Hyrule Warrior
Member
As soon as Metal Gear Scanlon 4 started over on Giantbomb, I got tired of waiting for Drew to get through the game, especially 1 hour at a time, so I just decided to boot the game up myself again shortly after their first episode went up. Just finished it again recently, and it did feel new all over again because I hadn't really played through it to completion since close to when it came out. When it first came out, I remember loving it, and just being really satisfied with how it answered a lot of the questions that were nagging at me since the series started the whole mess with the Patriots in MGS2.
Going back to it again, it felt new in terms of gameplay, but I also got some different perspective, because I know some parts of the internet don't like how everything was basically nanomachines. I don't know if my current opinion has been influenced by some of the reactions I've read online, maybe they have. During this recent play through though, I found I was a bit annoyed how everything was wrapped up in being explained by nanomachines. It frustrated me also how they basically say Snake has the same nanomachines in him from Shadow Moses, even though they clearly say in MGS1 that they are shortly going to die out after his mission is over.
My biggest problem with playing it again, and even when it first came out has been Naomi. Seriously SHUT THE FUCK UP Naomi. She talks like she's the fucking second coming of christ, and everything she says carries so much weight, and she knows everything. Talking about what Snake MUST do, and what his fate is. Shut the hell up! She created Vamp, bull shit, and why'd she have to keep her master plan to wipe the AI system a secret from Otacon, and Snake, and when exactly did she work on it with Sunny. Ugh. It's a huge toss up for me if Naomi, or the future tech in MGS4 frustrate me more.
There are hints of future tech in MGS4, that annoy me also like how it's just so easy to replace human body parts and rebuild cyborgs I guess. This the same reason I've never been a fan of Metal Gear Rising much, where I guess it's possible to just transplant human brains now -_- I'm sorry, but I feel there are some elements of medicine we will never master, and rebuilding a human body, or transplanting a brain are some of them, and it takes me out of the setting so much when they expect me to swallow that kind of BS. The same with SOP actually. Give me a break that every military organization in the world, would allow themselves to be blanketed under the same system.
These complaints I have with MGS4 though, while playing an integral part of the story, I do still like the game as a whole. The central conflicts within MGS4, and the message it tries to convey at times. I like the whole message of how war can create monsters with the Beauty and the Beast squad, I like the conflict between Snake and Liquid. I like the attention to character growth they do, and how well thought everything is about the world the inhabit is. It's probably the most faulted of the MGS games, but that's still leaps better than a lot of games made. Metal Gear Solid is one of my favorite game series, and works of fiction for a reason, and even if this one is one of the weaker entries, it's doesn't ruin the series by any means. It's still also a hell of a lot of fun to play, and I loved the nostalgia trip going through Shadow Moses in Act 4. I'm glad I replayed this before Phantom Pain came out, it's been long enough that it felt kind of all new again.
Going back to it again, it felt new in terms of gameplay, but I also got some different perspective, because I know some parts of the internet don't like how everything was basically nanomachines. I don't know if my current opinion has been influenced by some of the reactions I've read online, maybe they have. During this recent play through though, I found I was a bit annoyed how everything was wrapped up in being explained by nanomachines. It frustrated me also how they basically say Snake has the same nanomachines in him from Shadow Moses, even though they clearly say in MGS1 that they are shortly going to die out after his mission is over.
My biggest problem with playing it again, and even when it first came out has been Naomi. Seriously SHUT THE FUCK UP Naomi. She talks like she's the fucking second coming of christ, and everything she says carries so much weight, and she knows everything. Talking about what Snake MUST do, and what his fate is. Shut the hell up! She created Vamp, bull shit, and why'd she have to keep her master plan to wipe the AI system a secret from Otacon, and Snake, and when exactly did she work on it with Sunny. Ugh. It's a huge toss up for me if Naomi, or the future tech in MGS4 frustrate me more.
There are hints of future tech in MGS4, that annoy me also like how it's just so easy to replace human body parts and rebuild cyborgs I guess. This the same reason I've never been a fan of Metal Gear Rising much, where I guess it's possible to just transplant human brains now -_- I'm sorry, but I feel there are some elements of medicine we will never master, and rebuilding a human body, or transplanting a brain are some of them, and it takes me out of the setting so much when they expect me to swallow that kind of BS. The same with SOP actually. Give me a break that every military organization in the world, would allow themselves to be blanketed under the same system.
These complaints I have with MGS4 though, while playing an integral part of the story, I do still like the game as a whole. The central conflicts within MGS4, and the message it tries to convey at times. I like the whole message of how war can create monsters with the Beauty and the Beast squad, I like the conflict between Snake and Liquid. I like the attention to character growth they do, and how well thought everything is about the world the inhabit is. It's probably the most faulted of the MGS games, but that's still leaps better than a lot of games made. Metal Gear Solid is one of my favorite game series, and works of fiction for a reason, and even if this one is one of the weaker entries, it's doesn't ruin the series by any means. It's still also a hell of a lot of fun to play, and I loved the nostalgia trip going through Shadow Moses in Act 4. I'm glad I replayed this before Phantom Pain came out, it's been long enough that it felt kind of all new again.