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ReCore ReView thread

reKon

Banned
I think he's trying to suggest that Last Guardian feels like a PS2 game at it's core. I think it will be incredibly interesting to see how it turned out. Team Ico never release a PS3 game, and as developers transitioned from PS2 to PS3 last-gen there were many games that didn't quite shed that past-gen feeling until the teams released more games and matured.

Gameplay-wise, I could see it feeling reminiscent of Shadow of the Collosus in many ways, but I can't imagine it isn't conceptually a PS3 game. It will be an incredibly interesting game to try out.

Visually, I think the game looks pretty, even if it doesn't quite look like a top-tier PS4 game, it definitely looks like it would have been a remarkable PS3 title. Hopefully they've had time to push the visuals even more.

Oh yeah that's a good point.
 
People are continually stated that the reviews for the game are 'average'. This is not true - it is significantly below average. Opencritic has a nice visualiser, but it also states it plainly:

ReCore is in the bottom 19.3% of games scored on OpenCritic

If you trust reviews (you shouldn't do this!) then this game is substantially below average because the vast, vast majority of games are better than it.

Yeah really hate when people try to act like 5-6/10 reviews are "average" scores. We all know that's not the case with video games.
 
Destructoid's reviewer (Brett) ripped into it.

Destruction - 4/10

This part sounds really kind of bad:

That reviewer at destructoid would probably hate Ori then, and it's my favorite game of all time. "What??? I have to go GET the ability to double jump before I can go to the first dungeon? The hell you say!" Seriously, games have been gating off areas for decades. If you could go straight to the final boss from the start, it would be a pretty damn pointless game.
 

Maxrunner

Member
People constantly overhyped this game being by the Metroid Prime developers but I don't feel like that was ever really true. It was by a few of the Metroid Prime developers who formed Armature.

That's probably on Microsoft side lol. They sure like to "Steal" previous staff or Studios from Nintendo....its really working for them.
 
That reviewer at destructoid would probably hate Ori then, and it's my favorite game of all time. "What??? I have to go GET the ability to double jump before I can go to the first dungeon? The hell you say!" Seriously, games have been gating off areas for decades. If you could go straight to the final boss from the start, it would be a pretty damn pointless game.

but that has nothing to do with what the Destructoid review says...
 

NickMitch

Member
Honestly, those reviews are allover the place: some praising controls, others saying its cumbersome. Some complaining about camera, others not mentioning it at all. Also is there no way to understand that you should collect as many cores as possible?!?

Armature and inafune obviously turned it all into too high expectatations for People
 

Coonce

Member
That reviewer at destructoid would probably hate Ori then, and it's my favorite game of all time. "What??? I have to go GET the ability to double jump before I can go to the first dungeon? The hell you say!" Seriously, games have been gating off areas for decades. If you could go straight to the final boss from the start, it would be a pretty damn pointless game.

Except Ori is a metroidvania, whereas this game is just a collectathon.

Artificially gating off areas with collectibles to pad time (the reviewer says you have to get EVERY single one) and finish the game, is a crappy design.
 
We don't know exactly what happened when Pacini, Keller, Matthews, and other employees departed Retro, whatever it was didn't seem to indicate it was on good terms. I'd say this is very unlikely.

We do know what happened.

Nintendo caught them trying to headhunt most of the major staff WHILE THEY WERE STILL WORKING THERE and put Retro into lockdown mode. That crew were forcibly removed and emails etc from them were monitored as Nintendo tried to stop the studio from falling apart.
 
That reviewer at destructoid would probably hate Ori then, and it's my favorite game of all time. "What??? I have to go GET the ability to double jump before I can go to the first dungeon? The hell you say!" Seriously, games have been gating off areas for decades. If you could go straight to the final boss from the start, it would be a pretty damn pointless game.

??

Did we read the same quote? The reviewer is criticising needless padding at the end to artificially extend the end of the game, in a fairly dull open world to boot.
 

BuddyC

Member
Except Ori is a metroidvania, whereas this game is just a collectathon.

Artificially gating off areas with collectibles to pad time (the reviewer says you have to get EVERY single one) and finish the game, is a crappy design.
Huh? You definitely don't need EVERY single one. Just over half, maybe.
 

Coonce

Member
Huh? You definitely don't need EVERY single one. Just over half, maybe.

oh, then I guess there's some misunderstanding in his quote. this part specifically -

What this amounts to is a fundamental misunderstanding of what an open-world game should be. Giving the player the option to scour every nook and cranny for collectibles is a viable method of unstructured game design. But, requiring them to do this to finish the game (with a near-worthless map, to boot) is unforgivable. If you still had good will stored up for ReCore, it will most likely be gone when you get here.

either way, it all sounds tedious and reminds me of Jet Force Gemini - you had to gather all the stupid teddies to finish it, I never did complete it.
 
Not a big deal to me. I've read a few of the reviews and all seems good on my end based on what is described. Since I typically am a completionist with games, that won't be an issue.

Honestly, I rarely use website review scores as a basis for whether or not I'll by a game. I look beyond the number to the description. I've played games with low scores before but knew I'd enjoy a lot (and did) based on the meat of the review.

I suspect ReCore will be no different.
 
That reviewer at destructoid would probably hate Ori then, and it's my favorite game of all time. "What??? I have to go GET the ability to double jump before I can go to the first dungeon? The hell you say!" Seriously, games have been gating off areas for decades. If you could go straight to the final boss from the start, it would be a pretty damn pointless game.
Uh, I don't think you understand the reviewer's objection...
 

oSoLucky

Member
Much lower than I expected based on the preview thread. I'll absolutely still buy it at some point. Not sure if tomorrow or maybe around Black Friday now though. The second half falling apart doesn't sound too hot, but we'll see. Not as if review outlets consistently score games where I would anyway.
 
Ryse? Quantum break to an extent. Only one with that pure quality is Ninten...starfox zero..do
Ryse is awesome and way better than the game had any right to be considering the platform switch and the fact that it was a kinect game ported to controller.

It definitely needed more variety and less turrets, but the core gameplay was so damn good.

My vote for the one bad game Ms published so far on xbone goes to Crimson Dragon. It had a similar trajectory, but they left the design decisions made so the game could work with kinect, but hurt the game when using a controller, and the f2p bullshit end up killing it.
 

Rajang

Member
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I thought this game looked really cool and had a lot of potential after seeing it at E3, but recent videos really soured me on it, so the scores were sadly expected. I'll probably give it a try down the line when it's dirt cheap on PC.
 
I wasn't aware. How does that work?

You can give something 3 stars and still call it rotten?.

yes you can. a good amount of reviewers submit their reviews to the site themselves as it's good for traffic and hollywood will respect you since you have power. they can select whether or not the review is fresh or rotten no matter what scores they gave.

some reviews RT collects themselves and decide on either score or tone.
 

AmuroChan

Member
Pretty much what I expected. OK game that doesn't really stand out in any aspect. I don't know how much he was actually involved, but any game with Inafune's name attached now I'm automatically a little skeptical.
 

Shang

Member
Actually sounds kinda up my alley. I'll wait for some performance patches (and maaayybe a price drop), but I'm probably still in.
 
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