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Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/PS4/XB1 -- funded!

Crocodile

Member
Wed 3pm Pacific according to Reddit.

please-disperse.gif


I'm stupid :(
 

Cellsai

Member
So did the AMA start yet (isn't it 40 minutes late)? Where is it?

On Wednesday, November 4th at 3:00 PM PST, the Lab Zero team will be hosting an AMA on Reddit! Come ask the team your burning questions.

Come back tomorrow ;D

Speaking of though, is the AMA listed anywhere on Reddit in a schedule or something? I couldn't find it on my brief perusal.
 

Ravidrath

Member
Come back tomorrow ;D

Speaking of though, is the AMA listed anywhere on Reddit in a schedule or something? I couldn't find it on my brief perusal.

The Reddit rules are kinda weird about what appears on the schedule or not, etc.

I don't think it'll be on there because of something or other.
 

Crocodile

Member
So I'm guessing this is the big announcement? Yeah that seems pretty big!
Shovel Knight is getting into everything. Can't hate, game & character is great. Also LOL @ Annie.

I'm assuming they will be redesigned or redrawn to fit this game's art style

EDIT: Damn you guy with the Boo avatar :(

EDIT 2: A skate-boarding dinosaur? I've never played Super Time Force Ultra but how does a skateboarding dinosaur fit into Indivisible?

The Reddit rules are kinda weird about what appears on the schedule or not, etc.

I don't think it'll be on there because of something or other.

Whatever you do, make sure this gets max visibility so those who never heard about the game are clued in. How did Fangamer get their IGA AMA off the ground?
 

Cellsai

Member
Oh sure. Annie gets chosen. I am very disappointed in you, Peter.

Aside from that though, WOW that is some serious horsepower of guest characters.
 

Moonlight

Banned
It took me a second to fully absorb this news. Indie guests are cool and all, but... Annie. Annie as playable character. Holy fuck, this is everything I didn't know I wanted. A long dream comes true. ;_;

(sort of)

ANNIEEEEEE
 

GuardianE

Santa May Claus
Is there any chance for add-ons or rewards like smaller prints or posters? For someone like me, I really appreciate physical rewards, but I have no interest in a shirt.
 

Ravidrath

Member
Is there any chance for add-ons or rewards like smaller prints or posters? For someone like me, I really appreciate physical rewards, but I have no interest in a shirt.

Thinking about bringing the postcard set back.

The main reason we didn't do a poster is because you can't ship them with other things, and it was HUGELY more expensive than anticipated on the Skullgirls campaign.
 

GuardianE

Santa May Claus
Thinking about bringing the postcard set back.

The main reason we didn't do a poster is because you can't ship them with other things, and it was HUGELY more expensive than anticipated on the Skullgirls campaign.

Ah, that makes sense. Little postcards, trading cards, or a card deck or something might be nice.
 

hupla

Member
Thinking about bringing the postcard set back.

The main reason we didn't do a poster is because you can't ship them with other things, and it was HUGELY more expensive than anticipated on the Skullgirls campaign.

I seriously regret not getting a postcard drawing from Kinuko/Mariel during the SG camagain so id def love a chance this campaign!
 

GuardianE

Santa May Claus
I seriously regret not getting a postcard drawing from Kinuko/Mariel during the SG camagain so id def love a chance this campaign!

They're probably not going to do the postcard sketches again from what I understand. Took way more time than they anticipated. I'm still waiting on mine from the Skullgirls campaign. :p
 

AAK

Member
This announcement should have been accompanied with some art to make it more marketable when spreading the word... But I suppose there just wasn't enough time. :(
 

Dice//

Banned
All we need is one good eccentric wealthy guy.
It's not impossible but I'm getting anxious!

If I were a millionaire...
nananananananananana

I did one of the higher tiers... I felt proud of myself till I did the maths and found out how small my contribution was. T_T
 

Ravidrath

Member
This announcement should have been accompanied with some art to make it more marketable when spreading the word... But I suppose there just wasn't enough time. :(

We'll be releasing our adapatations of the characters throughout the rest of the campaign, just takes time, especially since we need to work with the other devs, get their approvals, etc.
 

Skikkiks

Member
"aw well geez looks like Lab Zero is taking to crowdfunding with their game. Didn't care for Skullgirls and don't have any connection to/nostalgia for Valkyrie Profile but I wish them well in their endeavours and such"

*Demo on PS4 announced*

"well this is pretty cool, may as well try it out"

*Plays demo*

"this has the promise to be a pretty great game, guess I'll back for the physical edition or-"

*Juan from Guacamelee is playable*


DON'T LET DREAMS BE DREAMS
 

Ravidrath

Member
Any chance of an Xbone prototype as well? I have a friend with one im trying to sway to donate and i think a prototype on there would push her over the edge

No, unfortunately.

PS4 prototype was only possible because our engine was already ported to PS4 for Skullgirls 2nd Encore.

MS was OK with it when I approached them, but we didn't have the time or money to port the whole engine over for this prototype.
 

hupla

Member
No, unfortunately.

PS4 prototype was only possible because our engine was already ported to PS4 for Skullgirls 2nd Encore.

MS was OK with it when I approached them, but we didn't have the time or money to port the whole engine over for this prototype.

okay! im just gonna have to drag her over to play the PC prototype ahaha. Im low-key pushing all my PS4 owning twitter friends to try it out and everyone has loved it! I really feel you guys can do this!
 

Crocodile

Member
So with the initial Incarnation cast & the guest characters (with maybe more on the way), how big of a roster are we looking at here? 40ish? 50ish? 108 ala Suikoden?
#Kappa

Huh, I was expecting the usual Kickstarter lull after the early days, but the daily funding has been pretty impressive. $15 to $20+k a day is similar to the Battletech Kickstarter numbers.

Yeah it was the start that was bad (which puts extra pressure on the end push to save the day), the midcampaign flow has been respectable to good most days.
 
http://crowdcharts.com/campaign/indivisible-an-rpg-by-lab-zero-and-505-games/daily

EDIT: Oh, and ignore that huge backer spike in the middle. Just some bug in their system. The backer count was at 0 for several days, then they were all counted on the same day for some reason.
Huh, I was expecting the usual Kickstarter lull after the early days, but the daily funding has been pretty impressive. $15 to $20+k a day is similar to the Battletech Kickstarter numbers.
 
So with the initial Incarnation cast & the guest characters (with maybe more on the way), how big of a roster are we looking at here? 40ish? 50ish? 108 ala Suikoden?
#Kappa

40 to 50 seems good, considering they don't have to work on so many frames like that of a fighting game character.
 

Ravidrath

Member
Playable Incarnations, you're looking at probably 35 or less including the crossover characters.

And we have a number in mind for Inner Realm Incarnations, but it could be a tall order, so we're keeping it to ourselves.
 
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