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The most innovative title in the last 2 years?

Splatoon for me. Never played anything quite like it. A third person shooter where the main objective is painting the arena more so than killing the other team. It has so much depth and is a unique competitive experience.
 
I'd have to think long and hard to answer the question of the OP, but generally speaking, 1: you won't see it in a big blockbuster AAA game, and 2: innovation does not necessarily mean a great game.
 

Elitist1945

Member
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Gone Home.

Yeah, I've got to agree. Gone Home is a nice contrast to games praised for their difficulty and it really stood out because of it. Obviously one could argue that it's not as mechanically complex as something like Dark Souls or Risk of Rain, but I think the minimalist mechanics really stand out.
 

Alex

Member
Nobody will admit it, but Destiny.

I really like Destiny but I'd pick several other attempts at ORPG/MMO or their genre blends before I'd ever think of picking it for innovation.

Anyway, I'm not much of an innovation buff but I guess Undertale is indeed a pretty unique experience when taken on the whole. The way it handles storytelling and multiple playthroughs (which are pretty much required) is pretty wild, lots of unique battle mechanics and encounters, too.
 

Clov

Member
I don't know if Splatoon is the most innovative, but to me it definitely feels fresh. Very fun!

As others have mentioned here, The Stanley Parable is very smart with how it handles its narrative. As is Undertale, which not only has a very clever story, but some really fun combat mechanics. Both are definitely worth a look.
 
Dota 2 is the most innovative game in terms of everything that surrounds the core gameplay. The menus, replays, spectating, casting, custom games, sfm, guides, workshop etc. puts everything else to shame.
 

Bulbasaur

Banned
My pick, that I've played, would be Splatoon. They took a genre that has been stale since forever and introduced some amazing, innovative concepts.
 

d00d3n

Member
The survival genre on PC is one of the most exciting fields when it comes to gameplay innovation imo. The most important survival game in that time frame is probably the online innovator Rust. I had to stop playing Rust, because it was a massive time sink and the psychological stress level was too high, but I can't deny that the idea behind the game is brilliant and innovative.

The paranoia when you try to hide your base from other people, the fear when you are discovered, and the attachment you start to feel to your protective walls are some of the strongest emotions I have ever experienced in a game. The lack of a protected despawn state or a protected inventory made the game so intense ... I can really understand all those Russian kids who seem to spend their youth griefing people in Rust, DayZ and Ark. Other genres can't compete with the emotional attachment and the thrill level that online survival can deliver.
 

TI82

Banned
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For PC? The Stanley Parable and Papers Please comes to mind immediately (although it's mentioned by Yeef above that Papers just misses the 2 year cutoff outlined by OP)

I mean let's not kid ourselves. Splatoon is fun but de blob and that XBLA game do exist.
 

Z..

Member
Most games have been further refinement of established systems in the last two years, the most innovative thing i've seen is the Nemesis System in Middle Earth: Shadow of Mordor. It's the only thing that even approaches completely new.

This is the most depressing post I've read all year.
 

Fat4all

Banned
I love Undertale as much as any other person, but I wouldn't call a well written game/characters innovation, even if it seems that way these days :3

Elements of talking your way out of fights/encounters have been in games before, as well.
 

15strong

Member
Are we really going to say splatoon is the most innovative titles in the last 2 years? It's just a different take on a third person shooter. Considering shooters have been the most popular genre of the last 7 years, you would hope it would be something more original.
 

Raysoul

Member
Dota 2 is the most innovative game in terms of everything that surrounds the core gameplay. The menus, replays, spectating, casting, custom games, sfm, guides, workshop etc. puts everything else to shame.

The core gameplay didn't innovate that much from Dota 1 aside from the balance tweaks. You kill creeps, destroy towers, and kill enemy heroes.
 

dickroach

Member
Keep Talking and Nobody Explodes is a solid pick.

absolutely agree. when I saw an LP of this I immediately thought "holy shit this is really creative"

but, I have assume there's likely some kind of board game with a similar gimmick, and this is just kind of a reimagining of that. but I can't put my finger on what it is. maybe it doesn't exist. does it?
 

10k

Banned
It's sad that some of us are having a hard time listing which games are the most innovative in the last two years. Not because there's so many to choose from, but because there's barely any.

Undertale seems to be getting rave reviews.

From a AAA perspective I'd say the nemesis system in shadows of Mordor but the rest of the game is pretty average.
 

Raysoul

Member
Are we really going to say splatoon is the most innovative titles in the last 2 years? It's just a different take on a third person shooter. Considering shooters have been the most popular genre of the last 7 years, you would hope it would be something more original.

Have you played it? While killing other enemies helps you win the game, you also need to concentrate on the main objective of the match. You also help a little if you miss your shot. The weapons are absolutely very original compared to other shooters.
 

KingBroly

Banned
I'll say Splatoon because it uses the ink mechanic for several beneficial ways to playing the game other than being a 'control the territory' kind of game. By laying down ink, not only can you/your teammates swim through it to go faster, but your opponents can find you faster, lowering the amount of downtime for any player in a match. Also, ink slowly damages and significantly slows opponents down while traversing opposing ink, making it beneficial/necessary to place ink. Not to mention that it allows people to travel up certain walls to open up new areas to people.

The whole ink system does a lot more for multiplayer than you'd really think and that's why it's pretty darn innovative.
 
Here'd be my list:

- Wonderful 101
- Undertale
- Transistor
- Tearway
- Shadow of Mordor: It had an innovative idea, albeit with poor execution
- Gang Beasts (shoutouts to the GDStudio for some of the best streaming hilarity of sometime)

There's some more that I can't remember and others whose release dates I forget so I don't know if they fit within the timeframe requested.
 

Neverism

Bosskey Productions
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Revolution 60 is the most innovative game in the last two years
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Real answer:
I couldn't tell you, I've mostly played games that have built upon prior innovations rather than innovating themselves. I am interested in checking out Her Story though, seems like a nice change of pace from my usual choices.
 

ryanofcall

Member
Splatoon, Gone Home, Stanley Parable and many more. It really depends of what you consider innovation. It can be gameplay, narration or in some cases art design in my opinion.
If you like innovation look into Indie/Nintendo titles

Edit:wow beaten of all three of them. You got some good taste, gaffers.
 
Probably not the most innovative title overall, but I thought haggling with real money as a game mechanic in Rusty's Real Deal Baseball was really interesting.
 

Jachaos

Member
Splatoon
Nintendoland
Pikmin 3
Transistor
Papers, Please

Are all great options for me in introducing new systems/mechanics.
 
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