It really has. A little surprising after the excellent PS4 pre-release work they did.
You know what would make it a LOT less hard to imagine? Some comparison screenshots...
Yeah. That is why I decided to wait and purchase Scorpio...Too much of the unknown. Can't be spending $400.
If posters in GAF are having trouble understanding the PS4 Pro then it will definitely not bode well with general public.
Which is why the messaging has been pretty terrible.
I'm not sold one one, myself. But the benefit of using one on a 1080p set seems perfectly clear: The higher internal resolution of the pro patched games will scale back down to 1080. While this may be confusing to average consumers, I though gaffers would be able to grasp this better than the general public.
It really has. A little surprising after the excellent PS4 pre-release work they did.
They really should have focused on increasing framerates rather than getting to 4K. "Twice as powerful" doesn't mean much if you need to buy a new TV to take advantage of extra horsepower.
You'll see improvements if you look at the two systems running the same game side to side. But it's not some huge game changer on the same level as simply playing the ps4 pro version on a 4k set.
I can't believe people are trying to get others to spend $400 on a new system when they don't even have a 4k set to take any real advantage of the system
They keep talking about 4K, but I don't wanna buy a new TV. They should explain more what's good about the Pro for us 1080p plebs. (and what it does for VR too)
Q: Will PS4 Pro require a 4K TV?
No. PS4 Pro can display much higher resolutions than the standard PS4 when using a 4K TV. But if you own an HDTV (720p, 1080i, 1080p), PS4 Pro can still improve your gaming experience.
Q: What benefits does PS4 Pro provide when played on a non-4K HDTV?
PS4 Pro offers benefits even if you play on a HDTV that isn’t 4K. Depending on how the developer chooses to use the increased processing power, games with PS4 Pro support are able to render higher or more consistent framerates, increased environmental and character model detail, improved overall visual quality, and other related visual enhancements. For a look at how games are using the power of PS4 Pro, watch some of the first game footage on our YouTube page.
* When using PS4 Pro with a 4k display, we will render at 1440p or possibly higher, all while keeping a consistent 60 frames per second. This image will then be upscaled to 4k, and we will draw text, menus, and other UI at native 4k resolution. (This is similar to what happens on the base PS4, where we render the 3D scene at 900p, then upscale to 1080p and draw UI at 1080p). We might be able to achieve resolutions higher than 1440p based on various engineering tradeoffs (for example, if we boost the resolution of the main scene to a greater degree than we boost the resolution of the reflections in water, which tend to be distorted anyway. Also, we’ll evaluate checkerboard rendering — we’re not sure if it’s the right way to go for this game, but we’ll see.) We’ll post again when we finalize these specs.
* When using PS4 Pro with a display that is 1080p or lower, we will render the scene at 1080p (instead of the old 900p), and increase antialiasing quality from 2x to 4x MSAA, again while keeping a solid 60 frames per second. We are exploring additional visual quality increases, like increased streaming distance for high-resolution meshes, or decreasing the noticeability of the fade-in between faraway LODs and high-res close-up meshes. Again, we’ll post details when this is finalized!
We’re also working on HDR support. Here in the office we just got a new LG B6P television, which is very bright and has low black levels, providing a lot of dynamic range, and it’s been fun so far tweaking the look of the game on HDR displays like this.
If you got all the benefits of a higher resolution on a lower resolution screen, there would be no reason to upgrade your TV.How do you know that you can't take any real advantage of the system on a 1080p set?
If you got all the benefits of a higher resolution on a lower resolution screen, there would be no reason to upgrade your TV.
Why should I play my ps4 games on a 1080p TV? They'll be running at the same resolution and look just as good on my 720p TV.
Their doing even worse if people continue to ignore the 5 threads on Neogaf talking about the pro and its benefits. But at the end of the day if you're happy with PS4. You're good to go you will continue to get all the games. Anyone that does not have a system after Nov 10 should get the pro it just make sense. One day one of your friends will get the pro and you can see for yourself what the benefits are with your own eyes, and then you can determine if its worth it.
Its not like the Pro shouldn't exist because you dont want one day one. You will only benefit from it being cheaper, and games taking more advantage of the power the longer you wait. The first batch of games probably will be mostly resolution increases you wont see anyone really take advantage of it until around E3.
You don't know enough about ps4 pro, so you'll definitely purchase a console you know even less about?Yeah. That is why I decided to wait and purchase Scorpio...Too much of the unknown. Can't be spending $400.
.Hi,
I'll write about Bound on PRO. Bound will run in hybrid mode. During normal gameplay we will be using 2160P 60Hz MSAA x2 upscaled from MSAAx8 . It means that geometric quality of rendering will be exactly the same as native 4K, but textures will be sampled for block of 2x2 pixels. In our game we are using almost no textures so the difference is hard to see in motion.
On the other hand we use native 4K in photo mode, which is amazing! We have regular trips to our SUHD screen of people trying to play with new photo mode features.
As for VR. We enabled new effects in VR like volumetric lights. On top of that we are rendering sharper shadows - which are crucial in VR and rendering to 4K internal screen which is then supersampled to 1080P display in PSVR. We can do 4K rendering for PSVR since there are still unused black spots that saves us 15% of bandwidth. In native 4K we have places in the game that run at about 50 fps, and that's wy we decided to not use it.
Thanks in your interest! If you have Bound and PSVR, then you already have a free patch that enables VR for our game. Go and check it out
Here is the NEW PS4 Pro, it plays all of the PS4 games, and newer games will look better no matter which TV you own. Twice as powerful for $100 more.
But to those of you who would rather wait out for a Scorpio, my question is why would you do that when you could spend that money on a nice GPU since most if not all Xbox exclusives are on PC going forward?
Frame rate is even less of a sellable point to consumers, or is this a message that needs to be continually hammered into gaffers along with 'framerate is a design choice by developers & publishers'?
If you got all the benefits of a higher resolution on a lower resolution screen, there would be no reason to upgrade your TV.
Why should I play my ps4 games on a 1080p TV? They'll be running at the same resolution and look just as good on my 720p TV.
Resolution is often going to be the only difference between ps4 pro and og ps4 versions of games. It's the only thing Sony actually forces developers to improveBut resolution isn't the only thing that makes a game look better?
The problem is that Sony cannot make any definitive declarations on what the ps4 pro can do because they left it up to the developers to choose what improvements to make. They cannot say the every game will render at a higher resolution then downsample to 1080p, they cannot say that every game will run at 60fps, or they cannot say that every game will have better texture/shadow resolution, Anti-aliasing, etc....
I worry Pro could be similar. Sony are simply finding ways to gouge money from their core base.
(My brain fucked up and read VR)
Why buy something day one if you are unsure ?
Resolution is often going to be the only difference between ps4 pro and og ps4 versions of games. It's the only thing Sony actually forces developers to improve
Wait until 1st November, and stuff will begin to be revealed, everyone is being made to stay stum at the moment until the FQ2 details go out on 1st November.
Then the floodgates will open.