James Scott
Banned
The controls aren't clunky, they're just difficult to grasp for those with little experience with motion controls.Shouldn't developers be responsible for creating games that aren't clunky to play, though? If you said that about game mechanics, I would understand; if game mechanics were intentionally clunky (and they succeeded), that's a different story. But we're talking about the method of interacting with the game. If the controls are hard to grasp, the entire game becomes a chore to play.
A lot of people have trouble with 3D movement and camera controls which is why 2D Mario usually outperforms 3D Mario despite 3D Mario games getting better critical reception.
Instead of sticking to 2D games since it's simpler they try and teach their audience with games like 3D Land/World and Captain Toad.
Games like Splatoon helped me grasp the controls before the end of Corneria, and having beaten the game and getting the gold medals for high scores in each level I can say that they're not clunky or broken.
There is a training mode as well.