• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Eurogamer: Independently confirms source that the PS4.5 is real, referred as PS 4K

Reading through your post history concerning PC gaming is... Let's just call it fascinating. But sure these iterative consoles are totally going to kill a market that dwarfs console gaming by multiples.



I know this has already been answered (usb) but whenever there is any mention of secret sauce of any kind, best practice is always to throw it out lol.



I mean the reason people are skeptical is because the laws of physics still apply. You can't *natively* render a typical aaa game with typical aaa quality without a drastic cut in render budget in a console sized thermal envelope, even at 14nm and an extra teraflop or two as you've suggested. This thing is going to certainly have extra hardware power to it though. Where there's smoke there is fire

Why do they need to do AAA games to market it as playing 4k games? MS still markets games as 1080p that are 900p. Or they could make simple indie games in 4k and still say that it plays 4k games. The average consumer won't know regardless. No matter what they do the 4k disc option plus the ability to play games is a great value for people looking to play 4k discs, the only downside is if MS truly releases a one.5.
 

MogCakes

Member
I feel the same. If iterative consoles happen, I'll never buy a gaming PC again.

They're basically the same thing anyway, just without the PC hassles.

Some people here say "I'll go PC then" but they would have to upgrade as often, it would just cost them more because they don't get a mass market price, unlike on consoles. Plus their non official spec would get a worse support than the official closed specs, so outside of the mods and general openness, there's no real incentive left to go PC. You'd just get less for your bucks.

This kind of consoles could actually kill gaming PCs for good because you get both consoles advantages (closed specs, affordability because of mass production and a potential small subside, ease of use / plug and play, stability, console optimizations) AND PC advantages (top hardware, quickly evolving architecture, full compatibility both backward from PS4 and forward). I suspect more PC gamers would go consoles. On a board like GAF though, you could find more people trying to go the other way. They're just not the majority.
Hahahaha this is rich. Completely delusional.
 
I find it kinda ignorant that people keep going back to it just being media that's in 4K even though none of the information that has been leaked point to it just being for media.

People see the "truth" they are most comfortable with, and lots of folks in here only seem comfortable with a slim style upgrade, anything more violates their specific view of what a console should be...one that probably hasn't truly existed since the PS2.

Personally, I think between the Kotaku guy, Zoetis, and the other guy mentioned this upgrade had "software applications", it's likely pointing to the PS4k being something more than just another slim model.

A full Polaris APU seems a bit much, but some kind of hardware bump for increased image fidelity/framerate with the added benefit of better VR performance, all wrapped up with fancy new 4k upscaling techniques and UHD playback definitely seems within in the realm of possibility.
 

Bsigg12

Member
Why would Sony brief devs on the new hardware as well as be looking to send new dev kits out if there wasn't an upgrade to the APU that was accessible to them? There would be no reason to do any of that if the unit was strictly for 4K media.
 

onQ123

Member
This? http://patents.com/us-20160037669.html

I don't think its related though.

But it sounds exactly like them making a new top loading device (which is most likely PS4 slim)

[0004] Conveniently, electronic devices have been used which reproduce data stored in a portable storage medium such as an optical disc, or execute a program stored in the portable storage medium (for example, U.S. Pat. No. 7,687,711). The electronic device disclosed in U.S. Pat. No. 7,687,711 is provided with a slot for inserting the storage medium thereinto. Also, the electronic device disclosed in the above publication assumes both of use in a vertical posture and use in a horizontal posture.

SUMMARY OF THE INVENTION

[0005] The electronic device with the slot needs a loading mechanism that transports the storage medium, which has been inserted into the slot, to the inside of the electronic device. This mechanism includes relatively expensive parts such as a motor, and thus causes an increase in the costs of the electronic device. From this viewpoint, if a reading station in which the storage medium is arranged is covered with an openable cover which a user can open, components such as the motor are not required.


You know Sony love being able to stand the PlayStation up or lay it down. if this isn't a PlayStation I don't know what else it could be.
 

Curufinwe

Member
A full Polaris APU seems a bit much, but some kind of hardware bump for increased image fidelity/framerate with the added benefit of better VR performance, all wrapped up with fancy new 4k upscaling techniques and UHD playback definitely seems within in the realm of possibility.

I feel like most people are settling on this option as being the most likely, and perfectly reasonable.
 

DeepEnigma

Gold Member
But it sounds exactly like them making a new top loading device (which is most likely PS4 slim)

You know Sony love being able to stand the PlayStation up or lay it down. if this isn't a PlayStation I don't know what else it could be.

Well the patent was filed by Sony Computer Entertainment, which is the PlayStation division. So it has to be a Playstation, lol.
 
Damn. I see that my man Demonite popped up here earlier while I was away.
If you're still reading, can you please throw us a bone? I know that you can't come out and say exactly what Sony have up their sleeves, but y'know...cant you just tell us which of Eurogamers hypothetical scenarios is closest to the truth?
 

thuway

Member
Has everyone seen NXGamer's latest video? It is an excellent summary of what we've been discussing in this thread and could help curb expectations and what the future has to offer. You guys should check it out:

https://www.youtube.com/watch?v=Z8Hsu_WLfgk

High points:
- He predicts a 2016 launch from MS and a 2017 launch from Sony for reasons I've parroted earlier (Sony not wanting to cannibalize PSVR sales and Microsoft wanting to end the Xbox One as soon as possible).
- Sony launching later could allow them to come in cheaper and perhaps with a slightly more powerful model.
- These machines will probably sell at a higher price point- $499 and position themselves as premium products while the legacy platforms will drop in price altogether to mainstream prices.
- This is an opportunity to not only support 4k, but also HDR!
- Massive improvements thanks to Polaris, Zen, and a new memory interface. He goes on to discuss why GDDR5X could make just as much as sense as HBM 2.0.
- The Fury X is an excellent GPU that is in an extremely small form factor. It's thermal and power budget is high, but AMD has performed engineering wizardry by shrinking a top level GPU into a digestible size for consoles.
- A modern APU in 2016 with the trimmings of AMD's latest technology could come in at an excellent price/performance ratio that could ween gamers into an era of 4K, HDR, and VR with minimal compromises.
 

THE:MILKMAN

Member
But it sounds exactly like them making a new top loading device (which is most likely PS4 slim)




You know Sony love being able to stand the PlayStation up or lay it down. if this isn't a PlayStation I don't know what else it could be.

I just think Sony being such a big company with hundreds of products they file these patents as a matter of course whether they use it or not. Not sure that would be allowed, but that is how I see these things?
 

blastprocessor

The Amiga Brotherhood
Why bother calling it ps4k if it doesn't contain the beef for 4K gaming?

If Microsoft are indeed bringing an Xbox 2 out it will most likely be powerful enough for VR possibly 970 gpu spec.

Could Microsoft one up Sony here? It wouldn't surprise me.
 

LostDonkey

Member
Why do they need to do AAA games to market it as playing 4k games? MS still markets games as 1080p that are 900p. Or they could make simple indie games in 4k and still say that it plays 4k games. The average consumer won't know regardless. No matter what they do the 4k disc option plus the ability to play games is a great value for people looking to play 4k discs, the only downside is if MS truly releases a one.5.

PS4INS2.jpg
 

Aroll

Member
But it sounds exactly like them making a new top loading device (which is most likely PS4 slim)

By top loading, do you mean like those old boomboxes that had pop open CD players? If so... no. That quote literally says it uses a motor which means it grabs the disc when inserted into the slot and can be both for standing and laying on the side.
 

DeepEnigma

Gold Member
Yeah I know also look at the file date:



That's either the PS4.5 or the next slim that's coming in a few years.

My comment was referring to those who say it can be for something else.

Also, the PS3 had top loading in the final slim design, it is not out of the realm for the PS4K/Slim to as well. They already had a revision with mechanical buttons, weight shed of useless components, and 8x1GB chips down from 16x512GB.
 

thuway

Member
That's either the PS4.5 or the next slim that's coming in a few years.

Try not to take away too much about "design" from patents. Patents are used to convey breakthroughs and technology. The diagrams and figures are means to that end. There are plenty of patents that look nothing like the final concept. Sony's not stupid enough to start releasing sliding George Forman Grills this early into the generation ;).
 

Drencrom

Member

That's not the same thing, the gamebox have to say that the game support 1080p video output for TV sets. It's not saying the game's graphics resolution is 1080p.

All games are labeled 1080p on the back of the box because of this nowadays. It wasn't the case lastgen though, where many games only supported 720p video output.
 

DeepEnigma

Gold Member
By top loading, do you mean like those old boomboxes that had pop open CD players? If so... no. That quote literally says it uses a motor which means it grabs the disc when inserted into the slot and can be both for standing and laying on the side.

It says it is to replace the motors since they add to cost, lol. What are you reading?

They had a sliding top on the final slim PS3.

As-PS3-Super-Slim.jpg
 

LostDonkey

Member
That's not the same thing, the gamebox have to say that the game support 1080p video output for TV sets. It's not saying the game's graphics resolution is 1080p.

All games are labeled 1080p on the back of the box because of this nowadays. It wasn't the case lastgen though, where many games only supported 720p video output.


You're correct, it's not the same thing because as far as I can tell from all the boxed xbox one games I have, it doesn't list resolution at all. Yet Sony do, on 900p games, as 1080p as you can see from the pic I posted.

Regardless of whether it's stating the native, or TV output, it's still there 1080p. Any layman looking is going to think it's a 1080p game. It's not really fair to say MS market their games at 1080p when they don't even put it on the box, as far as I can see from the 6 boxed games I have.
 

DeepEnigma

Gold Member
You're correct, it's not the same thing because as far as I can tell from all the boxed xbox one games I have, it doesn't list resolution at all. Yet Sony do, on 900p games, as 1080p as you can see from the pic I posted.

I believe that is an EA. All Sony first party games have native's listed.

At least that is how it was last gen with the PS3 (720p games said, 720p not 1080p like all Xbox 360 games said, even first party). Every first party retail game up until this point on the PS4 has been 1080p, so no lesser resolution to gather a comparison from.
 

onQ123

Member
Why bother calling it ps4k if it doesn't contain the beef for 4K gaming?

If Microsoft are indeed bringing an Xbox 2 out it will most likely be powerful enough for VR possibly 970 gpu spec.

Could Microsoft one up Sony here? It wouldn't surprise me.

With the route Microsoft is going beating Sony isn't the problem it's beating Steam.

WUP already means that Microsoft can make games for the most powerful hardware but they have to convince devs to make games for WUP over making the games for Steam. getting people to buy Xbox One & the newer Windows 10 devices will help them to get more people to use WUP but it will be hard to get the high end PC gamers to move to WUP. a high end Windows device for the living room might do the trick if priced & spec'ed right but I think the biggest win will be getting people to buy Xbox games on their everyday laptops & so on as the years go by. Basically selling people Xbox's without them even knowing that they are even buying a Xbox.
 

-VipeR

Banned
This is NOT going to be just a PS4 slim designed with 4k bluray and steaming capabilities. Because if it was then
1.WHY IS SONY BRIEFING DEVELOPERS ?
All these leaks talk about a prototype going around, about Sony presenting it to developers. If that is true, then the PS4k will be a beefed up PS4.

From the Eurogamer article Option 2 is the best option.

You'll be able to play PS4 games with better performance and fidelity period.
There will be no "Splitting the user base" nonsense.

Base PS4 gamers will still play like nothing happened.People who want the games to run and look better can sell their PS4s and buy PS4K.

Look at it this way. You buy a PS4 game. Say Bloodborne 2 or Battlefield 5.

1.PS4 Base would play the game on "Medium settings".
2.PS4k would play the game on "High settings" .


Even current games such as Uncharted 4 would be patched.
Fallout 4 at 60fps on the PS4k .


This way Sony can ride the PS4k all the way to 2021 when the PS5 comes out.
Having the base PS4 till 2020 is a very long cycle. Having the PS5 come out at 2019 for $399 is MEH. because it won't be that much if an improvement over PS4, you won't get the generational leap.
With option 2 Sony can satisfy the hunger for a better experience; people who want better frame rates and better graphical fidelity. And they can make the PS4 cycle longer.

Oh yeah.... and VR games would work better on the PS4k.

And about 4k gaming ? lol not a chance. I don't even think PS5 will have native 4k gaming sorry not possible. 4k is four times 1080p. if PS5 did 4k gaming natively. Details in games would look exactly the same as ps4. PS5 is more likely to do 1440p gaming, can be up-scaled and look great on 4k screens, can also be down-sampled to look great on 1080p screens.
 

DeepEnigma

Gold Member
This is NOT going to be just a PS4 slim designed with 4k bluray and steaming capabilities. Because if it was then
1.WHY IS SONY BRIEFING DEVELOPERS ?
All these leaks talk about a prototype going around, about Sony presenting it to developers. If that is true, then the PS4k will be a beefed up PS4.

From the Eurogamer article Option 2 is the best option.

You'll be able to play PS4 games with better performance and fidelity period.
There will be no "Splitting the user base" nonsense.

Base PS4 gamers will still play like nothing happened.People who want the games to run and look better can sell their PS4s and buy PS4K.

Look at it this way. You buy a PS4 game. Say Bloodborne 2 or Battlefield 5.

1.PS4 Base would play the game on "Medium settings".
2.PS4k would play the game on "High settings" .


Even current games such as Uncharted 4 would be patched.
Fallout 4 at 60fps on the PS4k .


This way Sony can ride the PS4k all the way to 2021 when the PS5 comes out.
Having the base PS4 till 2020 is a very long cycle. Having the PS5 come out at 2019 for $399 is MEH. because it won't be that much if an improvement over PS4, you won't get the generational leap.
With option 2 Sony can satisfy the hunger for a better experience; people who want better frame rates and better graphical fidelity. And they can make the PS4 cycle longer.

Oh yeah.... and VR games would work better on the PS4k.

And about 4k gaming ? lol not a chance. I don't even think PS5 will have native 4k gaming sorry not possible. 4k is four times 1080p. if PS5 did 4k gaming natively. Details in games would look exactly the same as ps4. PS5 is more likely to do 1440p gaming, can be up-scaled and look great on 4k screens, can also be down-sampled to look great on 1080p screens.

Pretty realistic take on this.
 

Caayn

Member
I believe that is an EA. All Sony first party games have native's listed.

At least that is how it was last gen with the PS3 (720p games said, 720p not 1080p like all Xbox 360 games said, even first party). Every first party retail game up until this point on the PS4 has been 1080p, so no lesser resolution to gather a comparison from.
Really? My box of Lair for example begs the differ. (Game renders at 800x1080).

wp_20160325_17_55_14_uhxzi.jpg


Anyway, why are people getting upset by the resolutions on the backside of a gamebox?
 
No, he claimed the existing model was firmware upgradeable.

So yet again, he's full of shit.
I still think a firmware upgrade to Launch PS4s will support 4K media. If you read the OP, Tweet line 4-6 read like a firmware update to the GPGPU that was NOT previously accessible to game developers. I believe it's finally going to be used which frees up a CPU and GPU cycles giving a slight potential increase in performance and up-scaling. No increase for older PS4 software but newer games that use the APIs provided by Sony don't have to use a CPU for Audio or GPU for some of the GPGPU.

http://www.eurogamer.net/articles/df-hardware-orbis-unmasked-what-to-expect-from-next-gen-console said:
PS4 Additional hardware: GPU-like Compute module, some resources reserved by the OS
"However, there's a fair amount of "secret sauce" in Orbis and we can disclose details on one of the more interesting additions. Paired up with the eight AMD cores, we find a bespoke GPU-like "Compute" module, designed to ease the burden on certain operations. We're assured that this is bespoke hardware that is not a part of the main graphics pipeline but we remain rather mystified by its standalone inclusion, bearing in mind Compute functions could be run off the main graphics cores and that devs could have the option to utilise that power for additional graphical grunt, if they so chose." For the PS4 we know Tensilica DSPs are in the PS4 likely in the ARM Southbridge and maybe Xtensa IVPs.

Durango additional graphics hardware - "rumours have circulated for quite some time that it is some way behind Orbis, but equally there has been the suggestion that the GPU itself is supplemented by additional task-specific hardware. We could not confirm this, but an ex-Microsoft staffer with a prior relationship with the Xbox team says that two of these modules are graphics-related."
The above quote seems to imply that Xtensa IVP DPUs are in the XB1 and PS4 for Video.

Xtensa audio DPU HiFi DSPs are in the PS4 and XB1 to support Game audio, speech recognition, voice synthesis, audio codecs, blu-ray and more. This has been acknowledged but I don't think games are using them yet.

This March we are getting PS4 firmware 3.5 and next October Firmware 4.0 the 4K media firmware. Next October we should be getting PS3 Firmware 5.0 for the Playready embedded Media update. PS4 + Firmware 4.0 = 8 = PS3 + Firmware 5.0
 

DeepEnigma

Gold Member
Really? My box of Lair for example begs the differ. (Game renders at 800x1080).

wp_20160325_17_55_14_uhxzi.jpg


Anyway, why are people getting upset by the resolutions on the backside of a gamebox?

You do know that 1080p is the vertical 1080, now the horizontal correct? That is why they I guess, were able to get away with it. (And it lists them all, not just 1080p only for every game, even 540p ones, which was my point.)

God of War 3 says 720p on the back, as well as a few others in my library (Uncharted series, etc).

Who is upset? They should list it's native IMO. A 240p YouTube can be watched on 1080p, does not make it 1080p obviously.
 

onQ123

Member
Try not to take away too much about "design" from patents. Patents are used to convey breakthroughs and technology. The diagrams and figures are means to that end. There are plenty of patents that look nothing like the final concept. Sony's not stupid enough to start releasing sliding George Forman Grills this early into the generation ;).

Well chances are that they will be close to 50 million in by time the Slim release so it's not as early as it seem. how many PS3's was out there before we got the sliding top?

when you think of it people don't use the Disc drive as much as we used to so getting rid of the slot motors is probably high on Sony's bucket list & if this box is 4K it will mean that they can cut the cost & still sell it for $349 or more. There might be 100 million more PS4s to be sold so whatever amount they save by this move is going to add up big time in the long run.
 

Caayn

Member
You do know that 1080p is the vertical 1080, now the horizontal correct? That is why they I guess, were able to get away with it.

God of War 3 says 720p on the back, as well as a few others in my library (Uncharted series, etc).

Who is upset? They should list it's native IMO. A 240p YouTube can be watched on 1080p, does not make it 1080p obviously.
1080p Gets a whole new meaning every time Sony release a new exclusive. With Lair it means 1080 vertical lines, with the Order it means a pixel density that has a 1-1 ratio on a 1920*1080 display.

You know full well what I mean, no reason to act obtuse. Anyway I'm out.
 

DeepEnigma

Gold Member
1080p Gets a whole new meaning every time Sony release a new exclusive. With Lair it means 1080 vertical lines, with the Order it means a pixel density that has a 1-1 ratio on a 1920*1080 display.

You know full well what I mean, no reason to act obtuse. Anyway I'm out.

Right, we forget the Greenberg tweet and 1080p on every 360 box. But it is a Sony thing, sure.

All I want is actual native resolutions, but doubt that will ever happen. Not as marketable. So in DF we trust.
 
1080p Gets a whole new meaning every time Sony release a new exclusive. With Lair it means 1080 vertical lines, with the Order it means a pixel density that has a 1-1 ratio on a 1920*1080 display.

You know full well what I mean, no reason to act obtuse. Anyway I'm out.

The point was that Sony could release a console not capable of 4k AAA games, and still find a way to market it as playing games in 4k. MS can and will do the same. Like, Halo 5. Yes it does 1080/60, unless the enemy is more than a few feet away and nothing else is happening on screen. While we on GAF will know the difference, most that go to the store and pick up the game will not.
 

Elios83

Member
This is NOT going to be just a PS4 slim designed with 4k bluray and steaming capabilities. Because if it was then
1.WHY IS SONY BRIEFING DEVELOPERS ?
All these leaks talk about a prototype going around, about Sony presenting it to developers. If that is true, then the PS4k will be a beefed up PS4.

From the Eurogamer article Option 2 is the best option.

You'll be able to play PS4 games with better performance and fidelity period.
There will be no "Splitting the user base" nonsense.

Base PS4 gamers will still play like nothing happened.People who want the games to run and look better can sell their PS4s and buy PS4K.

Look at it this way. You buy a PS4 game. Say Bloodborne 2 or Battlefield 5.

1.PS4 Base would play the game on "Medium settings".
2.PS4k would play the game on "High settings" .


Even current games such as Uncharted 4 would be patched.
Fallout 4 at 60fps on the PS4k .


This way Sony can ride the PS4k all the way to 2021 when the PS5 comes out.
Having the base PS4 till 2020 is a very long cycle. Having the PS5 come out at 2019 for $399 is MEH. because it won't be that much if an improvement over PS4, you won't get the generational leap.
With option 2 Sony can satisfy the hunger for a better experience; people who want better frame rates and better graphical fidelity. And they can make the PS4 cycle longer.

Oh yeah.... and VR games would work better on the PS4k.

And about 4k gaming ? lol not a chance. I don't even think PS5 will have native 4k gaming sorry not possible. 4k is four times 1080p. if PS5 did 4k gaming natively. Details in games would look exactly the same as ps4. PS5 is more likely to do 1440p gaming, can be up-scaled and look great on 4k screens, can also be down-sampled to look great on 1080p screens.

It's not so easy.
You simply can't say that for current PS4 owners nothing will change. Because having to handle two platforms with different specs means that there will be compromises to make on both.
Only way this won't have an impact on current PS4 development is if the PS4k has the same APU but clocked higher (taking advantage of a manufacturing process shrink to 14nm). In this case the same code would run on both, no optimizations problem at all. The higher clock would allow for higher res and/or frame rate.
Other possibility is a different GPU but really strict guidelines from Sony, meaning that the game has to be the same, extra power can only be used to bump the resolution up.
For example the PS4k might be able to do native rendering of the same games at 1400k with internal hardware upscaling to 4K.
Second point you make about hardware cycles doesn't make a lot of sense.
A PS5 in 2019 would be a huge jump compared to the 2013 PS4.
It's the incremental upgrade model which will put an end to significant specs bumps since a new model comes out every 3 years.
We're really changing the concept of consoles to something like exchangable/upgradable terminals to play the same games.

Btw I'm skeptical on this, the only positive (more powerful hardware sooner than usual) is counterbalanced by a significant list of negative points. Even people wishing for better frame rates for example.....how's that gonna work for online games? Gen1 players at 30fps and gen 2 players at 60fps playing together? It won't work. You fracture the userbase and you create barriers forcing to upgrade.
But at this point we don't know anything, people might just be speculating on what will prove to be just a PS4 Slim with a few added features like slightly better resolution for games and support for 4K media.
Personally I don't see any rush or need for this especially in Sony's position, they could have kept this in the drawer as a side project, wait to see how the market reacts to Microsoft doing the same thing and if the reaction is positive they can respond within 6-12 months with an even better model.
 

nillah

Banned
I mean, sure, literally every PlayStation product has saw a slim line version. What's going to be interesting is if the PS4 Slim will be more powerful and come equipped with more features which seems kinda unfair to current PS4 owners but never mind that, why not just harness whatever power you're working with, 4K tech and what not and release that with the inevitable PS5?
 

vpance

Member
Why bother calling it ps4k if it doesn't contain the beef for 4K gaming?

If Microsoft are indeed bringing an Xbox 2 out it will most likely be powerful enough for VR possibly 970 gpu spec.

Could Microsoft one up Sony here? It wouldn't surprise me.

In a last chance bid to recapture the core market I think MS will go for 6TF and make it Oculus compatible.
 

DeepEnigma

Gold Member
Why bother calling it ps4k if it doesn't contain the beef for 4K gaming?

If Microsoft are indeed bringing an Xbox 2 out it will most likely be powerful enough for VR possibly 970 gpu spec.

Could Microsoft one up Sony here? It wouldn't surprise me.

That would mean they would be into the Polaris APU possibly. The same opportunity Sony would have as well.

MSFT is not going to go with nVidia again I would wager.
 

onQ123

Member
That would mean they would be into the Polaris APU possibly. The same opportunity Sony would have as well.

MSFT is not going to go with nVidia again I would wager.

With UWP they don't have to choose between AMD & nVidia. Dell could make a multimedia computer for the living room that has a nVidia GPU & it shouldn't matter to MS as long as it's Windows 10 , DX12 & able to run the games.
 

RootCause

Member
With all the buzz, I'd be seriously dissapointed if it's just a slim, or a minuscule bump. Also, Sony should use a power brick like MS does. :0
 

DeepEnigma

Gold Member
With UWP they don't have to choose between AMD & nVidia. Dell could make a multimedia computer for the living room that has a nVidia GPU & it shouldn't matter to MS as long as it's Windows 10 , DX12 & able to run the games.

I am talking MSFT themselves... if they stick with a 'console box', it will still be AMD. And to get the jump like he suggested, the only APU next in line for that is Polaris.
 

-VipeR

Banned
It's not so easy.

Second point you make about hardware cycles doesn't make a lot of sense.
A PS5 in 2019 would be a huge jump compared to the 2013 PS4.
It's the incremental upgrade model which will put an end to significant specs bumps since a new model comes out every 3 years.
We're really changing the concept of consoles to something like exchangable/upgradable terminals to play the same games.

Btw I'm skeptical on this, the only positive (more powerful hardware sooner than usual) is counterbalanced by a significant list of negative points. Even people wishing for better frame rates for example.....how's that gonna work for online games? Gen1 players at 30fps and gen 2 players at 60fps playing together? It won't work. You fracture the userbase and you create barriers forcing to upgrade.
But at this point we don't know anything, people might just be speculating on what will prove to be just a PS4 Slim with a few added features like slightly better resolution for games and support for 4K media.

No, the incremental upgrade is not gonna affect that. A generational leap is not just a slightly higher resolution with slightly more bells and whistle which is what PS4k would be to the PS4.
Last of Us PS3 to Last of Us remastered PS4 is not a generation leap. Uncharted 2 to Uncharted 4 is a generation leap .

PS4k is not gonna underplay the PS5. It will allow slightly better graphics and performance for PS4 games. PS4 launched with weak specs. $399 consoles that they were making money on, vs the PS3 which was a $599 that they were loosing money on. A 100 dollars extra power of modern tech would allow ps4 games to look better, get rid of aliasing and run at a more stable framerates, some game would def be able to leap to 60fps. (and of course add all the other media 4k and VR benefits)

To release a PS5 at $399 after a short cycle . PS5 will not have a big generational leap.
PS4k would allow the extension of this cycle.

And for the multiplayer issue. PC gamers play at different framerates online all the time. It is not even an issue anyways. Most multiplayer games are already 60fps. Killzone multiplayer ran at 60, and I believe Uncharted 4 multiplayer is going 60fps. Ps4k multiplayer would have better graphics/fidelity.

Plus with all the talk about developer briefings. and the possibility of Microsoft introducing a new console/console upgrade to gain the upper hand (Sony is not gonna sit and watch) . All signs point to Sony working on a beefed up PS4. I would predict a Summer/Fall 2017 release. they can't release it this year, they have VR hardware to sell. But you never know.
 

RoboPlato

I'd be in the dick
Basically Zoetis being Zoetis.

All I want to know at this point is the nature of the 4k output for gaming. Is it upscaled, reprojected, or native?

I'm still leaning toward reprojection. Sony has been doing more and more research into that lately and since it's a clean 4x scale it could probably work well if the algorithm is solid. That would keep the hardware cost down but also be better than a straight upscale.
 

androvsky

Member
All I want to know at this point is the nature of the 4k output for gaming. Is it upscaled, reprojected, or native?

I'm still leaning toward reprojection. Sony has been doing more and more research into that lately and since it's a clean 4x scale it could probably work well if the algorithm is solid. That would keep the hardware cost down but also be better than a straight upscale.

Upscaled would be completely useless*, TVs can do it perfectly using the simplest method since 4k is an even multiple of 1080p. Reprojection you're going to have to define in terms of resolution; that term is generally used for temporal cases for VR from what I've seen.

edit: Okay, so not completely, a 4k upscale would be useful for conveying HDR and wider color gamut to the TV, since I'm not sure they all take those formats at 1080p. Also wouldn't increase rendering load much if at all, would require patches to support though.
 
Top Bottom