw.

Except for for one.

UT4FyKB.jpg


There's no situation in which this card isn't broken, and that's what makes it so hilariously broken. It's always going to be crazy and degenerate and if you have the means to cast it you always want to include it in your deck. Even Lotus is a pretty poor topdeck when you just want to draw a spell or creature late in the game. Ancestral is always pure gas.


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Always thought this was way more stupid

Shit like this and mass board wipes make me want to strangle people.

I used to play in a group, FFA, five people sometimes, and there was this one snobby kid who acted like he was amazing because he had money and just copied the top white/blue control/angel deck at the time.

We would be 10 turns deep and he would just board wipe everyone and extend the game to almost three times the length it should.

Then he started complaining when everyone killed him first.
You mean like that kind of shit ?

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Turn 0 wins are possible, but that usually requires the perfect set of cards in order to pull it off, like a Dragonstorm combo.

I was under the impression this deck was built for 0 turn wins. I don't play any TCG besides casually once and awhile so I don't really know what I'm talking about. I just thought it was funny.

"Hey do you want to play this card game?"
"Sure!"
"Okay I win!"
"That wasn't fun at all."

Protean Hulk + Flash combo. It's hardly reliable.

I had a guy playing a Leyline of Anticipation Charbelcher deck against me a while back. It was designed so that he could at least have the chance of going off before the other player could ever play a land. It was more cute than good, mainly because of Force of Will.

Thank you! Now that I think about it, I believe he called it the Flash Hulk deck.
 
17+ sets later and still a git:


Not OP on his own, but with the potential for a triple-trigger piled on him and an 8k booster he's going to give someone a headache. Use that Perfect Guard against the Vanguard attack or save it for Tom? Hmm....

Back before around set 9 or so, this guy was OP.
 

Not Spaceghost

Spaceghost
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Now there are few cards that can call themselves a win condition all on their own but Emrakul is 100% a win condition by itself. A free turn means you basically get to go instantly after which could mean 15 free damage, and force your opponent to discard 6 cards from their deck.

When polymorph decks that ran this abomination where the flavor of the month some seriously dumb shit was bound to happen. You'd literally only run 4 Emrakuls in your deck.
For reference this is polymorph.

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Things would get silly
 
Turn 0 wins are possible, but that usually requires the perfect set of cards in order to pull it off, like a Dragonstorm combo.

I wasn't playing when skullcamp came out, but I have to assume that it's an incredible drawing engine for any deck.

The only thing worse than Turn 0 wins are Turn 0 "now you can't possibly win but it'll take a while" situations.
 
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