And yet they made Starfox Zero.......
Ended up giving it to my friends kid after playing it for a bit. I didn't like the new gameplay.
Miyomoto is balls deep when it comes to this type of shit. I'm glad Aonuma is more level headed.
And yet they made Starfox Zero.......
Ended up giving it to my friends kid after playing it for a bit. I didn't like the new gameplay.
Well, pausing the game to change your items disrupts the gameplay too, but the gamepad makes it more seamless. I see no issue with it.
Sounds like the perfect place to put the Splatoon map!
And yet they made Starfox Zero.......
Ended up giving it to my friends kid after playing it for a bit. I didn't like the new gameplay.
It's nice to see that people at Nintendo finally saying the Wii U Gamepad was a mistake.
I really do wonder who was the driving force behind the Wii U Gamepad. No one has gone out and made claim to inventing it.
Says who? Insiders that proved to be talking from their butts this E3 again.
I'm so glad Breath of the Wild will work with a pro controller. Finally back to a Zelda with controller gimmicks, thank God.
Wait, was that confirmed? I must've missed it.
But with the gamepad, you can get your ass beat in combat while you take your hand off the buttons in order to touch the screen and your eyes off the action to select your items. Doesn't that sound more fun than pausing?I don't have to look away from my screen when I pause.
With the gamepad I now have to pause, look down, manipulate a touchscreen, then look back up, and unpause.
I never felt like the Gamepad was convenient.
Offtv play and second screen multiplayer has been cool though..
I don't have to look away from my screen when I pause.
With the gamepad I now have to pause, look down, manipulate a touchscreen, then look back up, and unpause.
I never felt like the Gamepad was convenient.
I think only Splatoon benefitted from the gamepad map and mario maker
No shit, Aonuma.
Not all dual screens. The DS and 3DS fare just fine since the screens are so close to each other and so small they almost might as well be one screen.It only took them years, to realize the first thing anyone thinks about when they are presented with the dual screen.
They must have realized this a while ago, but with the NX now more or less a known quantity they have less to lose than if the Wii U remained their future.Indeed. It's baffling that they took this long to notice.
This sounds like a comment about Zelda specifically rather than the out-of-context statement about the console as a whole people are going to make it be for the next several years.
They must have realized this a while ago, but with the NX now more or less a known quantity they have less to lose than if the Wii U remained their future.
Indeed. It's baffling that they took this long to notice.
Wasn't he all lovey dovey about it when it came to the OOT/MM/WW/SS remasters? Seems odd to shit on it now unless he's just using it as cover for dropping those features to make porting to the NX simpler.
But with the gamepad, you can get your ass beat in combat while you take your hand off the buttons in order to touch the screen and your eyes off the action to select your items. Doesn't that sound more fun than pausing?
Why are people bringing up gyro aiming? Why do people ALWAYS bring up gyro aiming? The PS4 controller has a gyro perfect for gyro aiming. You don't have to look at it...it doesn't even have a screen. Gyro aiming does not necessitate or validate the gamepad.
and if nx has a screen on controller again?