Is Airu Village DX a full fledged sequel to the PSP games or is it just an enhanced port? Because if it's the latter, the mediocre performance isn't too surprising. The original game sold pretty well but the sequel did pretty meh iirc.
Well if we're talking rpgs, Xenoblade X was a high budget sequel to a very well received game and it tanked pretty badly. I don't see how #FE could do better.
I think, but just think, it is some sort of port.
Can't see XCX as a bomb, honestly. The first one sold around 190k, the sequel on a dead platoform sold around 135k, higher than the first one in the same life-span. Of course it will end up selling less (it's probably dead by now).
I'm not saying that #FE will sell well, btw.
There were (quite minor) stock issues on Vita HW so next week it may go up a bit, but we'll see
(All color variants but black model were gone. I think Sony just let those colors to deplete from the market).
W101, Bayo2, Devil's Turd, XenoX
I'd say that W101, Bayo2, and XenoX had decent pushes, too. Devil's Turd had no chance in hell of doing well so i can't fault them on that.
Seems that the attempt at a new Capcom 5 with some of these hardcore games had similar results as it did the first time around.
Seems the things that sell the best are games that appeal to both the casual and the hardcore, a niche that Nintendo is incredibly good at exploiting. Maybe the best, really
he asked for games with sales potential. Devil't Third had zero sales potential, if anything, considering it wasn't neither released on the market (amazon excluvise, not tracked by MC nor Famitsu - nor Dengeki).
W101 has sales potential and a good push? Really? I really doubt it.
Bayonetta 2 has some potential instead: it sold around 300k on both PS360 back in the days.
Xenoblade imho sold as much as the environment suggested (the first one sold slighlty better on a way more popular console).
I repeat, I'm not saying that #FE will sell, and I agree with your last sentence.