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Capcom France: The Great Ace Attorney is not planned to come West right now

GamerJM

Banned
Where does this keep coming from?

Shu Takumi was behind Justice For All, a dire sequel propped up by the last case and Apollo Justice, arguably the most disdained installment in the franchise.

Meanwhile that B-tier team made AAI2, which is regarded as one of the best games in the series.

DGS is top tier and a loss for the West, but let's not get carried away.

I couldn't agree with this more. I actually like AA2 and AA4 but they're definitely flawed. Shu Takumi is also behind PLvAA, which I thought was kinda terrible.
Also Ghost Trick isn't that good.

Meanwhile the "B-tier," team is consistent, with AAI and AAI2 not being incredible but good, and AA5 being tied for my favorite in the series. They could be better than the "main," team if they actually chose a direction to take the series in.
 
Sorry, but you have to be kidding.

There's no way you're selling that to anyone not interested in AA already.

Perhaps I am looking at it a bit biased because I do enjoy the series, but yeah, I think the Holmes name alone would attract some people to the game. The character design itself is pretty recognizable. I think if I was window shopping for a new game, had a fondness for Sherlock, were interested in trying something new and saw him in some form on the game cover art, I'd buy it. It's not such a stretch to think others would too.
 

Zolbrod

Member
How much of a bitch it would be to read the game ? A lot of difficult kanji ? Furigana ?
I studied 5 years of japanese, but my kanji reading isn't good right now. And I am pretty sure this title wouldn't have VA.

There's very little VA, yeah, just a bit in animated cutscenes, and your general Objections and Hold Its and whatnot.
It's not super hard Kanji-wise, if you studied the language for 5 years you should be good enough to follow what's going on.

If anything keeps this game from coming to America, I have to imagine that it'd be Capcom's lack of faith in the franchise (in the west) and not the fact that it has more transparently-Japanese characters than usual.

But they just announced they're localizing AA6, in pretty much the same time frame that the game's existence was even announced. That doesn't spell lack of faith in the franchise to me.
It has to have something to do with the actual content of the game, and it could be the fact that it's just a side story/prequel of sorts, and/or the fact that it's tricky to translate due to the language barriers in the game and just a lot of cultural in-jokes that would be very hard to translate.

Let me clarify a bit more because I got a lot of replies on my initial comment.

Sure you could just explain that Phoenix's ancestors are Japanese and that they changed their surname after moving to the West, that's not the major issue here.
There are just things that would be weird/awkward for a Western audience.

For one thing, the first English-speaking person you encounter in the game speaks gibberish at first, indicating that no one understands what she's saying because everyone in the courtroom is Japanese. This would be tricky to solve in the localization because everyone would already be speaking English, and you could try to explain this by saying "the player is reading English but the characters are actually speaking Japanese," but it would still be weird. Not unsolvable, but just weird.

Then there's the fact that a LOT of the British characters in the game poke fun at the fact that Ryunosuke is Japanese, which I guess is fine since the game was made by Japanese (although it does make foreigners look like racist assholes, which, granted, they often are, and must have been especially so in the late 19th century), but if you're playing a game in English where everyone is constantly making slightly racist quips at the only Japanese characters in the game, that could raise some concerns, you know?
Again, not impossible to solve, but an awkward element in any case.

Then there's the author I mentioned,
Natsume Soseki
, who actually went to Britain IRL. You could just not change this, sure, but it would lose a lot of meaning and nuance because no one in the West would know who the hell this guy is, and there are SO many jokes playing off his real life persona and his works.
Visually though, he looks and even moves a bit like Charlie Chaplin, so with some slight modifications to the model I could see that being a possible solution (although Chaplin was born in 1889, so the timing is just a little bit off), and, again, the racism card is often brought up in relation to this character, so that's another problem.

Yes, there may be workarounds for all of this, and they may sound like minor issues but many minor issues still amount to a LOT of work and it would inevitably involve awkwardness, so I can totally understand Capcom's decision for not wanting to (have their Localization Department) go through the trouble.
 

GSR

Member
Wrong thread I think, GSR.

cl18bS0.gif


Whoops. Thanks for the catch!
 

Madao

Member
the only way this gets released is if they pretend Phoenix himself traveled back in time and disguised himself to solve cases 100 years into the past.

it's apparent the real issue is the main character since japanese references didn't stop previous mainline games from coming over and AA6 itself looks like to have quite a few japanese elements.

we should instead be focusing on convincing them to do a physical AA6 release. maybe even do a 2-pack and thrown in AA5 for added value.
 

Permanently A

Junior Member
Yeah, I don't get it either. I mean, DGS is probably good, but I really dislike the direction Takumi went with AA4. I found 5 to be a huge improvement, and judging by the comments he made after the release of 5, I'm kind of glad he's not on the main series anymore.

I wish he would work on something entirely different. Ghost Trick was incredible.

What comments were those?
 
yeah, this is utterly baffling.

I mean, flipping Phoenix Wright vs. Professor Layton got a physical release (thanks Nintendo) and that's about as niche as you can get (only sells to people who like both). And NOA hasn't been exactly embracing risks themselves for the last decade or so anyway.

Mostly set in London, features frigging Sherlock, no shit. On paper it looks like it could be the most marketable game in the series.
 
Visually though, he looks and even moves a bit like Charlie Chaplin, so with some slight modifications to the model I could see that being a possible solution

Holy shit I just laughed at my desk. God, that would be the ballsiest localization move since Robotech.
 

OceanBlue

Member
Damn. I'm more interested in this than in AA6 to be honest... Although I guess part of that is because we know all about DGS while AA6 is just a logo.
 
I really can't understand the reasoning behind this decision: they are bringing AA6 and not GAA..why? Because GAA is "too japanese"? Come on!
 

Kysen

Member
I'm on the 3rd chapter and the game just isn't as good as 5. On the whole it just feels way more reserved.
 

Ushojax

Should probably not trust the 7-11 security cameras quite so much
Hard to believe that in the PS2 days, Capcom was publishing stuff like Gregory Horror Show, Shadow of Rome, Okami, Viewtiful Joe, etc, and now they can't even scrape together the money to localise a 3DS game.

The 360 generation really destroyed some big Japanese publishers, Capcom wasted most of the last 10 years and are now a shadow of themselves.
 
Has this got something to do with the game have a distinctly Japanese feel to it? And the fact they set the series in the US for the localisation? Capcom are idiots sometimes. Real fucking stupid.

If AA6 is coming then there is absolutely no reason that this game can't either.
 

Oreiller

Member
Capcom France has been doing some damage control on twitter since then.

Capcom France ‏@capcom_france 2 hil y a 2 heures
#AceAttorneyFans
1/2
Vous avez été nombreux à retweeter un de nos tweets qui mentionnait le fait que DGS ne sortira pas en Occident.

Capcom France ‏@capcom_france 2 hil y a 2 heures
#AceAttorneyFans
2/2
Pour l'heure aucun plan n'est prévu pour que DGS arrive dans nos contrées. Mais nous allons faire remonter vos retours

Capcom France ‏@capcom_france 2 hil y a 2 heures
#AceAttorneyFans
3/2
En ce moment nous nous concentrons sur l'arrivée prochaine de AA6 en Occident.

They are basically saying that DGS for the west is not planned as of yet since they are focused on releasing AA6, but they are going to take our feedback on board or something.

It's probably a bunch of nothing but the dream might not be totally dead (it probably totaly is though).
 

FluxWaveZ

Member
Capcom France ‏@capcom_france 2 hil y a 2 heures
#AceAttorneyFans
2/2
Pour l'heure aucun plan n'est prévu pour que DGS arrive dans nos contrées. Mais nous allons faire remonter vos retours

Hahaha, yeah right.

They can't even be earnest about this shit.

Edit: Hm, maybe too cynical. They can say they're bringing up our feedback to those in charge, but to me right now, it reads as though they just want to silence the complainers with false hope.

The fact that they're "concentrating on AA6 in the west" would mean that we wouldn't be seeing DGS for a long ass time, anyways. The most optimistic possibility here would be mid to late-2017, at which point we're hearing about DGS2.
 
Capcom USA executives wake up from nightmares where they imagine someone playing the Monster Village case from AA5 and going to the internet to tell everyone that the game was from Japan and sales just dropping like a rock.
They are also thinking "we were too soon, if only we had waited until Yo-Kai watch came out then nobody would bat an eyelid".

Hard to believe that in the PS2 days, Capcom was publishing stuff like Gregory Horror Show, Shadow of Rome, Okami, Viewtiful Joe, etc, and now they can't even scrape together the money to localise a 3DS game.

The 360 generation really destroyed some big Japanese publishers, Capcom wasted most of the last 10 years and are now a shadow of themselves.
How many of those games you just list warred have scripts on the order of 250,000 words? Then there is the matter that Ace Attorney by the nature of its genre needs not an ordinary translator but a writer too. Plus Zolbrod pointed out some other potential issues.
 
Yea I can imagine it's not an easy task to localize a Phoenix Wright game. Even if they allow this one to be more literal, as in, not 'translocalized' and keep the Japanese flavour in there. But part of what makes Phoenix Wright so good, is that the translations inject pop culture and fun banter that is probably quite different from the original at parts. I'm really disappointed we'll probably never get this game localized. u-u
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
(a sizeable amount of hurdles for translation)
I think, yes, if you want to make sure a huge audience can understand the game properly and no one is offended, it seems really tricky. But there is always the simple solution of not localizing much and mainly translating the game, then offering it in a limited run for fans. Look at Steins;Gate for instance (or most of NISA's output actually), which is so extremely Japanese, full of Otaku culture and stuff that really is awkward to many westerners. A simple text translation to English without much (but a bit when it comes to fitting it in with the main series) concern for localization cannot be too expensive, even for this type of game and considering there is a respectable audience of real Ace Attorney fans who'd buy this game right away,

I'd argue it's low risk, should guarantee profit, though on a smaller scale, and would also garner good-will from the fans, with a small chance that topics like Sherlock Holmes that are popular in the west, might make the game another sleeper hit that warrants additional print runs.
 

GamerJM

Banned
Hard to believe that in the PS2 days, Capcom was publishing stuff like Gregory Horror Show, Shadow of Rome, Okami, Viewtiful Joe, etc, and now they can't even scrape together the money to localise a 3DS game.

The 360 generation really destroyed some big Japanese publishers, Capcom wasted most of the last 10 years and are now a shadow of themselves.

`1. Gregory Horror Show didn't get released in the US
2. A couple of those games were much bigger titles than Ace Attorney and all of them we less text heavy
3. Most obviously, in the "PS2 era," there actually were Ace Attorney games. None of them got localized until they were ported to the DS years later, during the "360 generation".

There's definitely an issue with localization with certain companies but I don't think it's awful compared to the PS2 era, and I don't think the 360 specifically made it worse or something. There's a lot of good stuff from the gen 6 that never made it overseas.
 

sinxtanx

Member
just TRANSLATE it

take the japanese words

and make them english

no references to other games

fucking hell Capcom

Japan is not a secret
people know about it
 

Lafiel

と呼ぶがよい
There's very little VA, yeah, just a bit in animated cutscenes, and your general Objections and Hold Its and whatnot.
It's not super hard Kanji-wise, if you studied the language for 5 years you should be good enough to follow what's going on.



But they just announced they're localizing AA6, in pretty much the same time frame that the game's existence was even announced. That doesn't spell lack of faith in the franchise to me.
It has to have something to do with the actual content of the game, and it could be the fact that it's just a side story/prequel of sorts, and/or the fact that it's tricky to translate due to the language barriers in the game and just a lot of cultural in-jokes that would be very hard to translate.

Let me clarify a bit more because I got a lot of replies on my initial comment.

Sure you could just explain that Phoenix's ancestors are Japanese and that they changed their surname after moving to the West, that's not the major issue here.
There are just things that would be weird/awkward for a Western audience.

For one thing, the first English-speaking person you encounter in the game speaks gibberish at first, indicating that no one understands what she's saying because everyone in the courtroom is Japanese. This would be tricky to solve in the localization because everyone would already be speaking English, and you could try to explain this by saying "the player is reading English but the characters are actually speaking Japanese," but it would still be weird. Not unsolvable, but just weird.

Then there's the fact that a LOT of the British characters in the game poke fun at the fact that Ryunosuke is Japanese, which I guess is fine since the game was made by Japanese (although it does make foreigners look like racist assholes, which, granted, they often are, and must have been especially so in the late 19th century), but if you're playing a game in English where everyone is constantly making slightly racist quips at the only Japanese characters in the game, that could raise some concerns, you know?
Again, not impossible to solve, but an awkward element in any case.

Then there's the author I mentioned,
Natsume Soseki
, who actually went to Britain IRL. You could just not change this, sure, but it would lose a lot of meaning and nuance because no one in the West would know who the hell this guy is, and there are SO many jokes playing off his real life persona and his works.
Visually though, he looks and even moves a bit like Charlie Chaplin, so with some slight modifications to the model I could see that being a possible solution (although Chaplin was born in 1889, so the timing is just a little bit off), and, again, the racism card is often brought up in relation to this character, so that's another problem.

Yes, there may be workarounds for all of this, and they may sound like minor issues but many minor issues still amount to a LOT of work and it would inevitably involve awkwardness, so I can totally understand Capcom's decision for not wanting to (have their Localization Department) go through the trouble.

Eh pretty sure quite a number of westerners would know that author. He's pretty big in literary circles.
 
Where does this keep coming from?

Shu Takumi was behind Justice For All, a dire sequel propped up by the last case and Apollo Justice, arguably the most disdained installment in the franchise.

Meanwhile that B-tier team made AAI2, which is regarded as one of the best games in the series.

DGS is top tier and a loss for the West, but let's not get carried away.

Yeah it's pretty strange. AA4 was regarded as the worst of the series by many for years and now it seems to get a pass. I don't hate it or anything though. I'll also agree that JFA was the worst of the original trilogy (despite being the first one I played) and is only saved by the last case. The second case is okay but the first and third are just bad. Layton vs AA also had a number of glaring problems, including that twist which is weird even for Layton standards but the game isn't bad.

A bit off-topic but can someone who's also played DGS/GAA verify something? I've heard
that the game has a large sequel hook and a lot of things are left unexplained as opposed to most of the other games in the series where they also have their own enclosed story. Is that true?
. It's not really a spoiler in a sense but I wanted to be safe.
 

Sami+

Member
Oh cool yeah this is fine I totally wanted to not even be allowed to play the new Shu Takumi game how did they know I was more interested in the new hotness from the mediocre AA5 team dang capcom read my mind
 

ZeroX03

Banned
Yeah, I don't get it either. I mean, DGS is probably good, but I really dislike the direction Takumi went with AA4. I found 5 to be a huge improvement, and judging by the comments he made after the release of 5, I'm kind of glad he's not on the main series anymore.

I wish he would work on something entirely different. Ghost Trick was incredible.

I couldn't agree with this more. I actually like AA2 and AA4 but they're definitely flawed. Shu Takumi is also behind PLvAA, which I thought was kinda terrible.
Also Ghost Trick isn't that good.

Meanwhile the "B-tier," team is consistent, with AAI and AAI2 not being incredible but good, and AA5 being tied for my favorite in the series. They could be better than the "main," team if they actually chose a direction to take the series in.

Where does this keep coming from?

Shu Takumi was behind Justice For All, a dire sequel propped up by the last case and Apollo Justice, arguably the most disdained installment in the franchise.

Meanwhile that B-tier team made AAI2, which is regarded as one of the best games in the series.

DGS is top tier and a loss for the West, but let's not get carried away.

Yeah it's pretty strange. AA4 was regarded as the worst of the series by many for years and now it seems to get a pass. I don't hate it or anything though. I'll also agree that JFA was the worst of the original trilogy (despite being the first one I played) and is only saved by the last case. The second case is okay but the first and third are just bad. Layton vs AA also had a number of glaring problems, including that twist which is weird even for Layton standards but the game isn't bad.

A bit off-topic but can someone who's also played DGS/GAA verify something? I've heard
that the game has a large sequel hook and a lot of things are left unexplained as opposed to most of the other games in the series where they also have their own enclosed story. Is that true?
. It's not really a spoiler in a sense but I wanted to be safe.

I will once again point out that Takumi didn't direct AA4 and was only on story. Also on story, was Takeshi Yamazaki who directed AAI, AAI2 and AA5. But people only ever take shots at Takumi.

Also Justice For All, a "dire sequel"? He did pretty well considering he was forced to write it in only 3 months.
 

Kurtofan

Member
Via Twitter:

https://twitter.com/capcom_france/status/638738807010029568



I'll wait for a fluent French speaker to weigh in, but from my knowledge and Google's translate, it seems pretty clear Capcom France thinks DGS/GAA is not in the cards.

Of course, this could be a PR rep guessing from their current knowledge, but it doesn't look good. And given the Capcom European Twitter accounts were quick to confirm AA6 this morning, it seems like they're at least somewhat in the AA loop.

Actually, if a mod could add "Twitter" to the title to be clear this isn't an official statement, and remove the "right now" (a misread on my part), I'd appreciate it.

It says "Sadly, the game is not slated for release in the West"
 

upandaway

Member
The worst thing about this is that GAA is supposed to be the start of a series. By skipping the first one they're locking us out of a whole sub-series which might as well be too big of a task for any fan translation team. Who knows, if GAA2 comes out on the NX, and there's no way to play fan patches on it, we'll be thoroughly screwed.

We would need a full speed emulator or flash cart that works on newer firmware for people to use any translation patch.
Wait there aren't any flash carts that work on newest hardware? I was sure there are. I really hope they'll pop out so that we can play a fan translation.

Ace Attorney is the one series I'd want to play in English even if I knew good enough Japanese just because the localization is so enjoyable. If the team behind AAI2 does a fan translation I'll be there for sure.


All in all I've pretty much shifted to hoping for a fan effort
 

Sami+

Member
B-Tier team may have made AAI2 but that's kind of lost on me considering I never got to fucking play it. What I do know is that their output includes the mediocre AAI and AA5, so...

Consistency is good I guess but I'd take AA2 over the consistently middling AA5. Takumi gave us the unforgettable Von Karma, Godot, Dalia Hawthorne, Matt Engarde, and Kristoph Gavin.

AA5 gave us... (Spoiler, I don't get how the tag on this works on mobile)
iU0JAdL.png

Not to mention all the weeby animu ass bullshit about lawyers' secret trump card being the real superpower of friendship or whatever, the awful prosecutor's awful design, and Apollo trying to get hard by becoming Raiden and being 100% totally fine after RIPPING OFF HIS BANDAGES in the middle of court when Phoenix reminds him that his friends are his power.

Man I'm really pissed, I don't like what this series became. I'm probably gonna pass on AA6 - I was excited for TGAA.
 
B-Tier team may have made AAI2 but that's kind of lost on me considering I never got to fucking play it. What I do know is that their output includes the mediocre AAI and AA5, so...

Consistency is good I guess but I'd take AA2 over the consistently middling AA5. Takumi gave us the unforgettable Von Karma, Godot, Dalia Hawthorne, Matt Engarde, and Kristoph Gavin.

AA5 gave us...


Not to mention all the weeby animu ass bullshit about lawyers' secret trump card being the real superpower of friendship or whatever, the awful prosecutor's awful design, and Apollo trying to get hard by becoming Raiden and being 100% totally fine after RIPPING OFF HIS BANDAGES in the middle of court when Phoenix reminds him that his friends are his power.

Man I'm really pissed, I don't like what this series became. I'm probably gonna pass on AA6 - I was excited for TGAA.

Should probably spoiler that image.
 

Sami+

Member
Should probably spoiler that image.

How do you spoiler images?

Besides tbh anyone who would want to play AA5 has probably already played it by now - it's been years.


Edit - o also I completely forgot to mention how much I hated them treating psychology like it was some kind of brand new superpower currently trending in the courts
 

Joqu

Member
#AceAttorneyFans
1/2
Vous avez été nombreux à retweeter un de nos tweets qui mentionnait le fait que DGS ne sortira pas en Occident.

#AceAttorneyFans
2/2
Pour l'heure aucun plan n'est prévu pour que DGS arrive dans nos contrées. Mais nous allons faire remonter vos retours

#AceAttorneyFans
3/2
En ce moment nous nous concentrons sur l'arrivée prochaine de AA6 en Occident.


Update from the Capcom France Twitter account. My french isn't that great but roughly that says that:

1) A number of people have retweeted one of our tweets mentioning the fact that DGS won't release in the west.
2) Currently there's no plan to bring it over in our countries. But we'll get back to you.*
3) At the moment we're focusing on the western release of AA6.

* That second line I've got trouble translating, I'm not a native speaker but I'm pretty sure that's what it says. If anyone who's better at French wants to chime in feel free to do so.

At least THEY are replying to people

The second line would be something like "We're going to transmit your feedback to our higher-ups". Which is nice but I doubt it's going to change anything.

I'm gonna leave this here since I didn't realize there was a seperate thread. It's a little update although it's not much better
 

Daweex

Banned
For those saying localizing the game would be hard, I've already offered a solution.

All they have to do is imply that Phoenix's family was from Japan and then it migrated to America.
Just call the main character ''Ryu Raito'' and then say that the Raito family changed its name to Wright in order to integrate more to American society.
How is that hard? Are we really gonna miss out on Takumi's latest project for such a dumb reason?

I'm no professional localizer and I still could come up with this.
The real problem here is that Capcom doesn't feel like the game would sell because it doesn't have Phoenix Wright in it.
 

Nyoro SF

Member
There's always a way with localization.
I won't accept any of those poor excuses. Such low hurdles would've prevented the localization of any AA titles ever.
 

also

Banned
Absolutely terrible news. I was so looking forward to GAA after the dumbed down mess that was AA5 :/
B team's games having priority over Takumi's just isn't fair or even logical.
 

mrmickfran

Member
I think that they're overestimating how much we care about the cultural differences in the game.

Which would be a pretty bad excuse if that was the case. Persona still manages to be successful stateside despite keeping all the honorifics and the untranslated food names. People really don't give a crap just as long as the game's good.
 

mike4001_

Member
I actually don´t really understand it money-wise ?

How much can the translation cost?

Even if we go for 50.000 $ (I really don´t think it can be that much more to translate some text and dub the 15-30 min on video)

They only sell the game digitally for 25 $

Capcom gets (worst case) 10 $ per game, they just have to sell 5000 games worldwide. They must easily exceed this ...
 
Well, that's that. We're only getting mainline Ace Attorney from here on in. If even the series creator's game is locked to Japan only, then that really settles my opinion on Capcom as a company. I really hope Shu Takumi makes another original IP next, rather than another spin off of AA otherwise we might never get his games in English again.
 
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