• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

No Man's Sky went gold

nms Is not trying to be the new 'minecraft'

There is barely crafting in this game

This game is not very similar to Minecraft. NMS has cave systems and resource gathering/crafting like in Minecraft, but it doesn't have farming, building, fantasy themes, hunger mechanics, mob spawn points, a 'nether world', or any focus on multiplayer, as far as we know. All of these are core aspects of Minecraft's gameplay loop.

That said, Minecraft is a big inspiration for NMS and Sean is on-record saying he's a big Minecraft fan and wants to capture things Minecraft did right - but that doesn't mean they want it to be the 'next Minecraft'.



This isn't right, either. Go check out the 21-minute IGN First video from early June. The majority of the video is Sean trying to find materials to craft a tool with, just like you might in Minecraft. The game has a large tech/schematic tree and a periodic table which will be used for various levels of crafting.

There's a lot of crafting. It just won't be used for construction or food-harvesting, like it is in Minecraft.

I was talking about sales, the only thing I can compare them too. Terrira also but I forgot about it until now, lol.

OléGunner;209672284 said:
Yeah it's almost impossible that we will meet any other players in NMS but the chances do increase as you reach the centre of the galaxy seeing as players converge.

But the moment, if ever I see another player will truly be a holy shit experience.
After dozens and dozens of hours of being totally isolated then meeting someone will be nuts.

My finger will be shaking over the Share button to capture the moment haha.

I think that's why the feeling of meeting a player will be so awesome.
 

SomTervo

Member
I was talking about sales, the only thing I can compare them too. Terrira also but I forgot about it until now, lol.

Oh, I see. Well I don't think anyone expects NMS to beat Minecraft in sales - that's nigh impossible, Minecraft was/is a cultural event - but NMS is likely to find a similar audience and will almost definitely have huge community-based legs.

Yeah I kinda meant no crafting as it is in MC. I dont think ur gonna be able to build a house or anything

I feel that yeah, there won't be construction like that but there will be crafting.

Although very dodgy leaks have suggested there will be construction. Bases/buildings/larger ships, etc. Seems pretty sketch, though.
 

Flipyap

Member
And, I hadn't seen that newer gif of the UI and menu. Does the game actually pause when you bring that up? If we're all sharing a universe it'd be impossible to pause? Unless we\re all in our own universe until, or if, we get close to someone, and then you can't pause?
Bringing up the menu doesn't pause the game. You can still see all the environmental particles flying by and the character taking cold damage over time when he goes to craft something in the latest IGN demo.
 

a.wd

Member
god dammit I want this game, I have been spending time getting into peter hamilton audiobooks, so after the ladies have gone to bed, I get an audiobook and play halo, this might be my new relax time habit...
 

SomTervo

Member
Bringing up the menu doesn't pause the game. You can still see all the environmental particles flying by and the character taking cold damage over time when he goes to craft something in the latest IGN demo.

I like this. Making sure you're safe is a key contention in a game like NMS.

My GF dies all the time in Minecraft and 7 Days to Die because she doesn't take a few seconds to make sure the inmediate vicinity is safe/secure, and doesn't get out whenever there's a hint of danger. I dread to think how she'll last in NMS!
 

legacyzero

Banned
COME TO MEEEEEEEEEEE

untitledbispi.png
 
Legacyzero has already locked in the OT title.

No Man's Sky |OT| Hello worlds.

Which has multiple meanings, Hello Games being the developer of the game, never mind the "Hello, World!" is the basic syntax one initially learns when getting into programming, and this game is all about math based programming.

Not to mention countless worlds a player is also going to visit during their time with the game.

Hello Worlds is a fitting subtext for the OT in this regard.

I don't get it.
 

Figboy79

Aftershock LA
There's been so many good posts here and so many good articles and videos elsewhere about "what do you even do" that you shouldn't have much problem finding it yourself. But I just happened to rewatch this video, and it's, imo, the single best example of the gameplay in NMS.

https://www.youtube.com/watch?v=qqmJ8k9uBB0

Lol! Me and my wife just watched this video yesterday and Anthony is probably one of the most entertaining PlayStation/YouTube hosts I've seen in these gaming channels. He was hilarious, and Sean's reactions to his shenanigans were perfect. "You didn't say there was a jet pack!" "Yeah, there's a reason for that..."

I also agree that if you're still not sure about No Man's Sky's features and mechanics, this is the best 15 minute video boiling the game down in a nutshell.
I know it's easy to let your imagination run wild with this game, and reading deep into comments by Sean and Hello Games, but my mentality is of looking at what they've shown so far as being in the game as being in the game. Just those features. If there are more things under the hood, then that's a nice bonus, but I'm not banking on that. What you see is what you get. A space survival and exploration game, with some additional mechanics to facilitate that.

I've always been able to keep my expectations of a game in check (well, now that I've gotten older. When I was a kid and teen I'd whip myself up into a frenzy). It's probably the reason why I'm one of the few people on GAF that actually genuinely enjoyed The Order:1886, even if I hated how the ending of the game went down. Everything else about the game I thoroughly enjoyed. Expectations, checked. I'm very much looking forward to No Man's Sky. After Uncharted 4, it is my most anticipated 2016 release, but I'm not letting myself get carried away with expectation. What I've seen of the game has been enough.

I used to spend hours "playing" Space Engine, and you just fly around space and land on some planets, but that's almost literally ALL you do in that game. I was fascinated by that, and it didn't even have the luxury of having a beautiful aesthetic like No Man's Sky, let alone gameplay mechanics like crafting, trading, piracy, cataloging species, etc. if I could get hours of entertainment out of Space Engine, I think I'll do alright with NMS.
 

ys45

Member
I used to spend hours "playing" Space Engine, and you just fly around space and land on some planets, but that's almost literally ALL you do in that game. I was fascinated by that, and it didn't even have the luxury of having a beautiful aesthetic like No Man's Sky, let alone gameplay mechanics like crafting, trading, piracy, cataloging species, etc. if I could get hours of entertainment out of Space Engine, I think I'll do alright with NMS.

I agree with you 100% I spent 40-50 hours playing the space trucker in Elite Dangerous when it launched , we got a game here where you can probably do the same thing but with the option of landing on every planets and exploring them .

So I'm confident I will enjoy this game .
 

mabec

Member
Bothers me little we havent seen any raw photage from the PC version, iam guessing they have some sort of deal with Sony so people won't compare the two versions yet
 
I used to spend hours "playing" Space Engine, and you just fly around space and land on some planets, but that's almost literally ALL you do in that game. I was fascinated by that, and it didn't even have the luxury of having a beautiful aesthetic like No Man's Sky, let alone gameplay mechanics like crafting, trading, piracy, cataloging species, etc. if I could get hours of entertainment out of Space Engine, I think I'll do alright with NMS.
While I think the game can appeal to a wide variety of people since it does have stuff like space combat and survival, etc., a smaller niche will get the most out of it. I value exploration in games. Just creating a hill in Minecraft to see what lies beyond, or seeing a gorgeous vista in some walking sim, that's satisfying for me. This game is looking like the thrill of creating a hill in Minecraft x 100; every planet is a new hill to crest.
 

OmegaDL50

Member
I don't get it.

The procedural generation tech they used to program the game. It's all entirely based on a series of simple mathematical formulas layered on top of each other to make complex combinations.

This is determines how everything in the game works. From measurements how far each planet is placed from it's parent star, which affects things such as planets surface conditions (further away from the sun = colder / ice planets, and closer = barren / hot desert planets), and bunch of other factors involved.

This should explain it - https://youtu.be/h-kifCYToAU?t=249

You may want to watch the video from the very beginning as it explains how the game works, but I quote that specific time due to how the world generation tech is all based on a series of mathematical formulas used for the programming.
 

Figboy79

Aftershock LA
While I think the game can appeal to a wide variety of people since it does have stuff like space combat and survival, etc., a smaller niche will get the most out of it. I value exploration in games. Just creating a hill in Minecraft to see what lies beyond, or seeing a gorgeous vista in some walking sim, that's satisfying for me. This game is looking like the thrill of creating a hill in Minecraft x 100; every planet is a new hill to crest.

Definitely. My wife is more of a hardcore gamer (she plays Mass Effect, Fallout, Skyrim, Dark Souls, Bloodborne, etc), but she would play Minecraft for hours just generating worlds and wandering around. She'd build structures every once in a while, but mainly she just liked to explore and find caves and villages and shit. She's about as excited for NMS as I am. Every few weeks she'll ask me when it's coming out again. lol. I may have to double dip and buy her her own version, since I bought the Limited Edition, and not digital this time.

I think detractors for this game are selling it short. I don't know what the ultimate quality will be, but from what I've seen, I'm going to go ahead and say I'll probably be even more engaged than I was in Space Engine. lol.
 
I used to spend hours "playing" Space Engine, and you just fly around space and land on some planets, but that's almost literally ALL you do in that game. I was fascinated by that, and it didn't even have the luxury of having a beautiful aesthetic like No Man's Sky, let alone gameplay mechanics like crafting, trading, piracy, cataloging species, etc. if I could get hours of entertainment out of Space Engine, I think I'll do alright with NMS.

As a kid, I spent so much time in Star Control 2. There's a lot to the game, but all I did was land on planets, mine them, get immediately wrecked by a Slylandro probe, and then do it all over. And, now, I'm basically doing the same thing in Starbound, except for getting wrecked by gravity and magma instead. So, yeah, I'm pretty tickled about what we've been shown of NMS.
 

Mengy

wishes it were bannable to say mean things about Marvel
While I think the game can appeal to a wide variety of people since it does have stuff like space combat and survival, etc., a smaller niche will get the most out of it. I value exploration in games. Just creating a hill in Minecraft to see what lies beyond, or seeing a gorgeous vista in some walking sim, that's satisfying for me. This game is looking like the thrill of creating a hill in Minecraft x 100; every planet is a new hill to crest.

Yep, this is me exactly. I’ve spent countless hours in Minecraft just simply exploring the land and spelunking in caves and having a blast doing so.

That’s one of my biggest issues with Elite Dangerous. I love the game, but it pisses me off that exploration in it has not seen a single bit of new content since the game launched a year and a half ago. Exploration in ED is very, VERY low priority, and in a galaxy that is over 4 billion stars wide, that sucks, because exploration in ED terribly needs improvement.

No Man’s Sky is going to seriously threaten my love for Elite Dangerous, and if NMS is truly the explorer’s we dream that it appears to be, I may not be buying any more expansions for Elite unless they add something to make exploring more appealing. Which, given Frontier’s hard on for combat content, does not seem likely anytime soon.

Looking very forward to seeing what NMS has to give us!
 
Yep, this is me exactly. I’ve spent countless hours in Minecraft just simply exploring the land and spelunking in caves and having a blast doing so.

That’s one of my biggest issues with Elite Dangerous. I love the game, but it pisses me off that exploration in it has not seen a single bit of new content since the game launched a year and a half ago. Exploration in ED is very, VERY low priority, and in a galaxy that is over 4 billion stars wide, that sucks, because exploration in ED terribly needs improvement.

No Man’s Sky is going to seriously threaten my love for Elite Dangerous, and if NMS is truly the explorer’s we dream that it appears to be, I may not be buying any more expansions for Elite unless they add something to make exploring more appealing. Which, given Frontier’s hard on for combat content, does not seem likely anytime soon.

Looking very forward to seeing what NMS has to give us!
To be fair, it never gets old for me jumping into a system or outside a station and just the enormity of a sun or planet or the endless expanse of rocks within a planet's ring or the looming exterior and interior of stations. I love seeing those things in Elite. Haven't played Horizon yet, but the planet surfaces look boring in the screenshots and footage
 

GribbleGrunger

Dreams in Digital
They keep saying that they wanna AAA market it, so I hope that implies it

Don't you feel as if they're already missing opportunities though? We just had the European cup which is watched by millions and millions of people around the world. Why not just have a 5 second advert with the atlas pulsating, No Man's Sky across the top and 'PS4. Get Ready. 10th August'. There would have been millions of people searching to find out what it was all about and the mystery surrounding the advert would have fitted perfectly with the nature of the game.
 

RiverKwai

Member
I've said it before and I'll say it again, I would prefer separate seeds for each platform to keep all the pc modders and people running around with infinite hyper drive, etc, away from my universe.

I know that it's probably not going to matter either way based on the number of planets, but many people are debating whether or not to even use the pre-order ship because it offers a starting advantage. I'd prefer to keep everyone on a relatively even playing field.
 

GribbleGrunger

Dreams in Digital
I've said it before and I'll say it again, I would prefer separate seeds for each platform to keep all the pc modders and people running around with infinite hyper drive, etc, away from my universe.

I know that it's probably not going to matter either way based on the number of planets, but many people are debating whether or not to even use the pre-order ship because it offers a starting advantage. I'd prefer to keep everyone on a relatively even playing field.

Whilst the PC will have the same universe, they won't affect the console version of the same universe. The only way it would affect PS4 owners is if Sony allowed those mods to be made available to the console version, rather like the new Skyrim Remasters.

Please, Sony, don't allow it!
 

OraleeWey

Member
Instead of using warp drive/fast travel/ wormholes to get to the next nearest solar system (or all the white dots you can see in the universe) can you choose to "fly" there instead?

The moon is about 240,000 miles away from earth. It took earthlings 3 days to get there. Can we do the same thing in NMS or do we HAVE to use our waarp drive?
 

RiverKwai

Member
Instead of using warp drive/fast travel/ wormholes to get to the next nearest solar system (or all the white dots you can see in the universe) can you choose to "fly" there instead?

The moon is about 240,000 miles away from earth. It took earthlings 3 days to get there. Can we do the same thing in NMS or do we HAVE to use our waarp drive?

You can fly without warp as far as I know. Would take a long time tho.

In videos we've seen, there's an ETA clock in the cockpit that says things like "30 days to destination at current speed" kind of stuff
 

GribbleGrunger

Dreams in Digital
Then why even have the same universe?
Just have different seeds.

They have drones that check the planets for consistency and possible errors. I would imagine that the seed they're releasing as been shown to be the best seed they've had for their needs. Why then take the risk of creating another seed for the PC? It's no different than any game that releases on PS4 and PC but don't share their online component.

By the way, some people have speculated that the Sentinels are actually those drones. I find that an interesting theory.
 

RiverKwai

Member
They have drones that check the planets for consistency and possible errors. I would imagine that the seed they're releasing as been shown to be the best seed they've had for their needs. Why then take the risk of creating another seed for the PC? It's no different for any game that releases on PS4 and PC but don't share their online component.

Except it is a game about being the first person to see a place. I don't want the chance that I'll start off on the same planet or be discovering the same planets as someone on pc.
 
Top Bottom