Vulcano's assistant
Banned
Next gen simply must be equipped with a 2TB SSD minimum.
Man I really hope in 4-5 years a 2TB SSD is cheap enough for a console.
Next gen simply must be equipped with a 2TB SSD minimum.
Developers will find ways to push hardware over time but it's just the second year of the generation. Arguing that we should have more power is illogical because again devs would still have limits.I read somewhere recently that there's this new tech in 2016 that should bring proce/gb for SSDs very close to the ratio for HDDs.
It's not about it being better relative to PCs, it's about it being good enough to hold its own. Like the RAM and GPU, in the PS4 at least.
Better CPUs would mean Battlefront could do 64 players and GTA V would drop frames below 30 (for the 99% at least).
But perhaps the thing you didn't address, and I find this bizarre, - Isn't it a bit weird collecting digital console games when they will sort of expire by the end of the generation? all your purchases and games on 360 just invalidated on the Xbox One. That's not a good design. Not just in the discussion about backwards compatability, but just on the discussion of value as a whole.
All PS4 and X1 retail games dump the entire bluray onto the HDD and then use the disc as a license check. Even as a physical collector data is a problem, especially since I can't get rid of just the disc install data on the PS4.
lolNext gen simply must be equipped with a 2TB SSD minimum.
x1 and ps4 launching with 500gb hard drives was a fucking joke. 500gb? yeah that was cool in 2005. but at least the x1 gives you the option of adding an external drive. watch next gen consoles launch with 1tb drives...LOL
Even 250GB!As far as storage capacity goes, it doesn't make sense to go through the trouble of upgrading unless you go big: We're talkin' 120GB, 160GB, or even 250GB.
A few days ago I was helping my brother replace the HDD in his PS3. Looked up instructions on the net just to be extra careful, didn't want to lose all his save data.
Found this, written in 2007.
Even 250GB!
Quaint, and a little cute. 8 years later and 10x that capacity isn't even cutting it for collectors.
I have 500GB in my PS3 and even with installing every optional data pack, DLC, save files and digital games I still have plenty of room. It's just for exclusives, though.
Nah, that's not my point.Developers will find ways to push hardware over time but it's just the second year of the generation. Arguing that we should have more power is illogical because again devs would still have limits.
The point of digital for me is to have a lot of games installed to choose from. My One's 500gb got full just by installing Master chief Collection, Dragon Age Inquisition, Fifa 16, Forza 6 and GtaV I think.. And some 360 games.Or just delete games when you're done with them.
No, the CPUs are weak. Sony and MS didn't get the performance out of them they wanted.Developers will find ways to push hardware over time but it's just the second year of the generation. Arguing that we should have more power is illogical because again devs would still have limits.
Make a console with a small amount of flash for system level data such as the OS and accounts.
Then add a hard drive for game data. Put it in an easily accessible place on the system, and make it swappable.
And if it's casing looks like this, I wouldn't complain.
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Even if you're a collector why do you need to have all 200+ games installed somewhere? Are you going to play that many games at the same time?
Man I really hope in 4-5 years a 2TB SSD is cheap enough for a console.
That doesn't solve the problem of games taking up the space of multiple external drives though, at $60-100 a pop.
The funny thing to me is that the 3DS doesn't have this problem...pop in a 32/64gb SD and you're good for the whole gen, providing you use retail carts when possible.
Consoles always have a weak link, whether that's price or power it's always their. Historically speaking expensive consoles struggle with third party support and actually you know making money.Nah, that's not my point.
The relative quality between the PS4 components makes the CPU the weak link.
Relative to the rest of the PS4 system, not relative to PC hardware.
They knew exactly what performance they where gonna get from day one. No ones arguing the CPUs aren't weak but again no matter how powerful the cpu or gpu are the console is always gonna have limits.No, the CPUs are weak. Sony and MS didn't get the performance out of them they wanted.
Do you actually have any facts besides anecdotal evidence that you can't even prove? " Also most developers don't bother compressing and optimizing their games since they figure they can just rely on the storage" stop talking in absolutes when you don't know jack into what goes in modern development.It doesn't help that nowadays almost all games rely on Day 1 Patches to fix stuff they should have catched and fixed in the disc. Those games should be up and ready to run the moment you put it on the console. Also most developers don't bother compressing and optimizing their games since they figure they can just rely on the storage.
That's not true. Neither wanted Jaguar cores, but it's what they got stuck with.They knew exactly what performance they where gonna get from day one. No ones arguing the CPUs aren't weak but again no matter how powerful the cpu or gpu are the console is always gonna have limits.
Didn't Sony just unlocked the 7th core of the PS4 CPU?
That's not true. Neither wanted Jaguar cores, but it's what they got stuck with.
Do you actually have any facts besides anecdotal evidence that you can't even prove? " Also most developers don't bother compressing and optimizing their games since they figure they can just rely on the storage" stop talking in absolutes when you don't know jack into what goes in modern development.