Palculator
Unconfirmed Member
YES! Woo!On the whole though, it's not meant to be alt history.
YES! Woo!On the whole though, it's not meant to be alt history.
Put me on the camp of yes to the premium season pass
The idea with those is that you should be playing the main weapon of the tanker, which is the actual tank. And that's the weapon you pick for it. We want you to dedicate yourself to being in the role you choose to be. We think there's a strong fantasy in that. That allows us to create more unique flavours on the different classes and the gameplay around them - what kind of equipment they bring with them into the battlefield compared to the other classes. They have their unique weapons and gadgets they bring in.
This is what I hoped.
Integrating major vehicles, like tanks and planes, into the tactical 'fabric' of the game itself. Instead of the tank being a power-up for anyone it's a specific tool used by a certain class, and will hopefully be more dependable and tactically used.
A few notes from Eurogamer: http://www.eurogamer.net/articles/2016-05-10-battlefield-1-interview-dice
- They say they're playing around with the weapons a bit in that it's likely soldiers didn't actually physically run around with the machine guns they're using in Battlefield 1, but that they wanted to include them because they're a lot of fun. On the whole though, it's not meant to be alt history.
- It sounds like only tankers and pilots are dedicated classes, while things like horses are mounts you can use as an infantry soldier. This isn't 100% clear though.
- DICE refers to there being multiple heroines in the game, so presumably there are more characters in the campaign than the three in the trailer. I'm guessing six, with one for each rumored "Act/Episode".
This is what I hoped.
Integrating major vehicles, like tanks and planes, into the tactical 'fabric' of the game itself. Instead of the tank being a power-up for anyone it's a specific tool used by a certain class, and will hopefully be more dependable and tactically used.
The first 6 months of BF1s lifespan is gonna consist of pilots taking off only to crash land seconds into their flight.
Lol
RIP the dream.
"ZhugeEX ‎@ZhugeEX
EA says that they'll be selling maps as well as offering microtransactions in Battlefield 1."
https://twitter.com/ZhugeEX/status/730155544951009280?lang=nl
Not really sure why people still get bothered by micro-transactions. It's never remotely been my concern when gaming because I flat out refuse to buy anything. If everyone took the same stance, then it's not an issue surely?
Nothing new, I remember different map packs and vehicles, etc. (theaters of war) in BF1942.
I hope they bring a big ww2 expansion next year along side battlefront
I hope they bring a big ww2 expansion next year along side battlefront
Also I kind of, well I sort of do get it, but I didn't agree with how apprehensive they were about BF1. We can't really say "This isn't a good war to set a Military Shooter in/The guns are unfun to shoot" because we literally have never played a WWI AAA shooter before. Obviously this can't just be another reskin of BF3; there has to be some modifications of the gameplay loop to accommodate for the weaponry, but one of their MOs behind the game is to show battlefronts beyond just the trenchworks of Verdun, which to me is really interesting. And I just think it's cynical to take the view "It woulda been better if they'd just gone back to WWII".
A few notes from Eurogamer: http://www.eurogamer.net/articles/2016-05-10-battlefield-1-interview-dice
- They say they're playing around with the weapons a bit in that it's likely soldiers didn't actually physically run around with the machine guns they're using in Battlefield 1, but that they wanted to include them because they're a lot of fun. On the whole though, it's not meant to be alt history.
I'm hoping that the IW trailer debacle and the Battlefield early success leads up to a new WW2 Call of Duty next year.
Or maybe EA greenlitghts the ressurection of the Medal of Honor series by Dice...
Speaking of roots, multiplayer is often the thing that makes a Battlefield game a Battlefield game. What will be different this time around? You mentioned a few scenarios that lead me to believe you're breaking away from some of DICE's recent series entries.
Berlin: It's more important that you pay attention to the world this time around. There's that rock-paper-scissors Battlefield is known for. With land, air, and sea combat, we're stretching that into even more possibilities.
There's this common misconception that WWI was just muskets or something. But it wasn't. It was a time of new weapons--bolt-action rifles, automatic rifles, semi-automatic rifles. The freedom we have is massive.
This was the first time ever that people saw light tanks, heavy tanks, armored trucks. If you pop your head up from a trench and see a tank about to roll over you, you should get out of there. In the air, we have bombers to clear the way for your troops. If you're in a bomber, you might want to have a buddy scouting for you on the ground. Dogfights with multiple people in planes, someone in the rear seat shooting at the person behind you. And of course battleships can demolish entire shorelines.
These vehicles and weapons and methods will all play into each other, in true Battlefield fashion.
What should players expect to see in terms of historical accuracy?
Gustavsson: As always since Battlefield 1942, we have done extensive research into finding the authenticity and picked out the core gameplay pillars. One of those core gameplay pillars is perceived realism.
What do you mean by that, "perceived realism"?
Gustavsson: It is that we base the game on authenticity, and we extract those pieces to create a game, meaning that we don't get bogged down by history.
It's interesting you say that, because what immediately springs to mind with World War One is trench warfare, operational paralysis, trenchfoot, a severe lack of progress, near-suicidal attempts to go over the line.
Gustavsson: From a certain point-of-view, that was one of our fears as we walked into the project. But when we started to look at it, this was a worldwide conflict. It stretched from China to Europe and all over the globe. Trench Warfare was just a small part of it. The fights in the deserts, the fights up in the mountains of Italy--there were so many things that I, at least, hadn't heard about.
I always thought the battle for oil started later, in the Second World War, but it started within this era. So we went from the picture you're painting, but realized that there's so much more to World War One than trench warfare. There was the invention of new technology, the need for new weapons, the creation of light machine guns.
The world changed during WW1. There were four great empires that ceased to exist just because of it. Lots of great inventions came about during it, even things you don't think about like trench coats and zippers and teabags.
New information from a Gamespot interview: http://www.gamespot.com/articles/battlefield-1-interview-its-not-worth-stepping-on-/1100-6439710/
There's several interesting bits, but here's the most interesting imo:
Dont worry, after a few pages people will go back to saying WW1 is all trenches and gas.The exact same points made by GAFers on the leak thread: WWI was much more than trenches and you can make a good action packed shooter out of it.
I'm hoping that the IW trailer debacle and the Battlefield early success leads up to a new WW2 Call of Duty next year.
Or maybe EA greenlitghts the ressurection of the Medal of Honor series by Dice...
actually, i think the problem wasn't modern era shooters (note how many people want the CoD4 Remaster)...but instead the quick move from modern, to near future, to stupid...I think it's not overstated. People grew tired of modern era military shooters.
i think it became the cool thing to do, hate on the trailer...its really not that bad.Or maybe lots of people just hate it.
season passes print money...they work wonderfully from a business standpointFuck. They had one chance. The premium/season pass model of new maps needs to go, it never works.
I'm hoping that the IW trailer debacle and the Battlefield early success leads up to a new WW2 Call of Duty next year.
Or maybe EA greenlitghts the ressurection of the Medal of Honor series by Dice...
No way in hell it looks like that in-game.
I'm hoping that the IW trailer debacle and the Battlefield early success leads up to a new WW2 Call of Duty next year.
Or maybe EA greenlitghts the ressurection of the Medal of Honor series by Dice...
Due to the huge influx of new subscribers to The Great War channel on YT since the BF1 trailer, they decided to do an analysis of it.
https://youtu.be/pvzEZ1Sq4tI
Basically he says they nailed some aspects while others not so much but as he points out on the vid, that could be down to the customisation available within game because like he points out "it's an entertainment product".
And for anyone who hasn't checked out all their vids, I highly recommend it.
Thanks for the link. I'll take pro analysis over ANY gamer youtuber crap one any day.
Due to the huge influx of new subscribers to The Great War channel on YT since the BF1 trailer, they decided to do an analysis of it.
https://youtu.be/pvzEZ1Sq4tI
Basically he says they nailed some aspects while others not so much but as he points out on the vid, that could be down to the customisation available within game because like he points out "it's an entertainment product".
And for anyone who hasn't checked out all their vids, I highly recommend it.
Due to the huge influx of new subscribers to The Great War channel on YT since the BF1 trailer, they decided to do an analysis of it.
https://youtu.be/pvzEZ1Sq4tI
Basically he says they nailed some aspects while others not so much but as he points out on the vid, that could be down to the customisation available within game because like he points out "it's an entertainment product".
And for anyone who hasn't checked out all their vids, I highly recommend it.
It's a bit silly how the Early Enlister edition launches three days earlier than the regular edition.
I pre-ordered the early enlister edition today. I almost feel dirty, but it's WWI.
DICE should be rewarded for trying this out. Specially since they decided to go WWI 3 years ago when development started, back then all the hype was around Titanfall/Destiny and futuristic shooters. So this was definitely a bold fucking move from them.
You can stack the EA Access 5 days early access and 3 day Early Enlister access to get 8 days early access, too.
You can stack the EA Access 5 days early access and 3 day Early Enlister access to get 8 days early access, too.
I like what he said about fully automatic fire. It seems like a good way to balance it out.Another interesting leak that happened way before the reveal...
http://imgur.com/a/qCLZl
I know youtube blabla.. but this details...
At least it won't be like Red Dead Redemption where I grew super attached to my horse and then one day, in the heat of battle, he was shot in the side, threw me off, and sped off a cliff in fear.I'll feel terrible jumping on a horse and riding into battle only to have my horse cut down by machine gun fire. Poor horse.
Another interesting leak that happened way before the reveal...
http://imgur.com/a/qCLZl
I know youtube blabla.. but this details...