It sounds like meaningless PR lingo to me, personally.
I bet they'll have different studios working on each episode. Perhaps they'll be little vignettes each starring a different character, with slightly different play styles.
It sounds like meaningless PR lingo to me, personally.
Guild Wars?
Like, the giant open world with lots of cities and towns and NPCs isn't just "not hard", it's actually become a standard, maybe even to the detriment of variety in the AAA space.
And to be real, FF7 wasn't even really that huge in that way. It was one big city and a some decently sized towns, plus an overworld map. To act like this is somehow out of the reach of a AAA publisher in 2015 is insane.
Actually, it sounds like what they did with Kingdom Hearts: coded =P
I bet they'll have different studios working on each episode. Perhaps they'll be little vignettes each starring a different character, with slightly different play styles.
Should this really be called a remake? It doesn't look like it will play anything like the original. More like a reboot? Maybe? Am I getting these terms mixed up?
With the way they are doing and with Nomura, Kitase and Nojima Being big people in the original game (even more involved then Sakaguchi) on the game I think they will hopefully.
Vern said this whole thing is basically a new Final Fantasy project with the original FF7 game being rexamined, looked at.
with each entry providing its own unique experience.
or xenoblade (helped by nintendo
Yeah, see this is why I'm so uneasy.
I couldn't care less how the game was divvied-up, so long as when put all together they became a full faithful remake, and so long as each episode takes the segment or portion that it's covering and totally encapsulates all of it.
Like you said, given their past performance (and just how the industry treats things like DLC collectively) I can't help but be at least a little weary.
We'll have to wait and see, but man this isn't exciting news.
Also, I'm with you about not caring if it's ATB or full action. Realistically, and given how this game is trying to appeal to more than just niche JRPG fans, I think it has to be more action oriented battle wise and not focused on ATB, and turn based menus. Especially since they keep saying that they wanna recreate the battles from Advent Children.
『FFVII リメイク』のバトルにはお馴染みのリミットブレイクも搭載。分作にした経緯にも迫る
http://dengekionline.com/elem/000/001/173/1173362/
『ファイナルファンタジーVII リメイク』北瀬佳範氏&野村哲也氏に訊く分作の意図――バトルはATBありのアクションに!?【PSX2015】
http://www.famitsu.com/news/201512/07094721.html
Cool, an PSX game ithat already as big as 2015 game!
Sure its will be SAME if its ramaked with same standard!
『FFVII リメイク』のバトルにはお馴染みのリミットブレイクも搭載。分作にした経緯にも迫る
http://dengekionline.com/elem/000/001/173/1173362/
『ファイナルファンタジーVII リメイク』北瀬佳範氏&野村哲也氏に訊く分作の意図――バトルはATBありのアクションに!?【PSX2015】
http://www.famitsu.com/news/201512/07094721.html
Ohhh.. oh ok. This explains everything.『FFVII リメイク』のバトルにはお馴染みのリミットブレイクも搭載。分作にした経緯にも迫る
http://dengekionline.com/elem/000/001/173/1173362/
『ファイナルファンタジーVII リメイク』北瀬佳範氏&野村哲也氏に訊く分作の意図――バトルはATBありのアクションに!?【PSX2015】
http://www.famitsu.com/news/201512/07094721.html
『FFVII リメイク』のバトルにはお馴染みのリミットブレイクも搭載。分作にした経緯にも迫る
http://dengekionline.com/elem/000/001/173/1173362/
『ファイナルファンタジーVII リメイク』北瀬佳範氏&野村哲也氏に訊く分作の意図――バトルはATBありのアクションに!?【PSX2015】
http://www.famitsu.com/news/201512/07094721.html
Translation? New info?
what is this?
『FFVII リメイク』のバトルにはお馴染みのリミットブレイクも搭載。分作にした経緯にも迫る
http://dengekionline.com/elem/000/001/173/1173362/
『ファイナルファンタジーVII リメイク』北瀬佳範氏&野村哲也氏に訊く分作の意図――バトルはATBありのアクションに!?【PSX2015】
http://www.famitsu.com/news/201512/07094721.html
Something about the ATB system according to google.
Judging by that trash action rpg gameplay they showed and the fact that it's episodic therefore likely linear as fuck you can only pray it would be remade with the same standard.
『FFVII リメイク』のバトルにはお馴染みのリミットブレイクも搭載。分作にした経緯にも迫る
http://dengekionline.com/elem/000/001/173/1173362/
『ファイナルファンタジーVII リメイク』北瀬佳範氏&野村哲也氏に訊く分作の意図――バトルはATBありのアクションに!?【PSX2015】
http://www.famitsu.com/news/201512/07094721.html
『FFVII リメイク』のバトルにはお馴染みのリミットブレイクも搭載。分作にした経緯にも迫る
http://dengekionline.com/elem/000/001/173/1173362/
『ファイナルファンタジーVII リメイク』北瀬佳範氏&野村哲也氏に訊く分作の意図――バトルはATBありのアクションに!?【PSX2015】
http://www.famitsu.com/news/201512/07094721.html
The thing is, FFVII becomes much, MUCH bigger a game/world pretty much "automatically" if you make it with today's design sensibilities. They can't just cut to a loading screen all the time, you have to have as seamless a journey as possible. That alone will extend playtime because they can't just conveniently use loading screens every 15 seconds to mask traversal between locations. So instead of going from the slums to Aeris' house within the span of a single loading screen, we might actually have to run a couple of minutes to reach the destination. Imagine them doing that to EVERYTHING in the game and Midgar alone could last several hours longer than before without it necessarily being patted with unnecessary content all that much. You can think of it as filler, but it can also be taken as creating a more cohesive, connected & seamless world that can make the experience more immersive than constant loading screens, which would just be silly in a game that looks like FFVIIR does, yet condensing the world into something where Aeris' house, the slums & Shinra-building are within 30 seconds of each other would be equally stupid. So even if you do consider that as filler, it's basically necessary "evil" in modern games that don't want to do things like loading screens (as much) anymore.We are talking about 3 (possible more) games. How do you want to turn a 50 hour game into a 150 hour game? 100 ADDITIONAL hours without any meaningful main story progress can't be NOT botched up by filler crap and busywork.
You'd pay 60$ for bloodborne that has 20 Hours of content straight up.
You should pay 60$ for Disk 1 FF7R that has 20-25 hours of content straight up with a more "complete" feeling.
That is fair.
At this rate releasing FFXV as a full game for 60$ is more of a gift from square enix, when a game that big should easily be worth 150$ or so.
Heres hoping it isn't like this but.. The quality of games in the industry these days that cost 60$ vary so much. There are still PS3 games getting sold for 60 it makes no sense.
I'd rather them cut it up into the model of FF7, FF7-2, FF7-3 if it has to be like this. At least then they'd be long and extensive games on their own. Hard to believe it's supposedly that big though.
And there it is.
They should print that on the box.
"$150 Value!"
『FFVII リメイク』のバトルにはお馴染みのリミットブレイクも搭載。分作にした経緯にも迫る
http://dengekionline.com/elem/000/001/173/1173362/
『ファイナルファンタジーVII リメイク』北瀬佳範氏&野村哲也氏に訊く分作の意図――バトルはATBありのアクションに!?【PSX2015】
http://www.famitsu.com/news/201512/07094721.html
Translation? New info?
FFXV should be worth way more than that tbh. But I know they have to have consumer standards.
You haven't played 7 if you think the scope is the same as those.
I guess that explains how they plan to cover the whole story. They'll use episode breaks to cut out parts of the world that would be too large and too time consuming/expensive to create.