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Dark Souls 3 PC performance thread

I need to give the new patch a spin since I haven't played in about a week thanks to Uncharted 4. I hope it fixes some of the stuttering I encountered (on item pick up + autosaving).
 
I had one crash in the last 15 hours. Thankfully not during a boss, could definitely be worse. Game still just crashes for some people. They reduced the frequency of crashes but it happens.
 
guys quick question.

I'm currently using ds4 controller with ds4windows and was wondering if my wired earbuds can be plugged into the controller and get audio through it?
 
guys quick question.

I'm currently using ds4 controller with ds4windows and was wondering if my wired earbuds can be plugged into the controller and get audio through it?

I remember reading the dev(s) behind DS4Windows saying that making that stuff work on a PC was either incredibly difficult or impossible.
 

Mr. Plankton

Neo Member
I have my FPS capped to 30 but get massive FPS drops to the single digits when I walk up the stairs from the Catacombs of Carthus to the Abyss Watchers bonfire.
 

Patchy

Banned
Getting huge FPS drops for some reason in the area where you encounter the first Cathedral Evangelist in that open area of Undead Settlement.

Also happened a few times on the High Wall. Everything maxed.

Apart from that it is been pretty solid for me @ 1440P.

980ti
Samsung 840 SSD
3570K
16GB RAM

First DS game and I am enjoying it.
 
That is probably not the games fault. Can you describe your crashes?

Very possibly not the games fault, but it's the only game I've had issues with.
They're hard crashes which I only had very sporadically up until I reached Irithyll of the Boreal Valley where they started occurring much more frequently.
 

napata

Member
Just started and I'm having very weird performance.

Getting 45-55fps on a 670 with a 4670k. Now that in itself is fine but I'm only seeing 60-80% gpu utilization. My gpu often drops its boost because apparently there's no need for it.

Not being bottlenecked by the cpu either because it's also only using 50-60%. So what is causing the performance?

Low vs maxed settings has zero effect on the framerate.
 
Just started and I'm having very weird performance.

Getting 45-55fps on a 670 with a 4670k. Now that in itself is fine but I'm only seeing 60-80% gpu utilization. My gpu often drops its boost because apparently there's no need for it.

Not being bottlenecked by the cpu either because it's also only using 50-60%. So what is causing the performance?

Low vs maxed settings has zero effect on the framerate.

Try going to the nvidia CP and setting the power management to "maximum performance".

I too have a 670 and with some tweaking to the settings + little OC I'm getting mostly 60fps with drops to the mid 50s in some areas/scenes.
 

Mr. Plankton

Neo Member
Try going to the nvidia CP and setting the power management to "maximum performance".

I too have a 670 and with some tweaking to the settings + little OC I'm getting mostly 60fps with drops to the mid 50s in some areas/scenes.

I have a 670 too (two to be exact), but with an i5 2500K @ 4.4 GHz and can't get anywhere close to a consistent 60 FPS in any situation. What's your CPU?
 

la_briola

Member
Very possibly not the games fault, but it's the only game I've had issues with.
They're hard crashes which I only had very sporadically up until I reached Irithyll of the Boreal Valley where they started occurring much more frequently.

NVIDIA? if yes: try playing in window mode and watch the taskbar when the game crashes. look for something like "nvidia driver crashed".
 

EUA

Member
It seems I have to ask for help again. Basically, every time i switch areas I have huge ass fps drops. My problem is exactly the same as this guy's (starting from 3:40)

https://www.youtube.com/watch?v=XHZnE8K3c90

The guy says the game loads the assets, and that's what is causing those drops. It also seems that the reason for that is the low amount of RAM. He has 4 gb and so do I.

Now, do you think the problem will go away if I add another 4?

My other specs:
965 BE 3.8 ghz.
hd 7850 2 gb overclocked

and the game is installed on a hard drive disk. interesting enough, the fps drops coincide with hdd usage spikes, which get to 100%. I was advised to increase my pagefile which I did, and it helped but only to a degree.
 

Darktalon

Member
Is there any fix to the missing fire effects while running SLI? You can easily see it is messed up by comparing your torch or Embered state with SLI on and off.
 
I get stutter probably once a minute, but it happens more often when exiting a building or when I believe it is transitioning in and out of areas.

i5 4590 (4 cores @ 3.7GHz)/970/16GB DDR3 RAM

Flawless 60 the rest of the time, at max. Is that normal?
 

Mr. Plankton

Neo Member
Unreal. I upgraded to an i7 6700K and a GTX 1070 and still can't get a constant, smooth 60 FPS at 1920x1080. While it doesn't drop constantly, it will instead randomly stutter and drop a few frames, usually when changing areas, attacking an enemy, etc. This is especially apparent in Lothric Castle.
 
Unreal. I upgraded to an i7 6700K and a GTX 1070 and still can't get a constant, smooth 60 FPS at 1920x1080. While it doesn't drop constantly, it will instead randomly stutter and drop a few frames, usually when changing areas, attacking an enemy, etc. This is especially apparent in Lothric Castle.
Happened a lot to me off my HDD, better off SSD but still there. Bizarre.
 
Is there any fix to the missing fire effects while running SLI? You can easily see it is messed up by comparing your torch or Embered state with SLI on and off.

I don't have that issue on SLI'd 680s.

Unreal. I upgraded to an i7 6700K and a GTX 1070 and still can't get a constant, smooth 60 FPS at 1920x1080. While it doesn't drop constantly, it will instead randomly stutter and drop a few frames, usually when changing areas, attacking an enemy, etc. This is especially apparent in Lothric Castle.

My friend just built a new PC with a 1070 and mentioned he had some frame hitching issues in DS3 until he disabled the Steam overlay. Maybe try that.
 

Easy_D

never left the stone age
How does the game run on a 280X these days? I noticed similar cards actually seem to bottleneck the FX6300, plenty of videos that show 99% GPU utilization and something between 30-50% CPU.

I'd be cool playing on Medium anyway I guess, in comparisons I can hardly see a difference between Medium and Max
 
Unreal. I upgraded to an i7 6700K and a GTX 1070 and still can't get a constant, smooth 60 FPS at 1920x1080. While it doesn't drop constantly, it will instead randomly stutter and drop a few frames, usually when changing areas, attacking an enemy, etc. This is especially apparent in Lothric Castle.

I tend to think it's something in their code that they still need to iron out. It's weird because not everyone is seeing this. Ever since I bought the game, this problem has never went away for me. I'm on a 980 ti, running the game at 1440p.
 

Mr. Plankton

Neo Member
Here's some reproducible stutters (at least on my end):

- Walking up the stairs from the Dragon Barracks bonfire to where the two drakes are (doesn't matter if they're still there or not)

- The first hit that lands following a backstab against the Lothric Knight kneeling near the beginning of the Dragon Barracks

- Running from the entrance of the Abyss Watchers' arena to about 3/4 of the way to the Farron Keep Perimeter bonfire

- Exiting Pontiff Sulyvahn's arena (entrance side)

- Exiting the Church of Yorshka and taking a left (above the Irithyllian Fire Witch that you can sneak up on with a plunging attack)

Other than that, it will randomly drop to about 54-55 FPS and stutter

I have no idea what causes these stutters. They don't happen when I cap the FPS to 30 (using 1/2 refresh rate V-sync). I'm hoping a modest OC (to 4.4-4.5 GHz) on my i7 6700K will help.
 
Here's some reproducible stutters (at least on my end):

- Walking up the stairs from the Dragon Barracks bonfire to where the two drakes are (doesn't matter if they're still there or not)

- The first hit that lands following a backstab against the Lothric Knight kneeling near the beginning of the Dragon Barracks

- Running from the entrance of the Abyss Watchers' arena to about 3/4 of the way to the Farron Keep Perimeter bonfire

- Exiting Pontiff Sulyvahn's arena (entrance side)

- Exiting the Church of Yorshka and taking a left (above the Irithyllian Fire Witch that you can sneak up on with a plunging attack)

Other than that, it will randomly drop to about 54-55 FPS and stutter

I have no idea what causes these stutters. They don't happen when I cap the FPS to 30 (using 1/2 refresh rate V-sync). I'm hoping a modest OC (to 4.4-4.5 GHz) on my i7 6700K will help.

Higher CPU clock helps, the stutter is due to poor CPU utilization in certain maps.
 

jrcbandit

Member
Anyone getting a ton of crashing lately with Nvidia cards? Everything was fine when using older Nvidia drivers, but the 368.81 drivers have been complete sh*t. I should never have upgraded and I'm always wary about things going wrong when downgrading, I already had to reinstall Windows 10 once due to Nvidia screw ups when it comes to installing new drivers (DDU in safe mode did not fix my problem).
 
Anyone getting a ton of crashing lately with Nvidia cards? Everything was fine when using older Nvidia drivers, but the 368.81 drivers have been complete sh*t. I should never have upgraded and I'm always wary about things going wrong when downgrading, I already had to reinstall Windows 10 once due to Nvidia screw ups when it comes to installing new drivers (DDU in safe mode did not fix my problem).

I could probably improve my performance a lot by updating my years-old drivers, but the last time I did that it caused me a several-days-long nightmare. It completely shut off the display on my PC and it took me an entire weekend to solve the problem (which ultimately, was installing older nVidia drivers).
 

Tranquilo

Banned
This thread has been quiet for a while, but I'm wondering if this has been patched / improved on PC at all? I recently upgraded my GPU to a 1060, and my CPU to a 2500K (I know, not much of an upgrade). I've already beaten DSIII on PS4 but I'd really love to experience it on PC - but only if you guys think it would perform better. Can anyone with a similar setup tell me how the game ran for them? This is a game I'd gladly double-dip on if I knew it'd be a smoother experience the second time 'round.

Mind, I'm used to somewhat sloppy performance from the Soulsborne games so I'm not demanding silky smooth 1080p / 60 fps. But if I can run through and have a much smoother time than I did on PS4 it'd be worth it.
 
I also got some crashes with the new patch/new drivers (372.54).

It's funny because I've played 300 hours since the release without a single crash.

edit: aand the crashes are gone
 

dsk1210

Member
This thread has been quiet for a while, but I'm wondering if this has been patched / improved on PC at all? I recently upgraded my GPU to a 1060, and my CPU to a 2500K (I know, not much of an upgrade). I've already beaten DSIII on PS4 but I'd really love to experience it on PC - but only if you guys think it would perform better. Can anyone with a similar setup tell me how the game ran for them? This is a game I'd gladly double-dip on if I knew it'd be a smoother experience the second time 'round.

Mind, I'm used to somewhat sloppy performance from the Soulsborne games so I'm not demanding silky smooth 1080p / 60 fps. But if I can run through and have a much smoother time than I did on PS4 it'd be worth it.

Nobody answered your question but you should get at least 60fps at 1080p, maybe even be able to downsample a little.

Will help if you overclock the Cpu slightly and the Cpu you have is excellent for over clocking, even on air.
 

inyue

Banned
I've been using a gtx760 but my gtx1070 is on the way so I can finally play at max settings...

Was wondering what kind of AA you guys are using. Personally the built in AA doesn't look that good on my eyes...
 

Traxtech

Member
I've been using a gtx760 but my gtx1070 is on the way so I can finally play at max settings...

Was wondering what kind of AA you guys are using. Personally the built in AA doesn't look that good on my eyes...

Use nvidia dsr and bump it up to a higher resolution(1440p+) when you get your 1070. Will look fantastic :)
 

kraspkibble

Permabanned.
Use nvidia dsr and bump it up to a higher resolution(1440p+) when you get your 1070. Will look fantastic :)
This is what i've done. Downsampling from 1440p to 1080p. I dont think it makes a huge difference but there is less shimmering for sure. Looks smoother.
 

Newboi

Member
I just want to say, playing DS3 downsampled from 4K to 1080p looks almost unreal (Using the GTX1080 FTW)! There is absolutely zero aliasing, texture crawl, or texture shimmer anywhere!

When it comes to downsampling with Nvidia DSR, if you are downsampling from a cleanly devisable resolution, like 2x or 4x your native resolution, I would honestly suggest setting the Smoothing percentage to 0. The Gaussian Filter only appears to be helpful/necessary when you are downsampling from uneven resolutions scales, like 1440p to 1080p.
 

Easy_D

never left the stone age
So I finally got the game and as expected it's around the 40-60 range on my FX6300, it actually runs worse than Rise of the Tomb Raider, but I guess not everyone has the luxury of having Nixxes port their software. Apparently it's not super good at utilizing all cores so the turbo-boost might be clocking the wrong ones higher, some have reported better framerates with the feature off, so I'll try that out eventually.
That aside, that's more than good enough, I'd be fine with a locked 30 and might go that route, haven't seen if the 280X is enough to downsample from 1440p, but if it is, 30 FPS we go.

Haven't noticed any stuttering either apart from extremely minor skips when I assume it loads in a new area, these are super minor though :D
 

kraspkibble

Permabanned.
i've been experiencing a lot of stuttering recently. i'm not sure if it's just the new area i've arrived at (boreal valley) or if it's a driver issue. the game has been running real smooth for me up until now. the only noticeable frame rate issues i had were after resting at a bonfire but it would go away. what i'm getting now is happening when exploring and more annoying during fights. having issues like this in this game can easily result in you dying.

my pc specs:

i7-6700K @ 4.5Ghz, 16GB DDR4 2400, GTX 1070 (driver 372.70), Windows 10 (1607/Anniversary)

oh and i just remembered i updated my BIOS the other day so i guess that might be a possible explanation. either 1. it's just the game 2. it's my BIOS 3. gpu drivers or 4. it's DSR. as for the gpu drivers i updated to 372.70 yesterday but the stuttering was happening on the previous version. i can't remember what version that was maybe 372.54.
 

MrOogieBoogie

BioShock Infinite is like playing some homeless guy's vivid imagination
New patch coming today (1.07). They're going to be altering a number of weapons including my go to, the Dragon Slayer’s Axe. I really hope they don't nerf it since I've based my entire build around that weapon.

So it seems I have this patch installed, but booting up my game I still get the message that the game is scheduled for maintenance on August 26th or whatever. What gives?

Also, I had no clue how much my CPU was bottlenecking my performance in this game. I beat it on an i3-2100 and a 960 GTX 2GB and had a mix of medium/high settings and maintained a stuttery 45-60fps the whole time.

However, I recently upgraded my CPU to an i5-6500 and set every setting to max, and not only is it a constant 60fps, I am getting ZERO stuttering. DAMN.
 
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