Trails isnt modern in anyway. If anything it's archaic as fuck.Maybe you are playing the wrong JRPGs. Try Trails in the Sky.
Someone want to avoid tropes holes and you promote to him one of the titles with tons of anime tropes.......lol.
Xenoblade Chronicle X actually had much different take on character tropes lol. And the Normal Mission quest plays more on human's culture meeting with new Xeno's. So, there is that if u want to avoid tons of character tropes.^_^
They haven't evolved since the PSone days.
That response doesn't really make sense.
"Why aren't modern JRPGs more like JRPGs of old?"
"Well, have you tried Trails, a modern series that is more like JRPGs of old?"
"But Trails isn't modern in anyway. If anything it's like the JRPGs of old."
Xenoblade is awful.
Don't care for handhelds
Anyone who thinks Japanese RPGs have not changed at all since the PS1 era have clearly not been playing Japanese RPGs since the PS1 era.
I see. That's disappointing.It's not necessarily bad, it's just that it's too damn old school and feels like a throwback, but offers nothing new at all. The comment about walking was that in conjunction with the tired gameplay, the aesthetics are cringe worthy at times. No one has feet in the game, and they all walk around on peg legs.
Someone want to avoid tropes holes and you promote to him one of the titles with tons of anime tropes.......lol.
Xenoblade Chronicle X actually had much different take on character tropes lol. And the Normal Mission quest plays more on human's culture meeting with new Xeno's. So, there is that if u want to avoid tons of character tropes.^_^
That response doesn't really make sense.
"Why aren't modern JRPGs more like JRPGs of old?"
"Well, have you tried Trails, a modern series that is more like JRPGs of old?"
"But Trails isn't modern in anyway. If anything it's like the JRPGs of old."
Corny characters, cliche stories and mediocre graphics. JRPGs never had the most complex stories, but they had cool, interesting characters and beautiful environments to explore. Not so much now. I don't want to play as the backstreet boys, nor do I want to play a game where the cast consists of catwomen and 5 year olds. I miss the cast from a game such as Breath of Fire 3.
Nevermind! Your post by itself doesn't make much sense. Had to look at what your quoted reply was replying to.
I have. I don't think they've changed in any meaningful way, mechanically. Maybe that's goalpost moving, but I didn't think such a practical generality required a literality exam.
I don't count ARPGs to be JRPGs though. Maybe the hybrids like Star Ocean and Tales of.
I have. I don't think they've changed in any meaningful way, mechanically. Maybe that's goalpost moving, but I didn't think such a practical generality required a literality exam.
I don't count ARPGs to be JRPGs though. Maybe the hybrids like Star Ocean and Tales of.
I see. That's disappointing.
It's not necessarily bad, it's just that it's too damn old school and feels like a throwback, but offers nothing new at all. The comment about walking was that in conjunction with the tired gameplay, the aesthetics are cringe worthy at times. No one has feet in the game, and they all walk around on peg legs.
I would consider Valkyria Chronicles as jrpg.
Incoming "I don't care for strategy games".
If you're looking for a big budget, non-otaku-pandering jRPG this gen, I think your choices are:
Xenoblade Chronicles X
Dragon Quest 11
They are, sorry. JRPG does not mean "turn-based combat."
Even if I were to take two turn-based console RPGs from the same developer, such as Persona 1 (PS1) and Tokyo Mirage Sessions (Wii U), do you really not think there is any mechanical difference between these two games? If not, what would be an example of a meaningful mechanical difference for you?
I've play XCX and enjoyed it for the most part. Loved it mostly for the mechs and the exploration. The combat was pretty fun when I figured out what the heck was going on. I wasn't a fan of the grind-y quests and the weird web of relationships. I felt like it was impossible to really complete.
Oh, how I wish XCX had Mass Effect style combat instead of the MMO-like system it's got. I would've actually bought it, instead of ignoring after seeing the gameplay footage five seconds after seeing a GIF of a transforming mecha.Xenoblade was a damn good game with lousy combat.
Xenoblade X had an ever worse combat system and a completely nonsensical plot with horrid music.
Ugh. What a disappointment. It's like they double downed on stuff I hated about Xenoblade and removed everything I liked.
I still think 3D RPGs was the end of the great jRPG era, which was to be followed by the era of angsty teenagers. Explaining the general loss of quality would take far too long though. There are way too many confounding factors to actually be able to point to one thing (I do because I'm lazy).That I saw so many people call Star Ocean 5 underrated really put into perspective for me how far the genre has fallen.
I didn't like a single thing about the game. The critics were right.
I bought and downloaded Rogue Galaxy.
Don't care for handhelds, but doesn't Bravely Default have major issues, namely a terrible second half? I only played the demo and I liked the combat, but I found the art direction to be eye-gougingly bad. *shrugs* If they made a console JRPG with that kind of combat and decent art, I'd probably buy it.
Xenoblade was a damn good game with lousy combat.
Xenoblade X had an ever worse combat system and a completely nonsensical plot with horrid music.
Ugh. What a disappointment. It's like they double downed on stuff I hated about Xenoblade and removed everything I liked.
If by terrible second half you mean a section you can get through in 2 hours. People always over exaggerated that section.I'm with you, OP. Growing up I loved JRPGs for the same reason you did.
To me, the genre mostly died in gen 5. The most "recent" JRPG I really like is Trails in the Sky, and that's technically from 2004. Uh, Suikoden V then. But yeah. Maybe Ys: Memories of Celceta, but that's not turn-based or anything, it's more action/adventure at heart.
But the more traditional, turn-based RPGs of my youth are gone.
The closest things are either indie games (Cosmic Star Heroine will save us, I hope!) or relegated to tiny-ass screens. And, of course, most of them are filled with insufferable otaku bait horseshit and/or terrible pseudo-action combat that started to become common with Tales of games, and more recently Xenoblade and all those awful games. And of course Final Fantasy has been complete crap for almost two decades.
Agreed.
Oh? That's too bad. I was hoping it'd be at least pretty good. What do you mean, a miracle anyone can walk?
Xenoblade is awful. Trails is good, but it's old. Even the modern Trails games (Cold Steel etc.) are based on an older style of JRPG, not the modern ones, and from what I hear they've got more otaku-baiting stuff than before.
Don't care for handhelds, but doesn't Bravely Default have major issues, namely a terrible second half? I only played the demo and I liked the combat, but I found the art direction to be eye-gougingly bad. *shrugs* If they made a console JRPG with that kind of combat and decent art, I'd probably buy it.
Everything past gen 5 = modern for us old curmudgeons If anything, it only got worse after that. At least gen 5 still had Wild ARMs 3 and Suikoden V which were pretty good.
The "no feet" thing was said about Awakening too and I honestly thought it was just a running joke to be bothered by it, a meme like Half Life 3 or something. Then I saw more and more people saying it, and then I realized that people weren't joking. They really were bothered by the lack of feet.
I don't believe it's the tropes, themselves, that bother people; I think its the way they're used. The Trails series has tropes all over the fucking place, but that's just a backdrop for some genuinely interesting plots. Those games are special because of the feeling of adventure they give you.
Females in JRPGs convince me that Japanese devs hate real life women.
I can't stand playing 99% of Japanese developed RPGs these days.
Unnecessary qualifier, as there is really no such thing as a big budget JRPG that panders to otaku. It's not a big enough market. The only big budget JRPG you're missing off that list is FFXV, which also doesn't pander to otaku.
I've watched quite a bit of Artelier Sophie and Star Ocean 5 to understand that they aren't really much different.
Yes, it's very hard to believe that not everyone likes the same things. Get this: I like "anime", but can't stand the majority of the anime that's been popular since 2000.
Because since FF7 they've been structured like a season of an anime series, while before that they were structured like epic novels. The latter is a far, far better choice, but requires a lot more planning and work, so even though FF7's heyday is long over, nobody wants to go back and do the heavy lifting again. The Suikoden series was one of the last gasps of the novel structure approach. Suikoden 2 may be the pinnacle of the form.
I think the people who complain about otaku games taking over the market aren't aware of how little they actually sell; they just have dedicated fanbases who keep buying them because they like them. If you look at the first-week sales between two handheld RPGs that recently released, you'll see the difference, and this is just one recent example:
Etrian Odyssey V: The End of the Long Myth (Atlus, 08/04/16) 92,518 (New)
Genkai Tokki: Seven Pirates (Compile Heart, 08/04/16) 12,264 (New)
If by terrible second half you mean a section you can get through in 2 hours. People always over exaggerated that section. .
? Are u saying EO is otaku game or what lol.?^_^
My latest ventures into the genre had to have been Ni No Kuni or FF13-2. I would hope that's modern enough and I wouldn't have to buy a Wii U, but if it isn't then fair enough. I don't think tyool 2016 outliers sell a change in genre as a whole -- especially a crossover with Fire Emblem, which isn't a JRPG.
Looking for quality jrpgs these days and "not caring" for handhelds is as absurd as wondering where all the great real-time strategy games are without caring for PCs. You go where the games are; otherwise, stop your whining.
Maybe you are playing the wrong JRPGs. Try Trails in the Sky.
That I saw so many people call Star Ocean 5 underrated really put into perspective for me how far the genre has fallen.
I didn't like a single thing about the game. The critics were right.