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Itagaki (DOA Creator) comments on Dead or Alive Xtreme 3 not coming to the West

Palculator

Unconfirmed Member
Ah, actually the GLCC is in this case Koei-Tecmo/Team Ninja, who are happy to use someone like her for their benefit in their region, but afraid of what using her outside of could mean — its not people who dislike Rose.
Well, I'm not exactly sure who/what the 'chicken' part refers to. Makes sense for both sides.
 
I still can't believe he managed to get all of that into four words. We need to start having some kind of GAF summary competition to do that for each thread, Lionel Mandrake style.
 

mcz117chief

Member
Wow, that is like being jealous of your own child, pretty creepy. He should be glad that DoA is doing fine and that people still remember his legacy, instead he points fingers at it every chance he gets. Pretty sad, really :(
 

Palculator

Unconfirmed Member
I still can't believe he managed to get all of that into four words. We need to start having some kind of GAF summary competition to do that for each thread, Lionel Mandrake style.

Well, can't say it was easy to understand having it first pass through the filter of Japanese to English and then trying to decipher it as a non-native-English speaker myself.

Either way, thanks again. You should sport some Itagaki related avatar, man.
 
Wow, that is like being jealous of your own child, pretty creepy. He should be glad that DoA is doing fine and that people still remember his legacy, instead he points fingers at it every chance he gets. Pretty sad, really :(
What? How so? So if his series turns in to something exploitive (even more so) that he should just be okay with it because of his legacy? If anything, this just tarnishes it. Also, he doesn't bash it whenever he gets the "chance" to, people keep asking him about so he gives his opinion when he chooses to.
 

mcz117chief

Member
What? How so? So if his series turns in to something exploitive (even more so) that he should just be okay with it because of his legacy? If anything, this just tarnishes it. Also, he doesn't bash it whenever he gets the "chance" to, people keep asking him about so he gives his opinion when he chooses to.

I don't think that DoA is being tarnished at all, quite the opposite. DoA5LR is the best DoA game and many would support me on this. Saying that DoA is becoming more exploitive is not very accurate since this series was like that since the beginning. DoAX3 is not any more exploitive that DoAX2.

I just don't think there is any reason to hate on the series as it is now.
 
I think so, because DOAX3 is still tied to DOA in general, and they took the series as a whole further in this direction. The games always attracted attention as a result of the female cast, but it was never like it is today. A DOAX offshoot of DOA4 or DOA3 (i.e. the first two games), was a different prospect to a DOAX offshoot of DOA5LR.

But DOAX is not the same type if game as DOA, which the west had gotten no problem.

Ok backtracking is the wrong (too strong?) word. But doesn't change the fear they are feeling over potentially releasing DOAX3 in the west. Everything I otherwise said still stands. In any case, all I am doing is explaining his GLCC comment.

Still, it's not like they're announced to bring this game over in the first place bu then changed their minds- It's hard to hold someone accountable for something they've never promised.
 

sonicmj1

Member
But DOAX is not the same type if game as DOA, which the west had gotten no problem.

The West had also gotten the DOAX games without any problems, until now.

Tecmo-Koei is retreating their international series, turning it into something that they think can only exist as a domestic product.
 
Saying that DoA is becoming more exploitive is not very accurate since this series was like that since the beginning. DoAX3 is not any more exploitive that DoAX2.

If you compare the marketing for DOAX3 compared to previous games, it's plain to see how it's become more exploitative. They've doubled down on every creepy or weird aspect of the game. The "old women" of the series are mostly out and in their place are the demographic-targeted moe-niche characters (the lolita, the airhead with huge breasts). It's gone from using the theme of a luxurious vacation for the female characters to a pretty obvious and unsubtle vector for fan creeping.

Honestly, what it is now reminds me a lot of the strip mahjong games of the 90s and 00s and the creepy boobie games that D3 put out under the Simple 2000 series. The presentation is very similar.

http://www.d3p.co.jp/s_20/s20_063.html
http://www.d3p.co.jp/s_20/s20_055.html
http://www.d3p.co.jp/s_20/s20_053.html

This is likely why it's not coming over.
 
I don't think that DoA is being tarnished at all, quite the opposite. DoA5LR is the best DoA game and many would support me on this. Saying that DoA is becoming more exploitive is not very accurate since this series was like that since the beginning. DoAX3 is not any more exploitive that DoAX2.

I just don't think there is any reason to hate on the series as it is now.
If it isn't, why are they not bringing it out west? He commented on how they're taking out old game modes as well. It's not like they're making this incredible island adventure compared to the first. In fact, it seems to be missing a lot from the previous (from what I've seen and has deliberately taken out characters and probably done so, so that they can be sold later.
 

Kinyou

Member
If you compare the marketing for DOAX3 compared to previous games, it's plain to see how it's become more exploitative. They've doubled down on every creepy or weird aspect of the game. The "old women" of the series are mostly out and in their place are the demographic-targeted moe-niche characters (the lolita, the airhead with huge breasts). It's gone from using the theme of a luxurious vacation for the female characters to a pretty obvious and unsubtle vector for fan creeping.
Any examples? I don't see a difference regarding the trailers or screenshots they chose to release. And hell, Doax2 had pole dancing
 

UrbanRats

Member
Any examples? I don't see a difference regarding the trailers or screenshots they chose to release. And hell, Doax2 had pole dancing
Yeah people are either misremembering what this spin off has always been about, or being delusional as usual.
 

Synth

Member
But DOAX is not the same type if game as DOA, which the west had gotten no problem.

As sonicmj1 said, there's been two previous DOAX games that both made it over (and sold most in the west). You can't divorce the DOAX games from the mainline DOA games, as the contents of one affects the other. Lisa debuted in DOAX and became a mainline DOA character, and the addition of Marie Rose to DOA has logical repercussions for the following DOAX game. The franchise has a general direction, and Team Ninja has taken it as a whole towards a very specific niche market, motivated primarily by the fact that they're a market willing to pay crazy amounts for what constitutes comparatively little work. I mean... they even sold the rights to vote for which characters appear in the game, resulting in basically every older character being culled completely. They've made numerous conscious choices in the direction this game, and DOA in general has taken... and those choices have resulted in them being apprehensive about releasing the game to a world market.
 

Kikujiro

Member
This is likely why it's not coming over.

I'm sorry?
It's the exact same pandering shit, Itakagi didn't make high art with DOAX, he made a game for otakus, the same as the new one. Itagaki fanboy are completely delusional if they think his games were different.
 
Any examples? I don't see a difference regarding the trailers or screenshots they chose to release. And hell, Doax2 had pole dancing

Sure, but pole dancing is something 45-year-old moms do for exercise now.

It's the way the trailer and screenshots for DOAX3 focus squarely on body parts, the way the characters created to market DOA5 to an otaku audience are now front and center, the way any pretense with the framing story is dropped. There's also the agency of the characters. Trailers for older games show them generally having fun on their own terms, while the key video we have for the new game is strictly about encouraging the player to leer at them.

Compare the websites for the current and previous game:

https://www.gamecity.ne.jp/doax3/
http://web.archive.org/web/20100728142447/http://www.deadoralive.jp/doax2/index2.html

Oh, yeah, and then there's the boobie mousepad bonus item for the limited edition. DOA never stooped to that level until DOA5 (as far as I know).

The point is that you used to be able to distinguish between DOA and more porn-y games. You can't really, anymore. Totally unscientific illustrative graph:

wT3PfVz.png
 

sonicmj1

Member
Wow, that is like being jealous of your own child, pretty creepy. He should be glad that DoA is doing fine and that people still remember his legacy, instead he points fingers at it every chance he gets. Pretty sad, really :(

Itagaki has always been really defensive about the DoA franchise in particular. I don't think his pride would let him admit that DoA5 was the best fighting game in the series, even if it were true.

Moreover, I think he always saw himself as walking a fine line with the Xtreme games, trying to give the fans what they want while still being respectful of the characters. Consider his apparent attention to detail when designing gambling algorithms in previous games. Or, to quote him talking about Xtreme 2:

Tomonobu Itagaki said:
So we have to pick from a long list of minigame ideas and I'm pretty sure trampoline minigames were part of the initial list, but we didn't pick it. That's because of the kind of game that DOAX2 is; we have to be really careful not to make it seem vulgar. Certain activities show the women in a negative light.

So it's not so much about bouncing per say. The key to the game is love. When they love the character, how do they feel when they see the character do whatever she's doing? We don't want to make them feel bad.

I don't have strong feelings about Dead or Alive, and I couldn't care less about the Xtreme games. But I've always found Itagaki a fascinating interview subject. Perhaps he feels like these new games aren't respecting the characters the way that he did.

Totally possible he's full of shit in this respect. I haven't compared all the features between the games.
 

UrbanRats

Member
Oh, yeah, and then there's the boobie mousepad bonus item for the limited edition. DOA never stooped to that level until DOA5 (as far as I know).
This where I draw the line!
Itagaki has always been really defensive about the DoA franchise in particular.
I think every interview with Itagaki I've read, he was talking shit about someone or something, and being delusional about his contributions in the gaming space (I say this as a fan of NG and DoA2).
That's why some of us don't take him seriously, with good reason.
 
The West had also gotten the DOAX games without any problems, until now.

Tecmo-Koei is retreating their international series, turning it into something that they think can only exist as a domestic product.

That was back then. Things that were okay then have started to become less okay now.

And it's not a completely domestic product, it's available for the rest of Asia as well.
 

Kinyou

Member
Sure, but pole dancing is something 45-year-old moms do for exercise now.
I don't think they're doing it in ridiculously skimpy swim suits though.

It's the way the trailer and screenshots for DOAX3 focus squarely on body parts, the way the characters created to market DOA5 to an otaku audience are now front and center, the way any pretense with the framing story is dropped. There's also the agency of the characters. Trailers for older games show them generally having fun on their own terms, while the key video we have for the new game is strictly about encouraging the player to leer at them.

Compare the websites for the current and previous game:

https://www.gamecity.ne.jp/doax3/
http://web.archive.org/web/20100728142447/http://www.deadoralive.jp/doax2/index2.html

Oh, yeah, and then there's the boobie mousepad bonus item for the limited edition. DOA never stooped to that level until DOA5 (as far as I know).

The point is that you used to be able to distinguish between DOA and more porn-y games. You can't really, anymore. Totally unscientific illustrative graph:

wT3PfVz.png
The super thin frame story is back with everyone having some ludicrous reason for being on the Island. And the trailer mostly show them being competitive or celebrating a win, so I'd say that "having fun" agency is also still there.

The DOAX2 website does unfortunately not load beyond selecting the language options, so I can't really comment on that, though I think back then they also advertised stuff like tan lines etc.

I give you those mouse pads, that's a new level, but also something they could have easily removed for the western release. The game itself doesn't look more porn-y to me.
 

Hubb

Member
I'll grant that that's pretty risque, and a lot of the swimsuits in the first game are basically not there, but the difference is in the marketing and presentation. Plausible deniability on the surface.

We've already had this discussion in another thread, but the X2 E3 trailer is just a longer version of the current X3 trailer with better graphics. Looks like they are focusing on the same thing.
 
She doesn't look like a 45-year-old mom, isn't she seventeen? NSFW
https://www.youtube.com/watch?v=bkMjQyrA8qA

According to you this is less pandering than a mousepad with boobs. Ok.

I just browsed this thread on mobile and the location of the play icon is just too funny to be a coincidence

Still, it's not like they're announced to bring this game over in the first place bu then changed their minds- It's hard to hold someone accountable for something they've never promised.

I'm not really holding anyone accountable for anything. I like the DOA fighting games but the DOAX's were always my limit. I'm not the type to buy them so I don't really have a dog in this fight in that respect. They never announced the game for western release and I'm not claiming they did. I already admitted backtracking was the wrong word.

I'm sure there are people in the west who bought the previous DOAXs though. I can see them potentially feeling let down that they won't get a western release but they will probably import anyway. But the whole thing of course raises interesting questions of "why not release?" Especially if the game is only being made for PS4 and Vita. From a purely numerical standpoint the total addressable market ratio of Western PS4+Vita owners has to be much higher than the JP/Asia side?

But meh, like I said, I don't have a dog in this fight.
 
We've already had this discussion in another thread, but the X2 E3 trailer is just a longer version of the current X3 trailer with better graphics. Looks like they are focusing on the same thing.

I'm not sure if we've been looking at the same trailer, but this:

https://www.youtube.com/watch?v=Ie9GOInqDjs

is not the same as this:

https://www.youtube.com/watch?v=ThXB1UBdPlU

The initial gameplay trailer, which I hadn't seen until now, is a bit less over-the-top and obvious.

https://www.youtube.com/watch?v=QzboA0R9e2w
 

PtM

Banned
I'm not sure if we've been looking at the same trailer, but this:

https://www.youtube.com/watch?v=Ie9GOInqDjs

is not the same as this:

https://www.youtube.com/watch?v=ThXB1UBdPlU

The initial gameplay trailer, which I hadn't seen until now, is a bit less over-the-top and obvious.

https://www.youtube.com/watch?v=QzboA0R9e2w
These trailers aren't really comparable. The old one is 8 minutes long, the new ones don't even last one minute. The old one is more pretentious, true, it does keep a greater distance towards the bodies and spins the beach vacation narrative more consequentially. That's probably Itagakis "respect". The new trailers cannot accomplish such simply because of their length.
 

SmokedMeat

Gamer™
Well obviously he had to create a new ip. Kudos to Itagaki for at least trying something different instead of the same game with a different coat of paint.
 

Hubb

Member
I'm not sure if we've been looking at the same trailer, but this:

https://www.youtube.com/watch?v=Ie9GOInqDjs

is not the same as this:

https://www.youtube.com/watch?v=ThXB1UBdPlU

The initial gameplay trailer, which I hadn't seen until now, is a bit less over-the-top and obvious.

https://www.youtube.com/watch?v=QzboA0R9e2w

I did say the E3 trailer which is closer in time to the X3 trailer (which is more a tease than a trailer). This X2 trailer

Well obviously he had to create a new ip. Kudos to Itagaki for at least trying something different instead of the same game with a different coat of paint.

TN is working on a new IP too so...
 
So. Uh. This'll end the it-never-existed controversy/conspiracy, right? Since it never existed + it doesn't actually exist? Straight for the horse's mouth! Galapagosian Lolita Complexed Chicken (more precise translation aside) sounds rather a definitive slap at the corporation, and what's happened online this past week is fantastic proof of why KT wouldn't want to deal with the PR on this were it released worldwide.
Of course it won't end.
 

SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
Okay, I understood. They're not only moron but also Galapagosian Lolita Complexed Chicken.
That's the truth. Thanks
Truly sober words from a veritably sane man
 

Sulik2

Member
Itagaki basically made commentary on Japanese devs increasingly catering/pandering to a hyper-niche domestic demographic (Otaku). He simultaneously demonstrates an awareness of just how different that niche is to the rest of the world. This is analogous to the evolutionary phenomenon noted by Charles Darwin as he studied species in the Galápagos Islands in the 1830's. Darwin noted how life on those islands secluded from the rest of the world had grown to be hyper acclimatised to that specific region and very different from anywhere else he had seen.

In DOA's case, this can be seen in the absurd amount of highly sexualised costume DLC, the new characters they have brought in and for DOAX3 because of that poll thing they did a while back for characters who would be in the game. For DOA5 this has resulted in a character (Marie Rose) with an aesthetic designed to appeal to those who are thirsty for characters who are younger in appearance. These people could be referred to as having a Lolita complex (or colloquially, "Lolicons"). Now I won't go down the "she's 18, she just looks young" road because I'm only explaining what his insult means.

DOA has always had "sexy" female characters but the last few games have definitely ramped up the "fanservice" and tried to cater more and more to Otaku interests. Now it's poster girl is a Lolita. Itagaki is calling out Tecmo for willingly taking the franchise further into the direction they did, but then turning around and being afraid to release outside of their metaphorical Galápagos Island because of fear of the backlash.

He distilled all of that into a mere 4 words. Galapagosian Lolita Complex Chicken. GOAT tier ether.

This makes a surprising amount of sense and is very insightful if that is what Itagaki meant.
 

MikeMyers

Member
Eh, DOA5 has the best gameplay of the series. Like Ninja Gaiden got worse but DOA was always held back by Itagaki's love of the mythical ninja and his unwillingness to work with the competitive scene.

I agree the gameplay is better but the stages and music were bland. I do miss the flair of the previous games.
 
I don't think that DoA is being tarnished at all, quite the opposite. DoA5LR is the best DoA game and many would support me on this. Saying that DoA is becoming more exploitive is not very accurate since this series was like that since the beginning. DoAX3 is not any more exploitive that DoAX2.

I just don't think there is any reason to hate on the series as it is now.

This.
 

Hubb

Member
Ha. Fantastic.
So he basically confirmed what everyone knew about the game not coming. Interesting

He can't confirm anything, he isn't part of the Dev team or publisher handling the game. That and there is enough bad blood between them that I doubt they'd ever talk about the internal workings of their teams.
 
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