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The Witcher 3: Enhanced Edition coming 5th Feb. according to French retailer

I'm playing on the hardest difficulty and the combat seems fine. Very challenging and punishes laziness. Requires good use of signs, oils/potions, and bombs. You have to be patient and dodge/parry.

I guess people wanted assassins Creed or batman combat?
 

GlamFM

Banned
I own but have never played EE for 1 and 2 on PC. I wanted to play W3 on console, and was waiting for the Enhanced Edition to pick that up. I'm pretty sure that my PC versions had all the DLC though? Definitely hoping for a complete package to pick up. I've heard a lot of good things about 3.

DLC for 1 & 2 was free.
 
Just one of the reasons why I don't buy games Day One anymore, because they'll most likely come out with another version in which they'll have all of the DLC, & the bugs & fixes included.
 

Jolkien

Member
I'm playing on the hardest difficulty and the combat seems fine. Very challenging and punishes laziness. Requires good use of signs, oils/potions, and bombs. You have to be patient and dodge/parry.

I guess people wanted assassins Creed or batman combat?

They wanted Souls/Borne combat.

I played on Death March too and was thoroughly satisfied with the combat as well.
 
Biggest change I would want is an overhaul of the skill tree. As it is I don't feel any reason to put points into alchemy or telekinetic or aoe signs.

It seems like some of the skill options should be buffed or balanced better, or replaced.
 

Lunar15

Member
I'm playing on the hardest difficulty and the combat seems fine. Very challenging and punishes laziness. Requires good use of signs, oils/potions, and bombs. You have to be patient and dodge/parry.

I guess people wanted assassins Creed or batman combat?

I agree. It's not my favorite combat system, but I've never quite understood the extent of all the complaints. I think the thing is that the combat is more about you reacting to what the enemies do rather than taking the initiative. It requires patience. It does fall apart a bit if you have more than four enemies, though, so I get the complaints. I resolved this with some of the more overpowered skills late game, like the one where you can just keep spinning.

I think they did poorly explain the dodge mechanic vs the roll mechanic. The short-hop dodge that Geralt loses iframes if he does it twice in a row, if he uses it after a combo, or if he uses a sign. also, enemies will have a near invincible strike that pierces a combo if you keep wailing on it.

Biggest change I would want is an overhaul of the skill tree. As it is I don't feel any reason to put points into alchemy or telekinetic or aoe signs.

It seems like some of the skill options should be buffed or balanced better, or replaced.

This. It's the weakest part of the game, for sure.
 
I agree. It's not my favorite combat system, but I've never quite understood the extent of all the complaints. I think the thing is that the combat is more about you reacting to what the enemies do rather than taking the initiative. It requires patience.

My main problem with it is that some high level enemies are just incredibly boring to fight. Not challenging, just dull.

https://www.youtube.com/watch?v=akOuDAfzDnc - this is on Normal.

Otherwise it's alright for an RPG of this size. Hell, fighting a level 28 griffin at level 18 was fucking wild.
 
If this turns out legit I hope it's an actual enhanced edition like they usually do and not just a GOTY edition. If anything this would be the best game to do one of those for anyway since it already has lot of recognition. May as well boost it even further with the good will of a free, large update along with some bonus content like they have before. Fingers crossed.
 

Jolkien

Member
Biggest change I would want is an overhaul of the skill tree. As it is I don't feel any reason to put points into alchemy or telekinetic or aoe signs.

It seems like some of the skill options should be buffed or balanced better, or replaced.

Alchemy tree is probably the most overpowered tree in the game. It's so broken you can make a build that makes your heavy swing drain your stamina completely, it add a % of the target max HP to your damage and it heals you for like 15-20% of your max HP with every swing. The build relies on two decoction, it's insanely strong I tested it but I quickly stopped using it, it makes the whole game trivial except on encounter that can kill you in a single blow.

Aoe signs are highly situational. Axii (if that's what you mean by telekinetic) is also very useful, especially if you use runes for it.
 

Jolkien

Member
Seems kinda early for an Enhanced Edition, especially after they recently delayed patch 1.12 and Blood+Wine.

The enhanced edition could be patch 1.12. They are about 3 months earlier than Witcher 1 and 2 before their enhanced edition.
 
My main problem with it is that some high level enemies are just incredibly boring to fight. Not challenging, just dull.

https://www.youtube.com/watch?v=akOuDAfzDnc - this is on Normal.

Otherwise it's alright for an RPG of this size. Hell, fighting a level 28 griffin at level 18 was fucking wild.

Only using quen + swords.... no wonder it's boring. The game gives you a lot more tools to use. More interesting signs and bombs.

That said, higher level enemies like that are definitely damage sponges. That's probably the most boring aspect about fighting them. It just takes a long time. Which is why you should just come back to them when you're a higher level.
 

iz.podpolja

Neo Member
The enhanced edition could be patch 1.12. They are about 3 months earlier than Witcher 1 and 2 before their enhanced edition.

1.12 was supposed to be a simple hotfix. If the news is true it will rather contain some groundwork for the expansion and released as such (compare to 1.10 befor HoS) to capitalise on the GoTY situation.
 
My main problem with it is that some high level enemies are just incredibly boring to fight. Not challenging, just dull.

https://www.youtube.com/watch?v=akOuDAfzDnc - this is on Normal.

Otherwise it's alright for an RPG of this size. Hell, fighting a level 28 griffin at level 18 was fucking wild.

Boring because you don't utilize your toolset. Quen+swords is the least efficient approach to combat. I couldn't imagine playing the game like that for 100+ hours.
 
Boring because you don't utilize your toolset. Quen+swords is the least efficient approach to combat. I couldn't imagine playing the game like that for 100+ hours.
Yeah yeah I'm playing it wrong.

It's pretty much how I've played the series up to this point and I've not had this problem. If the game gives me no reason to use its varied toolset then it's the game's fault. I'll use bombs and crossbows against monsters when I feel like it's appropriate but signs like Yrden, Axii and Aard I'll only use when they're required in the story. I have also not upgraded Igni just because why would I waste stamina casting that when I could use it for Quen instead?

This is also one of the reasons I liked Witcher 2's combat better. I feel like it actually forced me to use my toolset. Oils, potions, signs and traps were all pretty much necessary (even on Normal) while here I could technically even beat up anything I want with the wrong sword.

I can see all that stuff mattering more on Death March but it doesn't change much. Witcher 1 and 2 were better about making you prepare for fights like a real witcher would. Maybe this would not have happened if they hadn't gone with this massive open-world.

Also I'm not shitting on the game if that's what it looks like. It's my #2 GotY.
 
My main problem with it is that some high level enemies are just incredibly boring to fight. Not challenging, just dull.

https://www.youtube.com/watch?v=akOuDAfzDnc - this is on Normal.

Otherwise it's alright for an RPG of this size. Hell, fighting a level 28 griffin at level 18 was fucking wild.

You aren't supposed to fight high level enemies like these. The red skull is shown to know that's an area you should visit later when you are more leveled up.

This isn't Oblivion where you can go anywhere and do whatever you want.
 
Well with Witcher 1 and 2, much smaller games with less platforms to cover, the Enhanced Edition came 11 months after release.

On Feb 5th it's barely been 9 months

This "Enhanced Edition", if it is even real, is at best all the free DLC, previous patches, and the expansion content on disc. Anyone expecting significant changes on top of that... keep your expectations in check

You'd almost think that time is literally the only variable at play here.

Hey it'd totally be crazy if CDPR were a much larger and more capable development house now than they were back then lol
 

boskee

Member
How about that?

purcKj2.png
 
Yeah yeah I'm playing it wrong.

It's pretty much how I've played the series up to this point and I've not had this problem. If the game gives me no reason to use its varied toolset then it's the game's fault. I'll use bombs and crossbows against monsters when I feel like it's appropriate but signs like Yrden, Axii and Aard I'll only use when they're required in the story. I have also not upgraded Igni just because why would I waste stamina casting that when I could use it for Quen instead?

This is also one of the reasons I liked Witcher 2's combat better. I feel like it actually forced me to use my toolset. Oils, potions, signs and traps were all pretty much necessary (even on Normal) while here I could technically even beat up anything I want with the wrong sword.

You could play the game in whatever way you please. It's certainly possible to brute force your way the entire game using solely that method, but there are more effective approaches to combat. I just don't see the point of using a method you aren't having fun with and then blaming the game for your self-imposed issue.

It would be the equivalent of me using the same combo over and over in a character action game and saying "Well it works. Why use anything else when I can beat the game just using this?" (meanwhile there are much quicker ways of dispatching your opponent) I don't think TW2 was very effective in forcing the player to utilize their toolset. TW1 was much better in that respect.
 

NJDEN

Member
I started playing Witcher 3 last night and I'm not very far into it. Should I hold off and wait for this or am I missing out by playing the vanilla version with updates?


If this is the same type of scam as Dark Soul's SOTFS then the improvements from the enhanced edition should be patched into the original game. I don't care about an all inclusive DLC + Base game bundle... that's what season passes are for. It irks me when companies re-release games with updates and charge for them when they should just be patched into vanilla.
 
Biggest change I would want is an overhaul of the skill tree. As it is I don't feel any reason to put points into alchemy or telekinetic or aoe signs.

I'd agree with this. I did invest in AOE Aard and loved that decision (great against packs of wolves) but since I love melee combat all my other points were invested in unlocking the advanced Light and Heavy attack moves to make combat more varied for swordplay. I feel like the game would be a lot more fun if these advanced sword moves and the alternate sign abilities were unlocked much faster, and skill points could be invested into strengthening your favourites. As it stands, I kind of had to guess which alternate sign would be best, and I haven't had a chance to try investing in the others yet. It feels like a gamble, which isn't great.

I would also love a much better inventory system. Because the current design is a chore to use, and the original inventory looked sexy as hell (still looks cumbersome though):


Hell, fighting a level 28 griffin at level 18 was fucking wild.

Hell yes! Fighting high level large monsters felt challenging in a satisfying way. The length of time to kill them was fitting. You're definitely making the game a chore for yourself if you're fighting regular enemies 6+ levels above your own though, and only using Quen to deal with them. If you're going to insist on doing that then you at least need to invest in Axii and lob some Northern Wind bombs around.

I started playing Witcher 3 last night and I'm not very far into it. Should I hold off and wait for this or am I missing out by playing the vanilla version with updates.

The Enhanced Edition will be a free update for existing owners. The game in its current state still won far more GOTY awards than all its competitors combined. You should probably keep playing =)
 

Megauap

Member
Just one of the reasons why I don't buy games Day One anymore, because they'll most likely come out with another version in which they'll have all of the DLC, & the bugs & fixes included.

At least some companies give you the upgrade to the Enhanced Edition for free, like CD Projekt Red or Techland.
But I agree that having the game + updates + DLCs on a single disk is very convenient and a good collector item.
 

Falchion

Member
That's cool, I'm not worried about just buying the base version though since the season pass is so cheap already.
 
Biggest change I would want is an overhaul of the skill tree. As it is I don't feel any reason to put points into alchemy or telekinetic or aoe signs.

It seems like some of the skill options should be buffed or balanced better, or replaced.
That's funny, I'm the exact opposite. I have NO points in swordsmanship at all. All alchemy and signs baybee.
 
As it stands, I kind of had to guess which alternate sign would be best, and I haven't had a chance to try investing in the others yet. It feels like a gamble, which isn't great.

You can buy potions of clearance in Novigrad to respec and as for alt signs my personal favorites are Alt Yrden and Firestream. Many also like Alt Axii.
 

tuxfool

Banned
You aren't supposed to fight high level enemies like these. The red skull is shown to know that's an area you should visit later when you are more leveled up.

This isn't Oblivion where you can go anywhere and do whatever you want.

Actually you can, and you can do it well, provided you do it properly using oils, potions and decotions.
 
So if there is no enhanced edition, then what did CDPR mean here:

http://neogaf.com/showthread.php?t=1153625&page=1

There will absolutely be a GOTY edition of W3 this year. They probably mean that we shouldn't expect any serious changes that aren't included with the DLC expansions. No doubt there will be some more improvements to the gameplay, and maybe even a bit of content for free when blood and wine launches, but beyond that? Hard to say.
 
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