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Xbox One S: 40% smaller, 2TB, 4K for movies/tv, internal PSU, $300

OCD Guy

Member
I'm looking forward to hearing the noise levels.

One of the things I loved most with the Xbox one was the lack of noise the console produced. The PSU was a bit noisy but still nothing like a PS4 on full load running Uncharted 4 or Doom.

I really hope the S is not a return to a noisier console.
 
28th of ______?

August innit. Also for Gamestop people

attachment.php
 

Izayoi

Banned
Wow, looks legitimately great.

Huge improvement over the original...

Kind of a shame the 2TB SKU is a limited edition, though. Is there a chance it will come back again at a later date?
 

shanafan

Member
The current Xbox One can run a little warm on top when playing for awhile. Since the power brick is now moving to inside the console, might this revision run as warm if not more?
 

Izayoi

Banned
The current Xbox One can run a little warm on top when playing for awhile. Since the power brick is now moving to inside the console, might this revision run as warm if not more?
I imagine there's a die shrink involved. Without a doubt, the thermal design power is lower than the original console.

It's hard to say just how much, and we won't really know until the console is in the hands of the public, but it's the only way a size reduction and an internal power supply could be achieved.
 
I turned off adblocker this morning and was blown away by how many Scorpio adverts I saw. Not a single slim one anywhere.

My twitter feed is a minefield of Scorpio placements too.

It makes me curious how invested MS is in this slim version.
 
$549 in Australia.

But $379 if trade my 500GB XB1, probably cheaper if I trade my my Kinect with it.

Should I do it? I have a feeling my XB1 is on its last legs anyway, would probably be a good idea to get rid of it first
 

watership

Member
I turned off adblocker this morning and was blown away by how many Scorpio adverts I saw. Not a single slim one anywhere.

My twitter feed is a minefield of Scorpio placements too.

It makes me curious how invested MS is in this slim version.

Wait. Scorpio ads? Where did you see this? What site? Screenshot?
 

CRAIG667

Member
I wonder how noise levels from this machine compare to the phatty phat?
I have 2 phats so gonna sell one and get a slim I think.
Next year I'll sell my remaining phat for money towards pet scorpion.
 

THE:MILKMAN

Member
I imagine there's a die shrink involved. Without a doubt, the thermal design power is lower than the original console.

It's hard to say just how much, and we won't really know until the console is in the hands of the public, but it's the only way a size reduction and an internal power supply could be achieved.

I've been giving this some thought and I'm actually now thinking there may not be a die shrink involved here for a few reasons.

1, Nothing in the announcement mentions a die shrink. 360 S (and PS3 slim) did.

2, There hasn't been a hint or rumour of a PS4 slim/die shrink.

3, AMD have put all of their resources into 14FF for all new chips both CPU and GPU. Would they want to put all the effort and resources in to redesigning 2 APUs for 14FF with such a heavy workload? Possibly the original contracts were to shrink to the doomed 20nm. Much better to offer Sony and Microsoft an alternative?

Having accepted the situation Microsoft decide to redesign Xbox One this year adding UHD BD and integrating the PSU etc and going for a more powerful console in 2017 and Sony decided no slim and a more modest upgrade for 2016?

Sound plausible?
 

etta

my hard graphic balls
Watched The Verge video on the Xbox One S, the dude said the sticks have received a very minor redesign that allows for better accuracy. Was this noted anywhere? What did they change, deadzones?
 

Proelite

Member
I've been giving this some thought and I'm actually now thinking there may not be a die shrink involved here for a few reasons.

1, Nothing in the announcement mentions a die shrink. 360 S (and PS3 slim) did.

2, There hasn't been a hint or rumour of a PS4 slim/die shrink.

3, AMD have put all of their resources into 14FF for all new chips both CPU and GPU. Would they want to put all the effort and resources in to redesigning 2 APUs for 14FF with such a heavy workload? Possibly the original contracts were to shrink to the doomed 20nm. Much better to offer Sony and Microsoft an alternative?

Having accepted the situation Microsoft decide to redesign Xbox One this year adding UHD BD and integrating the PSU etc and going for a more powerful console in 2017 and Sony decided no slim and a more modest upgrade for 2016?

Sound plausible?

If GPU is the GCN1.2, the TDP is lower, and they also get slightly more perf at the same clock. I wonder if in that case they'll let devs take advantage of the gcn1.2 efficiencies.

The biggest reason for the Xb1 mobo size is probably the 16 DDR3 chips. Maybe they redesigned the mobo to have them on the bottom.
 

rokkerkory

Member
I've been giving this some thought and I'm actually now thinking there may not be a die shrink involved here for a few reasons.

1, Nothing in the announcement mentions a die shrink. 360 S (and PS3 slim) did.

2, There hasn't been a hint or rumour of a PS4 slim/die shrink.

3, AMD have put all of their resources into 14FF for all new chips both CPU and GPU. Would they want to put all the effort and resources in to redesigning 2 APUs for 14FF with such a heavy workload? Possibly the original contracts were to shrink to the doomed 20nm. Much better to offer Sony and Microsoft an alternative?

Having accepted the situation Microsoft decide to redesign Xbox One this year adding UHD BD and integrating the PSU etc and going for a more powerful console in 2017 and Sony decided no slim and a more modest upgrade for 2016?

Sound plausible?

No way there isnt some kinda die shrink with psu now being internal
 

Proelite

Member
No way there isnt some kinda die shrink with psu now being internal

Die shrink is only good for lower cooling costs. The actual dize size savings is negligible when it comes to mobo size reduction.

If TDP requirements can be lowered significantly going from GCN1.1 to 1.2, combined with the fact that the Xb1 wasn't that hot to begin with, they didnt need a dize shrink to get the space savings of the S.

Just redesign the mobo to have the DDR3 chips on the bottom. And boom the mobo is 40% smaller.
 

gus-gus

Banned
Watched The Verge video on the Xbox One S, the dude said the sticks have received a very minor redesign that allows for better accuracy. Was this noted anywhere? What did they change, deadzones?

want to know this myself, always found the xbox one sticks to be a little loose.
 

MrBenchmark

Member
My only real question is the system going to be updated to bitstream audio out properly to AVR for proper audio along with the 4K video?
 

rokkerkory

Member
Die shrink is only good for lower cooling costs. The actual dize size savings is negligible when it comes to mobo size reduction.

If TDP requirements can be lowered significantly going from GCN1.1 to 1.2, combined with the fact that the Xb1 wasn't that hot to begin with, they didnt need a dize shrink to get the space savings of the S.

Just redesign the mobo to have the DDR3 chips on the bottom. And boom the mobo is 40% smaller.

What? It's 40% smaller with inclusion of power brick. That's gonna be unattainable without some kinda of shrink. Almost 3 years and no shrink? What kinda electronic device is that.
 

gossi

Member
I turned off adblocker this morning and was blown away by how many Scorpio adverts I saw. Not a single slim one anywhere.

My twitter feed is a minefield of Scorpio placements too.

It makes me curious how invested MS is in this slim version.

Microsoft aren't advertising Scorpio online, so you might want to screenshot 'em.
 
I turned off adblocker this morning and was blown away by how many Scorpio adverts I saw. Not a single slim one anywhere.

My twitter feed is a minefield of Scorpio placements too.

It makes me curious how invested MS is in this slim version.

Not calling you a liar, but I highly doubt Microsoft would spend money advertising a product with no official name more than a year away from release.
 
Not calling you a liar, but I highly doubt Microsoft would spend money advertising a product with no official name more than a year away from release.

And unless they've said something of the sort that I missed, I highly doubt it'll launch under the name "Scorpio", either. It'll likely be the Xbox One Pro or Xbox 4K or something.
 

wotta

Member
There's rumours of Xbox One S only supporting HDR10 and not Dolby Vision. I presume this means that anyone with a 4K TV that only supports Dolby Vision will not benefit from HDR in games?

I'm not really an expert, but I have a Samsung 4K TV and I know Sony supports HDR10 as the standard too.

Maybe those with TV's supporting Dolby Vision should be careful if they are expecting HDR support. Hopefully Microsoft will clarify soon.

https://www.google.co.uk/url?sa=t&r...cMQ9zB9kZoagbg2aA&sig2=4KhZSrynAx9zffZhe0Eo3A

Or does this not mean what I think it means?
 
My only real question is the system going to be updated to bitstream audio out properly to AVR for proper audio along with the 4K video?

RIGHT!? I'll see if there are any new feedback topics on this that i'll have to upvote again.. lol

i'd be very dissapointed is Atmos isn't included .... like Very dissapointed......
 

mitchman

Gold Member
What? It's 40% smaller with inclusion of power brick. That's gonna be unattainable without some kinda of shrink. Almost 3 years and no shrink? What kinda electronic device is that.

The shrunk it down to the size of the PS4 now. Sony did it with the same sized chips, why wouldn't MS be able to?
 

gus-gus

Banned
I saw the Xbox Scorpio video played before one of the videos I watched on YouTube. I was going through e3 videos and they showed the reveal video as a commercial. It was about a little over 3 minutes long.
 
There's rumours of Xbox One S only supporting HDR10 and not Dolby Vision. I presume this means that anyone with a 4K TV that only supports Dolby Vision will not benefit from HDR in games?

I'm not really an expert, but I have a Samsung 4K TV and I know Sony supports HDR10 as the standard too.

Maybe those with TV's supporting Dolby Vision should be careful if they are expecting HDR support. Hopefully Microsoft will clarify soon.

https://www.google.co.uk/url?sa=t&r...cMQ9zB9kZoagbg2aA&sig2=4KhZSrynAx9zffZhe0Eo3A

Or does this not mean what I think it means?

TVs with Dolby Vision support HDR10
 

Pandy

Member
This is the machine I would have bought in a heartbeat at the start of the gen, but it's too late now, and with recent MS announcements I'm personally just biding my time for a PC upgrade at this point.

If they can get the price down a bit over time, then maybe they'll be able to convert a lot of those young people still playing Minecraft on the 360 and have a late-gen surge. Who knows.
 
Oh okay - I haven't played with it. But lets hope they get it fixed, now that they're focusing on 4k UHD.

Yeah, it a bummer when you have an atmos blu-ray and the signal isn't outputting the soundtrack correctly to the receiver.

right now, in the feedback website, the hd audio support has about 3k votes on it.

:(
 
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