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Solid Snake Japanese voice actor: ‘Kojima Productions has disbanded’

twobear

sputum-flecked apoplexy
Or maybe because Sony is relatively hands-off with their first party and they output some of the best looking games period

i mean realistically kojima could even easily set up his own company. i really think it would be better for everyone to have a new company on the scene rather than one that's just tied down to one console.
 

Strike

Member
2015-06-1520_26_20-meiaoy9.png
 

Neff

Member
All I could think of is they want him to release the games more frequently, and he told them to fuck off.

My guess is that he finally, firmly told Konami that he wanted a Metal Gear hiatus, and not just to make a couple of Boktai-sized projects, but an ambitious title which utilised all of Kojipro's strengths. And they were all like "Ok, do Silent Hills, but then you're back on Metal Gear." So he's not getting to stretch his legs and establish new experiences the way artists crave, and he's outta there.

He won't need Kickstarter.

He might if he goes to Sony...
 
i mean realistically kojima could even easily set up his own company. i really think it would be better for everyone to have a new company on the scene rather than one that's just tied down to one console.

That's the ideal. But I personally feel like Sony's a strong secondary alternative, taking into account prior working relationship, geographical situation, and other factors I've brought up in other threads discussing this point.

But it's not really worth repeating this topic. This is like the 8th time GAF has gone round-and-round on all the different potential options. =/
 

AAK

Member
Looking at the source -



Yeah, that looks legit.

Let's look at it from a different perspective. Let's say you're right, that MGS4 costs say, $40 million. Can Sony recoup the cost of that game alone?

The Gran Turismo series selling on an exclusive console alone has made >70 million worldwide sales. The Metal Gear Solid series being multiplatform has only made >40 million in comparison. If Sony picks up Kojima and he continues making these huge games that sell half Gran Turismo can Sony bank it all on his games? I doubt it.

Microsoft, Facebook, and probably Nintendo are the only 1st party companies that can take a risk by funding a full KojiPro studio.
 

stryke

Member
Let's look at it from a different perspective. Let's say you're right, that MGS4 costs say, $40 million. Can Sony recoup the cost of that game alone?

The Gran Turismo series selling on an exclusive console alone has made >70 million worldwide sales. The Metal Gear Solid series being multiplatform has only made >40 million in comparison. If Sony picks up Kojima and he continues making these huge games that sell half Gran Turismo can Sony bank it all on his games? I doubt it.

Microsoft, Facebook, and probably Nintendo are the only 1st party companies that can take a risk by funding a full KojiPro studio.

I didn't say it cost $40m. You're talking to someone else. All I did was dismiss your claim it cost $70m. I don't even think he will go to Sony nor do I think they even want him, but not because of financial reasons.

But don't let that stop you beating that "Sony is too poor" drum. It's not like we haven't seen that narrative before, and then suddenly they have the most powerful console on the market.
 

SargerusBR

I love Pokken!
I said it before and will say it again. Kojima should fund his own studio and invite Kamiya and Mikami to join him.
 

AAK

Member
But don't let that stop you beating that "Sony is too poor" drum. It's not like we haven't seen that narrative before, and then suddenly they have the most powerful console on the market.

Saying Sony can't afford KojiPro = Sony is poor now? Whatever makes you happy dude.
 

-Plasma Reus-

Service guarantees member status
I think it is a mixture of multiple factors.

He wanted to add another delay to MGSV. This would have significantly affected Konami who hasn't released a major MGS game in years, and it makes up a large portion of their regular revenue.

The cost of Kiefer is also an important factor I believe. Kiefer is not cheap nowadays. Kojima wanted him so badly when he got the opportunity that it must have added significant overhead to the total project costs. Konami tried to mitigate this by not having much of him in the game, or he simply must changed his mind about the project himself. As a result now, konami spent money on something they could have avoided.

I believe the combination of these factors may have had a significant impact on what has happened between konami and kojima
 

Steroyd

Member
I might just bawl my eyes out at the end of MGSV, end of an era. :(

Or Nintendo. God knows they need him more.

Nintendo would benefit from expanding into dipping their toes into cinematic stuff, but Sony's been doing it for years and would resonate with Kojima games more, of course the corrwct answer is that he'll go independant and pair up with both one way or another.

Nintendo, please hire Kojima to make a Zelda game, if he isnt under contract anymore

Worst. Idea. Ever.

And I'm a big fan of Zelda, but no bruh... No!
 

foxtrot3d

Banned
I think it is a mixture of multiple factors.

He wanted to add another delay to MGSV. This would have significantly affected Konami who hasn't released a major MGS game in years, and it makes up a large portion of their regular revenue.

The cost of Kiefer is also an important factor I believe. Kiefer is not cheap nowadays. Kojima wanted him so badly when he got the opportunity that it must have added significant overhead to the total project costs. Konami tried to mitigate this by not having much of him in the game, or he simply must changed his mind about the project himself. As a result now, konami spent money on something they could have avoided.

I believe the combination of these factors may have had a significant impact on what has happened between konami and kojima

I don't believe any of this, especially the Kiefer bit. Why would Kiefer be outrageously expensive? Do you know how many games employ celebrity voice actors and just one but several? Mass Effect 2/3 had Martin fucking Sheen and not just for two lines of dialogue either. I could go on and list a sleuth of games that have had not just one but several high profile actors that managed and they all seemed to come out fine.

I think the reason Kojima was fired was fired is pretty obvious, he's sick of Metal Gear and wanted to do other stuff. Konami, however, wasn't cool with that and probably felt that MGS could be released even quicker and in more succession than Kojima would allow. Thus, they looked at the cost of his salary and the budget they spent on his games and said "bye, bye," we'll take it from here. Plus, the major fact that they hardly release any console games anymore likely contributed to their belief that they simply don't need to make big budget console games anymore.
 

Risev1

Member
I think it is a mixture of multiple factors.

He wanted to add another delay to MGSV. This would have significantly affected Konami who hasn't released a major MGS game in years, and it makes up a large portion of their regular revenue.

The cost of Kiefer is also an important factor I believe. Kiefer is not cheap nowadays. Kojima wanted him so badly when he got the opportunity that it must have added significant overhead to the total project costs. Konami tried to mitigate this by not having much of him in the game, or he simply must changed his mind about the project himself. As a result now, konami spent money on something they could have avoided.

I believe the combination of these factors may have had a significant impact on what has happened between konami and kojima

Doubt either of those have anything to do with it, and there is no reason to believe Kojima wanted another delay.
 
Saying Sony can't afford KojiPro = Sony is poor now? Whatever makes you happy dude.

I personally refrain from making any sort of assumptions revolving CAPEX, without any sort of indication or know-how about the investment that goes into internal game development. It's entirely speculative with very minimal know-how about how WWS allocates their CAPEX. Secondly, even assuming you are right, it also assumes Sony's not able to change their policies in regards to... well, many different things.

I mean, two years ago, if you told me Sony would be securing different measures of exclusivity for FFVII-Remake, Street Fighter V, and several DQ games, which includes an assumed DQXI, I would've laughed at that notion. But nope.
 

Parakeetman

No one wants a throne you've been sitting on!
I think it is a mixture of multiple factors.

He wanted to add another delay to MGSV. This would have significantly affected Konami who hasn't released a major MGS game in years, and it makes up a large portion of their regular revenue.

The cost of Kiefer is also an important factor I believe. Kiefer is not cheap nowadays. Kojima wanted him so badly when he got the opportunity that it must have added significant overhead to the total project costs. Konami tried to mitigate this by not having much of him in the game, or he simply must changed his mind about the project himself. As a result now, konami spent money on something they could have avoided.

I believe the combination of these factors may have had a significant impact on what has happened between konami and kojima

Id say its more Kojima & his crew didnt fit the company plans for the direction that they are going.
 
Begging for Kojima to be scooped up by your favourite company aside, it is entirely possible he may retire from games all together.
Calling it quits now that he is finally clear of Metal Gear and having been driven from Konami and Silent Hills.

There other interests he may want to pursue since they are more important to him and he isn't getting younger.
http://www.polygon.com/gaming/2012/3/20/2887134/hideo-kojima-metal-gear-solid-movie

Game development limits his interaction with family.
http://www.engadget.com/2011/10/06/hideo-kojima-talks-life-influences-at-usc-presentation/

So really, he probably wants to do some other things rather than video games until he dies. So this might be a point where his life changes direction.
And yeah, I'm leaning towards him retiring at the end of the year.
 

Alo0oy

Banned
All this talk about Sony... Kojima's games for an HD console cost like 80 to 100+ million dollars to make when you factor in marketing and everything. Can a company that's bleeding like Sony afford a that? I don't even think Sony's most expensive project like Gran Turismo 5 costs as much as MGS4.

Only company that can really give Koji Pro the kind of money it was getting under Konami pretty much is MS, Activision, Nintendo, Valve, Facebook, and the other huge 3rd parties.

They're not bleeding money anymore. That's outdated information. & exclusives can certainly support his required budget. Uncharted & Gran Turismo for example sell better than 95% of third party games. Uncharted 3 & Gran Turismo 5 probably grossed over 600m US$ assuming they sold 10 million units, that's not counting DLC revenue.
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
Should of added footprints to MGSV before. Now his legacy will be tainted.

You should go back to the thread. OP was wrong, footprints are in the game.

I fled the scene as quickly as I could, remarkably unnoticed. Yet despite my amateur error, I got to see how thorough the enemy was in searching and tracking down my location. If you thought they searched extensively in Ground Zeroes, then think again. Their search radius is huge and it seemed like around 15 minutes before they gave up. During that time they split up into packs and not only examined my last seen location, but just about every other hiding place around it. They are even able to not only track your footprints (which we gear in the PS1’s MGS), but also the hooves of your horse too. So it’s even more important to complete missions unseen, because you could find yourself spending a lot of your time hiding in the bushes.

http://www.push-start.co.uk/all/pla...l-gear-solid-v-the-phantom-pain-spoiler-free/
 

Haunted

Member
I can definitely see many of them sticking with Kojima should he decide to go down the indie/KS route or fall in with another publisher.
 
people are only saying sony because they're fanboys. i hope he ends up at platinum tbh.


You know, when someone throws out the word "fanboy", they usually are one themselves. Most of the time, the bigger one.


Wherever he ends up is fine as long as he doesn't go into mobile games or Nintendo. He has an undeniable talent for telling stories in a videogame and I'd like to see another great AAA series from him.
 
You should go back to the thread. OP was wrong, footprints are in the game.



http://www.push-start.co.uk/all/pla...l-gear-solid-v-the-phantom-pain-spoiler-free/

I was joking, but they certainly didn't make a good job of showing it in the demonstration videos where hoofprints and footprints are not present. A video that came out after the actual article you've linked me to.
I'm much more inclined to believe what I see than what I read when there are videos showing the opposite.

edit: just checked. Alright I guess, even though "dependent on terrain" is bullshit considering the hoofprints that should have left marks in the sand when he was galloping through the dunes, yet didn't.
 
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