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"Microsoft and Square are very happy with Rise and the dev team" says Brian Horton

Mooreberg

Member
He is correct that they have no control over how the game sells. But SE is going to be interesting to observe over the combing months. This game will sell less than TR2013, Just Cause 3 has really weird release timing (and many complaints of bad performance), and the game that would get everyone to forget all of this was delayed six months. Whoops X 3.
 
RotTR post-credit spoiler for possible location of next game:
hints at Mexico which would be a nice change.

Though keep in mind that the first game's end scene also heavily hinted at
Croatoan Island
as the setting of the following game. So take that with a pinch of salt.
 
I think one good thing out of this is publishers hopefully don't do any more exclusives like this, either side. I really enjoyed RoTR and I'd put it in my top 3 games of the year, easy, but it makes me sad that the devs probably won't get the acclaim they deserve because of stupid marketing/business decisions.

I can't imagine any scenario where they wouldn't have been better off (1) x-platform simul release, (2) maybe pushing the date back to late jan or february. Heck, Valentines Day would have been an AMAZING day to release this game. I didn't really see that much microsoft promo of TR, and don't know a single person who really thought they need to go buy an xbox one to play the game now. Tons of people bought xbox ones, but I think all the fabulous deals were the incentive, not this game.
 
Every gamer told SQUARE that this is a terrible deal and it'll fail. We said this at Gamescom when they bloody announced it! So why on earth did a few people, who actually get paid to make these sort of deals, still go ahead with it?

Because they got paid for it by MS. We don't know what they paid or what the internal thinking from CD/SE was, MS said they were investing in the game, perhaps they felt the MS money would help them make a better game, they'll go again multiplatform for TR3 and I'm sure it'll sell as you'd expect
 

Elios83

Member
Every gamer told SQUARE that this is a terrible deal and it'll fail. We said this at Gamescom when they bloody announced it! So why on earth did a few people, who actually get paid to make these sort of deals, still go ahead with it?

Because at that time the deal was already made?
 
Its an absolutely fantastic game, they should be happy with it. Sales haven't been great from all evidence, but Microsoft may very well have paid them enough for their timed exclusivity that it covered dev costs so Square would be happy with it regardless.

Everthing you said is true.

Getting this for my pc when it's available.

Well...if I have $$ after The Division and Uncharted 4 which come out 2 and 3 weeks earlier.

I'm assuming Microsoft paid them a LOT of $$$ for timed exclusivity. Otherwise they wouldnt be content no matter how great the actual game is.
 

B-Dex

Member
Its an absolutely fantastic game, they should be happy with it. Sales haven't been great from all evidence, but Microsoft may very well have paid them enough for their timed exclusivity that it covered dev costs so Square would be happy with it regardless.

Turning Lara Croft into a psychopath murderess with daddy issues hellbent on revenge against a private militia and yet another undead army is nothing to be happy about IMO. Terrible character assassination continues.
 

Zedox

Member
It's more like "I told you so" to people who thought this was going to be a success for SE. I doubt it was CD's decision to do so but PR gonna PR.

BTW, are you going to quote these tasteless posts or just making a general comment which is just as pointless as you claim the thread to be?

Couldn't have the "i told you so" stayed in the UK sales thread though? Now we have another thread that was about what the dev said in the sales thread and it slowly turns into the same ole "i told you so" - type of thread. We all get it, it is a timed exclusive regardless of who's decision to make it that way.

I'm sure Microsoft and Square are happy with the game itself, and I'm sure CD are as well (as reflected by the dev). Would like they like better sales? Sure, who wouldn't in any industry? But it's whatever.

I just hope that everyone who wanted to play this on PS4 buys it when it comes out instead of just talking like they truly care.

I'm thinking about getting it for PC...I do kinda want it on my XBO though. I want to see if it will be cross-buy with Windows 10, that would entice me even more.
 

John Wick

Member
If the game was a PS4 only timed game, it could have sold as many as the XB even with the large PS4 user base.

Let's not pretend this couldn't happen because it could of easily happened.

Buuuut since it's the XB then of course people want to be up in arms.

Either way, what's done is done. I have the game and it's a fantastic game.

Sony would never waste money on tying this up as an exclusive because they have something better in Uncharted.
It would sell far better on PS4 because Sony wouldn't be Dumb enough to release it against the holiday juggernauts
 

Toki767

Member
Sony would never waste money on tying this up as an exclusive because they have something better in Uncharted.
It would sell far better on PS4 because Sony wouldn't be Dumb enough to release it against the holiday juggernauts

This is something people seem to not get.

Lots of people comment about how Sony doesn't have games launching for the holidays, but they tend to launch games in the beginning of the year for a reason.

Tomb Raider should not have launched in November.
 

Zok310

Banned
If the game was a PS4 only timed game, it could have sold as many as the XB even with the large PS4 user base.

Let's not pretend this couldn't happen because it could of easily happened.

Buuuut since it's the XB then of course people want to be up in arms.

Either way, what's done is done. I have the game and it's a fantastic game.

Yeah right, Sony would have launched it mid January 2016 and laughed all the way to the bank when it sells 1 mil week 1 on PS4. Sony clearly have better decision makers when it comes to stuff like this and they ain't usrsty. TR would not have bombed on PS4 simply because the deal would have been handled better.
 

Chobel

Member
Do you think TR3 will have similar, lower or higher budget than TR2? This question is mainly for Nirolak and Y2kev, but I would love to hear everyone's opinion.

Personally I think TR3 will have less resources allocated to it, mainly because this time there will be no MS money and because of the low sales of TR2.

Stealth edit: Of course "lower or higher" in this context means "significantly lower or significantly higher"
 
Yeah right, Sony would have launched it mid January 2016 and laughed all the way to the bank when it sells 1 mil week 1 on PS4. Sony clearly have better decision makers when it comes to stuff like this and they ain't usrsty. TR would not have bombed on PS4 simply because the deal would have been handled better.

And the deal would have made more sense. TR has been a PS/PC franchise for twenty years, that is where the fanbase is. Plus, PS deals typically don't screw over PC gamers.
 
Do you think TR3 will have similar, lower or higher budget than TR2? This question is mainly for Nirolak and Y2kev, but I would love to hear everyone's opinion.

Personally I think TR3 will have less resources allocated to it, mainly because this time there will be no MS money and because of the low sales of TR2.

Stealth edit: Of course "lower or higher" in this context means "significantly lower or significantly higher"

I could see it being cheaper just from the standpoint that they have already gone through the learning curve of creating content for current generation. So their pipeline should be pretty mature at this point. That's assuming that they keep to the current design and don't try to make it open world or something.
 
You guys saying they are happy and taking this at face value aren't thinking about this correctly

Even if MS covered a significant part of the cost no publisher/developer is going to be remotely happy that the 6 years trying to build a franchise has resulted in a sequel that will likely sell less than the first game. That is a massive investment in time and energy that they can't recoup.
Even more so when publishers are using the 1st game as a loss lead for the 2nd fame where they finally make money
 

MisterR

Member
It's amazing how in most other creative fields, a creator can express satisfaction at something great that they worked on that has been well received, yet in this industry you just get a bunch of people yelling "but sales".

No different than film or music. You can brag about your films reception with critics, but if it flops, that's what people will be talking about.
 
Turning Lara Croft into a psychopath murderess with daddy issues hellbent on revenge against a private militia and yet another undead army is nothing to be happy about IMO. Terrible character assassination continues.

Are you kidding? That's part of what intrigued me about the game.

I want Lara to be a real person with real problems.
 

MisterR

Member
I'm sure square knows all the numbers and it made sense for them to do it. They will have done the mathe. This can't be detrimental to the money the game has made or they wouldn't have done it. People get paid a lot of money to work out that kind of stuff. I do wish it would have come out on everything tho. The game deserves a large fan Base

You know, people who get paid lots of money to make decision, make bad decisions all the time. I think they probably miscalculated a lot of things on this one.
 

Jumeira

Banned
Turning Lara Croft into a psychopath murderess with daddy issues hellbent on revenge against a private militia and yet another undead army is nothing to be happy about IMO. Terrible character assassination continues.
And she was a 1 dimensional animal killer in the previous games. She has more character and charisma in these games and doesn't solely rely on short shorts/clevage to get attention. Old Lara was a horrid character, good riddance
 
Until we have PS and PC numbers i find the people talking about 'franchise damage' hilariously transparent. They might as well just admit to themselves they're mad about having to wait for the game to come to another platform.
Did the 1st game sell a crap ton on PC? If no, there's little to believe that it will sell enough on PS4 for the time frame it'll come out next year even with PS4 possibly having 50 million~
Plus Naughty Dog might even have DLC for Uncharted 4 lined up for around the time as it'd be 6+ months after release
 
You know, people who get paid lots of money to make decision, make bad decisions all the time. I think they probably miscalculated a lot of things on this one.

I'm sure they felt like the Xbox brand would be healthier and there was a lot of assurances from MS about "this is going to be our real centerpiece of the season- a one-two punch with Halo leading off. We are really going to put this title into the mainstream and make the launch an event."

Whether they started backing off on that before or after Fallout 4's release date announcement I would love to know. Because it feels like there was more fanfare from MS over the exclusivity announcement than the actual release of the game.

As someone who bought TR2013 day one on PC...I doubt I will do the same with Rise. Why would I pay the same to get the game later?


Because it's a bigger and better game?
 
When Tomb Raider exclusivity was announced, the PS4 was at what, 15-20 million sales? I kind of wonder if Square Enix even thought the PS4 would be at 30 million by this time.

It was a really weird move considering Matsuda is a finance guy.


Yeh ot must have been a boatload of cash. Or maybe their predictions were that it would probably do the same to a little more than the last game did at launch. Hopefully we find out at some point. Game is awesome tho so hats off for the critical aclaim. I will buy the pc version as well.
 
Whether they started backing off on that before or after Fallout 4's release date announcement I would love to know. Because it feels like there was more fanfare from MS over the exclusivity announcement than the actual release of the game.

This is definitely the feeling I get. Somewhere along the way MS must've begun thinking this wasn't a good investment, because their own level of enthusiasm for this game noticeably dropped off the closer we got to launch, which is completely backwards.
 

Chobel

Member
When Tomb Raider exclusivity was announced, the PS4 was at what, 15-20 million sales? I kind of wonder if Square Enix even thought the PS4 would be at 30 million by this time.

It was a really weird move considering Matsuda is a finance guy.

10 million.
 
And I would have loved to have played this bigger and better game in Nov 2015.

So your saltiness over a business decision affects your desire to purchase the game in a few months? I just don't get it.

Further if this had actually been multiplatform then I expect you wouldn't be playing until 2016 anyway. I don't think SE would have stayed on the Holiday 2015 date.
 
As someone who bought TR2013 day one on PC...I doubt I will do the same with Rise. Why would I pay the same to get the game later?

I don't understand your logic. It'll be a new PC game on April 1st. Probably still be $59.99 on the one that same month.

You're not willing to pay $60 for that? Why not?
 

Garlador

Member
So your saltiness over a business decision affects your desire to purchase the game in a few months? I just don't get it.

Further if this had actually been multiplatform then I expect you wouldn't be playing until 2016 anyway. I don't think SE would have stayed on the Holiday 2015 date.

It certainly won't be "new" at least, by the time PC and PS4 get it.

... And by then, there will be a whole new year's worth of new, quality games to compete for my dollars. 2016 for PS4 in particular is looking legendary, and Tomb Raider's going to get swallowed up yet again.

It was a bad deal, bad timing, and it hurt interest in the game, pure and simple.
 

Dargor

Member
I don't understand your logic. It'll be a new PC game on April 1st. Probably still be $59.99 on the one that same month.

You're not willing to pay $60 for that? Why not?

200_s.gif
 

Shenmue

Banned
PC? What games have sold better on PC? I see this alot, would like to know how true this is. Most sales I see PC has the smallest percentage, going by UK charts.

And didn't original TR sell best on 360?

Remember S-E was complaining very loudly that TR fell far below their expectations and didn't recoup costs when it was console only. It was only after PC and quite a long time after that that they finally said it finally made a profit and/or met/exceeded expectations.

As for 2013's numbers I don't believe I stated the PS3 sold more, only that the franchise built it's console fanbase on Playstation first by being on PS1. Undoubtedly it sold better on 360 in NPD since the 360 murdered the PS3 in the US. I don't know what the worldwide numbers are though.
 
It certainly won't be "new" at least, by the time PC and PS4 get it.

... And by then, there will be a whole new year's worth of new, quality games to compete for my dollars. 2016 for PS4 in particular is looking legendary, and Tomb Raider's going to get swallowed up yet again.

It was a bad deal, bad timing, and it hurt interest in the game, pure and simple.

Most seem to think the PC version will be release in early 2016 so it's likely only a couple of months away.

Fall 2015 was always awful timing for the game, even if it had been multiplatform. Spring or Summer 2015 likely would have been great but it probably wasn't feasible (especially given they had Eidos Montreal on as a full co-developer this time despite there being no multiplayer). So a TR sequel that wasn't MS exclusive was probably always going to be a 2016 title no matter what.
 
I don't see how this will sell in a year from now, when it couldn't sell, well, now. I'm not going to pay full price for a game when it'll be on shelves, on another format, for probably a third of the price.

They didn't just kill the game, they've killed the sales potential of the entire franchise because someone thought putting the game on the platform that sold the least copies of the previous title was a good idea, so I hope the pay off was good because the knock on effect is that SE will maybe not see CD as a worthwhile studio and potentially shutter them or relegate them the "Lara Croft" games rather than AAA action games. A worst case, but very real scenario.
 
They didn't just kill the game, they've killed the sales potential of the entire franchise because someone thought putting the game on the platform that sold the least copies of the previous title was a good idea, so I hope the pay off was good because the knock on effect is that SE will maybe not see CD as a worthwhile studio and potentially shutter them or relegate them the "Lara Croft" games rather than AAA action games. A worst case, but very real scenario.

Oh brother... the doom and gloom is alive and well.
 

Windforce

Member
Well, nice for the dev team. I just hope they find a really good date to release it on PS4 so it sells like crazy.

PS4 should be around 50 million consoles then, right?
 

Zok310

Banned
Well, nice for the dev team. I just hope they find a really good date to release it on PS4 so it sells like crazy.

PS4 should be around 50 million consoles then, right?
Might be damn near 60 mil a year from now. At that point anything you put on it will hit 1 mil in sales close to launch.
 

firelogic

Member
Everthing you said is true.

Getting this for my pc when it's available.

Well...if I have $$ after The Division and Uncharted 4 which come out 2 and 3 weeks earlier.

I'm assuming Microsoft paid them a LOT of $$$ for timed exclusivity. Otherwise they wouldnt be content no matter how great the actual game is.

The thing is though, business isn't solely about dollars. Even if MS paid them enough for them to be fine with the low sales, it's not good for the Tomb Raider brand if no one is buying the newest game. 300k in the first week is nothing to scoff at but isn't exactly lighting the charts on fire. And no one is talking about it other than to make snide remarks about how poorly it sold considering the stature of the IP and how hyped up it was by MS.

SE might be fine with the bottom line but the mindshare of the game doesn't bode well for the PC/PS4 release and certainly not for another sequel. I can't see the game selling in large numbers months/a year down the line.
 

Toki767

Member
Well, nice for the dev team. I just hope they find a really good date to release it on PS4 so it sells like crazy.

PS4 should be around 50 million consoles then, right?

Probably over that with ease at the rate they're going.

It's Square Enix though. They'll make the mistake of charging $60 for this. I'm almost certain it doesn't even sell 200K on PS4 in the first month.
 

firelogic

Member
PC? What games have sold better on PC? I see this alot, would like to know how true this is. Most sales I see PC has the smallest percentage, going by UK charts.

And didn't original TR sell best on 360?

If you mean the precursor to Rise of the Tomb Raider, no it didn't sell the most on 360. The PS3 version outsold 360 and the remastered version on PS4 outsold XB1.
 
I don't understand your logic. It'll be a new PC game on April 1st. Probably still be $59.99 on the one that same month.

You're not willing to pay $60 for that? Why not?
1.) I doubt the game on Xbox One will still be full price by 1st April 16 (and is that date confirmed? Or just assumed from retailer placeholder dates?)

2.) Why should I pay full price when a different category of users got the game 153 days earlier?
 
Only if you're wishing for the franchise to fail.
I'm not wishing for the franchise to fail. I was a big fan of the reboot, I'm saying that Rise of the Tomb Raider will never hit those previous numbers - numbers that Square Enix were already disappointed with - and that the franchise has, in the space of two games, risen from the ashes and been completely dismantled, from a sales perspective. Game could be fantastic, wouldn't know, I can't play it.
 
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