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NPD Sales Results for December 2015 [Up1: Super Mario Maker]

Hawk269

Member
I really cannot see that being the case. In-fact, I feel the mindshare gap is only going to increase in the PS4's favour what with it having a far more solid year in terms of exclusives and overall releases, and having the exposure from it's VR launch as well. I feel like the only thing that could allow Microsoft to keep up in 2016 would be a really aggressive price drop that Sony simply couldn't or wouldn't match.

They definitely have a lot of work to be done still, but I think too many people are hung up on being number 1. The Xbox One is putting up great numbers regardless of where the PS4 is at. Yes, they still need to grow the install base because that brings all the other avenues of revenue to them.

I don't think VR and them releasing a peripheral that is just as expensive or possibly more than the system itself is something that will help them as much as far as exposure and may backfire or not be adopted by a lot of people. I could be wrong, but history shows that "add-on's" don't sell that great..the only real exception was the initial 1 year sales of the Kinect on 360, but that was also released at half the price that the main system was selling for and the PSVR might be just as much as the PS4 itself. With that said, I am really interested in checking out PSVR since I am looking for something that is different than the norm in console gaming.
 

Alo0oy

Banned
I'm just making a observation. Consoles aren't doing better than last gen, contrary to what some people think looking just for PS4 and Xbox One.

I know that, but it's a flawed argument, there's an overall video games market, separating it by hardware is useless, since hardware isn't where the money is, hardware is just a platform that facilitates the existence of actual money making software, & in that regard, the video games market hasn't stopped growing since the 90s. Wii software revenue didn't disappear, that segment is still spending money on mobile, & mobile is part of the overall video games market, but not part of the core AAA segment, exactly like how the Wii was.
 

LycanXIII

Member
I don't see Gears 4 doing better than Halo 5.
People were upset with the shift of focus from Chief to Locke in H5. Has Gears 4 even shown any indication of Delta Squad being involved? What's the connection between the games?
 
I am so happy for Siege. The game's MP is fantastic and reminds me of COD4 Search and Destroy days. I love tense MP games that feel thoughtful and chess-like.

I hope it can continue to sell and that Ubisoft promotes it some more.
 

allan-bh

Member
The Xbox 360 basically rose to profitability only on the back of the 'casual console market' that really boosted the console once Kinect launched. Microsoft will be pretty worried. Similarly, Sony made a lot of money on that crowd with the PS2.

I agree the sky-is-falling-crowd are overreacting. There's still a lot of money to be made from 18-34 males in the console market, if you're willing to spend the millions upon millions upon millions it takes to get their attention.

But the everything-is-hunky-dory crowd are playing down a significant shift that is occurring in the console market. Whether to want to classify them as 'real gamers' or not, you're going to see a huge decline in the amount of consoles sold this generation. Being extremely generous, let's give the PS4 120 million, Xbone 60 million, and Wii U 15 million. That's a total of 195 million. Last gen we had around 270 million. So we're looking at a decrease of ~40% in terms of dedicated video games console sold.

"But legend166, you're missing the point. We can't include the Wii because that sold to grandmas and soccer mums!"

Okay sure, if you want to go that path, let's compare it to PS2/Xbox/GameCube generation (I'll exclude the DC as it's very unlikely that someone who bought a DC didn't then go buy another console to replace it): 200 million. So you're looking at this generation being at best flat with one that started 15 years ago with 1 billion less people on the planet.

And this is completely ignoring the other massive decline in the dedicated handheld space.

Good analysis. I agree complety.

Home consoles are falling and probably this trend will continue on next generation. Core players that buys a lot of games will not going anywhere, but there's a significant piece of the market that will not buy a console anymore.
 

Javin98

Banned
That is the issue here...

This is the same guy that told us MS sold-throught over 56m 360 and turned out they shipped 55.4m two weeks after in the earnings.

He never told a single truth about sales.
Wait, for real? Wouldn't this be straight up lying? Also, if I'm not mistaken, isn't Greenberg the one who said that MGSV was exclusive to XB1?
 

fastmower

Member
God of War and Uncharted have never been big sellers in the grand scheme of videogames , they are critically acclaimed and are held in high regard by the hardcore but always struggled to sell more than a couple of million.
Didn't Halo 3 famously ourself uncharted 1/2 GoW3/ Killzone 2 , resistance 1/2 combined?

The last of Us is the first Sony AAA franchise since Gran turismo to play with the big boys.
I believe the uncharted series has sold >21 million. That tells me each uncharted game is selling way more than a couple million.
 

nib95

Banned
Wouldn't that give MS more of an incentive to rebrand their console the way Sony did in 2009?

I don't think Sony's rebranding was the thing that allowed it to start catching up, I think it was a slew of incredibly highly critically acclaimed games, on top of more aggressive price matching. Really neither console has yet had a single extremely critically acclaimed exclusive, with the exception of maybe Bloodborne, which is still quite niche in appeal or genre.
 
Next generation selling the console will be all about "Where is the best place to play 3rd party games?" Sony took that approach to building the PS4 and the results speak for themselves.
 

Elandyll

Banned
Both GoW and the Uncharted franchises have sold over 21 million copies each.

Aye, which puts them in the same ballpark as Gears of War as franchises.

GT and Halo were the AAA aces for their respective platforms, not sure where that will stand after GT6 and I guess Halo 5 kinda answered that for the Halo frnachise atm.
 

Rymuth

Member
Wait, for real? Wouldn't this be straight up lying? Also, if I'm not mistaken, isn't Greenberg the one who said that MGSV was exclusive to XB1?
Naw, that's Larry.

Greenberg is he of "Every game is 1080p" fame amongst other pearls of wisdom.
 

Raist

Banned
In cae you need any more background on Greenberg's interpretation of sales...

w0Ez2vs.png
 

xxracerxx

Don't worry, I'll vouch for them.
2015 was the perfect example that showed exclusives don't really matter all that much in North America and that third party multiplat games are pushing the sales of consoles.

Come on, this has been the case well before 2015.
 

Alo0oy

Banned
God of War and Uncharted have never been big sellers in the grand scheme of videogames , they are critically acclaimed and are held in high regard by the hardcore but always struggled to sell more than a couple of million.
Didn't Halo 3 famously ourself uncharted 1/2 GoW3/ Killzone 2 , resistance 1/2 combined?

The last of Us is the first Sony AAA franchise since Gran turismo to play with the big boys.

The last Uncharted game sold approximately 10 million copies, can you name all the AAA games that actually sold better?

I don't know why you're bringing TLOU into this since UC3 sold significantly faster than TLOU anyway.
 
I believe the uncharted series has sold >21 million. That tells me each uncharted game is selling way more than a couple million.

Both Uncharted and GOW sell extremely well. GOW3 sold well over 4 million and Uncharted 3 is estimated as high as 10 million. I think the Little Big Planet did around 8 million across the first 2 games as well.
 

Ryng_tolu

Banned
Now that i think so, Halo 5 sold over 1.3 millio at retail by end of last month. (we know it sold >365k digital in october).

Do you think will Halo 5 LT sell more than an usual Halo first month? ( about 3.3 million)
 

Jumeira

Banned
I really do t agree with this at all. I played through the campaign at a friends house and it was AWFUL. Fighting the same damn boss multiple times + horrible squad AI made it a slog. What I don't get is the Order was rightfully dragged through the coals for recycling encounters but for some reason Halo seems to get a free pass.

The boss fights in Halo 5 were no fun whatsoever and the way they recycled it by just increasing the number of boss enemies was quite honestly a horrible way to stage a boss fight. I mean this is like game design 101 IMO. Multiplying the number of enemies to increase stakes/difficulty is short game design at its worst.

The campaign being as poor as it was combined with the exclusion of a series staple feature (split screen coop) certainly does not reflect "high quality" and basically guaranteed it was going to underwhelm.

All Halo games have appaling boss fights. And these sections of H5 are a minicule part of the game. Missing the split screen feature doesn't make the game play worse either. The multiplayer is sublime and the gunplay is incredible. You come off as desperate by trying to compare it to The Order.
 

RexNovis

Banned
If they thought split-screen co-op was such a significant feature for their sales they wouldn't have omitted it.

And Halo probably got less criticism because the gameplay was significant improved and was a large game without many of the rather more glaring faults that TO1886 had.

I don't really do anecdotal stuff but from my experience people I know really like Halo 5 including the multiplayer. TO probably got more criticism on that front because the campaign was all there was whereas with Halo 5 it was half (40%? 33%?) of the package

One of the biggest complaints about the Order was its recycled boss fights and werewolf encounters. Apart from completion time it was the single biggest complaint leveled against the game. My comment was in regards to the fact that despite Halo 5 being just as much an offender on this front it is hardly ever mentioned when referencing the game. Considering the massive uproar about one and not the other I find that odd.

Also *sensible chuckle* at your appeal to authority argument for coop split screen. 343s misinterpretation of its importance does not diminish its importance in any way.
 

Alo0oy

Banned
Aye, which puts them in the same ballpark as Gears of War as franchises.

GT and Halo were the AAA aces for their respective platforms, not sure where that will stand after GT6 and I guess Halo 5 kinda answered that for the Halo frnachise atm.

No actually, Gears sold as much with one more game, & the first game didn't sell like shit like the first Uncharted, so the vast majority of those 21 million come from UC2 & 3. & we know from Sony that UC3 sold double that of UC2 in its debut, making it around ~10 million.

I don't know why this happens in every single NPD thread.
 
Now that i think so, Halo 5 sold over 1.3 millio at retail by end of last month. (we know it sold >365k digital in october).

Do you think will Halo 5 LT sell more than an usual Halo first month? ( about 3.3 million)

If it does, it'll take some time to get there. Or whenever it gets bundled.
 

EvB

Member
Both Uncharted and GOW sell extremely well. GOW3 sold well over 4 million and Uncharted 3 is estimated as high as 10 million.

Is that sold to consumers, or shipped through?
Does that include PlayStation plus copies , bundles and promo copies?

I need to be 200% sure.
 

allan-bh

Member
Now that i think so, Halo 5 sold over 1.3 millio at retail by end of last month. (we know it sold >365k digital in october).

Do you think will Halo 5 LT sell more than an usual Halo first month? ( about 3.3 million)

I'm sure will be heavily bundled, so yes.
 
If they thought split-screen co-op was such a significant feature for their sales they wouldn't have omitted it.

The sales and reception of the franchise since 343 took over show they have no fucking idea what people want from the franchise. You're right they clearly did think it wasn't an important feature. They also just released what is going to be by far the worst selling halo ever released. Halo 5 has seen the franchise go from an industry heavy weight to barely a blip on the radar.

The Xbox 360 basically rose to profitability only on the back of the 'casual console market' that really boosted the console once Kinect launched. Microsoft will be pretty worried. Similarly, Sony made a lot of money on that crowd with the PS2.

I agree the sky-is-falling-crowd are overreacting. There's still a lot of money to be made from 18-34 males in the console market, if you're willing to spend the millions upon millions upon millions it takes to get their attention.

But the everything-is-hunky-dory crowd are playing down a significant shift that is occurring in the console market. Whether to want to classify them as 'real gamers' or not, you're going to see a huge decline in the amount of consoles sold this generation. Being extremely generous, let's give the PS4 120 million, Xbone 60 million, and Wii U 15 million. That's a total of 195 million. Last gen we had around 270 million. So we're looking at a decrease of ~40% in terms of dedicated video games console sold.

"But legend166, you're missing the point. We can't include the Wii because that sold to grandmas and soccer mums!"

Okay sure, if you want to go that path, let's compare it to PS2/Xbox/GameCube generation (I'll exclude the DC as it's very unlikely that someone who bought a DC didn't then go buy another console to replace it): 200 million. So you're looking at this generation being at best flat with one that started 15 years ago with 1 billion less people on the planet.

And this is completely ignoring the other massive decline in the dedicated handheld space.

Meanwhile the cost of making games has sky rocketed. The console industry isn't dying but it has went backwards and it's a much more difficult environment for people making software now (though I guess the rise of indies helps a little).
 

RexNovis

Banned
All Halo games have appaling boss fights. And these sections of H5 are a minicule part of the game. Missing the split screen feature doesn't make the game play worse either. The multiplayer is sublime and the gunplay is incredible. You come off as desperate by trying to compare it to The Order.

I'm comparing the reaction two different games received to a common flaw. I'm not comparing the two games. But yea sure ok whatever you say.
 

RedAssedApe

Banned
God of War and Uncharted have never been big sellers in the grand scheme of videogames , they are critically acclaimed and are held in high regard by the hardcore but always struggled to sell more than a couple of million.
Didn't Halo 3 famously ourself uncharted 1/2 GoW3/ Killzone 2 , resistance 1/2 combined?

The last of Us is the first Sony AAA franchise since Gran turismo to play with the big boys.

Those two franchises are at the very least Gears of War tier. Halo was at another level at its height of popularity but based on this holiday seems to have come down to earth. Every Uncharted game has sold better than the last. There's no reason to think that UC4 won't sell better than TLOU as long as ND keeps the quality up.
 

Elandyll

Banned
No actually, Gears sold as much with one more game, & the first game didn't sell like shit like the first Uncharted, so the vast majority of those 21 million come from UC2 & 3. & we know from Sony that UC3 sold double that of UC2 in its debut, making it around ~10 million.

I don't know why this happens in every single NPD thread.

? I was agreeing with the guy that Uncharted and GoW are actually big guns for Sony and for the video game market in general.
 
They are sure. But they also were a giant outlier last generation. A flash in the pan.

Using the downfall of Nintendo to try and illustrate this industry is in trouble is such an off base argument.

Losing 90 million potential costumers is troubling. Unless you think the industry consolidating even more and being even more focused on fewer but bigger than ever titles by a handful of companies is healthy. It may be sustainable for a good while catering to the core but what the industry thrives on is the casuals.

Edit: inb4 someone twists this post as "consoles are doomed"
 

HeWhoWalks

Gold Member
Not surprised that PS4 topped XB1. I am surprised that the XB1 is still the home of shooters. I don't think that's changing unless Sony is willing to change the controller.

I highly doubt the controller has caused the higher X1 sales. At least of any significant amount. More than that, to be the "home of shooters", I'd imagine it would have to be a worldwide thing. Not just one territory.
 
Meanwhile the cost of making games has sky rocketed. The console industry isn't dying but it has went backwards and it's a much more difficult environment for people making software now (though I guess the rise of indies helps a little).

Yes but that is offset by DD and DLC .
The consoles industry that target AAA is doing rather well .
And gaming as a whole has never been this big when adding PC and mobile.
 

EvB

Member
Yeah its kind of crazy to me MS didn't just stick to that after the huge success they had with the 360. PS4 basically took the 360 strategy and just swept in and dominated the market.

A misjudged understanding of their brand and what brought them success in the first place lead them astray.
 

Yurikerr

This post isn't by me, it's by a guy with the same username as me.
Just to put things into perspective. GT5 was the most preordered (exclusive ) game of all time in Italy with > 45 K copies ( back in 2010 )

Thanks for that. I think 25k for ROTR XB1 in Italy is high. And if Italy is at 25,the rest sure is lower.
 
The 1m unit WW number very likely legit based on previous math some of us did and the mins we needed to see in Dec for a certain title.
 

Unknown?

Member
2015 was the perfect example that showed exclusives don't really matter all that much in North America and that third party multiplat games are pushing the sales of consoles.

It will make more sense to determine what console will be #1 in 2016 based on third party marketing deal predictions; not "this systems' exclusives vs. that system's exclusives" (even though we have FAR more confirmations for the latter obviously).
But PS4 had more exclusives through out the year. Argue what you want about how big they were, tons of niche games do the same as a few big ones.
 
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