01./00. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 522.556 / NEW
Selling less than many predicted.
Ray Gigant sales are quite disappointing as well.
01./00. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 522.556 / NEW
Na, most people I know ended up with like two to five PS2's. Most people didn't send them in for repairs, they just bought new ones or the next slim model etc.
I had four PS2s personally. I doubt we have any idea what the actual numbers are, but I would guess you could at least cut the number of households in half.
No one in their right mind can cal HHD's sales disappointing. It's a quick, cheapy spun-off selling within 50K of New Leaf's debut; just because some of us were getting carried away doesn't mean that these aren't impressive sales.Selling less than many predicted.
Ray Gigant sales are quite disappointing as well.
Code:20/04/90 [NFC] Fire Emblem: Shadow Dragon and the Blade of Light - ? / 329.000 14/03/92 [NFC] Fire Emblem Gaiden - ? / 325.000 21/01/94 [SFC] Fire Emblem: Mystery of the Emblem - ? / 776.000 14/05/96 [SFC] Fire Emblem: Holy War Story - 228.578 / 498.000 28/08/99 [SFC] Fire Emblem: Thracia 776 - 30.104 / 158.695 29/03/02 [GBA] Fire Emblem: The Sealed Sword - 126.267 / 345.574 25/04/03 [GBA] Fire Emblem: Blazing Sword - 109.429 / 265.286 07/10/04 [GBA] Fire Emblem: The Sacred Stones - 146.026 / 246.719 20/04/05 [GCN] Fire Emblem: Path of Radiance - 100.357 / 156.413 22/02/07 [WII] Fire Emblem: Radiant Dawn - 73.337 / 171.924 07/08/08 [NDS] Fire Emblem: Shadow Dragon - 147.704 / 252.309 15/07/10 [NDS] Fire Emblem: Mystery of the Emblem - Hero of Light and Shadow - 147.045 / 250.592 19/04/12 [3DS] Fire Emblem: Awakening - 262.399 / 469.485 26/06/15 [3DS] Fire Emblem Fates: Black Kingdom / White Kingdom - 353.201 / NEW
sörine;174318729 said:Demgeki's the tie-breaker, looks like Famitsu wins on those amazing weekly PS4 sales.
18k now is great?
Japan is really dead.
New leaf numbers in comparison.
I can't believe Happy Home Designer sold that well, the thirst for AC is real.
I gotta say, for almost no software, PS4 is still staying afloat.
Well, maybe no software is harsh. No software in top 10.
Gives me hope that PS4 isn't dead yet in Japan. They are just waiting. Really hope SE, Sony, Atlus, etc. going fucking all out for TGS.
It is really selling great.
230% over last year.
Catching the console leader (it will pass it early next year at this rate).
Doing 18k in the slowest month of the year (August) is really great... even more when you compared with these 5k last year.
Great improvement.
I want to see a comparison with PS3 in the same time period... seems like it is really getting some stream.
PS4 selling really great.
When the PSP hit 50K people were saying the PSP/MH fad was over and PSP was heading back to rock bottom. Now it's great 3DS sales, so :/ times are changing.
I really doubt this actually happened.When the PSP hit 50K/week people were saying the PSP/MH fad was over and PSP was heading back to rock bottom. Now it's great 3DS sales, so :/ times are changing.
lol, I'm dumb. I thought those Fami numbers last page were Dengeki. That's what I get for glancing.Do we have Dengeki sales for this week already? For the last month or so Dengeki has agreed more with MC than with Famitsu regarding of PS4 sales.
When was that amazing period? Certainly not this century.
Ray Gigant : /
lol at Mystery Chronicle
Spike Chunsoft released a PS4 version but apparently Japan wasn't aware
01./00. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 522.556 / NEW
04./04. [WIU] Splatoon <ACT> (Nintendo) {2015.05.28} (¥6.156) - 28.256 / 483.413 (+16%)
And even more increases.16./18. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 6.009 / 4.013.053 (+12%)
02./01. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad <ACT> (Level 5) {2015.07.11} (¥4.968) - 107.945 / 1.117.850 (+13%)
That made me wonder, considering the support, are there any Vita titles that were expected to sell a lot more? I guess maybe Phantasy Star Nova, but i'm thinking more about the overall picture/overall software sales, where numerous of titles sold less than expected, affecting the overall software sales noticeably. PSN alone wouldnt have moved the needle that much overall even if it sold 100k-200k more.PSV software sales are really bad considering the amount of support it gets. But I´m not too surprised considering how even great selling IPs like Taiko underperform on the system, besides P4G and Monster Hunter clones there aren´t really many good sellers on the system. Minecraft seems to be the bestselling PSV game but that´s most likely just due to the combination of being one of the biggest IPs worldwide and it beeing a budget title.
I see that someone already have mentioned that it was about software sales, but its true that hardware will get replaced either by new models or broken/lost/stolen units. So the overall hardware sales (for everything, not just PS2) is indeed lower. I doubt that the number is anywhere near half though, that would mean that only 10 million households in Japan owned a PS2, and the software sale would be even more crazy thenNa, most people I know ended up with like two to five PS2's. Most people didn't send them in for repairs, they just bought new ones or the next slim model etc.
I had four PS2s personally. I doubt we have any idea what the actual numbers are, but I would guess you could at least cut the number of households in half.
Do you think that DQ11 would make it out for both pieces of hardware though?No, but we know the SKU exists from Matt. Its, at this point, a given that we will see two pieces of hardware, and one of them is most certainly a handheld and most certainly needed to replace the middle-ware-less 3DS.
I see. I wonder why there arent any rules that says that stores must list the actual price when selling to private consumers.new rule introduced after last tax rising in April 2014, and yes it's very boring when you go to supermarket and realize eggs or milk are not the price showed but you have to add 8%
recently there was also some discussion about Nintendo showing their products with tax while TP titles are showed without it, or maybe it was the opposite, don't remember correctly, I just remember there was a sorta discussion
From what I haveMinecraft must be closing in on 1 million on playstation in Japan. Anyone know up to date figures?
Ōkami;174334425 said:From what I have
On PS3: 307.267
On PS4: 104.024
On PSV: 545.540 ( 259.123 retail, 286.417 digital)
On 360: 15.934
On XB1: 855
Total: 973.620
Thanks. Just a few more weeks till the 1 million then.
Somewhere at Square Enix HQ in Japan, business people in suits are cackling about the how much money DQ Builders is going to make them.
Seriously. I think it is going to be big. It is a Holiday title, right?
Neither. I expect the OS to be abstracted enough that Nintendo can select different architectures depending on specific device needs and still have games easily scale to everything. Not unique different platforms like the PS ecosystem, but more like iOS and Android.For those who expect NX to be a unified OS, do you think that the hardware architecture will be the same so that only one compiling of the software is needed? Or do you think it will be two different type of systems where multiple compilings are needed (like PS3/PS4/Vita)?
iOS and Android are based around one compile respectively, arent they? Like if you make an iOS or Android app, dont you only have to compile it once, then it will work on "all" (as long as it meets the recommended hardware specs) devices?sörine;174338568 said:Neither. I expect the OS to be abstracted enough that Nintendo can select different architectures depending on specific device needs and still have games easily scale to everything. Not unique different platforms like the PS ecosystem, but more like iOS and Android.
The reason why I turned into silent reader on Media Create threads. The number steadily become more depressing as time goes by and I can't really ignore or laughed it off anymore.When the PSP hit 50K/week people were saying the PSP/MH fad was over and PSP was heading back to rock bottom. Now it's great 3DS sales, so :/ times are changing.
It'd make them more on 3DS. Probably limit the scope a ton but it could be a million seller on 3DS alone I think.Thanks. Just a few more weeks till 1 million then.
Somewhere at Square Enix HQ in Japan, business people in suits are cackling about the how much money DQ Builders is going to make them.
Yep. Developers can scale up if they want and even do device specific releases though (like on iPad). That's sort of what I expect out of NX, the handheld will be the baseline we'll see Japanese publishers and indies/mobile ports on, but then the higher spec console will be there and may get multiplat western support too.iOS and Android are based around one compile respectively, arent they? Like if you make an iOS or Android app, dont you only have to compile it once, then it will work on "all" (as long as it meets the recommended hardware specs) devices?
sörine;174339444 said:It'd make them more on 3DS. Probably limit the scope a ton but it could be a million seller on 3DS alone I think.
Eager to see how a cheap knock off like Cube Creator does on the eShop. I wonder if it can outsell all the console Minecrafts?
sörine;174339444 said:It'd make them more on 3DS. Probably limit the scope a ton but it could be a million seller on 3DS alone I think.
Doesnt that require the same architecture to work? I never really thought about it for iOS and Android, but i assume that their not running completely different architectures between the devices, respectively.sörine;174339444 said:Yep. Developers can scale up if they want and even do device specific releases though (like on iPad). That's sort of what I expect out of NX, the handheld will be the baseline we'll see Japanese publishers and indies/mobile ports on, but then the higher spec console will be there and may get multiplat western support too.
Doesnt that require the same architecture to work? I never really thought about it for iOS and Android, but i assume that their not running completely different architectures between the devices, respectively.
How does that work? One API that works with all of them?Android devices have many architectures.
How does that work? One API that works with all of them?
Splatoon is a phenomenon.
It's scary that, in many ways, this game has only scratched the potential of the franchise. It's on a struggling console and, Splat-uno, while very addictive and a great value, clearly leaves a lot of room for expansion in a sequel (especially single player content).
[B]Kirby Rainbow Curse vs. Yoshi's Woolly World[/B]
1st week - 33.334 / NEW | 33.821 / NEW
2nd week - 12.453 / 45.787 | 14.227 / 48.048
3rd week - 7.004 / 52.009 | 8.167 / 56.215
Oh right, that makes sense. I didnt think that the OS itself is being compiled differently depending on which platform it is. Yeah, i guess the more lower-level access one utilize, the harder it becomes to simply to easy compiling to the different systems.One OS that can be compiled on to many different processor architectures including ARM, X86, and PPC. With regards to Android apps, most are still written under Java so can run on any Android device provided the device is fast enough.
In the case of apps developed using the NDK, you basically just have to recompile if it's different processor type but due to greater low level access more testing is generally required for each platform you target.
How does that work? One API that works with all of them?
Splatoon is a phenomenon.
It's scary that, in many ways, this game has only scratched the potential of the franchise. It's on a struggling console and, Splat-uno, while very addictive and a great value, clearly leaves a lot of room for expansion in a sequel (especially single player content).
All IPs were new ips at some point, don't really understand what you mean.Can someone post that list of best selling new IPs? Wondering how Splatoon compares (so far)
Ōkami;174347937 said:All IPs were new ips at some point, don't really understand what you mean.
Ōkami;174347937 said:All IPs were new ips at some point, don't really understand what you mean.