• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Week 52, 2015 (Dec 21 - Dec 27)

Sage00

Once And Future Member
That's a good point. Did Capcom give any reason for that?
There's no doubt it will come to arcades, but the reason is probably that competitive gaming has long moved on from using arcade cabs. The version of SF5 at all tournaments will probably be PS4, if not PC.
 
You think that's bad? Sonic Powered is BY FAR the worst. They've released like 9 Air Traffic Controller games and I think 5 Japanese Railroad Sim games on 3DS. At least they released a pretty darn neat eShop new IP called Sky Peace, and it's only a dollar! :p

I guess SONIC Powered games make sense from a financial point of view. Train sim are full price retail releases focused on a single line - so small games with huge margins (it can be entirely possible games are even partially financed by railway companies). It's like a full game partitioned into 5 or 6 different games each one sold at 50€ or something like that.
 

Takao

Banned
Assets exploitation up to the fifth game? You did say that even the first 3DS game sold below expectations so why keep pumping out game after game? Perhaps Rocket Company is just fine with a niche series that don't cost much to produce - like plenty of other niche companies.

Sure. The games are cheap to make, and if I'm right, this is will be the first time they get to reuse Dual's engine. The issue is that the series has trended downwards with every mainline release since the 2010 relaunch. The annual cycle is insane, so I'm not sure there will be a Medarot presence on NX if the 3DS games start to hit 10k debuts. The series went on hiatus for five years thanks to figures like that.

The new NIS.

The character art for this one reminds me of that NIS Edo Blacksmith game.
 

Aostia

El Capitan Todd
Is the Pokken arcade performance bad for real? I remember reading JoeM86 stating it was quite a success, and he is very informed usually about Pokemon facts. Was his comment totally made up?
Btw, if anything, I totally expect SFV to be in the 150/200k FW sales, not Pokken at all.
because of the arcade presence/console debut, because of the demographic of fighting games, because of many reasons.
of course, Pokken already being on COMGNET is a positive fact, it already has more points than #FE got at launch :p

About Medarot I think that the re-use of the assets is certainly one of the reasons they are keeping developing the games, but probably (due to this fact too) they werent' so disappointed by the "sequels/resused-assets-games" sales.

I often read about small publishers being satisfied by similar or lower sales for many Vita games, so I can't see Medarot's costs/sales performances being so worst
 

Chris1964

Sales-Age Genius
Chris, do you happen to have the Famitsu weekly sales for January 31, 1997 till March, 31 st 1997 (both SW and HW) ? I would love to see how both FF and PS1 performed during that timeframe.

1*: [PS1] Final Fantasy VII <RPG> (Square) {1997.01.31} (¥6.800) - 2.034.879 / 3.277.776

Code:
+--+----------+----------+----------+
|  | Famitsu  | Famitsu  | Famitsu  |
|  |   PS1    |    1*    |    1*    |
|Wk|1996.12.30|1996.12.30|1996.12.30|
|  |    to    |    to    |    to    |
|  |1997.06.29|1997.06.29|1997.06.29|
+--+----------+----------+----------+
| 1|   190.246|          |          |
| 2|   136.465|          |          |
| 3|    93.555|          |          |
| 4|    98.797|          |          |
| 5|   178.997| 2.034.879| 2.034.879|
| 6|   131.587|   329.740| 2.364.619|
| 7|   104.070|   167.865| 2.532.484|
| 8|   116.087|    77.548| 2.610.032|
| 9|   135.452|   103.093| 2.713.125|
|10|   160.779|    72.666| 2.785.719|
|11|   142.715|    63.634| 2.849.353|
|12|   150.899|    54.542| 2.903.895|
|13|   237.725|    62.014| 2.965.909|
|14|   164.277|    51.302| 3.017.211|
|15|   113.237|    29.757| 3.046.968|
|16|    85.183|    19.615| 3.066.583|
|17|    91.000|          |          |
|18|    65.793|          | 3.107.044|
|19|    80.370|    14.834| 3.121.877|
|20|    60.278|    11.000| 3.132.877|
|21|    65.335|    12.497| 3.145.374|
|22|    63.064|    10.185| 3.155.558|
|23|    52.083|     9.822| 3.165.381|
|24|    52.001|     7.103| 3.172.484|
|25|    62.227|     9.448| 3.181.932|
|26|    64.041|     7.475| 3.189.408|
+--+----------+----------+----------+
 

HGH

Banned
Speaking of which, is that NIS blacksmith game being localized?
Probably not. It's been too long, and it seemed to be bad/had horrible reception. NISA skip out on these lesser titles usually.
I'm surprised they didn't touch Yomawari yet though.
 

Aostia

El Capitan Todd
In this week's episode of "where did that thing go?"

http://nintendoeverything.com/etria...-of-development-details-coming-around-spring/

It seems we'll know more about EOV this Spring

good to know!

I think it's too late for Etrian Odyssey to do anything significant.

what does that mean?
Etrian Oddissey 4 sold pretty well, I think. I think that the "3DS ports" of the first episodes somehow brought fatigue to the brand, but also Persona Q (gameplay-wise mutuated by EO) performed well, so I think that a pause and a possible launch on a new HW could be the right way to manage the IP.

assuming EOV is for NX, then NX reveal will be somewhere before or early spring then...

Well, they already confirmed that we will get news this year: assuming that at E3 they will fully unveil it, we could guess about an earlier "teaser" or "preliminary reveal", I think.
The Nintendo Account will launch in EU/US in March/Spring, so if we assume that the account system will play a central role in the new NX ecosystem, maybe we could see something about NX around that date.
GDC takes place on March ('14/'18): maybe that could be the place for a preliminary reveal (I don't believe the CES rumor).
The Ninetndo 3DS was announced on March 23, with the main features presented via PR statement, anticipating its full reveal at the following E3 show.
The Nintendo Wii was preliminary presented at E3 2005 with just the remote, to be fully re-revealed the year after.
So, it could be that we could get a preliminary reveal around March for the console, to be fully presented at E3 in June.


or EO5 is for mobile, and that's all
 

Rodin

Member
That's why I just said probably. It really depends on Nintendo's ability to attract third parties which I'm definitely not confident in.
I don't think it has anything to do with that, maybe aside from some japanese third party developers which were already on board on 3DS and have no reason whatsoever to leave the NX ship before it sails. In fact, we already saw Square "ooops-announcing" stuff for the new platform.
 

Vena

Member
That is if Nintendo announces the NX before spring. I wouldn't be surprised if they wait till E3 to announce NX at a Nintendo Direct :/

E3 is too late if they want to actually have a good holiday launch, which they will. E3 is info blowout time.
 

Kid Ying

Member
SF4 sold on its fw 86k on ps3 and 38k on 360. I dont think SF5 can get to 150k on its first week, but it will probably get 100k with a 200k Ltd.

Pokken is harder to predict. Its a big IP after all, but its spin offs are not that strong. I think it will be on the same ballpark though. 80 to 100k fw.
 

DKHF

Member
SF4 sold on its fw 86k on ps3 and 38k on 360. I dont think SF5 can get to 150k on its first week, but it will probably get 100k with a 200k Ltd.

Pokken is harder to predict. Its a big IP after all, but its spin offs are not that strong. I think it will be on the same ballpark though. 80 to 100k fw.
Maybe the fact that SF4 was out in arcades already in Japan took away from sales significantly? Though I don't know if that had any real impact. Coming out first on console and not arcade could help SF5 if that took away from SF4's sales.
 
You should also look closer at how much those games sold and how much they are concentrated among companies. For example, niche developers on PSV tend to release plenty of games that sell below 50k LTD but enough to chart; some niche developers on 3DS, instead, tend to release plenty of games that almost never chart (but keep producing because they find profitable to do so), e.g. Sonic Powered, Happinet, Nippon Columbia, etc. It'd be nice to see a detailed list of those games.

you know how many 3DS games were released in 2015 ?

answer : 104 (you can count them by yourself)

considering that around 25 of those 89 has been released in 2014 or before, just 40 titles made for 3DS didn't chart, so I really don't see where are those "plenty of games" that you mentioned

the fact is that the market leader just had 100 titles released, very strange considering I don't think PSP had more title released compared to DS while the latter has always been the market leader.


last but not least, if you want I also have a list of titles which underperformed on 3DS, starting from Theatrhytm DQ and passing from Kenka Bancho 6, Kuroko Basketball, Yowamushi Pedal, Lost Heroes 2, Bravely Second, Super Robot Wars and ending with Medarot 9
this just shows that it's not only Vita which had underperforming titles, but it's the handheld market which is shrinking due to mobile predominance.
 
I'm surprised they didn't touch Yomawari yet though.

They normally have their announcements in batches, and given the time it released, I'd expect this to be announced (if it is going to be announced) in their Feb/Mar press conference.
 

BriBri

Member
Thanks. Don't know that much about them. Do any of these games sell close to Medabots?
I don't believe any of the games sold anywhere close to 100,000 (maybe collectively!) but I own the bulk of them and I don't believe Rocket Company would need to sell many to break even as they're hardly technical masterpieces, plus the licenses aren't necessarily expensive (Kumamon is technically free for instance).
 

Oregano

Member
you know how many 3DS games were released in 2015 ?

answer : 104 (you can count them by yourself)

considering that around 25 of those 89 has been released in 2014 or before, just 40 titles made for 3DS didn't chart, so I really don't see where are those "plenty of games" that you mentioned

the fact is that the market leader just had 100 titles released, very strange considering I don't think PSP had more title released compared to DS while the latter has always been the market leader.


last but not least, if you want I also have a list of titles which underperformed on 3DS, starting from Theatrhytm DQ and passing from Kenka Bancho 6, Kuroko Basketball, Yowamushi Pedal, Lost Heroes 2, Bravely Second, Super Robot Wars and ending with Medarot 9
this just shows that it's not only Vita which had underperforming titles, but it's the handheld market which is shrinking due to mobile predominance.

That's a bit of a weird conclusion. It's perfectly natural for platforms to have unsuccessful titles.

If anything it's another symptom of the "winner takes all" reality of the dedicated market.
 

Square2015

Member
Code:
+--+----------+
|  | Famitsu  |
|  |   PS1    |
|Mo|1994.12.03|
|  |    to    |
|  |2004.03.28|
+--+----------+
| 1|   280.000|
| 2|   180.000|
| 3|   120.000|
| 4|   200.000|
| 5|    90.000|
| 6|    50.000|
| 7|    45.000|
| 8|   100.000|
| 9|    80.000|
|10|    70.000|
|11|    55.000|
|12|   130.000|
|13|   250.000|

Well Moor-Angol now we have famitsu HW to help us with the formula for the TOP30!

280k in four weeks! Makes sense with Famitsu's high Ridge Racer sales.
Dengeki has 275k in FIVE weeks.

By the end of month three Dengeki has 487k, famitsu 580k.
 
SS

ßig

Unconfirmed Member
Well Moor-Angol now we have famitsu HW to help us with the formula for the TOP30!

280k in four weeks! Makes sense with Famitsu's high Ridge Racer sales.
Dengeki has 275k in FIVE weeks.

By the end of month three Dengeki has 487k, famitsu 580k.

There is something seriously wrong with how Famitsu tracked PS1 software when you compare it to the Famitsu HW table.
Kamaitachi no Yoru (SFC) (released a week before the PS1)
sold 133,980 * 3.65 = 489k copies in 1994 according to Famitsu and 504k according to Dengeki.
Using 3.65 on Ridge Racer means it outsold the PS1 for several weeks after its launch.
Battle Arena Toshinden is also guilty of this.
Usually the same formula should work across all platforms but there seem to be exceptions.
 
Is the Pokken arcade performance bad for real? I remember reading JoeM86 stating it was quite a success, and he is very informed usually about Pokemon facts. Was his comment totally made up?

I feel like you should already know why this doesn't mean much on its own without any further explanation.
 

Chris1964

Sales-Age Genius
First generation of 3D consoles suffered from very low sales in the beginning. Maybe it was also the very high entry price comparing to previous generations but every company was forced to drop the price drastically within the first 6-9 months and only PS recovered starting with FFVII.

Saturn
&#8594;'94&#24180;11&#26376;22&#26085;44.800&#20870;
&#8594;'95&#24180;06&#26376;16&#26085;34.800&#20870;
&#8594;'95&#24180;11&#26376;29.800&#20870;
&#8594;'96&#24180;03&#26376;22&#26085;20.000&#20870;

PlayStation
&#8594;'94&#24180;12&#26376;03&#26085;39.800&#20870;
&#8594;'95&#24180;07&#26376;21&#26085;29.800&#20870;
&#8594;'96&#24180;03&#26376;28&#26085;24.800&#20870;
&#8594;'96&#24180;06&#26376;22&#26085;19.800&#20870;
&#8594;'97&#24180;11&#26376;03&#26085;18.000&#20870;
&#8594;'98&#24180;12&#26376;01&#26085;15.000&#20870;
PSone
&#8594;'00&#24180;07&#26376;07&#26085;15.000&#20870;
&#8594;'01&#24180;09&#26376;12&#26085;9.980&#20870;
&#8594;'02&#24180;05&#26376;16&#26085;&#12458;&#12540;&#12503;&#12531;

Nintendo 64
&#8594;'96&#24180;06&#26376;23&#26085;25.000&#20870;
&#8594;'97&#24180;03&#26376;14&#26085;16.800&#20870;
&#8594;'98&#24180;07&#26376;01&#26085;14.000&#20870;
 
When do we get Famitsu's digital chart for December? Minecraft Wii U will be VERY interesting to see, already making it to the Top 3 highest seller on the Wii U eShop within December alone, that's going to be something to reference in future comparisons. Don't think we have much, if any up-to-date numbers for Wii U's digital sales.

Same goes for MHX's Dec total, since the November chart only featured 2 days or so of sales, where it hadn't or just barely reached MH4G at the time IIRC way back in like #15 on the 3DS top sellers.
 

OhMyGod

Neo Member
MC 2015 week 52(2014)
3DS 154818(196274)
WiiU 92801(43950)
Vita 74330(43495)
PS4 53023(33150)
Xone 490(1162)

total software sales: 1.82M(120% YoY)
Vita software sales up 227% YoY
WiiU software sales up 161% YoY
 

Ryng_tolu

Banned
A bit question. When will 2DS release in Japan?

MC 2015 week 52(2014)
3DS 154818(196274)
WiiU 92801(43950)
Vita 74330(43495)
PS4 53023(33150)
Xone 490(1162)

total software sales: 1.82M(120% YoY)
Vita software sales up 227% YoY
WiiU software sales up 161% YoY

Dat Vita numbers. Very good.
 

ZSaberLink

Media Create Maven
A bit question. When will 2DS release in Japan?



Dat Vita numbers. Very good.

Doesn't that just mean Minecraft outsold everything else the Vita had last year by a lot lol?

DO we know how many unsuccessful games are released for mobile?

A lot... far more than handhelds or console games simply due to the large number of mobile games in general. I remember stats for app companies in general where only 50% were even breaking even, and a much smaller percentage were making a profit. Companies flock to mobile because when successful, the rewards are enormous. It's still a terribly volatile market, and thus the dedicated market is relatively more stable.


Also, what's up with the new Medarot: Girl's Mission? Is that their attempt at expanding the audience or something?
 

random25

Member
Won't it pass smash within the next few weeks?

I'm not sure about the current Smash Wii U numbers. My assumed ballpark for the current retail of Smash Wii U is 800k since I haven't seen any updated numbers since it last charted, but maybe it's way lower than that.
 

Scum

Junior Member
According to GamesMaya amazing sales for Splatoon and Super Mario Maker during New Year's Sales.

Super Mario Maker pre installed on all Nintendo Pocket handhelds. Super Wario Maker next. Then Splatoon pre installed on all Nintendo Home consoles. Spla2oon next.
But seriously though, NCL better take note. Sequels to these two is a must.
 
Top Bottom