Rabid Dwarf 76
Member
Tarmack explains how Digital Homicide made money on Steam despite their games being of terrible quality. Turns out it's from trading cards.
https://youtu.be/mX6Ge-KaoZg
https://youtu.be/mX6Ge-KaoZg
I am not following the math on this at all. I wish he had included infographics instead of just showing Turing Test gameplay.
I don't see how they were generating $60K a month on trading cards. Can someone break it down for those of us not intimately familiar with Steam's card system?
I am not following the math on this at all. I wish he had included infographics instead of just showing Turing Test gameplay.
I don't see how they were generating $60K a month on trading cards. Can someone break it down for those of us not intimately familiar with Steam's card system?
You should sue them.Those assholes make way more money than meHow depressing.
Those assholes make way more money than meHow depressing.
Let me suggest an alternate theory: people want to buy the cards for bad games ironically because people like Sterling keep giving attention to the games and making them go viral.
I could probably Google this, but can someone explain why people buy Steam trading cards? Where does their value come from? How many can a developer implement into their game?
It's one aspect of Steam I've never used.
I could probably Google this, but can someone explain why people buy Steam trading cards? Where does their value come from? How many can a developer implement into their game?
It's one aspect of Steam I've never used.
Of course it'd be the fucking cards.
Saganator said:'ve barely used it myself, but I think it's all about making a number go higher
Yeah, doesn't Valve take a 30% cut then the rest goes to like the developers in addition to the the person selling it? I wouldn't be surprised.
It's pretty simple, they get 10% of any transaction happening with anything going on related to their games on steam. So if a dude sells a card to another dude for 10 cents, they get 1 cent. This is happening constantly all over steam among crazy people trying to get complete sets of cards for achievements or whatever. If there are 10,000 10 cent transactions every day, they make $100 every day. Per game that's having those 10,000 10 cent transactions.
Some people just want to increase their Steam level.Have their games really sold enough to make that much passive income though? If so, why do so many users want trading cards associated with garbage games?
I don't think the devs get anything, and Valve only get's like, 10-20%. If I put a 38 cent card up for sale, I'm personally getting 34 of those cents.
Are you sure?No. 10% goes to the devs. 5% goes to Valve. The rest goes to the seller.
[...]It's also not a "flaw" that people can make money on bad games by selling cards. To sell cards, there needs to be someone to want to buy them. If no one wanted to buy them, they wouldn't sell, which means no one would buy bundles to sell the cards, so the scam wouldn't work. Which implies that they offer value to the buyer.
Let me suggest an alternate theory: people want to buy the cards for bad games ironically because people like Sterling keep giving attention to the games and making them go viral.
Has it actually ever been demonstrated that this company consists of more people than a single lunatic?
I mean, that's part of it, but they also made money by people buying their games. 2,000 copies at $1/copy is a low but liveable wage for a single person, if you can pump out a game a month (which has been about their average release rate). They average 95,000 copies per game according to the video, so even if <5% of their units are sold at full price, they'd still be making a living wage, and at 20% they're making more than two living wages.
Those assholes make way more money than meHow depressing.
I'll be honest, I've got no idea what, why, or how, steam trading cards work :-/
Most games have trading cards.
Trading cards are, well, digital trading cards with artwork on them. When you play a game, you gradually unlock, say, less than half of the cards available for that game. There are neat little buttons and things you can unlock for your Steam profile only by completing sets of cards. There are different card rarities (foil, etc.).
The way you get complete card sets once you hit your playtime unlock limit is by trading. The steam marketplace allows people to trade money for digital stuff.
So like achievements, but collectible cards, that people buy and sell for real money?
Blimey.
So cheap shitty assest flips can just be vehicles for trading card flipping?
So like achievements, but collectible cards, that people buy and sell for real money?
Blimey.
So cheap shitty assest flips can just be vehicles for trading card flipping?
So you can sell you trading cards from steam? How and why?
So you can sell you trading cards from steam? How and why?
Yup and if you look through the discussion threads for games you can see comment after comment from people fucking desperate for cards. If you don't have cards and trophies your discussion thread & comments will be full of "I'll buy it when you add cards and chievo's" or "When are cards and trophies coming?"
Sadly, the addiction and desperation is real and just playing a game is not enough for some people. Hell, the steam level epeen chasing is more of a game than actual gaming is for some.
when collect all the cards in a set, you craft a badge and earn exp towards your steam profile. You'll be surprised at the amount of people obsessed with leveling up their steam account.
Tarmack explains how Digital Homicide made money on Steam despite their games being of terrible quality. Turns out it's from trading cards.
https://youtu.be/mX6Ge-KaoZg
It goes beyond that. Cards will almost always sell, so during steam sales there are dozens, probably hundreds of games that go for cents and their cards are actually more valuable than what you would pay for the game itself.So like achievements, but collectible cards, that people buy and sell for real money?
Blimey.
So cheap shitty assest flips can just be vehicles for trading card flipping?