Not Spaceghost
Spaceghost
Wow, they screwed it up.
Locking basic moves behind a progression path, open world collect-athon. Not to mention the character's are so dull, and the whole thing just feels derivative.
They played it way too safe with this.
The parkouring looked really dull in the 12 min video, the combat animations looked great though.
Locking basic moves behind a progression path, open world collect-athon. Not to mention the character's are so dull, and the whole thing just feels derivative.
They played it way too safe with this.
The parkouring looked really dull in the 12 min video, the combat animations looked great though.