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Media Create Sales: Week 33, 2016 (Aug 15 - Aug 21)

Nirolak

Mrgrgr
Bolded are new.

Road To TGS:

3DS:
- Puyo Puyo Chronicle (Sega): This is a full priced Puzzle RPG that reminds me of P&D or Monster Strike when they were turned into full RPGs with the puzzle mechanic as the gameplay. There's 3D graphics, a plotline, cutscenes, a world and towns you wander around in, and more. It's the 25th anniversary title.
- RPG Maker Fes (Enterbrain): It's RPG Maker, but for 3DS. It will have all the game sharing type functionality you would expect to make that actually useful.
- All Kamen Rider: Rider Revolution (Bandai Namco): It's a sidescrolling action game featuring all the Kamen Riders.
- Untitled IC Card Game (Capcom): This is a game where you scan your train card and then the characters in the game talk to you about your riding history. I'm kind of surprised this isn't a mobile game, but I'm guessing they train companies are hoping to make riding the train more exciting for children.
- Jikkyou Powerful Pro Baseball Heroes (Konami): This is an easy to play PowaPro baseball game for 3DS, presumably to target kids who aren't playing either the mobile or PS4/PS3/Vita game given we haven't had a 3DS version in a while.


PS4:
- Metal Gear Survive (Konami): This is a $30 four player co-op zombie shoooter that takes places between MGS: Ground Zeroes and MGSV, and probably represents the type of games we'll be getting out of the series going forward.
- Miko Gakkou Monogatari: Kaede Episode (xinoro): This is a $10 indie game port.
- Arcade Archives: Darius (Hamster): This is an $8 port of a 1987 arcade game's enhanced edition.
- * Project Awakening (CyGames): Once upon a time, the director of 3D Dot Heroes (Silicon Studio) started a new company with CyberAgent and CyDesignation called CyGames. He proceeded to make billions of dollars with endlessly successful mobile games, and now he's seemingly directing his own "High End Console Game" along with a bunch of staff he poached from Square Enix, Konami, and related studios.
- * Project Re: Link (CyGames/Platinum Games): Platinum Games is working with CyGames on what appears to be a four player action RPG based on the Granblue Fantasy series. It looks pretty ambitious for what it is. Technically the only platform hinted at so far it the PC, but given it looks like a co-op game instead of an MMO (they noted it was imagined for multiplayer but you can play it in singleplayer as well), I'd be really surprised if it wasn't on PS4, so I'm putting it here for now. Feel free to pelt me with stones if it doesn't show up on PS4.
- Birthdays (Arc System Works): This is a new game from Harvest Moon's creator. It's like an old God Game on PC where you shape the environment and related things and the world grows up and evolves based on the various conditions present.

3DS/PS4:
- * Megaton Musashi (Level-5): To note, these are platforms "under consideration". The game might not come out for several years, at which point it might drop the 3DS version in favor of the NX. Hino noted he wants the game to appeal to both older Super Robot fans, as well as new children, and that he wants it to be on a portable and "as large as a screen as possible".

PS4/Vita:
- Story of the Good Old Days (Daidai): Simulation RPG, budget title.
- Blue Reflection: Sword of the Girl Who Dances in Illusions (Koei Tecmo/Gust): This appears to be a magical girl RPG starring school girls by the Atelier character designer. The actual graphical quality looks surprisingly good for Gust, though everyone looks like a doll.
- Nights of Azure 2: Bride of the New Moon (Koei Tecmo/Gust): It sounds like an iterative sequel to the last game.
- Re:Zero -Starting Life in Another World- Death or Kiss (5pb): This is a visual novel based on the light novel.


Vita:
- The Princess is Money-Hungry (Nippon Ichi): This feels sort of like a retro-inspired indie game though it costs $60.
- id: Rebirth Session (Entergram): Visual novel.
- Valkyria: Azure Revolution (Sega/Media.Vision): This is also on PS4, but a Vita version of the game was just announced.

NX:
- I'll include that Dragon Quest XI was reconfirmed to be coming to NX, and that all three versions are aiming for simultaneous release. When this game is formally shown, I might change up how this one is written to match the other formatting.

PS4/PS3:
- Romance of the Three Kingdoms 13 with Power Up Kit (Koei Tecmo): This is an expanded re-release.

3DS/Mobile:
- Lady Layton: This is pretty similar to a traditional Layton title, but brought into being a mobile era service game. It's probably one of Level-5's most interesting experiments and it will be a good one to follow in terms of performance and Level-5's statements about how it's done.

Mobile:
- Lost Order (CyGames/Platinum Games): Yasumi Matsuno (Final Fantasy Tactics, FFXII) is back and directing a new Real Time Tactics game developed by Platinum for CyGames. Akihito Yoshida is the art director and character designer on the title. The game is fully 3D, and is Platinum's first mobile title. This game is a good example of what I mean by mobile games in Japan targeting older core gamers a lot more than you see in the West, along with the increasing complexity you see in Japanese mobile titles. Taking a look at a screenshot, this is also the type of game you would have expected as a Vita title in a world where mobile hadn't risen to its current heights. Mind, CyGames is also making significant investments in console games at this point.
- Yo-Kai Watch: Enhanced port of original game.
- Yo-Kai Daijiten (Level-5): Quiz RPG, looks high effort for what it is.
- Yo-Kai Watch Geraporhythm (Level-5): Rhythm game, similarly looks high effort for what it is.
- Otome Hero: Otome RPG.
- Kamitsuri (Square-Enix): Puzzle RPG.
- Princess Connect Re: Dive (CyGames): It's not really clear what this game is yet, outside of them signing some famous studios and people to handle the anime scenes and plotline. Its genre is "Anime RPG".
- Sevens Story (CyGames): CyGames is rebooting/remaking a 2013 turn based tactical RPG into a new game more fit for the modern mobile market. Based on the screenshots, it looks more like what you'd expect out of an actual tactical RPG, but I'll have to see gameplay to be certain.
- Astro Boy: The Edge of Time (Active Gaming Media): This is a collective card game based on Astro Boy. It has a Kickstarter that looks like it will fail, but as far as I can tell, they're making the game anyway.
- Kingdom: Seven Flags (Bandai Namco): This is a mobile game about simulating battles from the warring states era based on the Kingdom manga.
- Dissidia Final Fantasy: Opera Omnia (Square Enix/Koei Tecmo/Team Ninja): Team Ninja is making a command/turn based RPG based on Dissidia where you play as popular Final Fantasy characters and fight various monsters with mechanics as inspired by Dissidia. This one has potential to do well, though there's a lot of games of this nature on mobile already. To some extent, I imagine they're trying to cannibalize themselves before someone else does.


Unspecified:
- Inazuma Eleven Ares: I'm going to guess 3DS, smartphones, and maybe the NS, but this one isn't hinted heavily enough to include in a category above.

Cancellations:
- Crows: Burning Edge had its Vita version canceled and is now only for PS4.

Nirolak's opinion as of this week:
- This is a strong recovery from last week (which was a grouping of 3-4 weeks). We actually have a non-trivial volume of new, smaller titles filling in the list. I'm not expecting the bigger dedicated device games outside of conferences, so this is exactly the type of content we should be getting announced en masse at this point. We saw 12 new games (excluding the Valkyria platform addition) added to our list of 21 prior (excluding Dragon Quest XI's NX confirmation).
 

Oregano

Member
Unless I'm blind you missed the announcement of Valkyria Azure Revolution for Vita. Pretty notable announcement IMO.
 

Oregano

Member
I do think it's looking a lot better this week. It wouldn't be a complete wasteland if you ignored Cygames and Level 5!
 

Eolz

Member
Not too bad of a road to TGS for the final year(s?) of some systems, and other big japanese games now being announced at other venues, like E3, PSX, and just out of nowhere.
 

Takao

Banned
Power Pros Soccer was actually announced a few months ago. Konami only dished out debut gameplay this week.
 

Oregano

Member
I'm not expecting it in 2018, but I'm definitely not expecting it to hit this fiscal year.

Missed this but that's sensible. I think Summer 2017 is possibly a good guess. It would probably make sense to have FFXV and DQXI in different fiscal years anyway.
 

horuhe

Member
Dragon Quest XI for the 31th anniversary seems a very SquareEnix-esque way to release a game for those DORAKUE aficionados.
 
Not only I don't expect Dragon Quest XI to come before mid/end summer 2017 (especially since Yūji Horii now want the game to release on the 3 platforms at the same time) but I would not be surprised if we get another big DQ project (Builders 2 ?) before.
 

Nirolak

Mrgrgr
Capcom announced Monster Hunter Frontier Z for PS4, but I feel very safe saying that's not the 2 million unit game.
 

Oregano

Member
Oops my bad. Nx must be easy to port than if they can just add it to the launch like that.(idk haven't read up on any nx rumors)

I actually think NX might have been planned for quite a while, if not from the start. I remember reading that Yuji Horii was the first non-Nintendo person to see the Wiimote so I wouldn't be surprised if he/they had NX details a long time ago.

Capcom announced Monster Hunter Frontier Z for PS4, but I feel very safe saying that's not the 2 million unit game.

Monster Hunter VR incoming.

On a real note I think Monster Hunter XG on at least one platform which will be around in a few years time is very likely because I think by necessity Monster Hunter 5 will up the production values and I think it will have less content(ala Monster Hunter Tri) in which having the "best of" release on the platform makes sense.
 

Vena

Member
Capcom announced Monster Hunter Frontier Z for PS4, but I feel very safe saying that's not the 2 million unit game.

The more time that passes, the more I doubt its anything other than a late MHGX for the 3DS. Not even NX, just 3DS and either late this year or early next. The 2-mil would also fall in line with decay entry over entry on enhanced editions + Capcom being conservative given recent fights in the street.

And given the... warm... reception to Frontier's graphics, I don't know if any one would want a 3DS game anywhere but on the 3DS.
 

Eolz

Member
I actually think NX might have been planned for quite a while, if not from the start. I remember reading that Yuji Horii was the first non-Nintendo person to see the Wiimote so I wouldn't be surprised if he/they had NX details a long time ago.

There might have been some changes here and there due to obvious changes in technology and trends, but yeah, it probably isn't much different from Iwata's original plan.
I'm pretty sure Capcom is one of the only big ones kind of involved with Nintendo's hardware decisions since the Wii and Monster Hunter Tri, and I'd put them above Horii in terms of who knew about it the soonest (even if he said he'd put his game on nintendo consoles no matter what :p ).
NX's japanese launch window should be really interesting...
 

Vena

Member
I assumed the 2 million game was Dead Rising 4 ? Even if the target is a little high for me without the PS4 and without Steam until March.

There is specifically a MonHun game that isn't Stories.

Its targeting two million which means its not a PS4-only game for certain, nor is it an NX-only game for certain. I think many of us expect something- or only-3DS. The more time that passes, I think its just going to be a MHXG after Pokemon or early next year.

There's probably a bunch of third parties that have had details for a pretty long time. As to the bolded it will certainly be illuminating.

Well our occasional leaker, Dr. Toto, did say that Bamco was working on multiple projects for the NX. One of them is, obviously, Smash but Smash is not "multiple" games.
 

Oregano

Member
There might have been some changes here and there due to obvious changes in technology and trends, but yeah, it probably isn't much different from Iwata's original plan.
I'm pretty sure Capcom is one of the only big ones kind of involved with Nintendo's hardware decisions since the Wii and Monster Hunter Tri, and I'd put them above Horii in terms of who knew about it the soonest (even if he said he'd put his game on nintendo consoles no matter what :p ).
NX's japanese launch window should be really interesting...

There's probably a bunch of third parties that have had details for a pretty long time. As to the bolded it will certainly be illuminating.
 
There is specifically a MonHun game that isn't Stories.

Its targeting two million which means its not a PS4-only game for certain, nor is it an NX-only game for certain. I think many of us expect something- or only-3DS. The more time that passes, I think its just going to be a MHXG after Pokemon or early next year.

Ah yes, the unannounced MH game, I forgot the target was also 2 million for this one.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
If they're mean WW number, It should be Devil May Cry 5.

No, it can only be a MH, in the sense that

Cq9wJwkW8AA-TLw.jpg


(credits to ZhugeEX for the edited image)

The other two "Major Titles" can't be anything else than DR4 and RE7
 

Nirolak

Mrgrgr
The more time that passes, the more I doubt its anything other than a late MHGX for the 3DS. Not even NX, just 3DS and either late this year or early next. The 2-mil would also fall in line with decay entry over entry on enhanced editions + Capcom being conservative given recent fights in the street.

And given the... warm... reception to Frontier's graphics, I don't know if any one would want a 3DS game anywhere but on the 3DS.
Well, so far, the earliest point at which Japanese developers meaningfully showed up for a new system was 8-9 months into the 3DS' lifecycle, and the Monster Hunter game is for this fiscal year...
 

Oregano

Member
Well our occasional leaker, Dr. Toto, did say that Bamco was working on multiple projects for the NX. One of them is, obviously, Smash but Smash is not "multiple" games.

Well of course they're obviously working Pokken NX, Mario Kart Arcade NX and Wii Sports Resort Club!

Tekken 5 and 6 got PSP versions and Tekken 3D was based on Tekken 6, NX will likely support UE4 and Harada has been oddly supportive of Nintendo.

EDIT:

Well, so far, the earliest point at which Japanese developers meaningfully showed up for a new system was 8-9 months into the 3DS' lifecycle, and the Monster Hunter game is for this fiscal year...

NX was delayed at least a quarter to have more software though and Capcom benefitted greatly from being at 3DS(Street Fighter) and N3DS(MH4U) launches.
 

Vena

Member
Well, so far, the earliest point at which Japanese developers meaningfully showed up for a new system was 8-9 months into the 3DS' lifecycle, and the Monster Hunter game is for this fiscal year...

I know. I agree, as noted I think this is just a 3DS game at this point.

That said, I think we're seeing some signs of earnest support early but what that is or will be is as of yet unknown. DQXI coming within a few months of launch isn't probably a bad sign. /shrug

Who knows what project Bamco has, but they apparently have several (Smash + something, Pokken maybe?).
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Well, so far, the earliest point at which Japanese developers meaningfully showed up for a new system was 8-9 months into the 3DS' lifecycle, and the Monster Hunter game is for this fiscal year...

I think Nintendo at least somewhat learned from the bad 3DS launch, which is why they had Capcom get MH3U ready for the WiiU launch. I think we will see the same with the NX launch, as in getting a G Version for the 3DS alongside a NX version.

I dont see Nintendo "paying" for many IPs, but they will likely invest to get the message out early which system you need to own for MH games.

PS. Thanks for the Road to TGS updates, really appreciated.
 

Oregano

Member
I think Nintendo at least somewhat learned from the bad 3DS launch, which is why they had Capcom habe MH3U ready for the WiiU launch. I think we could see the same with the NX launch, as in getting a G Version for the 3DS alongside a NX version.

I dont see Nintendo "paying" for many IPs, but they will likely invest to get the message out early which system you need to own for MH games.

PS. Thanks for the Road to TGS updates, really appreciated.

Ooo actually I forgot MH3U was a Wii U launch title... Capcom seemed happy-ish with its performance.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
The more time that passes, the more I doubt its anything other than a late MHGX for the 3DS. Not even NX, just 3DS and either late this year or early next. The 2-mil would also fall in line with decay entry over entry on enhanced editions + Capcom being conservative given recent fights in the street.

And given the... warm... reception to Frontier's graphics, I don't know if any one would want a 3DS game anywhere but on the 3DS.

To be honest, it's a bit of the contrary to me. The more time that passes, the more the chances of this new MH game is on NX as well (0% it's just NX, given the expectations, it just can't be), especially because we are approaching (even if it's still doubtful when it actually happens) the NX unveiling event, and I'm pretty sure Capcom will not lose the chance to announce the game there.

Still, it's not like there are no chances it doesn't appear at all on NX. It could be a 3DS-only release (no contradiction with the 2 millions prediction) for sure, and a TGS announcement is not implausible at all. I guess it'll depend on when the NX event exactly is and to see what happens at TGS.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Ooo actually I forgot MH3U was a Wii U launch title... Capcom seemed happy-ish with its performance.

Yup,

cant stress how important MH as a IP was for Nintendo and Iwata. Im pretty sure they were one of the first devs outside Nintendo that knew about NX and Iwata likely put everything in place while he was still working.

The fact that Horii committed this early to DQXI for NX is just another confirmation that the Top Publishers with the the important IPs Nintendo cared about were on board early in some way. Looking at the current market performance it probably wasnt too difficult to secure some kind of support - PSV/PS4 just isnt enough with the 3DS obv. being too weak to support modern multiplattform games.

Software sells hardware, no matter what kind of hardware the NX will use they will have to prove to the customer that this handheld x homeconsole system is the real deal by having games associated with both types of hardware. New Mainline Legend of Zelda is obv. the console game showcase, but they will need big portable Heavy Hitters like Monster Hunter as well.

If the MCV Rumors are legit even Game Freak who has always been kinda slow with new systems will likely have Sun/Moon NX version ready in the first couple months.

Obv. it could be a new console MH as well - maybe for all mayor platforms but i dont see Capcom doing any big plattform changes unless the maingames start under performing on Nintendo systems. 3DS, WiiU and New 3DS showed them how profitable it can be to be part of Systemlaunch - after the launch performance they can still evaluate their plans and put the games on other systems as well.
 

Chris1964

Sales-Age Genius
Week 35, 2016 (Aug 29 - Sep 4)

new releases

{2016.08.30}
[PS4] Resident Evil 4 _PS Store Download Version_ |DL| <ADV> (Capcom) (¥2.593)
[XB1] Resident Evil 4 _Download Version_ |DL| <ADV> (Capcom) (¥2.600)

{2016.08.31}
[3DS] Eyeresh for Nintendo 3DS: Stretch of the Eye & Training _3DS Download Software_ |DL| <ETC> (L Media) (¥1.388)
[3DS] Nyanyanto Mori _3DS Download Software_ |DL| <ETC> (Poisoft) (¥462)
[WIU] Shantae: Risky's Revenge - Director's Cut _Wii U Download Software_ |DL| <ACT> (Intergrow) (¥1.388)
[WIU] Block Builder _Wii U Download Software_ |DL| <ADV> (Rainy Frog) (¥462)
[WIU] Star Fox 64 _Wii U Virtual Console Version_ |DL| <STG> (Nintendo) (¥951)
[WIU] Trojan _Wii U Virtual Console Version_ |DL| <ACT> (Capcom) (¥475)
[PS4] Inversus _PS Store Download Version_ |DL| <SLG> (CrossFunction) (¥1.200)

{2016.09.01}
[3DS] Tetsudou Nippon! Rosen Tabi: Oumi Tetsudou-hen (&#949;) _Nintendo eShop Download Version_ |DL| <SLG> (Sonic Powered) (¥5.800)
[PSV] Bara ni Kakusareshi Verite # <ADV> (Idea Factory) (¥6.300)
[PSV] Bara ni Kakusareshi Verite (Limited Edition) <ADV> (Idea Factory) (¥8.300)
[PSV] Bara ni Kakusareshi Verite (&#949;) _PS Store Download Version_ |DL| <ADV> (Idea Factory) (¥5.800)
[PSV] Kai-ri-Sei Million Arthur _PS Store Download Version_ |DL| <RPG> (Square Enix) (¥0)
[PS4] The Witcher 3: Wild Hunt - Complete Edition <The Witcher 3: Wild Hunt \ The Witcher 3: Wild Hunt - Hearts of Stone \ The Witcher 3: Wild Hunt - Blood and Wine> <RPG> (Spike Chunsoft) (¥6.480)
[PS4] The Witcher 3: Wild Hunt - Complete Edition <The Witcher 3: Wild Hunt \ The Witcher 3: Wild Hunt - Hearts of Stone \ The Witcher 3: Wild Hunt - Blood and Wine> (&#949;) _PS Store Download Version_ |DL| <RPG> (Spike Chunsoft) (¥6.480)
[PS4] The Banner Saga _PS Store Download Version_ |DL| <SLG> (Stoic) (¥1.850)
[PS4] Machinarium _PS Store Download Version_ |DL| <ADV> (Playism) (¥925)
[PS4] Kai-ri-Sei Million Arthur _PS Store Download Version_ |DL| <RPG> (Square Enix) (¥0)
[XB1] The Witcher 3: Wild Hunt - Complete Edition <The Witcher 3: Wild Hunt \ The Witcher 3: Wild Hunt - Hearts of Stone \ The Witcher 3: Wild Hunt - Blood and Wine> <RPG> (Spike Chunsoft) (¥6.480)
[XB1] The Witcher 3: Wild Hunt - Complete Edition <The Witcher 3: Wild Hunt \ The Witcher 3: Wild Hunt - Hearts of Stone \ The Witcher 3: Wild Hunt - Blood and Wine> (&#949;) _Download Version_ |DL| <RPG> (Spike Chunsoft) (¥6.480)
__

YSO predictions

01. [3DS] Yo-Kai Watch 3: Sushi / Tempura < 35k (average 30k)
02. < 15k
 

Nirolak

Mrgrgr
I think the best argument for developers showing up earlier is that many of them seem to really regret the constant disasters they've helped establish in the dedicated market.
 

Oregano

Member
I think the best argument for developers showing up earlier is that many of them seem to really regret the constant disasters they've helped establish in the dedicated market.

I'm not completely sure with that assessment.... although a lot of developers have definitely acknowledged that they have a role in proving the worst of dedicated devices which is something they probably took for granted in the past.
 

Nirolak

Mrgrgr
I'm not completely sure with that assessment.... although a lot of developers have definitely acknowledged that they have a role in proving the worst of dedicated devices which is something they probably took for granted in the past.

Well they didn't adjust after the last three times so you could be right!

It's possible they don't actually care, but their product slate is kind of odd if they don't. Konami and Sega make sense, but like Square and Koei?
 

Oregano

Member
Well they didn't adjust after the last three times so you could be right!

It's possible they don't actually care, but their product slate is kind of odd if they don't. Konami and Sega make sense, but like Square and Koei?

I just realised I typed "worst" instead of "worth" but it still makes sense Ha!

It's not that I think they don't care though, it's that I don't think they have any self-awareness about the fact that a lot of the problems their facing are their own fault.

To be fair I'm not sure being late on to new platforms is their biggest issue.

EDIT: Although rereading what you wrote I may be misinterpreting what you mean...
 

Ōkami

Member
  1. [PS4] The King of Fighters XIV - 55
  2. [PS4] Tales of Berseria - 54
  3. [PS4] No Man's Sky - 49
  4. [PS3] Tales of Berseria - 48
  5. [3DS] Dragon Ball: Fusions - 34
  6. [PS4] Hatsune Miku: Project Diva X HD - 31
  7. [3DS] Yo-Kai Watch 3: Sushi - 30
  8. [PS4] Sengoku Basara Sanada Yukimura-den - 29
  9. [PS3] Sengoku Basara Sanada Yukimura-den - 25
  10. [3DS] Yo-Kai Watch 3: Tempura - 22
  11. [WIU] Minecraft: Wii U Edition - 13
  12. [PSV] Sengoku Otome: Legend Battle - 13
  13. [PSV] Minecraft: PlayStation Vita Edition - 12
  14. [3DS] Puzzle & Dragons X: Dragon Chapter - 12
  15. [WIU] Splatoon - 10
  16. [PSV] PuraMai Wars V - 10
  17. [PSV] PuraMai Wars V [Limited Edition] - 10
  18. [PS4] Grand Theft Auto V [New Price Edition] - 10
  19. [3DS] Kirby: Planet Robobot - 10
  20. [3DS] Pokémon OmegaRuby - 10
Preorders
[3DS] Pokémon Sun / Moon - 730
[PS4] Final Fantasy XV - 233
[PS4] Persona 5 - 191
[PS3] Persona 5 - 58
[3DS] Monster Hunter Stories - 28
[PS4] Yakuza 6 - 24
 

Ōkami

Member
Before the delay XV was over 600 points behind XIII.

Comparing it to XIII-2 was more apt, it was doing on par with that one.
 

Oregano

Member
Fun thought experiment: With NX apparently being a hybrid and games like Pikmin and Splatoon now being on a handheld what Japanese developed series(which are still active) have not had a current mainline entry release on a portable?

Off the top of my head there is Final Fantasy, Yakuza, Resident Evil, Metal Gear Solid and Dark Souls.

Depending on how strict you want to be Tekken, Street Fighter and Persona may or may not count.
 

crinale

Member
&#332;kami;215289418 said:
  1. [PS4] The King of Fighters XIV - 55
  2. [PS4] Tales of Berseria - 54
  3. [PS4] No Man's Sky - 49
  4. [PS3] Tales of Berseria - 48
  5. [3DS] Dragon Ball: Fusions - 34
  6. [PS4] Hatsune Miku: Project Diva X HD - 31
  7. [3DS] Yo-Kai Watch 3: Sushi - 30
  8. [PS4] Sengoku Basara Sanada Yukimura-den - 29
  9. [PS3] Sengoku Basara Sanada Yukimura-den - 25
  10. [3DS] Yo-Kai Watch 3: Tempura - 22
  11. [WIU] Minecraft: Wii U Edition - 13
  12. [PSV] Sengoku Otome: Legend Battle - 13
  13. [PSV] Minecraft: PlayStation Vita Edition - 12
  14. [3DS] Puzzle & Dragons X: Dragon Chapter - 12
  15. [WIU] Splatoon - 10
  16. [PSV] PuraMai Wars V - 10
  17. [PSV] PuraMai Wars V [Limited Edition] - 10
  18. [PS4] Grand Theft Auto V [New Price Edition] - 10
  19. [3DS] Kirby: Planet Robobot - 10
  20. [3DS] Pokémon OmegaRuby - 10
Preorders
[3DS] Pokémon Sun / Moon - 730
[PS4] Final Fantasy XV - 233
[PS4] Persona 5 - 191
[PS3] Persona 5 - 58
[3DS] Monster Hunter Stories - 28
[PS4] Yakuza 6 - 24

So Metroid didn't do bad but it did horrible.
 

Alrus

Member
I wonder what the shipment was for Metroid, probably not much, as Metroid has been dead in Japan for a while now.
 

Nirolak

Mrgrgr
I just realised I typed "worst" instead of "worth" but it still makes sense Ha!

It's not that I think they don't care though, it's that I don't think they have any self-awareness about the fact that a lot of the problems their facing are their own fault.

To be fair I'm not sure being late on to new platforms is their biggest issue.

EDIT: Although rereading what you wrote I may be misinterpreting what you mean...

I guess a different way for me to put this would be as follows.

Imagine if every dedicated device in Japan suddenly disappeared. How would the various publishers be impacted?

If you're Konami, you do a write-down of maybe $20-$30 million, lay off 100 people, re-assign the rest, and call it a day. There's not a huge impact on your business. It's not in their interest to expose themselves to any risk to help buoy the dedicated device industry. They simply put out some content because it's there, not because it's their core strategy. Even with Atlus existing, Sega is in a pretty similar scenario. You would have to kill off series like Yakuza and mainline SMT, but you could still float Sonic and Persona overseas, and those are an increasingly small part of their business anyway.

If you're Koei-Tecmo, you lay off like 60-70%+ of your staff and lose half or two-thirds of your income. It's very much in their interest to expose themselves to risk to help ensure that dedicated devices keep existing, since that's what much of the company consists of, and a huge portion of their dedicated game sales happen in Japan. Not too many companies like this still exist, as it's usually smaller niche publishers who rely so heavily on Japanese dedicated devices, and their brands aren't really able to move hardware units. Level-5 is probably the only other larger publisher that would be here, but they're trying to move away from this situation as quickly as possible. They were one of the few people who showed up to the 3DS' launch for what it's worth.

Then there's the awkward middle ground companies ranging from Square Enix to Namco Bandai. On the Square Enix end, the loss of Dragon Quest's dedicated device sales base would hurt, as would shaving off a non-negligible chunk of sales on products like Final Fantasy or their various mid-tier titles. However, we're still looking at a business that would maybe be losing 15-20% of their sales, leaving them well in the profitable range. They have some interest in getting out early and supporting these platforms. We do see them confirming Dragon Quest XI for simultaneous release on NX - seemingly near launch - along with heavily hinting at Dragon Quest Builders (or perhaps they mean the sequel). However, it's far from a crisis situation. Namco Bandai would probably hurt a lot more, perhaps closer to 40%. That is certainly quite painful, and in a vacuum they would likely act pretty early to avoid that. However, in the real world, they have a very long time to ramp down the business if things start heading that way, so it's not clear if they'll try to be proactive to avoid this situation, or just let things head the way they are, since they're already spread across so many platforms and regions to try and minimize their exposure to any given catastrophe.

Capcom fits somewhere in that last group as well, since one of their major series is very reliant on Japan, while the rest are basically overseas products or not significant earners. We've seen them actually show up at or near launch pretty frequently with Monster Hunter though, so I think they know that series at least needs to make a good showing early and often to help things along.

That said, there's also the issue that these companies aren't actually very impressive anymore, so there's a question of how many units they can motivate even with their top brands. However, rather conveniently, the full combined force of Capcom, Koei-Tecmo, Sega-Atlus, Namco Bandai, and Square-Enix will be on display on PS4 between now and the NX's launch, so we can see just how much these companies move hardware in 2016. Konami already contributed what they could, so that's baked in to the sales trajectory.

As for your self awareness note, I guess it's possible they're so oblivious that they think Nintendo can float everything themselves, but I would think the Wii U would be a good enough display of how totally not true that is.
 
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