• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Witness - Release Date Trailer, coming 26th January 2016

PolishQ

Member
I'd be inclined to overlook figures like "600+" anyway. Watch the first ten minutes and there are already twenty puzzles that can barely be called such but will certainly be in that count. That's just marketing talk.

From Blow's episode of Tone Control (circa early 2014):

Counting all the things that I would consider puzzles, and I'm not even going to elaborate on what that means, there's probably 550 right now [...] 5-10% of them are really hard, another 5-10% are moderately hard, [and] a lot of them are actually not hard at all - over half, certainly, you probably can do without thinking that hard - but they're interesting. [...] Like, reading a sentence in a book isn't hard, usually, but you got an idea from it. So you just read and you read, and as long as the story's interesting, you've had a good time. So on one level, The Witness is doing something more like that. And so when you have these moments of epiphany [...] it's not just about having that moment of epiphany; it's about what you realize.
 

spekkeh

Banned
You kind of want this game to rate poorly just so you can have the thread Witness |OT| Mediocre!

Not really though, can't wait.
 
Really looking forward to this. I wonder how close the launch we can preload this?

Actually knowing SCEE we probably wont be able to preload this game at all.
 
D

Deleted member 22576

Unconfirmed Member
Thinking about picking up a Steam controller for this game since it seem like it is likely that it will have excellent support.
 
Source for this? I don't mind waiting a few weeks for a physical copy.

If you want the actual source you can see this update on the official site from December 22nd:

Physical Box Release

We’ve had some people asking us whether there will be a physical retail release of The Witness. It’s seeming likely, as we have been in talks with a couple of parties for a while about that possibility. *However*, it looks like if there is a retail release, it won’t happen until a little bit after the digital release. The reason is just that we need all the time we can get up until the release date in order to get all the finishing touches into the game; but because of the lead-time involved in physical manufacturing and distribution, we would have to freeze the game right about now in order to have it on store shelves for the release date. *Or* we could delay the digital release date in order to wait for the physical. But I don’t see a good reason to do either of those things. I would rather just focus our energy on making the game as good as we can make it, and a retail version can lag behind by a little bit.

http://the-witness.net/news/2015/12/entering-the-home-stretch/
 

asa

Member
It's amazing that the Witness is finally coming out, I'll insta buy this with any price. Such a huge fan of Blow and what he represents in the gaming industry. And kudos to Blow for putting it all in, I really really hope that the risk pays off and we see more amazing games from him and the team.
 
Did anyone notice this before? In the recent poster:
cmnvrKQ.jpg
 
You see that door/scene from another angle in one of the videos, as well. Can't recall which one though, might have been one of the long screenshots?

The ESRB rating page revealed a couple lines of dialogue: http://www.esrb.org/ratings/Synopsis.aspx?Certificate=34184&Title=The+Witness

So we know there's no subject matter darker than some alcohol references. Also, some of this reads as antiquated speech - maybe we will hear
people from the different eras
that Blow hinted at.

It could be a situation like Lost where (speculation and.. uh.. I guess Lost spoilers?)
people/cultures have visited the island many times throughout history.
 
Has there ever been a game like this where we don't know the price a week from release? I don't care much, I'll buy it regardless assuming it's good. It's just really weird.
 

Mifune

Mehmber
Has there ever been a game like this where we don't know the price a week from release? I don't care much, I'll buy it regardless assuming it's good. It's just really weird.

It seems to me that this is the case with most indie releases. Release day threads are always flooded with surprise and dismay over the newly announced price. This month alone we didn't know the price of Gone Home until it went up on PSN.
 

nbnt

is responsible for the well-being of this island.
Has there ever been a game like this where we don't know the price a week from release? I don't care much, I'll buy it regardless assuming it's good. It's just really weird.
Not only that, Blow himself keeps ignoring all price questions on twitter (he's pretty active there and replies to a lot of inquiries).

It's going to be $60, calling it now.
 
Yeah, I would say it is more that we are used to nearly all games having a pre-order option months in advance. Considering the game has no pre-order, having no price yet isn't all that odd.
 
Not only that, Blow himself keeps ignoring all price questions on twitter (he's pretty active there and replies to a lot of inquiries).

It's going to be $60, calling it now.
He's said that he think a $60 price point "sounds greedy" and when Amazon had the game listed as 50 GBP, he said that was a made-up bullshit price
 

tesqui

Member
The puzzles you're solving look so uninspired and boring

You create this beautiful world only to be looking down at some dumb lock picking minigame.
 

nbnt

is responsible for the well-being of this island.
He's said that he think a $60 price point "sounds greedy" and when Amazon had the game listed as 50 GBP, he said that was a made-up bullshit price
Was this recent? If so then.. $40 it is! :p

I don't have issue with either, as long as the game is worth that price (I would've gladly paid $60 for Journey, a 2-hour experience that was better than all of last gen's titles combined).
 
Was this recent? If so then.. $40 it is! :p
The $60 quote was from October
How much are people willing to pay for a game like this? Blow doesn't know, but said that the standard $60 for retail games "sounds greedy," not that he doesn't think The Witness is worth it.

The bullshit price quote was from a tweet in December
https://twitter.com/Jonathan_Blow/status/679923875468058624

I don't have issue with either, as long as the game is worth that price (I would've gladly paid $60 for Journey, a 2-hour experience that was better than all of last gen's titles combined).
The question is, would you have paid $60 for it before you had played it? It's easy to say that now once you experienced it
 
I heard that mid-game, North Korea drops an H-bomb on the island, beaches a few decommissioned nuclear submarines on the shore, pops the hatches and full scale invades the island... At which point the player uses his lock picking finger to slit a few mutha'fukas throats, grabs their assault rifle and mowes fools down till he standing on The Shores of Hell, tide rising, the blood of thousands filtering through his toes as the waves roll in and wash over his feet.

The sun sets.

THE END

Blow's Opus.
 
You know what, I think this is the most blind I've been going into a game since Super Mario 64. And that's an amazing feeling.

Nintendo never spoiled the secrets they hid under the castle. They never spoiled the things you would have to do to get the last stars at the top. We were all better off for it, seeing these things the first time for ourselves.

And nobody ever said it was just a game about jumping to get stars.
 

DangerMan

Banned
You know what, I think this is the most blind I've been going into a game since Super Mario 64. And that's an amazing feeling.

Nintendo never spoiled the secrets they hid under the castle. They never spoiled the things you would have to do to get the last stars at the top. We were all better off for it, seeing these things the first time for ourselves.

And nobody ever said it was just a game about jumping to get stars.

I really don't know much about it either but I am interested yet skeptical. If it is $10 I will probably buy it, more than that and it's too hard to tell if it it'll be worth it.

EDIT: People who 100%'d Braid will know what I am referring to, although it did make the true ending way more emotional powerful.
 
I really don't know much about it either but I am interested yet skeptical. If it is $10 I will probably buy it, more than that and it's too hard to tell if it it'll be worth it.
It's been discussed and explained in myriad previews and in this thread that the grids are merely the means to input the solution. The puzzles require knowledge from the environments and understanding the rules and info you learned from previous puzzles and such. Even just discovering what exactly you have to do is part of the puzzle.

To use an analogy, the line drawing is the pencil used to solve a crossword puzzle. Mulling over the crossword clues and figuring out what you need to write with that pencil is the real challenge
 

DangerMan

Banned
It's been discussed and explained in myriad previews and in this thread that the grids are merely the means to input the solution. The puzzles require knowledge from the environments and understanding the rules and info you learned from previous puzzles and such. Even just discovering what exactly you have to do is part of the puzzle.

To use an analogy, the line drawing is the pencil used to solve a crossword puzzle. Mulling over the crossword clues and figuring out what you need to write with that pencil is the real challenge

Guess I'll have to play the game to really understand. Hope it doesn't have bullshit like waiting hours for a cloud to move across the screen to get the real ending.
 

hydruxo

Member
The puzzles you're solving look so uninspired and boring

You create this beautiful world only to be looking down at some dumb lock picking minigame.

We've barely seen a fraction of the puzzles in the game

I'm sure it gets pretty damn inspired lmao
 
Top Bottom