oh yeah. forgot to take screencaps before he set his account private, but I remember he said something about retro studios' unannounced game being troubled, but that he wouldn't say more because of iwata's death
... i think???
oh yeah. forgot to take screencaps before he set his account private, but I remember he said something about retro studios' unannounced game being troubled, but that he wouldn't say more because of iwata's death
... i think???
So... what's this about now?
So... what's this about now?
Who is that?
So... what's this about now?
oh yeah. forgot to take screencaps before he set his account private, but I remember he said something about retro studios' unannounced game being troubled, but that he wouldn't say more because of iwata's death
... i think???
Hmmm. Not sure. Here's the article he's referencing, for those who are curious. Not a lot there, but it doesn't sound like Tanabe is on the right track.
http://mynintendonews.com/2015/07/2...-federation-force-received-negative-reaction/
Hmmm. Not sure. Here's the article he's referencing, for those who are curious. Not a lot there, but it doesn't sound like Tanabe is on the right track.
http://mynintendonews.com/2015/07/2...-federation-force-received-negative-reaction/
The twitter guy is the guy behind certain Unseen 64 videos, like this one and the Devil's Third one, and the guy he's talking about is one of the directors behind the Metroid Prime series. What he's doing right now is hinting that Tanabe's relationship with Retros is bad right now.
Meh, it was rumored that their last "secret Wii U game" was troubled, which ended up being TF, and it turned out great. Nearly every game they've developed has been troubled. We all know what happened with Prime, Echoes was only "20% complete" at E3 2004, and the majority of ideas for DKCR were implemented after E3 2010. They always pull through.
That's odd. For one, the majority of senior staff from Prime 1 and 2 are gone. And secondly, Tanabe has had nothing but praise for Retro over the years.
Unseen64... Isn't there a thread from them about how Devil's Third isn't coming to the Americas?
That's odd. For one, the majority of senior staff from Prime 1 and 2 are gone. And secondly, Tanabe has had nothing but praise for Retro over the years.
Unseen64... Isn't there a thread from them about how Devil's Third isn't coming to the Americas?
Retro seems a lot like the Nintendo counterpart to Bungie. I know many games experience trouble at some point or another, but Retro and Bungie seem to have had abnormally troublesome dev cycles that resulted in excellent games.
Let's just hope that comparison ends with Destiny...
His leak was that Nintendo wasn't publishing D3rd... which ended up in a shitstorm over nothing because XSEED was publishing it (but there was not such info in the leak, I don't know if this was intentional omission and stirring the pot for shits, or not. So while the leak was "correct" it was half the story and people jumped on it like a pack of hungry wolves).
Now XSEED aren't and Nintendo is... which has taken money from something else for no reason other than a shit-message from a leak that didn't paint a full picture.
Damage done.
I don't think he knew XSEED was publishing. That came out from a few different sources around the same time as his video and basically corroborated what he was saying. And are you actually blaming Tamaki for making Nintendo waste their money on Devil's Third? Serious?
Retro seems a lot like the Nintendo counterpart to Bungie. I know many games experience trouble at some point or another, but Retro and Bungie seem to have had abnormally troublesome dev cycles that resulted in excellent games.
Let's just hope that comparison ends with Destiny...
His leak was that Nintendo wasn't publishing D3rd... which ended up in a shitstorm over nothing because XSEED was publishing it (but there was not such info in the leak, I don't know if this was intentional omission and stirring the pot for shits, or not. So while the leak was "correct" it was half the story and people jumped on it like a pack of hungry wolves).
Now XSEED aren't and Nintendo is... which has taken money from something else for no reason other than a shit-message from a leak that didn't paint a full picture.
Damage done.
Yep, same guy on twitter made the Devil's Third one, which is now being wildly contested on its accuracy.
Ah ok, thanks. I have a hard time believing we have anything to be worried about though, it's pretty much the Retro cycle at this point. We'll surely see whatever they're working on at E3 next year.
Hum? It was his leak that caused the reaction because he didn't have the whole story. So... yes?
What if Federation Force was originally a Retro made co-op game with mad loot bro
I suppose so, though they are a lot different... Bungie tends to focus on multiplayer while Retro focuses on single player. And the fact that Retro is about 1/8th the size of Bungie.
It was Nintendo's decision to spend the money. It's not like they had to cancel a new Metroid game to fund it.
Hum? It was his leak that caused the reaction because he didn't have the whole story. So... yes?
The twitter guy is the guy behind certain Unseen 64 videos, like this one and the Devil's Third one, and the guy he's talking about is one of the directors behind the Metroid Prime series. What he's doing right now is hinting that Tanabe's relationship with Retros is bad right now.
Hum, I don't think its so minor to much stuff is just floating around. Something's going on with NoA and with their studios in general. This is just another piece of info so it makes me interested in what is actually going on.
I don't know if its bad but a shake-up seems imminent, though I don't know from who or to what end. With Iwata's passing, things are going to change, for better or worse.
oh yeah. forgot to take screencaps before he set his account private, but I remember he said something about retro studios' unannounced game being troubled, but that he wouldn't say more because of iwata's death
... i think???
What makes you think that? The Yoshi delay and Devil's Third? What does any of that have to do with Retro? As far as actual game development goes, they work far more closely with Japan than they do America right? And Reggie even said that work with respect to Iwata's vision will continue uninterrupted. That, and Retro seems to be in better shape these days than they have in a long time, having immediately moved onto their next project after finishing Tropical Freeze.
I hope it's not! I know everyone wants Retro to make a new Metroid game (which I would love too) but I hope all this outcry for Metroid doesn't leave Donkey Kong dead again.
Cache digging works. Is this what you meant?
yeah.
To be honest, I kinda regret drawing attention to it
Stuff I read from here and other places. I am not a person with any connections so I try to piece together what I can from what I read. I don't know how much of it ties to Iwata's control over NoA and NCL/EADs control over every project, but I don't think its far from part of it.
It's been a long time coming but its felt like NoA has been very restricted as has Retro (and I guess NST as well given recent stuff on PHammer). Without Iwata at the reigns (and he did run things rather close to the chest) I can definitely see NoA being given back their autonomy, especially as NCL resorts itself, and that may end up with Retro being free from Tanabe in general. I don't know, though, what's going on with them and Tanabe, and it could definitely lead to drama in general as you have Retro being a pet favorite of Miayamoto (who's now in charge of the company) vs. Tanabe's standing.
I could write pages of theorizing about what's going on but there are plenty of people here with knowledge who'd probably just laugh at my baseless guesses. So I'll let them fill in the blanks if they feel they want to or have the info to do so.
yeah.
To be honest, I kinda regret drawing attention to it
Interesting. Personally I wouldn't mind if Retro no longer worked with Tanabe, especially if they're working on Metroid. Tanabe seems to be obsessed with expanding the Metroid universe, as we can see with Hunters, Corruption, and now Federation Force. Perhaps without Tanabe doing things his way, we might have seen something of Metroid Prime 1.5 and Prime 3 as Retro originally envisioned it, with Samus taking on actual bounty missions. And Last time they worked closely with Miyamoto, they made the first Metroid Prime. I'd love to see them work with him closely again, or even directly with Sakamoto.
Hmmm. Not sure. Here's the article he's referencing, for those who are curious. Not a lot there, but it doesn't sound like Tanabe is on the right track.
http://mynintendonews.com/2015/07/2...-federation-force-received-negative-reaction/
On the other hand, NoA had used nearly every inch of its limited autonomy to make me and other hardcore fans feel like second-class consumers. NA has traditionally been Nintendo's best market, but you wouldn't know it based on NoA's behavior. Retailer-exclusive nonsense, inexplicable delays from other regions, skipping localizations, skipping entire hardware SKUs, etc. It's a bad scene.
Here begins my conjecture.
Both Retro and Next Level were interested in Metroid, and Nintendo was interested in making a Metroid game. Next Level wanted to make a 2.5D Metroid, Retro wanted to make a 3D Metroid. Retro, who had more sway and a history with the property, was told to make Federation Force.
Retro did not want to make this game. They fought with Tanabe, who was offended and angered, and he assigned the project to Next Level. Next Level, having wanted to make a Metroid but also knowing they have to do what they're told, accepts Federation Force with some apprehension.
Now Retro is offended Tanabe took "Metroid Prime" away from them and is told they can't make the game they want to make. Both teams are compromised creatively. They are constrained and treated like assembly mills instead of artists and creators and morale is low.
Next Level is making a Metroid game, but not the one they wanted. They are also demeaned by being the second choice for the property and know they are making the game as a result of politics. There are mixed feelings now between Retro and Next Level who are not happy with the cards they have been dealt.
Retro has been assigned a new project they may or may not be passionate about. Tanabe is power tripping and handling all the Federation Force PR by himself. He maintains that people just don't understand his project.
With Iwata gone to no longer defend or condemn the parties involved, sudden new politics will take over and situations will continue to change. Depending on how it goes, there could be an exodus of talent from both Next Level and Retro to form or work for studios outside the authority of Tanabe and Nintendo. This causes Nintendo to lose its already tenuous footing with Western devs and the world literally ends. We all disappear and there is nothing after death. Just cold silence and infinite, intangible blackness. Forever.
Now Retro is offended Tanabe took "Metroid Prime" away from them and is told they can't make the game they want to make. Both teams are compromised creatively. They are constrained and treated like assembly mills instead of artists and creators and morale is low.
Next Level is making a Metroid game, but not the one they wanted. They are also demeaned by being the second choice for the property and know they are making the game as a result of politics. There are mixed feelings now between Retro and Next Level who are not happy with the cards they have been dealt.
Retro has been assigned a new project they may or may not be passionate about. Tanabe is power tripping and handling all the Federation Force PR by himself. He maintains that people just don't understand his project.
With Iwata gone to no longer defend or condemn the parties involved, sudden new politics will take over and situations will continue to change. Depending on how it goes, there could be an exodus of talent from both Next Level and Retro to form or work for studios outside the authority of Tanabe and Nintendo. This causes Nintendo to lose its already tenuous footing with Western devs and the world literally ends. We all disappear and there is nothing after death. Just cold silence and infinite, intangible blackness. Forever.
This is what I think happened. I have no insider information and this is completely conjecture.
Nintendo was interested in making another Metroid game, but wanted to give another studio an opportunity to work with the property. They brought the franchise back east and made Other M, a commercial failure and one of Nintendo's most widely disliked entries into any of their series period. Moving forward, great consideration was put into where to take the Metroid series.
We know for a fact Nintendo was investigating both 2D and 3D Metroid games, which they stated publicly, claiming to see value in both forms. We also know Next Level wanted to make a 2D Metroid after Punch Out!!, but was caught by surprise when they were told they were making Dark Moon. This much is for sure.
Retro makes Tropical Freeze which there is no evidence they didn't want to make. They said that, after Returns, they still had a lot of inspiration and knew they could take the revival further, and I think it's hard to argue that it doesn't show in the final product. After Tropical Freeze and Dark Moon, both Next Level and Retro were ready for new assignments.
We also know from all of Tanabe's interviews that he really wanted to make Federation Force. He has explained that he wanted to make a game in the expanded Metroid universe for a long time. So this was always where he saw the next game.
Here begins my conjecture.
Both Retro and Next Level were interested in Metroid, and Nintendo was interested in making a Metroid game. Next Level wanted to make a 2.5D Metroid, Retro wanted to make a 3D Metroid. Retro, who had more sway and a history with the property, was told to make Federation Force.
Retro did not want to make this game. They fought with Tanabe, who was offended and angered, and he assigned the project to Next Level. Next Level, having wanted to make a Metroid but also knowing they have to do what they're told, accepts Federation Force with some apprehension.
Now Retro is offended Tanabe took "Metroid Prime" away from them and is told they can't make the game they want to make. Both teams are compromised creatively. They are constrained and treated like assembly mills instead of artists and creators and morale is low.
Next Level is making a Metroid game, but not the one they wanted. They are also demeaned by being the second choice for the property and know they are making the game as a result of politics. There are mixed feelings now between Retro and Next Level who are not happy with the cards they have been dealt.
Retro has been assigned a new project they may or may not be passionate about. Tanabe is power tripping and handling all the Federation Force PR by himself. He maintains that people just don't understand his project.
With Iwata gone to no longer defend or condemn the parties involved, sudden new politics will take over and situations will continue to change. Depending on how it goes, there could be an exodus of talent from both Next Level and Retro to form or work for studios outside the authority of Tanabe and Nintendo. This causes Nintendo to lose its already tenuous footing with Western devs and the world literally ends. We all disappear and there is nothing after death. Just cold silence and infinite, intangible blackness. Forever.
If there is anything, I would guess what has changed is that Retro is under EAD control, which wouldn't be surprising given their work with EAD studios and comments from Miyamoto. I don't think there is anything else to it than that, although I'm sure there will be plenty of shaking up over the next year.
I haven't seen anything from Tanabe to indicate he isn't a good manager/producer.
I think Retro's just getting creatively stifled to some degree, or they are running into development troubles and drama is building between them and Tanabe. I genuinely don't know. But Tanabe has been at the top of everything they do as far as I am aware which would definitely put a damper on their creative leads as they are an excellent studio that don't need to be babysat but, basically, have been since Iwata took over and NoA became a shadow of their former selves. Doesn't help that we know that DK:TF was done for months but got delayed and then sent out to die in the middle of February. Something like, for a masterpiece of a game like that, will definitely dampen anyone's spirits. And that release, as it stands, seems to have been done from up on high back in Japan for Mario and to pad a release schedule.
I would imagine, though, that Nintendo doesn't want to lose (can't really lose them, but they can lose more of the creative spirit)/damage such a talented studio or run it into the ground. So there may have been tension building at the top, and the recent shitshow from MP:FF may have brought it to a boil at the top and between Tanabe and Retro in general. So we may have been looking at a Retro vs. Tanabe headbutting, and others at the top would have inevitably gotten involved and started picking sides. (I recall hearing that Retro burned out on Prime, and they may have been forced into another project they didn't want to work on and that may be what has led to the development trouble, and explains why Tamaki was recently digging for ex-staff members to dig up dirt. Though that leads to the Glassdoor issue of cherry picking information from disgruntled (usually) sources.) Doesn't help that Tanabe is not a small guy at Nintendo proper.
There's a lot of little pieces falling into place that I think were building into big drama for the entire company, and it was going to eventually lead to changes. But with Iwata passing, it will likely happen a lot faster (like a lot faster). If there was a break between Tanabe and Retro, I wouldn't be surprised, now without Iwata in control, if Tanabe were pulled from his role with Retro and Retro were given to NoA to control (so effectively giving Retro back its freedom). NoA in general has been clawing its way out of Iwata's control for the last year or so with visible changes that they've, effectively, spearheaded and put the ball in NCLs/Iwata's court like all their work to spearhead indies and the humble bundle while the rest of Nintendo didn't go along with it.
But Takeda and Miyamoto aren't going to want to run NoA, that's for damned sure, so NoA getting freed to run itself is likely not far off.
Of course I could be completely wrong.
Well, ShockingAlberto indeed mentioned shake ups happening at NoA in the future too. So, let's see what happens.
Just as with the Devils Third and Project Hammer story, he seems to be on something here, proving his insider connections again as people will see. Haven't seen anyone talk about personnel changes.
The best bet to dig out would be to ask Tanabe about his current working relationship with Retro, as the guy had been the NLC supervisor/producer for pretty much all Western Nintendo games and had worked with Retro since the beginning.
Seeing as Interceptor is in this thread, he will surely assure us that the working relationship between Retro and Tanabe was without tensions and is still ongoing very well as there has been no press release saying the opposite. Everyone else may wonder why senior staff left midway in the DKC development (only career opportunities?) and if/why Tanabe would suddenly be responsible for all Western partnerships except for Retro's.