Tomb Raider debuted in 2nd place in the Sega Saturn top 10 chart, but it couldn't make it into the Compact Disc (all formats) top 10 chart.
UK Week 43, 1996.
Mr T approves
Tomb Raider debuted in 2nd place in the Sega Saturn top 10 chart, but it couldn't make it into the Compact Disc (all formats) top 10 chart.
UK Week 43, 1996.
Would be cool to have a Tomb Raider game starring a 40 year old Lara Croft.
Alas, video games and all that.
Glad it's hit the milestone! Happy 20th, Tomb Raider!
The title screen music still gives me nostalgic chills. Almost a bit sad listening to it again now and thinking it's 20 years ago a 13 year old my played this for the first time and being blown away...
Amazing game, the music from the first couple of games still gives me chills, so iconic...
...Oh, and that beautiful music. Thank you Core Design, you made a classic...
...St Francis Folly - When you first step through into that huge vertical puzzle room and the haunting music plays...
Nathan McCree (composer) interview:
https://www.youtube.com/watch?v=bBmD6D0uYI4
Have you heard the previews for the upcoming The Tomb Raider Suite [on December 18th, 2016] that McCree is doing? He put two songs up which are pretty good. Can't wait for the full album
He apparently even working on upcoming tomb raider movie!
The original Core Design building is still around isn't it?I wish i could visit it,even from the outside....
Oh, man, if only. I remember a great article from Cara Ellison about wanting an older Lara Croft, I unfortunately had trouble finding it. (She has too many amazing Tomb Raider essays. My favourite is her Gaming Made Me love letter to TR.)
My queen. This game was and is a landmark of 3D level design and tightly integrated puzzling and platforming. Forget that it would go on to launch one of the most famous digital characters ever...it was just so freaking cool. I have the first level emblazoned in my memory and will never forget it.
The game reminds me of the era when teams of 15 people could shock the world. It's just so special.
2) St Francis Folly - When you first step through into that huge vertical puzzle room and the haunting music plays
The game reminds me of the era when teams of 15 people could shock the world. It's just so special.
Recent posts on this subject from RagnarokX and Messofanego were nice....Always liked her character back then as well. Outsmarted everyone, out-skilled everyone and all that...
Loved it. Still one of my favourite games, large portions of it are seared into my brain forever.
They got the sense of isolation just right, a combination of graphics and ambient sounds and those wonderful, glorious musical stings - it was all so quiet, just the sounds of the tomb, the crushing weight of the rocks overhead, the echos, Lara's fooststeps and grunts....and then a sight revealed; the top of the Aquaduct in Palace of Midas for example and this haunting orchestral score kicks in for a few seconds. The gunplay was very occasional, brief, incidental. The animals were genuinely concerning - those Gorillas creeped me out, as did the lions. The controls were spot on and reliable - no highlighted ledges, just a cleverly disguised grid of blocks and a run/jump combo that was predictable and satisfying.
Just glorious in every way.
Its a game that wouldn't get made now I guess; not enough going on, not enough noise and BANG and SHOOT and CRUMBLY LEDGE WHOOOA!
Much as I enjoy new Tomb Raider, its really not what I want to play. I wish some Indie Dev would do a modern take on Tomb Raider and actually understand what made it special.
I was there. Wipeout and Tomb Raider were games I played on my Saturn, weird considering both of those were always seen as Playstation games.
Good memories. Tomb Raider was MY Mario 64 moment, lol.
I worked in games retail when this came out. Nobody cared. That was until Sonys PR machine hyped it up.
I really enjoyed anniversary!
Amazing game, the music from the first couple of games still gives me chills, so iconic.
Holy shit, Encarta '97. That thing was like Voodoo magic back in the day. What a chart.
Tomb Raider Anniversary is still a great remake of the original game. It is a good alternative to the original for those who don;t want to get acquainted with tank control's of the original game. It is a solid alternative.
With that said, I still love Tomb Raider Gold on the PC with Voodoo acceleration. I think the controls in the original Tomb Raider are fine, but they work on different principals from modern third person adventure games.
The lack of a flip move in TR1 is really quite annoying. I think the controls from the second game onward are quite a lot better.
Tomb Raider makes a good argument for my favourite game ever.
Forget the sequels past TR3, and forget the reboots that always miss the point. This is where it's at.
I really enjoyed anniversary!
I actually remember 3 receiving quite a bit of backlash back then for being too open and diverging too much from the "tomb raiding" (also it's by far the hardest one of the classic TRs). 4 went back to the roots with Egyptian tombs out the wazoo, and I think it's the best TR game made so far.Tomb Raider 1 and 2 hold a special place in my 90s gaming memories, though I never played 3, 4 or 5 back in the day. Is 3 really the only other classic Raider worth playing?
Also, are there any good informative let's plays of the originals?
I actually remember 3 receiving quite a bit of backlash back then for being too open and diverging too much from the "tomb raiding" (also it's by far the hardest one of the classic TRs). 4 went back to the roots with Egyptian tombs out the wazoo, and I think it's the best TR game made so far.
Though 1 and 2 will always have a special place in my heart. My dad was so blown away by TR2s graphics lol.
Tomb Raider debuted in 2nd place in the Sega Saturn top 10 chart, but it couldn't make it into the Compact Disc (all formats) top 10 chart.
UK Week 43, 1996.
I also played Tomb Raider on Saturn first. Later, played 2 and 3 on PSX, played 4 on DC I think. I was tired of it all by then.
I'd like to see comparisons of the Japan Victor Soft optimized TR for Saturn, against the North American Saturn and the Playstation versions. According to what is written, the Japanese port was significantly enhanced for Saturn hardware. Any links to video or screenshot? (not compare against the Euro version video - the PAL framerate vs Japanese NTSC makes it hard to judge).