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A polite discourse amongst friends on the importance of MP-elements in No Man's Sky

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Gamezone

Gold Member
???????????

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https://twitter.com/NoMansSky/status/763270259080097792

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Why can't this guy just give people some straight answers? Damn, he is annoying.
 
Absolutely could be. Some folks are just more focused on Sean's ambiguous wording over the past year+ and associating it with doomsday scenarios from the jump. But in their defense, the ambiguity was there. Thus this dumpster fire of a thread.

If it was just a bug, then why wouldn't he be clear with his customers and tweet out something like: "Hey guys, we saw this stream, amazing that two people met already, we're working on getting this fixed!"?

But he's not doing that. And now ask yourself why he isn't.
 

Mexen

Member
the time in the photo is clearly different

thus they are at different points in space-time and not in the same place

physics

This was the first thing I thought of when I saw the images.

If it is day for one player and night for another, how can the two co-exist at the same time in a particular spot? Unless of course, I have definitely missed something.

Edit: never mind
 

Speely

Banned
If it was just a bug, then why wouldn't he be clear with his customers and tweet out something like: "Hey guys, we saw this stream, amazing that two people met already, we're working on getting this fixed!"?

But he's not doing that. And now ask yourself why he isn't.

No, I hear you. That's the ambiguity I was referencing.
 

Pop

Member
Why can't this guy just give people some straight answers? Damn, he is annoying.

You got problems man. It's just a game.

Online servers were down and probably still are. The patch notes clearly stated they are encouraging players finding others. It's day 1, get over yourselves.
 

ISee

Member
Absolutely could be. Some folks are just more focused on Sean's ambiguous wording over the past year+ and associating it with doomsday scenarios from the jump. But in their defense, the ambiguity was there. Thus this dumpster fire of a thread.

What's ambiguous about stuff like:

Interviewer: "You guys are literally building your own massively multiplayer world."
No contradiction from Sean. Sean sits there and plays the shy guy. (or maybe he is... doesn't matter tbh)

Interviewer: "Do we ever get to see ourselves?"
Sean:"... the only way for you to know what you look like is for somebody else to see you."
Interviewer:"Can you run into other people?"
Sean: "Yes.... unlikely to happen"
Interviewer: "WOW"

Interviewer:"How much interaction is there with other people playing NMS.."
Sean:"Those were AI ... but you could encounter other players..."

Interviewer:" Will you be able to play with your friends?"
Sean:"Yeah!"
Interviewer:" Can you grief other players?"
Sean: " A little bit."
 
Why can't this guy just give people some straight answers? Damn, he is annoying.
I try to give the guy the benefit of the doubt and say he's not being deceptive. Rather he tries to keep some magic and mystique to their game. For the initial period at least. People will rip the game apart, especially on PC and find out how things work. People will start exploiting the systems to do things the creators intended to happen rarely (or never) and suddenly the game's moments feels a little less special.
 

Osahi

Member
The interesting thing here is that NO OTHER DEVELOPER WOULD GET AWAY WITH THIS.

What you're saying is exactly what Molyneux did for the longest time and he got scorched for it: He said something AMAZING would be in the game, then it turned out that they couldn't develop that feature and was never clear with anybody that this particular feature didn't end up in the game.

So effectively, it's still a lie - You're saying one thing, but in the end, it's just not true. So even if they did some multiplayer tests sometime during development, why the shit should players care about that? Based on all the interviews where he clearly said: "YES, YOU WILL BE ABLE TO SEE OTHER PLAYERS!", people have been mislead in thinking that they'd be able to meet up with their friends, even if it's gonna take a long time - but in the end, it's just not true.

It's 1:1 exactly what Molyneux did in the past - Saying something would be in the game only for people to find out that that was all bollocks. Not being clear with your customers is a shameful thing and his tweets are completely outrageous. Just man up and be clear with people on what's in the game and what isn't. If it was a bug, come out and say so. Don't beat around the bush or just face the fact that people will call you a liar.

I agree his statements are very vague, and if it's the case there is no way you could meet up another player it's inexcusable he didn't just state they had to cut it. For as far as we know, the meet-up of those two was bugged or they were in different instances, etc. The way he keeps tweeting know gives me the feeling there still is some way to meet each other, because I can't see why he would keep lying about it (if he does, the shitstorm is warranted imo)

The difference with Molyneux is that Molyneux talked about features that never where even there (there are reports of him making stuff up at the spot), and lied every goddamn time. It was very hard to believe Molyneux's statements after a while. When the whole growing-tree-in-fable thing didn't turned out to be true, I just went 'eh, so what'. But it was the way he kept promising and underdelivering that cemented his reputation.

I could be completele wrong about Murray, but I have the feeling he was sincere every time he talked about meeting another player, and not just promising something to awe a journalist. And then we have the whole Milo-thing which was just vapourware with demo's that were outright a fraud.

I find this a bigger difference then not being able to see another player in a game that isn't about it at all.


There is no way to know from that video when he said those things. Nor do we know if it when the feature was canned (if so), or if he was outright lying there (I have absolutely not the feeling he is lying in those interviews. I feel like at that time the feature was there, but who knows, right).

Devs are usually much faster and much better at saying when a feature was cut or how they were changed. Especially on twitter. He gave two incredibly contradictory vague answers in the span of 24 hours.

True, his communication is off and we could do with some clarity.

I don't want to be the defence force here. But I feel a lot of folks are exagerating. It sucks if the feature isn't there. It warrants criticism if it turns out that he lied about if from the start, it surely warrants criticism that he isn't upfront about it still. But damn, No Man's Sky has allready given me hours of fun, and it was pretty clear from the start meeting someone would be a sort of easter egg at the most.
 

Tecnniqe

Banned
How about we let them say it don't work or let the servers stabilize before we go on the chopping block? Online function have been RIP since it released so the chances are it's not functioning as a result.

However if they did openly lie and servers are working fine in a few days time then take them for a spin.
 

kraspkibble

Permabanned.
there has to be some explanation as to why those guys couldn't see each other. maybe we can still see other players but those guys just weren't on the same server instance or something like that. either that on sean has lied every time he said we could see other players.

he should really come out and give a straight answer.
 
The interesting thing here is that NO OTHER DEVELOPER WOULD GET AWAY WITH THIS.

What you're saying is exactly what Molyneux did for the longest time and he got scorched for it: He said something AMAZING would be in the game, then it turned out that they couldn't develop that feature and was never clear with anybody that this particular feature didn't end up in the game.

So effectively, it's still a lie - You're saying one thing, but in the end, it's just not true. So even if they did some multiplayer tests sometime during development, why the shit should players care about that? Based on all the interviews where he clearly said: "YES, YOU WILL BE ABLE TO SEE OTHER PLAYERS!", people have been mislead in thinking that they'd be able to meet up with their friends, even if it's gonna take a long time - but in the end, it's just not true. He never said a thing about instances, he's never been clear at all on any of this, which is why people just expect it to simply work - and call him out as a liar because it doesn't.

It's 1:1 exactly what Molyneux did in the past - Saying something would be in the game only for people to find out that that was all bollocks. Not being clear with your customers is a shameful thing and his tweets are completely outrageous. Just man up and be clear with people on what's in the game and what isn't. If it was a bug, come out and say so. Don't beat around the bush or just face the fact that people will call you a liar.

Murray said we'd be able to see other players and possibly interact with them. In the same breath he also would say the chance of that happening was practically slim. What I'm trying to say is, if he had "done a Molyneux", he'd have talked up what happens when people meet, and when the two streamers did meet all that would happen is they got see what they looked like. If that's doing a Molyneux then Murray has become the master of it, because apparently all we wanted the game for was to see the one thing he said would be practically impossible. He did a reverse Molyneux.
 

Coreda

Member
Realistically how difficult would it be to add/fix? Considering some players have apparently already met in the same locations adding player models doesn't seem like it would be terribly hard to implement.

Unless everyone has their own variation of the shared universe. Do other things like lifeforms and such exist in independent instances or can both players see (apart from each other)? That is, identically.
 
You're not alone........where did it all go wrong?

This is my thread of the year so far, a not working/missing feature in a game causes grown men to want to harm each other. It's been more entertaining than anything I've watched on TV recently, better value for money than the latest Suicide Squad movie I saw at the cinema on Sunday.
 

v BATMAN v

Neo Member
This is my thread of the year so far, a not working/missing feature in a game causes grown men to want to harm each other. It's been more entertaining than anything I've watched on TV recently, better value for money than the latest Suicide Squad movie I saw at the cinema on Sunday.

I'm not sure the term "grown men" can be used here!!
 

SoulUnison

Banned
I try to give the guy the benefit of the doubt and say he's not being deceptive. Rather he tries to keep some magic and mystique to their game. For the initial period at least. People will rip the game apart, especially on PC and find out how things work. People will start exploiting the systems to do things the creators intended to happen rarely (or never) and suddenly the game's moments feels a little less special.

I definitely think he's trying to appease the community while also keeping the machinations of the game opaque and interesting, but at this point I feel like there needs to be a separate, definitive commentary somewhere informing people what is or isn't in the game.

It doesn't need to be a list of gameplay assets and surprises, or something, just a brief, technical explanation of what "multiplayer" and "online connectivity" mean in No Man's Sky.
 

Speely

Banned
What's ambiguous about stuff like:

Interviewer: "You guys are literally building your own massively multiplayer world."
No contradiction from Sean. Sean sits there and plays the shy guy. (or maybe he is... doesn't matter tbh)

Interviewer: "Do we ever get to see ourselves?"
Sean:"... the only way for you to know what you look like is for somebody else to see you."
Interviewer:"Can you run into other people?"
Sean: "Yes.... unlikely to happen"
Interviewer: "WOW"

Interviewer:"How much interaction is there with other people playing NMS.."
Sean:"Those were AI ... but you could encounter other players..."

Interviewer:" Will you be able to play with your friends?"
Sean:"Yeah!"
Interviewer:" Can you grief other players?"
Sean: " A little bit."

Right. I agree, and concerned in light of those things. The ambiguity comes with the more recent statements that are a bit more open-ended and leave room for more confusion than anything else. Don't get me wrong: If the quotes you posted end up not being things that are in the game, I will be very disappointed, as they were things that got me excited. And Sean should be held to account for those things NOT being in the game if that is indeed the case.

That said, there is the possibility of this being a technical issue. If it IS, it would be nice to know that in direct terms. That there have been zero direct messages conveyed as of now, it is indeed troubling.
 

KingSnake

The Birthday Skeleton
At this point my bet is on Sean trying to kick the can down the road with non-answers until the update in which they can bring this back in.

I see no other reason that's still within common sense for the today's tweets.
 

dogen

Member
Because in that case they would give a straight answer. But all they are doing is dancing around the issue.

Why not be clear about it then? Don't dance around the issue, if they are having technical difficulties just say that.

"We want people to be aware they are in a shared universe. We added online features, and some Easter Eggs to create cool moments

We hope to see those happening... but too many of you are playing right now. More than we could have predicted"

He didn't use the same words I did, but that's basically what he said..
 

MouldyK

Member
He'd be a good politician

That's what I mean.

And by going "Wow! Two people at same place on first day! Unbelievable! We have some Easter eggs for people who meet...but too much people playing! We got so many species discovered! Amazing!"


And then when we finally see these easter eggs, he will have hyped it so much that it will underwhelm.
 

ISee

Member
There is no way to know from that video when he said those things. Nor do we know if it when the feature was canned (if so), or if he was outright lying there (I have absolutely not the feeling he is lying in those interviews. I feel like at that time the feature was there, but who knows, right).

Why does this matter now. He stated on several occasions that we are playing in a shared universe where we can psychically encounter other players. We can see them, we can interact with them (at least grief them a tiny bit), we can walk besides them or ignore them. If they changed it down the line, that's okay. But than they have the obligation to communicate this very fact to their potential buyers.

And a two days before release tweet is very shady end the quivalent of ending a relation ship by writing: "I lied to you for the last 2 years Michele, I never loved you. It's over. ~Sean" on the wall of a public toilet. Because you know she will come across it on her way to work... someday.
You did the minimum but you deserve the shitstorm because of it.
 
Sean hasn't lied. I can't believe there is 41 pages on this...just two people have met so far and for whatever reason the matchmaking didn't work.

One example, on day 1, is proof of nothing in terms of game functionality.

Everyone just has to wait a few days and there will be information updates and/or server fixes and/or other people with different internet providers, different routers, etc and the matchmaking will work.

Basically everyone just needs to calm down and wait.
 
Sean hasn't lied. I can't believe there is 41 pages on this...just two people have met so far and for whatever reason the matchmaking didn't work.

Then why hasn't he said so? Makes no sense. The dude is Tweeting, but completely ignoring the question, which heavily implies multiplayer isn't in the game.
 

Ferrio

Banned
Whatever the end reasoning is, this response from the community seems like a great way to make sure devs never actually try to put big surprises in games anymore. It's bad enough already that we day 1 guides and data mining.
 

GHG

Member
Sean is trolling all of you haters and you can't even see it.

He doesn't care that you don't like his game when you were never going to buy it anyway. It's the second most popular game on twitch right now.
 

mstevens

Member
Right now I feel the confusion a grandpa listening to their grandchild's favorite radio station. What in the world is going on here? How can people be this worked up about something like this?

It seems like the people freaking out are the people who didn't like (or were disappoint with) the game in the first place. I guarantee there isn't a single person here who played NMS happily all day, turned off their PS4, read through this developing story and became outraged.
 

Shinjica

Member
I saw the thread start last night and I thought after the second page maybe people would see the NAT issues they were having and chalk it off to some network shenanigans. But no DEVS LIED DESTROY THEM in full force.

Again, why dont simply say on twitter there are server problem? Dodging the question dont help them
 
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