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NX will launch in March 2017 globally, won't be at E3 (focusing on Zelda instead)

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Z3M0G

Member
I absolutely would not be surprised, but I doubt the look of the controller would be exactly like the patent. For example, I've seen a mock-up that puts the screen in the middle of the Pokken controller. Same concept but it looks miles better than the controller in the patent and leak.
Thing is, the shape may not be the same, but it was the overall concept that people raged over and that was likely spot on.
 

Eradicate

Member
Why don't you look at some more recent games so it doesn't seem like cherrypicking?

Either way, going for smaller HDDs wouldn't happen. For one, you still need a lot of space for DLC and patches (the cards are ROM, so these cannot be put anywhere except internal or external storage). More importantly, I will be beyond shocked if Nintendo doesn't make a huge digital push with NX. They'll want as many people to go digital only as possible, since that means higher profit margins. Going with a small amount of NAND just for the OS would be completely counter-intuitive to that strategy. And no, it's not as simple as just telling people to buy an external drive if they want because they want/need to actively encourage digital purchases. They need storage now more than ever no matter what they choose to do. At best, it means that they can get away with a 500GB HDD more easily. If I were them, I'd offer a core model with 64GB NAND + an empty 2.5" HDD slot for people with extras they can use, and a 64GB NAND + 500GB model for those that who don't.

Look, you can take that list and sort it by GB. Of the hundreds of games there, oddly enough, only 32 games are natively above 32 GB. It's not "cherrypicking." And that list is recent as of the end of January 2016. You can't even begin to say that 32 GB isn't big enough right now for the vast majority of games out there. 32 GB is plenty of size for at least the next few years, and by then, depending on demand, there will be larger sizes anyways. And yes, there are huge patches and DLC, but again, there will be a hard drive anyways for that. There are just tons of game sizes and types. Nintendo's current games apparently are pretty small in comparison to many others currently. Why couldn't this much size work for them and help with their shared library idea? (Along with digital too!)

Also, you're making a lot of assumptions about what Nintendo IS going to do. They COULD do whatever they want regarding internal storage. (Or cartridges for that matter! It's all just guessing right now anyways! It's just that they COULD do this, not that they will.) It's their product, they market to whomever they want and where, etc. There was a quote about expanding their markets to untraditional regions and that they would have to tailor their products accordingly. I mean, the internet infrastructure just isn't there for all digital yet and they still need to have a physical solution. There's still no real legitimate reason to push digital only now when ALL video game profits are rising across the board. (At different clips, but that's not the point anyways.) Choice is best and companies still need to let the market dictate where they sell their products. It would be madness to push just digital only for "higher profit margins" and destroy all the extra chances for advertising and showing a product off in Best Buy or Walmart, for example, and those great, extra opportunities to sell products. They can and will coexist as there is no reason for them not too at this stage.

I personally believe they will have an internal HDD, but I think it doesn't have to be insanely large (definitely no more than 500 GB, but it could definitely be smaller), and I still think they can have their power users who actually desire and want to have more storage to go out and get one or use what they already have. If they want to download a bunch of indie titles or try out digital only for their major releases too, sure, get yourself a very large hard drive to do so, and we won't stop you from doing that or make it prohibitive in any way. Your option break down is a great sounding one to me! Makes sense to have those options and provide different models/bundles based on what the user may intend on doing with it anyways!
 

Eradicate

Member
Well how will the NX Virtual Console work? Do we have to rebuy everything AGAIN?

That is actually something I'm very, very interested in too! I really, really hope they just tie the Virtual Console things in all together, iOS-style, and to your account so you don't have to keep buying these things every system!
 

FyreWulff

Member
At this point, maybe it's safe to say online Mario Party isn't something Nintendo ever wants to do?

The only way I see Mario Party Online working is if the online mode is just like.. pure minigame random select.

The games are too long and the ragequitting too likely to make it viable. Look at that Mario Fortune Street game, you had to basically have friends over to play to actually finish a game, and it worked online.
 

bachikarn

Member
Splatoon filled a long-desired need from Nintendo in a ton of areas:

- Console based Shooter
- New IP
- Heavy emphasis on online Play
- It still fit in that Nintendo idea of characters and saturated graphics

The fact that it simply wasn't Mario Paintball is honestly a miracle. But really, it's the shooter I thought they should've made FOR YEARS. Although, I'd like it if their merchandise wasn't 99.99999% in Japan for it.

I think that Splatoon shows there are a lot of younger guys who have a lot of great ideas that Nintendo needs to foster. I fear that sometimes the older guys shoot down their ideas (which is a common problem at bigger older companies). I believe Emily Rogers (or another independent writer, can't remember exactly) had an article a while ago saying Nintendo comes up with a lot of innovative ideas but shelves a lot of them.
 

MuchoMalo

Banned
A few months wouldn't change that much, though. It's a Nintendo console and I doubt third party support will climb up much this go around(if the Wii couldn't do it, I doubt the unlikely success of the NX can).

Wii couldn't do it because it couldn't run the games.
 

MuchoMalo

Banned
Look, you can take that list and sort it by GB. Of the hundreds of games there, oddly enough, only 32 games are natively above 32 GB. It's not "cherrypicking." And that list is recent as of the end of January 2016. You can't even begin to say that 32 GB isn't big enough right now for the vast majority of games out there. 32 GB is plenty of size for at least the next few years, and by then, depending on demand, there will be larger sizes anyways. And yes, there are huge patches and DLC, but again, there will be a hard drive anyways for that. There are just tons of game sizes and types. Nintendo's current games apparently are pretty small in comparison to many others currently. Why couldn't this much size work for them and help with their shared library idea? (Along with digital too!)

Also, you're making a lot of assumptions about what Nintendo IS going to do. They COULD do whatever they want regarding internal storage. (Or cartridges for that matter! It's all just guessing right now anyways! It's just that they COULD do this, not that they will.) It's their product, they market to whomever they want and where, etc. There was a quote about expanding their markets to untraditional regions and that they would have to tailor their products accordingly. I mean, the internet infrastructure just isn't there for all digital yet and they still need to have a physical solution. There's still no real legitimate reason to push digital only now when ALL video game profits are rising across the board. (At different clips, but that's not the point anyways.) Choice is best and companies still need to let the market dictate where they sell their products. It would be madness to push just digital only for "higher profit margins" and destroy all the extra chances for advertising and showing a product off in Best Buy or Walmart, for example, and those great, extra opportunities to sell products. They can and will coexist as there is no reason for them not too at this stage.

I personally believe they will have an internal HDD, but I think it doesn't have to be insanely large (definitely no more than 500 GB, but it could definitely be smaller), and I still think they can have their power users who actually desire and want to have more storage to go out and get one or use what they already have. If they want to download a bunch of indie titles or try out digital only for their major releases too, sure, get yourself a very large hard drive to do so, and we won't stop you from doing that or make it prohibitive in any way. Your option break down is a great sounding one to me! Makes sense to have those options and provide different models/bundles based on what the user may intend on doing with it anyways!

What matters here is which games need that much space, not how many. The limit for a game on a 32GB card is probably more like 30GB as well. Even recent Call of Duty games need more space than that, and any open world game that comes out going forward would likely need it anyway. I think a 64GB card would be needed to be safe and avoid the need to download additional files.

I'm not saying that Nintendo will make NX digital-only or have major digital-only releases (or anything even close to that and I'd appreciate it if you didn't put words in my mouth); I'm saying that they'll want a console where the option to go digital-only is available to as many people as possible. It'll be 2017 when this thing launches. Putting out hardware where digital content is a secondary niche for "power users" is absolute madness, and even Nintendo knows this. Digital revenue is growing for them and they'll want to foster that growth, not discourage it. They'll was to put out more eShop titles and more DLC than ever before with NX. As such, NX will have to be tailored to allow such content. Requiring people to buy an external HDD is the exact opposite of that. Frankly, I don't understand at all how you could look at Nintendo's financials and digital revenue or even Sony's PSN revenue and say with a straight face that Nintendo isn't going to make that a key component of their strategy. This isn't an assumption; it's an educated prediction based on available information and market trends. In other words, I'm telling you exactly what any decently knowledgeable analyst would say.

Edit: sorry for double post
 

Josh5890

Member
The only way I see Mario Party Online working is if the online mode is just like.. pure minigame random select.

The games are too long and the ragequitting too likely to make it viable. Look at that Mario Fortune Street game, you had to basically have friends over to play to actually finish a game, and it worked online.

You are probably right. Gotta admit though, we could have some fun Gaf game nights with Mario Party Online
 

Josh5890

Member
Well how will the NX Virtual Console work? Do we have to rebuy everything AGAIN?

If they announce that their entire Wii-U Virtual Console will be on the NX day 1 and you can download all of your Wii-U VC games on there at no charge, I am transferring my 50+ Wii VC games to the Wii-U instantly, and buying a bunch more. It will be an expensive day.
 
Im guessing its not the games thats the problem here, Nintendo just wants both sony and microsoft to release their new systems first to protect their new concept, nintendo says and its really obvious thats why we dont have the clear picture of the nx is because of that, and by letting sony and microsoft go 1st it will be so hard for them to impliment that on their new console, so its after hollyday if the new consoles will be release then we we'll know what really is nintendo's cooking just wait dude and chill.

Its a little late in the game for Sony or Microsoft to rip a page from Nintendo playbook.
 

Exodust

Banned
Wii couldn't do it because it couldn't run the games.

Third party games also sold abysmally low during the Wii U's launch to the point where third party's justifiably gave up. Third party games also always sell better on non-Nintendo consoles. What makes you think comparable hardware is enough for third parties to get back on board?
 
Cause that's the same thng.

It's slightly worse because they increased the prices on several games versus where they were on the PS3. It's also a clear regression over past classics policy. Look, I'm not trying to "Sony too!" this situation. It'd be bad news if Nintendo's NX VC strategy is buy everything again. I'm saying that the lack of noise in the press over the PS2 games on PS4 indicates that you probably shouldn't get your hopes up for some mass journalistic outrage over the NX VC. There will certainly be some twitter snark, though, but that happens with everything.
 

MuchoMalo

Banned
Third party games also sold abysmally low during the Wii U's launch to the point where third party's justifiably gave up. Third party games also always sell better on non-Nintendo consoles. What makes you think comparable hardware is enough for third parties to get back on board?

Did I say that it was enough? I was just pointing out that it was the primary reason, with the second reason being the fact that the games they did put on it were usually pretty bad, and finally sales. With Wii U, sales and hardware were essentially tied as the biggest issues.

My point was just that using Wii as your evidence is a poor example because making an exclusive version for Wii would have been more expensive than just porting, so unless it was the best selling version or the series makes a lot of money anyway (such as CoD, though that had decent sales on Wii anyway), the opportunity cost was too great. If Nintendo can get the opportunity cost as low as possible, at least some of the big sellers will come so long as it's profitable.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Similar here. I got my launch WiiU for the same reason. Nearly 4 years of waiting.

I'm never buying another Nintendo console ever again. I've had it with this company.
I got my psp at launch for GT mobile.. Best homebrew handheld I've ever had. Got my ps3 slim for GT5 and.. I'm likely not buying another GT again*, but ps3 turned out good. After two blunders I've definitely not given up on sony as one of the two console vendors and publisher I care about in this hobby of mine.

* Unless Polyphony change their ways radically.
 

Exodust

Banned
Did I say that it was enough? I was just pointing out that it was the primary reason, with the second reason being the fact that the games they did put on it were usually pretty bad, and finally sales. With Wii U, sales and hardware were essentially tied as the biggest issues.

My point was just that using Wii as your evidence is a poor example because making an exclusive version for Wii would have been more expensive than just porting, so unless it was the best selling version or the series makes a lot of money anyway (such as CoD, though that had decent sales on Wii anyway), the opportunity cost was too great. If Nintendo can get the opportunity cost as low as possible, at least some of the big sellers will come so long as it's profitable.

I wasn't talking about ports as much as I was talking about overall support. The Wii had a massive install base and that still didn't translate to much third party support, especially successful ones. I love No More Heroes for example, but neither opened the floodgates as much as most hoped for. Overall, Nintendo itself is an issue for third parties for a variety of reasons. And it's very hard to bring them back after two decades of their fanbases cultivating elsewhere. It's not just hardware, Wii U and GCN couldn't do much with that. It's not just sales, Wii didn't do much better either. Their handhelds have faired much better but now with mobile as a bigger option third parties flocked to those.

We can argue a lot about this or that. At the end of the day third party support is a fever dream. I want great hardware cause I want graphically advanced Nintendo games, and I'm hoping it's not another late to the game console without much to show for it.
 
I can't recall Sony getting called out for having to rebuy PS2 games on PS4 and jacking up the prices on certain titles, so good luck with that.

Were the PS2 games owned digitally already? Regardless, NX would be the 3rd time in a row of having to rebuy those games. If they are looking at iOS and android systems than it needs to stop.
 
When is Nintendo going to announce their E3 plans?!? I want see if they're doing Treehouse and a Digital Event. (I hope so)

I know someone was saying this is Golden Week in Japan so it'll probably be next week
 
Rösti;202363589 said:
Nintendo announced its plans for E3 2015 on May 13, 2015: https://youtu.be/zbvzyY1FKr0

It's less than two weeks until May 13, 2016.
Cool. So yeah I'm expecting the week after this week then.

I think they'll still do a Digital Event and Treehouse. So much for a live conference lol. Not sure if they'll do a NWC or some kind of tournament like they've done the past two years.
 

jstripes

Banned
You're mad at Nintendo because you bought a console for a game that didn't even exist? I don't get this.

It existed in his heart, dammit!


Seriously, though. Never simply expect Nintendo to do anything. They do what they want, when they want. They aren't some factory that pumps out yearly CoD games.
 

Shikamaru Ninja

任天堂 の 忍者
They could still have the World Champiomships, and maybe a small Digital Event

There should still be a standard Digital Event for their 3DS line-up which is rather substantial with games already announced, and new first-party titles according to Kimishima. For the Wii U, they may still pull a GC-Wii remaster for the small core this Fall. Obviously they wouldn't bother putting a remaster on the E3 show floor.
 

MuchoMalo

Banned
I wasn't talking about ports as much as I was talking about overall support. The Wii had a massive install base and that still didn't translate to much third party support, especially successful ones. I love No More Heroes for example, but neither opened the floodgates as much as most hoped for. Overall, Nintendo itself is an issue for third parties for a variety of reasons. And it's very hard to bring them back after two decades of their fanbases cultivating elsewhere. It's not just hardware, Wii U and GCN couldn't do much with that. It's not just sales, Wii didn't do much better either. Their handhelds have faired much better but now with mobile as a bigger option third parties flocked to those.

We can argue a lot about this or that. At the end of the day third party support is a fever dream. I want great hardware cause I want graphically advanced Nintendo games, and I'm hoping it's not another late to the game console without much to show for it.

I think that you're underselling Wii third-party support a bit if you're not talking about ports, but either way the hardware was still an issue due to not supporting modern engines.

I'll just stop now, though. It's obvious that you're been burned to a crisp and can't expect anything good to happen. We'll just wait and see.
 
I'm sure it is. A Digital Event where they announce 3DS titles is almost guaranteed.
Yeah, they have a lot to talk about. Zelda U could take 10-15 minutes by itself in the Digital Event. Then there's...

-Paper Mario
-Federation Force
-Pokemon Sun/Moon
-new 3DS game
-new 3ds game
-DQVII/DQVIII
-Tokyo Mirage Sessions #FE
-Yokai Watch?
-maybe a remaster or two for Wii U

I'm sure I'm missing something, but they can easily fill out a 50 digital event.

Why does Nintendo need a NWC this year? It really existed last year as a platform to showcase Super Mario Maker. Unless they do it for Metroid Prime Federation Force, I don't see why Nintendo would spend money hosting this event again.

Yeah, it's only purpose in all honesty was for Super Mario Maker and Splatoon. They don't need one this year when the focus is Zelda.
 

Shikamaru Ninja

任天堂 の 忍者
I'm expecting just a NWC and a zelda/3ds/eshop digital event

Why does Nintendo need a NWC this year? It really existed last year as a platform to showcase Super Mario Maker. Unless they do it for Metroid Prime Federation Force, I don't see why Nintendo would spend money hosting this event again.

The standard digital event is the only guarantee.
 

javac

Member
Rösti;202363589 said:
Nintendo announced its plans for E3 2015 on May 13, 2015: https://youtu.be/zbvzyY1FKr0

It's less than two weeks until May 13, 2016.

The 2014 video went up on the 29th of April so it could happen at anytime from now until June really, there's no consistency other than in between April and June. Could be the last week of May.
 
R

Rösti

Unconfirmed Member
The 2014 video went up on the 29th of April so it could happen at anytime from now until June really, there's no consistency other than in between April and June. Could be the last week of May.
Of course. Deadline for most marketing related things at E3 2016 is however May 6, one (New Product Spotlight: First Looks) is May 13. I would assume Nintendo wants to make an announcement not long after the deadlines.
 

dtm808

Member
Probably pay cheaper I can't see them letting you transfer it for free

The thing with that was wii had no real online account system, which is why you had to do that dumb transfer thing. Now that games are on your NNID, i could see them just porting all the Wii U vc games over (since NX will be x86/ARM) and letting you sign into your account to re-dwl them. Thats just my guess though.
 
I believe Emily Rogers (or another independent writer, can't remember exactly) had an article a while ago saying Nintendo comes up with a lot of innovative ideas but shelves a lot of them.
This is true of every company, past and present. Sega, Nintendo, Sony, Microsoft, etc. Ideas on their own don't mean anything, tho.

So if the ideas are there, Nintendo needs to make them tangible and do something with them more often. Every platform holder should, actually, but this is specifically focused on Nintendo given the subject of the thread.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
You're mad at Nintendo because you bought a console for a game that didn't even exist? I don't get this.

It did exist and Nintendo said it was going to get release in 2015. Now it's going to 2017. Fucking two years later.
 
It did exist and Nintendo said it was going to get release in 2015. Now it's going to 2017. Fucking two years later.

Or you could have just waited and bought the console when the game released. It's not like Wii Us were suddenly going to go into short supply when a Zelda game came out.
 

KingSnake

The Birthday Skeleton
Or you could have just waited and bought the console when the game released. It's not like Wii Us were suddenly going to go into short supply when a Zelda game came out.

Sorry, but this is lame, blaming the people who spend money. If everybody would just wait for his or her favourite game to buy a console, no console launch would ever be successful.

Now, I'm not defending cyberheater, because he was a negative Nancy here since the day he bought it.

But this attitude of "why did you buy it?" is shitty. The customer is not to be blamed for the company's failures.
 
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